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NAME VERSION EXTENSIONS TO CONSIDER AUTHORS COPYRIGHT AND LICENSE
NAME
    Moose::Manual::MooseX - Recommended Moose extensions

VERSION
    version 2.2200

MooseX?
    It's easy to extend and change Moose, and this is part of what makes
    Moose so powerful. You can use the MOP API to do things your own way,
    add new features, and generally customize your Moose.

    Writing your own extensions does require a good understanding of the
    meta-model. You can start learning about this with the
    Moose::Manual::MOP docs. There are also several extension recipes in the
    Moose::Cookbook.

    Explaining how to write extensions is beyond the scope of this manual.
    Fortunately, lots of people have already written extensions and put them
    on CPAN for you.

    This document covers a few of the ones we like best.

MooseX::AttributeHelpers
    The functionality of this MooseX module has been moved into Moose core.
    See Moose::Meta::Attribute::Native.

Moose::Autobox
    MooseX::AttributeHelpers, but turned inside out, Moose::Autobox provides
    methods on both arrays/hashes/etc. but also references to them, using
    Moose roles, allowing you do to things like:

      use Moose::Autobox;

      $somebody_elses_object->orders->push($order);

    Lexically scoped and not to everybody's taste, but very handy for
    sugaring up other people's APIs and your own code.

MooseX::StrictConstructor
    By default, Moose lets you pass any old junk into a class's constructor.
    If you load MooseX::StrictConstructor, your class will throw an error if
    it sees something it doesn't recognize;

      package User;

      use Moose;
      use MooseX::StrictConstructor;

      has 'name';
      has 'email';

      User->new( name => 'Bob', emali => 'bob AT example.com' );

    With MooseX::StrictConstructor, that typo ("emali") will cause a runtime
    error. With plain old Moose, the "emali" attribute would be silently
    ignored.

MooseX::Params::Validate
    We have high hopes for the future of MooseX::Method::Signatures and
    Moops. However, these modules, while used regularly in production by
    some of the more insane members of the community, are still marked alpha
    just in case backwards incompatible changes need to be made.

    If you don't want to risk that, for now we recommend the decidedly more
    clunky (but also faster and simpler) MooseX::Params::Validate. This
    module lets you apply Moose types and coercions to any method arguments.

      package User;

      use Moose;
      use MooseX::Params::Validate;

      sub login {
          my $self = shift;
          my ($password)
              = validated_list( \@_, password => { isa => 'Str', required => 1 } );

          ...
      }

MooseX::Getopt
    This is a role which adds a "new_with_options" method to your class.
    This is a constructor that takes the command line options and uses them
    to populate attributes.

    This makes writing a command-line application as a module trivially
    simple:

      package App::Foo;

      use Moose;
      with 'MooseX::Getopt';

      has 'input' => (
          is       => 'ro',
          isa      => 'Str',
          required => 1
      );

      has 'output' => (
          is       => 'ro',
          isa      => 'Str',
          required => 1
      );

      sub run { ... }

    Then in the script that gets run we have:

      use App::Foo;

      App::Foo->new_with_options->run;

    From the command line, someone can execute the script:

      foo@example> foo --input /path/to/input --output /path/to/output

MooseX::Singleton
    To be honest, using a singleton is just a way to have a magic global
    variable in languages that don't actually have global variables.

    In perl, you can just as easily use a global. However, if your
    colleagues are Java-infected, they might prefer a singleton. Also, if
    you have an existing class that *isn't* a singleton but should be, using
    MooseX::Singleton is the easiest way to convert it.

      package Config;

      use MooseX::Singleton; # instead of Moose

      has 'cache_dir' => ( ... );

    It's that simple.

EXTENSIONS TO CONSIDER
    There are literally dozens of other extensions on CPAN. This is a list
    of extensions that you might find useful, but we're not quite ready to
    endorse just yet.

  MooseX::Declare
    MooseX::Declare is based on Devel::Declare, a giant bag of crack
    originally implemented by mst with the goal of upsetting the perl core
    developers so much by its very existence that they implemented proper
    keyword handling in the core.

