Bytes::Random::Secure - phpMan

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NAME SYNOPSIS DESCRIPTION RATIONALE EXPORTS FUNCTIONS METHODS CONFIGURATION CAVEATS INSTALLATION SEE ALSO AUTHOR BUGS SUPPORT ACKNOWLEDGEMENTS LICENSE AND COPYRIGHT
NAME
    Bytes::Random::Secure - Perl extension to generate
    cryptographically-secure random bytes.

SYNOPSIS
        use Bytes::Random::Secure qw(
            random_bytes random_bytes_base64 random_bytes_hex
        );

        my $bytes = random_bytes(32); # A string of 32 random bytes.

        my $bytes = random_string_from( 'abcde', 10 ); # 10 random a,b,c,d, and e's.

        my $bytes_as_base64 = random_bytes_base64(57); # Base64 encoded rand bytes.

        my $bytes_as_hex = random_bytes_hex(8); # Eight random bytes as hex digits.

        my $bytes_as_quoted_printable = random_bytes_qp(100); # QP encoded bytes.


        my $random = Bytes::Random::Secure->new(
            Bits        => 64,
            NonBlocking => 1,
        ); # Seed with 64 bits, and use /dev/urandom (or other non-blocking).

        my $bytes = $random->bytes(32); # A string of 32 random bytes.
        my $long  = $random->irand;     # 32-bit random integer.

DESCRIPTION
    Bytes::Random::Secure provides two interfaces for obtaining
    crypto-quality random bytes. The simple interface is built around plain
    functions. For greater control over the Random Number Generator's
    seeding, there is an Object Oriented interface that provides much more
    flexibility.

    The "functions" interface provides functions that can be used any time
    you need a string of a specific number of random bytes. The random bytes
    are available as simple strings, or as hex-digits, Quoted Printable, or
    MIME Base64. There are equivalent methods available from the OO
    interface, plus a few others.

    This module can be a drop-in replacement for Bytes::Random, with the
    primary enhancement of using a cryptographic-quality random number
    generator to create the random data. The "random_bytes" function
    emulates the user interface of Bytes::Random's function by the same
    name. But with Bytes::Random::Secure the random number generator comes
    from Math::Random::ISAAC, and is suitable for cryptographic purposes.
    The harder problem to solve is how to seed the generator. This module
    uses Crypt::Random::Seed to generate the initial seeds for
    Math::Random::ISAAC.

    In addition to providing "random_bytes()", this module also provides
    several functions not found in Bytes::Random: "random_string_from",
    "random_bytes_base64()", "random_bytes_hex", and "random_bytes_qp".

    And finally, for those who need finer control over how
    Crypt::Random::Seed generates its seed, there is an object oriented
    interface with a constructor that facilitates configuring the seeding
    process, while providing methods that do everything the "functions"
    interface can do (truth be told, the functions interface is just a thin
    wrapper around the OO version, with some sane defaults selected). The OO
    interface also provides an "irand" method, not available through the
    functions interface.

RATIONALE
    There are many uses for cryptographic quality randomness. This module
    aims to provide a generalized tool that can fit into many applications
    while providing a minimal dependency chain, and a user interface that is
    simple. You're free to come up with your own use-cases, but there are
    several obvious ones:

    *   Creating temporary passphrases ("random_string_from()").

    *   Generating per-account random salt to be hashed along with
        passphrases (and stored alongside them) to prevent rainbow table
        attacks.

    *   Generating a secret that can be hashed along with a cookie's session
        content to prevent cookie forgeries.

    *   Building raw cryptographic-quality pseudo-random data sets for
        testing or sampling.

    *   Feeding secure key-gen utilities.

    Why use this module? This module employs several well-designed CPAN
    tools to first generate a strong random seed, and then to instantiate a
    high quality random number generator based on the seed. The code in this
    module really just glues together the building blocks. However, it has
    taken a good deal of research to come up with what I feel is a strong
    tool-chain that isn't going to fall back to a weak state on some
    systems. The interface is designed with simplicity in mind, to minimize
    the potential for misconfiguration.

