MIDI - phpMan

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NAME SYNOPSIS DESCRIPTION COMPONENTS INTRODUCTION GOODIES BRIEF GLOSSARY SEE ALSO REFERENCES COPYRIGHT AUTHORS
NAME
    MIDI - read, compose, modify, and write MIDI files

SYNOPSIS
     use MIDI;
     use strict;
     use warnings;
     my @events = (
       ['text_event',0, 'MORE COWBELL'],
       ['set_tempo', 0, 450_000], # 1qn = .45 seconds
     );

     for (1 .. 20) {
       push @events,
         ['note_on' , 90,  9, 56, 127],
         ['note_off',  6,  9, 56, 127],
       ;
     }
     foreach my $delay (reverse(1..96)) {
       push @events,
         ['note_on' ,      0,  9, 56, 127],
         ['note_off', $delay,  9, 56, 127],
       ;
     }

     my $cowbell_track = MIDI::Track->new({ 'events' => \@events });
     my $opus = MIDI::Opus->new(
      { 'format' => 0, 'ticks' => 96, 'tracks' => [ $cowbell_track ] } );
     $opus->write_to_file( 'cowbell.mid' );

DESCRIPTION
    This suite of modules provides routines for reading, composing,
    modifying, and writing MIDI files.

    From FOLDOC ("http://wombat.doc.ic.ac.uk/foldoc/"):

        MIDI, Musical Instrument Digital Interface

        <multimedia, file format> (MIDI /mi'-dee/, /mee'-dee/) A hardware
        specification and protocol used to communicate note and effect
        information between synthesisers, computers, music keyboards,
        controllers and other electronic music devices. [...]

        The basic unit of information is a "note on/off" event which
        includes a note number (pitch) and key velocity (loudness). There
        are many other message types for events such as pitch bend, patch
        changes and synthesizer-specific events for loading new patches etc.

        There is a file format for expressing MIDI data which is like a dump
        of data sent over a MIDI port. [...]

COMPONENTS
    The MIDI-Perl suite consists of these modules:

    MIDI (which you're looking at), MIDI::Opus, MIDI::Track, MIDI::Event,
    MIDI::Score, and MIDI::Simple. All of these contain documentation in pod
    format. You should read all of these pods.

    The order you want to read them in will depend on what you want to do
    with this suite of modules: if you are focused on manipulating the guts
    of existing MIDI files, read the pods in the order given above.

    But if you aim to compose music with this suite, read this pod, then
    MIDI::Score and MIDI::Simple, and then skim the rest.

INTRODUCTION
    This suite of modules is basically object-oriented, with the exception
    of MIDI::Simple. MIDI opuses ("songs") are represented as objects
    belonging to the class MIDI::Opus. An opus contains tracks, which are
    objects belonging to the class MIDI::Track. A track will generally
    contain a list of events, where each event is a list consisting of a
    command, a delta-time, and some number of parameters. In other words,
    opuses and tracks are objects, and the events in a track comprise a LoL
    (and if you don't know what an LoL is, you must read perllol).

    Furthermore, for some purposes it's useful to analyze the totality of a
    track's events as a "score" -- where a score consists of notes where
    each event is a list consisting of a command, a time offset from the
    start of the track, and some number of parameters. This is the level of
    abstraction that MIDI::Score and MIDI::Simple deal with.

    While this suite does provide some functionality accessible only if
    you're comfortable with various kinds of references, and while there are
    some options that deal with the guts of MIDI encoding, you can (I hope)
    get along just fine with just a basic grasp of the MIDI "standard", and
    a command of LoLs. I have tried, at various points in this
    documentation, to point out what things are not likely to be of use to
    the casual user.

GOODIES
    The bare module MIDI.pm doesn't *do* much more than "use" the necessary
    component submodules (i.e., all except MIDI::Simple). But it does
    provide some hashes you might find useful:

    %MIDI::note2number and %MIDI::number2note
        %MIDI::number2note corresponds MIDI note numbers to a more
        comprehensible representation (e.g., 68 to 'Gs4', for G-sharp,
        octave 4); %MIDI::note2number is the reverse. Have a look at the
        source to see the contents of the hash.

