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NAME VERSION USING MOOSE SUBCLASSING CLEANING UP MOOSE DROPPINGS MAKING IT FASTER INSTANTIATING CLASSES AUTHORS COPYRIGHT AND LICENSE
NAME
    Moose::Manual::Classes - Making your classes use Moose (and subclassing)

VERSION
    version 2.2200

USING MOOSE
    Using Moose is very simple, you just "use Moose":

      package Person;

      use Moose;

    That's it, you've made a class with Moose!

    There's actually a lot going on here under the hood, so let's step
    through it.

    When you load Moose, a bunch of sugar functions are exported into your
    class, such as "extends", "has", "with", and more. These functions are
    what you use to define your class. For example, you might define an
    attribute ...

      package Person;

      use Moose;

      has 'ssn' => ( is => 'rw' );

    Attributes are described in the Moose::Manual::Attributes documentation.

    Loading Moose also enables the "strict" and "warnings" pragmas in your
    class.

    When you load Moose, your class will become a subclass of Moose::Object.
    The Moose::Object class provides a default constructor and destructor,
    as well as object construction helper methods. You can read more about
    this in the Moose::Manual::Construction document.

    As a convenience, Moose creates a new class type for your class. See the
    Moose::Manual::Types document to learn more about types.

    It also creates a Moose::Meta::Class object for your class. This
    metaclass object is now available by calling a "meta" method on your
    class, for example "Person->meta".

    The metaclass object provides an introspection API for your class. It is
    also used by Moose itself under the hood to add attributes, define
    parent classes, and so on. In fact, all of Moose's sugar does the real
    work by calling methods on this metaclass object (and other meta API
    objects).

SUBCLASSING
    Moose provides a simple sugar function for declaring your parent
    classes, "extends":

      package User;

      use Moose;

      extends 'Person';

      has 'username' => ( is => 'rw' );

    Note that each call to "extends" will *reset* your parents. For multiple
    inheritance you must provide all the parents at once, "extends 'Foo',
    'Bar'".

    When you call "extends" Moose will try to load any classes you pass.

    You can use Moose to extend a non-Moose parent. However, when you do
    this, you will inherit the parent class's constructor (assuming it is
    also called "new"). In that case, you will have to take care of
    initializing attributes manually, either in the parent's constructor, or
    in your subclass, and you will lose a lot of Moose magic.

    See the MooseX::NonMoose module on CPAN if you're interested in
    extending non-Moose parent classes with Moose child classes.

CLEANING UP MOOSE DROPPINGS
    Moose exports a number of functions into your class. It's a good idea to
    remove these sugar functions from your class's namespace, so that
    "Person->can('has')" will no longer return true.

    There are several ways to do this. We recommend using
    namespace::autoclean, a CPAN module. Not only will it remove Moose
    exports, it will also remove any other exports.

      package Person;

      use namespace::autoclean;

      use Moose;

    If you absolutely can't use a CPAN module (but can use Moose?), you can
    write "no Moose" at the end of your class. This will remove any Moose
    exports in your class.

      package Person;

      use Moose;

      has 'ssn' => ( is => 'rw' );

      no Moose;

MAKING IT FASTER
    Moose has a feature called "immutabilization" that you can use to
    greatly speed up your classes at runtime. However, using it incurs a
    cost when your class is first being loaded. When you make your class
    immutable you tell Moose that you will not be changing it in the future.
    You will not be adding any more attributes, methods, roles, etc.

    This allows Moose to generate code specific to your class. In
    particular, it creates an "inline" constructor, making object
    construction much faster.

    To make your class immutable you simply call "make_immutable" on your
    class's metaclass object.

      __PACKAGE__->meta->make_immutable;

  Immutabilization and "new()"
    If you override "new()" in your class, then the immutabilization code
    will not be able to provide an optimized constructor for your class.
    Instead, you should use a "BUILD()" method, which will be called from
    the inlined constructor.

    Alternately, if you really need to provide a different "new()", you can
    also provide your own immutabilization method. Doing so requires
    extending the Moose metaclasses, and is well beyond the scope of this
    manual.

INSTANTIATING CLASSES
    When you're ready to use Moose classes in an application, reference them
    in your code in the regular Perl OO way by including a "use" directive
    at the top of the file where the objects should be created.

      use Person;

      my $person = Person->new(
        # attribute values at instantiation
        # go here
        ssn => '123456789',
      );

AUTHORS
    *   Stevan Little <stevan AT cpan.org>

    *   Dave Rolsky <autarch AT urth.org>

    *   Jesse Luehrs <doy AT cpan.org>

    *   Shawn M Moore <sartak AT cpan.org>

    *   יובל קוג'מן (Yuval Kogman) <nothingmuch AT woobling.org>

    *   Karen Etheridge <ether AT cpan.org>

    *   Florian Ragwitz <rafl AT debian.org>

    *   Hans Dieter Pearcey <hdp AT cpan.org>

    *   Chris Prather <chris AT prather.org>

    *   Matt S Trout <mstrout AT cpan.org>

COPYRIGHT AND LICENSE
    This software is copyright (c) 2006 by Infinity Interactive, Inc.

    This is free software; you can redistribute it and/or modify it under
    the same terms as the Perl 5 programming language system itself.


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