EXPORTS
    By default "random_bytes" is the only function exported. Optionally
    "random_string_from", "random_bytes_base64", "random_bytes_hex", and
    "random_bytes_qp" may be exported.

FUNCTIONS
    The functions interface seeds the ISAAC generator on first use with a
    256 bit seed that uses Crypt::Random::Seed's default configuration as a
    strong random seed source.

  random_bytes
        my $random_bytes = random_bytes( 512 );

    Returns a string containing as many random bytes as requested. Obviously
    the string isn't useful for display, as it can contain any byte value
    from 0 through 255.

    The parameter is a byte-count, and must be an integer greater or equal
    to zero.

  random_string_from
        my $random_bytes = random_string_from( $bag, $length );
        my $random_bytes = random_string_from( 'abc', 50 );

    $bag is a string of characters from which "random_string_from" may
    choose in building a random string. We call it a 'bag', because it's
    permissible to have repeated chars in the bag (if not, we could call it
    a set). Repeated digits get more weight. For example,
    "random_string_from( 'aab', 1 )" would have a 66.67% chance of returning
    an 'a', and a 33.33% chance of returning a 'b'. For unweighted
    distribution, ensure there are no duplicates in $bag.

    This *isn't* a "draw and discard", or a permutation algorithm; each
    character selected is independent of previous or subsequent selections;
    duplicate selections are possible by design.

    Return value is a string of size $length, of characters chosen at random
    from the 'bag' string.

    It is perfectly legal to pass a Unicode string as the "bag", and in that
    case, the yield will include Unicode characters selected from those
    passed in via the bag string.

    This function is useful for random string generation such as temporary
    random passwords.

  random_bytes_base64
        my $random_bytes_b64           = random_bytes_base64( $num_bytes );
        my $random_bytes_b64_formatted = random_bytes_base64( $num_bytes, $eol );

    Returns a MIME Base64 encoding of a string of $number_of_bytes random
    bytes. Note, it should be obvious, but is worth mentioning that a base64
    encoding of base256 data requires more digits to represent the bytes
    requested. The actual number of digits required, including padding is
    "4(n/3)". Furthermore, the Base64 standard is to add padding to the end
    of any string for which "length % 57" is a non-zero value.

    If an $eol is specified, the character(s) specified will be used as line
    delimiters after every 76th character. The default is "qq{\n}". If you
    wish to eliminate line-break insertions, specify an empty string: "q{}".

  random_bytes_hex
        my $random_bytes_as_hex = random_bytes_hex( $num_bytes );

    Returns a string of hex digits representing the string of
    $number_of_bytes random bytes.

    It's worth mentioning that a hex (base16) representation of base256 data
    requires two digits for every byte requested. So "length(
    random_bytes_hex( 16 ) )" will return 32, as it takes 32 hex digits to
    represent 16 bytes. Simple stuff, but better to mention it now than
    forget and set a database field that's too narrow.

  random_bytes_qp
        my $random_bytes_qp           = random_bytes_qp( $num_bytes );
        my $random_bytes_qp_formatted = random_bytes_qp( $num_bytes, $eol );

    Produces a string of $num_bytes random bytes, using MIME Quoted
    Printable encoding (as produced by MIME::QuotedPrint's "encode_qp"
    function. The default configuration uses "\n" as a line break after
    every 76 characters, and the "binmode" setting is used to guarantee a
    lossless round trip. If no line break is wanted, pass an empty string as
    $eol.