    %MIDI::patch2number and %MIDI::number2patch
        %MIDI::number2patch corresponds General MIDI patch numbers (0 to
        127) to English names (e.g., 79 to 'Ocarina'); %MIDI::patch2number
        is the reverse. Have a look at the source to see the contents of the
        hash.

    %MIDI::notenum2percussion and %MIDI::percussion2notenum
        %MIDI::notenum2percussion corresponds General MIDI Percussion Keys
        to English names (e.g., 56 to 'Cowbell') -- but note that only
        numbers 35 to 81 (inclusive) are defined; %MIDI::percussion2notenum
        is the reverse. Have a look at the source to see the contents of the
        hash.

BRIEF GLOSSARY
    This glossary defines just a few terms, just enough so you can
    (hopefully) make some sense of the documentation for this suite of
    modules. If you're going to do anything serious with these modules,
    however, you *should really* invest in a good book about the MIDI
    standard -- see the References.

    channel: a logical channel to which control changes and patch changes
    apply, and in which MIDI (note-related) events occur.

    control: one of the various numeric parameters associated with a given
    channel. Like S registers in Hayes-set modems, MIDI controls consist of
    a few well-known registers, and beyond that, it's patch-specific and/or
    sequencer-specific.

    delta-time: the time (in ticks) that a sequencer should wait between
    playing the previous event and playing the current event.

    meta-event: any of a mixed bag of events whose common trait is merely
    that they are similarly encoded. Most meta-events apply to all channels,
    unlike events, which mostly apply to just one channel.

    note: my oversimplistic term for items in a score structure.

    opus: the term I prefer for a piece of music, as represented in MIDI.
    Most specs use the term "song", but I think that this falsely implies
    that MIDI files represent vocal pieces.

    patch: an electronic model of the sound of a given notional instrument.

    running status: a form of modest compression where an event lacking an
    event command byte (a "status" byte) is to be interpreted as having the
    same event command as the preceding event -- which may, in turn, lack a
    status byte and may have to be interpreted as having the same event
    command as *its* previous event, and so on back.

    score: a structure of notes like an event structure, but where notes are
    represented as single items, and where timing of items is absolute from
    the beginning of the track, instead of being represented in delta-times.

    song: what some MIDI specs call a song, I call an opus.

    sequencer: a device or program that interprets and acts on MIDI data.
    This prototypically refers to synthesizers or drum machines, but can
    also refer to more limited devices, such as mixers or even lighting
    control systems.

    status: a synonym for "event".

    sysex: a chunk of binary data encapsulated in the MIDI data stream, for
    whatever purpose.

    text event: any of the several meta-events (one of which is actually
    called 'text_event') that conveys text. Most often used to just label
    tracks, note the instruments used for a track, or to provide
    metainformation about copyright, performer, and piece title and author.

    tick: the timing unit in a MIDI opus.

    variable-length encoding: an encoding method identical to what Perl
    calls the 'w' (BER, Basic Encoding Rules) pack/unpack format for
    integers.

SEE ALSO
    <http://interglacial.com/~sburke/midi-perl/> -- the MIDI-Perl homepage
    on the Interwebs!

    <http://search.cpan.org/search?m=module&q=MIDI&n=100> -- All the MIDI
    things in CPAN!

REFERENCES
    Christian Braut. *The Musician's Guide to Midi.* ISBN 0782112854. [This
    one is indispensible, but sadly out of print. Look at abebooks.com for
    it maybe --SMB]

    Langston, Peter S. 1998. "Little Music Languages", p.587-656 in: Salus,
    Peter H,. editor in chief, /Handbook of Programming Languages/, vol. 3.
    MacMillan Technical, 1998. [The volume it's in is probably not worth the
    money, but see if you can at least glance at this article anyway. It's
    not often you see 70 pages written on music languages. --SMB]

COPYRIGHT
    Copyright (c) 1998-2005 Sean M. Burke. All rights reserved.

    This library is free software; you can redistribute it and/or modify it
    under the same terms as Perl itself.

AUTHORS
    Sean M. Burke "sburke AT cpan.org" (until 2010)

    Darrell Conklin "conklin AT cpan.org" (from 2010)


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