    As of perl5 version 14, this goal has been achieved, and modules such as
    Devel::CallParser, Function::Parameters, and Keyword::Simple provide
    mechanisms to mangle perl syntax that don't require hallucinogenic drugs
    to interpret the error messages they produce.

    If you want to use declarative syntax in new code, please for the love
    of kittens get yourself a recent perl and look at Moops instead.

  MooseX::Types
    This extension helps you build a type library for your application. It
    also lets you predeclare type names and use them as barewords.

      use MooseX::Types -declare => ['PositiveInt'];
      use MooseX::Types::Moose 'Int';

      subtype PositiveInt,
          as Int,
          where { $_ > 0 },
          message { "Int is not larger than 0" };

    One nice feature is that those bareword names are actually namespaced in
    Moose's type registry, so multiple applications can use the same
    bareword names, even if the type definitions differ.

  MooseX::Types::Structured
    This extension builds on top of MooseX::Types to let you declare complex
    data structure types.

      use MooseX::Types -declare => [ qw( Name Color ) ];
      use MooseX::Types::Moose qw(Str Int);
      use MooseX::Types::Structured qw(Dict Tuple Optional);

      subtype Name
          => as Dict[ first => Str, middle => Optional[Str], last => Str ];

      subtype Color
          => as Tuple[ Int, Int, Int, Optional[Int] ];

    Of course, you could always use objects to represent these sorts of
    things too.

  MooseX::ClassAttribute
    This extension provides class attributes for Moose classes. The declared
    class attributes are introspectable just like regular Moose attributes.

      package User;

      use Moose;
      use MooseX::ClassAttribute;

      has 'name' => ( ... );

      class_has 'Cache' => ( ... );

    Note however that this class attribute does *not* inherit like a
    Class::Data::Inheritable or similar attribute - calling

      $subclass->Cache($cache);

    will set it for the superclass as well. Additionally, class data is
    usually The Wrong Thing To Do in a strongly OO program since it makes
    testing a lot harder - consider carefully whether you'd be better off
    with an object that's passed around instead.

  MooseX::Daemonize
    This is a role that provides a number of methods useful for creating a
    daemon, including methods for starting and stopping, managing a PID
    file, and signal handling.

  MooseX::Role::Parameterized
    If you find yourself wanting a role that customizes itself for each
    consumer, this is the tool for you. With this module, you can create a
    role that accepts parameters and generates attributes, methods, etc. on
    a customized basis for each consumer.

  MooseX::POE
    This is a small wrapper that ties together a Moose class with
    "POE::Session", and gives you an "event" sugar function to declare event
    handlers.

  MooseX::FollowPBP
    Automatically names all accessors *Perl Best Practices*-style,
    "get_size" and "set_size".

  MooseX::SemiAffordanceAccessor
    Automatically names all accessors with an explicit set and implicit get,
    "size" and "set_size".

  MooseX::NonMoose
    MooseX::NonMoose allows for easily subclassing non-Moose classes with
    Moose, taking care of the annoying details connected with doing this,
    such as setting up proper inheritance from Moose::Object and installing
    (and inlining, at make_immutable time) a constructor that makes sure
    things like BUILD methods are called.

AUTHORS
    *   Stevan Little <stevan AT cpan.org>

    *   Dave Rolsky <autarch AT urth.org>

    *   Jesse Luehrs <doy AT cpan.org>

    *   Shawn M Moore <sartak AT cpan.org>

    *   יובל קוג'מן (Yuval Kogman) <nothingmuch AT woobling.org>

    *   Karen Etheridge <ether AT cpan.org>

    *   Florian Ragwitz <rafl AT debian.org>

    *   Hans Dieter Pearcey <hdp AT cpan.org>

    *   Chris Prather <chris AT prather.org>

    *   Matt S Trout <mstrout AT cpan.org>

COPYRIGHT AND LICENSE
    This software is copyright (c) 2006 by Infinity Interactive, Inc.

    This is free software; you can redistribute it and/or modify it under
    the same terms as the Perl 5 programming language system itself.


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