METHODS
    The Object Oriented interface provides methods that mirror the
    "functions" interface. However, the OO interface offers the advantage
    that the user can control how many bits of entropy are used in seeding,
    and even how Crypt::Random::Seed is configured.

  new
        my $random = Bytes::Random::Secure->new( Bits => 512 );
        my $bytes  = $random->bytes( 32 );

    The constructor is used to specify how the ISAAC generator is seeded.
    Future versions may also allow for alternate CSPRNGs to be selected. If
    no parameters are passed the default configuration specifies 256 bits
    for the seed. The rest of the default configuration accepts the
    Crypt::Random::Seed defaults, which favor the strongest operating system
    provided entropy source, which in many cases may be "blocking".

   CONSTRUCTOR PARAMETERS
   Bits
        my $random = Bytes::Random::Secure->new( Bits => 128 );

    The "Bits" parameter specifies how many bits (rounded up to nearest
    multiple of 32) will be used in seeding the ISAAC random number
    generator. The default is 256 bits of entropy. But in some cases it may
    not be necessary, or even wise to pull so many bits of entropy out of
    "/dev/random" (a blocking source).

    Any value between 64 and 8192 will be accepted. If an out-of-range value
    is specified, or a value that is not a multiple of 32, a warning will be
    generated and the parameter will be rounded up to the nearest multiple
    of 32 within the range of 64 through 8192 bits. So if 16384 is
    specified, you will get 8192. If 33 is specified, you will get 64.

    Note: In the Perlish spirit of "*no arbitrary limits*", the maximum
    number of bits this module accepts is 8192, which is the maximum number
    that ISAAC can utilize. But just because you *can* specify a seed of
    8192 bits doesn't mean you ought to, much less need to. And if you do,
    you probably want to use the "NonBlocking" option, discussed below. 8192
    bits is a lot to ask from a blocking source such as "/dev/random", and
    really anything beyond 512 bits in the seed is probably wasteful.

   PRNG
    Reserved for future use. Eventually the user will be able to select
    other RNGs aside from Math::Random::ISAAC.

   Unique
    Reserved for future use.

   Other Crypt::Random::Seed Configuration Parameters
    For additional seeding control, refer to the POD for
    Crypt::Random::Seed. By supplying a Crypt::Random::Seed parameter to
    Bytes::Random::Secure's constructor, it will be passed through to
    Crypt::Random::Seed. For example:

        my $random = Bytes::Random::Secure->new( NonBlocking => 1, Bits => 64 );

    In this example, "Bits" is used internally, while "NonBlocking" is
    passed through to Crypt::Random::Seed.

  bytes
        my $random_bytes = $random->bytes(1024);

    This works just like the "random_bytes" function.

  string_from
        my $random_string = $random->string_from( 'abcdefg', 10 );

    Just like "random_string_from": Returns a string of random octets
    selected from the "Bag" string (in this case ten octets from 'abcdefg').

  bytes_hex
        my $random_hex = $random->bytes_hex(12);

    Identical in function to "random_bytes_hex".

  bytes_base64
        my $random_base64 = $random->bytes_base64( 32, EOL => "\n" );

    Identical in function to "random_bytes_base64".

  bytes_qp
        my $random_qp = $random->bytes_qp( 80 );

    You guessed it: Identical in function to "random_bytes_qp".

  irand
        my $unsigned_long = $random->irand;

    Returns a random 32-bit unsigned integer. The value will satisfy "0 <= x
    <= 2**32-1". This functionality is only available through the OO
    interface.

  shuffle
        my $aref_shuffled = $random->shuffle($aref);

    Shuffles the contents of a reference to an array in sitiu, and returns
    the same reference.

    List::Util, which ships with Perl, includes "shuffle" function. But that
    function is flawed in two ways. First, from a cryptographic standpoint,
    it uses Perl's "rand", which is not a CSPRNG, and therefore is
    inadequate.

    Second, because Perl's rand has an internal state of just 32 bits, it
    cannot possibly generate all permutations of arrays containing 13 or
    more elements.

    This module's "shuffle" uses a CSPRNG, and also benefits from large
    seeds and a huge internal state. ISAAC can be seeded with up to 8192
    bits, yielding 2^8192 possible initial states, and 2^8288 possible
    internal states. A seed of 8192 bits will assure that for arrays of up
    to 966 elements every permutation is accessible.

CONFIGURATION
    Bytes::Random::Secure's interface tries to *keep it simple*. There is
    generally nothing to configure. This design, eliminates much of the
    potential for diminishing the quality of the random byte stream through
    misconfiguration. The ISAAC algorithm is used as our factory, seeded
    with a strong source.

    There may be times when the default seed characteristics carry too heavy
    a burden on system resources. The default seed for the functions
    interface is 256 bits of entropy taken from /dev/random (a blocking
    source on many systems), or via API calls on Windows. The default seed
    size for the OO interface is also 256 bits. If /dev/random should become
    depleted at the time that this module attempts to seed the ISAAC
    generator, there could be delay while additional system entropy is
    generated. If this is a problem, it is possible to override the default
    seeding characteristics using the OO interface instead of the functions
    interface. However, under most circumstances, this capability may be
    safely ignored.

    Beginning with Bytes::Random::Secure version 0.20, Crypt::Random::Seed
    provides our strong seed (previously it was Crypt::Random::Source). This
    module gives us excellent "strong source" failsafe behavior, while
    keeping the non-core dependencies to a bare minimum. Best of all, it
    performs well across a wide variety of platforms, and is compatible with
    Perl versions back through 5.6.0.

    And as mentioned earlier in this document, there may be circumstances
    where the performance of the operating system's strong random source is
    prohibitive from using the module's default seeding configuration. Use
    the OO interface instead, and read the documentation for
    Crypt::Random::Seed to learn what options are available.

    Prior to version 0.20, a heavy dependency chain was required for
    reliably and securely seeding the ISAAC generator. Earlier versions
    required Crypt::Random::Source, which in turn required Any::Moose.
    Thanks to Dana Jacobsen's new Crypt::Random::Seed module, this situation
    has been resolved. So if you're looking for a secure random bytes
    solution that "just works" portably, and on Perl versions as far back as
    5.6.0, you've come to the right place. Users of older versions of this
    module are encouraged to update to version 0.20 or higher to benefit
    from the improved user interface and lighter dependency chain.

  OPTIONAL (RECOMMENDED) DEPENDENCY
    If performance is a consideration, you may also install
    Math::Random::ISAAC::XS. Bytes::Random::Secure's random number generator
    uses Math::Random::ISAAC. That module implements the ISAAC algorithm in
    pure Perl. However, if you install Math::Random::ISAAC::XS, you get the
    same algorithm implemented in C/XS, which will provide better
    performance. If you need to produce your random bytes more quickly,
    simply installing Math::Random::ISAAC::XS will result in it
    automatically being used, and a pretty good performance improvement will
    coincide.

CAVEATS
  FORK AND THREAD SAFETY
    When programming for parallel computation, avoid the "functions"
    interface do use the Object Oriented interface, and create a unique
    "Bytes::Random::Secure" object within each process or thread.
    Bytes::Random::Secure uses a CSPRNG, and sharing the same RNG between
    threads or processes will share the same seed and the same starting
    point. This is probably not what one would want to do. By instantiating
    the B::R::S object after forking or creating threads, a unique
    randomness stream will be created per thread or process.

  STRONG RANDOMNESS
    It's easy to generate weak pseudo-random bytes. It's also easy to think
    you're generating strong pseudo-random bytes when really you're not. And
    it's hard to test for pseudo-random cryptographic acceptable quality.
    There are many high quality random number generators that are suitable
    for statistical purposes, but not necessarily up to the rigors of
    cryptographic use.

    Assuring strong (ie, secure) random bytes in a way that works across a
    wide variety of platforms is also challenging. A primary goal for this
    module is to provide cryptographically secure pseudo-random bytes. A
    secondary goal is to provide a simple user experience (thus reducing the
    propensity for getting it wrong). A tertiary goal is to minimize the
    dependencies required to achieve the primary and secondary goals, to the
    extent that is practical.

  ISAAC
    The ISAAC algorithm is considered to be a cryptographically strong
    pseudo-random number generator. There are 1.0e2466 initial states. The
    best known attack for discovering initial state would theoretically take
    a complexity of approximately 4.67e1240, which has no practical impact
    on ISAAC's security. Cycles are guaranteed to have a minimum length of
    2**40, with an average cycle of 2**8295. Because there is no practical
    attack capable of discovering initial state, and because the average
    cycle is so long, it's generally unnecessary to re-seed a running
    application. The results are uniformly distributed, unbiased, and
    unpredictable unless the seed is known.

    To confirm the quality of the CSPRNG, this module's test suite
    implements the FIPS-140-1
    <http://csrc.nist.gov/publications/fips/fips1401.htm> tests for strong
    random number generators. See the comments in "t/27-fips140-1.t" for
    details.

  DEPENDENCIES
    To keep the dependencies as light as possible this module uses some
    ideas from Math::Random::Secure. That module is an excellent resource,
    but implements a broader range of functionality than is needed here. So
    we just borrowed from it.

    The primary source of random data in this module comes from the
    excellent Math::Random::ISAAC. To be useful and secure, even
    Math::Random::ISAAC needs a cryptographically sound seed, which we
    derive from Crypt::Random::Seed. There are no known weaknesses in the
    ISAAC algorithm. And Crypt::Random::Seed does a very good job of
    preventing fall-back to weak seed sources.

    This module requires Perl 5.6 or newer. The module also uses a number of
    core modules, some of which require newer versions than those
    contemporary with 5.6. Unicode support in "random_string_from" is best
    with Perl 5.8.9 or newer. See the INSTALLATION section in this document
    for details.

    If Test::Warn is installed, test coverage is 100%. For those who don't
    want to bother installing Test::Warn, you can just take our word for it.
    It's an optional installation dependency.

  BLOCKING ENTROPY SOURCE
    It is possible (and has been seen in testing) that the system's random
    entropy source might not have enough entropy in reserve to generate the
    seed requested by this module without blocking. If you suspect that
    you're a victim of blocking from reads on "/dev/random", one option is
    to manipulate the random seed configuration by using the object oriented
    interface.

    This module seeds as lazily as possible so that using the module, and
    even instantiating a Bytes::Random::Secure object will not trigger reads
    from "/dev/random". Only the first time the object is used to deliver
    random bytes will the RNG be seeded. Long-running scripts may prefer to
    force early seeding as close to start-up time as possible, rather than
    allowing it to happen later in a program's run-time. This can be
    achieved simply by invoking any of the functions or methods that return
    a random byte. As soon as a random byte is requested for the first time,
    the CSPRNG will be seeded.

  UNICODE SUPPORT
    The "random_string_from" function, and "string_from" method permit the
    user to pass a "bag" (or source) string containing Unicode characters.
    For any modern Perl version, this will work just as you would hope. But
    some versions of Perl older than 5.8.9 exhibited varying degrees of
    bugginess in their handling of Unicode. If you're depending on the
    Unicode features of this module while using Perl versions older than
    5.8.9 be sure to test thoroughly, and don't be surprised when the
    outcome isn't as expected. ...this is to be expected. Upgrade.

    No other functions or methods in this module get anywhere near Perl's
    Unicode features. So as long as you're not passing Unicode source
    strings to "random_string_from", you have nothing to worry about, even
    if you're using Perl 5.6.0.

  MODULO BIAS
    Care is taken so that there is no modulo bias in the randomness returned
    either by "random_bytes" or its siblings, nor by "random_string_from".
    As a matter if fact, this is exactly *why* the "random_string_from"
    function is useful. However, the algorithm to eliminate modulo bias can
    impact the performance of the "random_string_from" function. Any time
    the length of the bag string is significantly less than the nearest
    greater or equal factor of 2**32, performance will degrade.
    Unfortunately there is no known algorithm that improves upon this
    situation. Fortunately, for sanely sized strings, it's a minor issue. To
    put it in perspective, even in the case of passing a "bag" string of
    length 2**31 (which is huge), the expected time to return random bytes
    will only double. Given that the entire Unicode range is just over a
    million possible code-points, it seems unlikely that the normal use case
    would ever have to be concerned with the performance of the
    "random_string_from" function.

INSTALLATION
    This module should install without any fuss on modern versions of Perl.
    For older Perl versions (particularly 5.6 and early 5.8.x's), it may be
    necessary to update your CPAN installer to a more modern version before
    installing this this module.

    Another alternative for those with old Perl versions who don't want to
    update their CPAN installer (You must know you're crazy, right?): Review
    "Makefile.PL" and assure that you've got the dependencies listed under
    "PREREQ_PM" and "BUILD_REQUIRES", in at least the minimum versions
    specified. Then proceed as usual.

    This module only has two non-Core dependencies. But it does expect that
    some of the Core dependencies are newer than those supplied with 5.6 or
    early 5.8's. If you keep your CPAN installer up-to-date, you shouldn't
    have to think about this, as it will usually just "do the right thing",
    pulling in newer dependency versions as directed by the module's META
    files.

    Test coverage for Bytes::Random::Secure is 100% (per Devel::Cover) on
    any system that has Test::Warn installed. But to keep the module
    light-weight, Test::Warn is not dragged in by default at installation
    time.

SEE ALSO
    Math::Random::Secure and Crypt::Random provide strong CSPRINGs and even
    more configuration options, but come with hefty toolchains.

    Bytes::Random::Secure::Tiny is a stand-alone adaptation of
    Bytes::Random::Secure with no dependencies. It will, however, detect if
    Math::Random::ISAAC, Math::Random::ISAAC::XS, and Crypt::Random::Seed
    are installed on the target system, and if they are, it quietly upgrades
    to using them.

AUTHOR
    David Oswald "<davido [at] cpan (dot) org>"

BUGS
    Please report any bugs or feature requests to "bug-bytes-random-secure
    at rt.cpan.org", or through the web interface at
    <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Bytes-Random-Secure>. I
    will be notified, and then you'll automatically be notified of progress
    on your bug as I make changes.

SUPPORT
    You can find documentation for this module with the perldoc command.

        perldoc Bytes::Random::Secure

    You can also look for information at:

    *   Github Repo: <https://github.com/daoswald/Bytes-Random-Secure>

    *   RT: CPAN's request tracker (report bugs here)

        <http://rt.cpan.org/NoAuth/Bugs.html?Dist=Bytes-Random-Secure>

    *   AnnoCPAN: Annotated CPAN documentation

        <http://annocpan.org/dist/Bytes-Random-Secure>

    *   CPAN Ratings

        <http://cpanratings.perl.org/d/Bytes-Random-Secure>

    *   Search CPAN

        <http://search.cpan.org/dist/Bytes-Random-Secure/>

ACKNOWLEDGEMENTS
    Dana Jacobsen ( *<dana AT acm.org>* ) for his work that led to
    Crypt::Random::Seed, thereby significantly reducing the dependencies
    while improving the portability and backward compatibility of this
    module. Also for providing a patch to this module that greatly improved
    the performance of "random_bytes".

    Dana Jacosen also provided extensive input, code reviews, and testing
    that helped to guide the direction this module has taken. The code for
    the FIPS-140-1 tests was taken directly from Crypt::Random::TESHA2.
    Thanks!

    Bytes::Random for implementing a nice, simple interface that this module
    patterns itself after.

LICENSE AND COPYRIGHT
    Copyright 2012 David Oswald.

    This program is free software; you can redistribute it and/or modify it
    under the terms of either: the GNU General Public License as published
    by the Free Software Foundation; or the Artistic License.

    See http://dev.perl.org/licenses/ for more information.


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