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NAME DESCRIPTION STRUCTURE SUBCLASSING PREREQUISITES SAVING CONFIGURATION INFORMATION STARTING MODULE DEVELOPMENT AUTOMATION MIGRATION AUTHOR SEE ALSO
NAME
    Module::Build::Authoring - Authoring Module::Build modules

DESCRIPTION
    When creating a "Build.PL" script for a module, something like the
    following code will typically be used:

      use Module::Build;
      my $build = Module::Build->new
        (
         module_name => 'Foo::Bar',
         license  => 'perl',
         requires => {
                      'perl'          => '5.6.1',
                      'Some::Module'  => '1.23',
                      'Other::Module' => '>= 1.2, != 1.5, < 2.0',
                     },
        );
      $build->create_build_script;

    A simple module could get away with something as short as this for its
    "Build.PL" script:

      use Module::Build;
      Module::Build->new(
        module_name => 'Foo::Bar',
        license     => 'perl',
      )->create_build_script;

    The model used by "Module::Build" is a lot like the "MakeMaker"
    metaphor, with the following correspondences:

       In Module::Build                 In ExtUtils::MakeMaker
      ---------------------------      ------------------------
       Build.PL (initial script)        Makefile.PL (initial script)
       Build (a short perl script)      Makefile (a long Makefile)
       _build/ (saved state info)       various config text in the Makefile

    Any customization can be done simply by subclassing "Module::Build" and
    adding a method called (for example) "ACTION_test", overriding the
    default 'test' action. You could also add a method called
    "ACTION_whatever", and then you could perform the action "Build
    whatever".

    For information on providing compatibility with "ExtUtils::MakeMaker",
    see Module::Build::Compat and
    <http://www.makemaker.org/wiki/index.cgi?ModuleBuildConversionGuide>.

STRUCTURE
    Module::Build creates a class hierarchy conducive to customization. Here
    is the parent-child class hierarchy in classy ASCII art:

       /--------------------\
       |   Your::Parent     |  (If you subclass Module::Build)
       \--------------------/
                |
                |
       /--------------------\  (Doesn't define any functionality
       |   Module::Build    |   of its own - just figures out what
       \--------------------/   other modules to load.)
                |
                |
       /-----------------------------------\  (Some values of $^O may
       |   Module::Build::Platform::$^O    |   define specialized functionality.
       \-----------------------------------/   Otherwise it's ...::Default, a
                |                              pass-through class.)
                |
       /--------------------------\
       |   Module::Build::Base    |  (Most of the functionality of
       \--------------------------/   Module::Build is defined here.)

SUBCLASSING
    Right now, there are two ways to subclass Module::Build. The first way
    is to create a regular module (in a ".pm" file) that inherits from
    Module::Build, and use that module's class instead of using
    Module::Build directly:

      ------ in Build.PL: ----------
      #!/usr/bin/perl

      use lib q(/nonstandard/library/path);
      use My::Builder;  # Or whatever you want to call it

      my $build = My::Builder->new
        (
         module_name => 'Foo::Bar',  # All the regular args...
         license     => 'perl',
         dist_author => 'A N Other <me AT here.au>',
         requires    => { Carp => 0 }
        );
      $build->create_build_script;

    This is relatively straightforward, and is the best way to do things if
    your My::Builder class contains lots of code. The
    "create_build_script()" method will ensure that the current value of
    @INC (including the "/nonstandard/library/path") is propagated to the
    Build script, so that My::Builder can be found when running build
    actions. If you find that you need to "chdir" into a different
    directories in your subclass methods or actions, be sure to always
    return to the original directory (available via the "base_dir()" method)
    before returning control to the parent class. This is important to avoid
    data serialization problems.

    For very small additions, Module::Build provides a "subclass()" method
    that lets you subclass Module::Build more conveniently, without creating
    a separate file for your module:

      ------ in Build.PL: ----------
      #!/usr/bin/perl

      use Module::Build;
      my $class = Module::Build->subclass
        (
         class => 'My::Builder',
         code => q{
           sub ACTION_foo {
             print "I'm fooing to death!\n";
           }
         },
        );

      my $build = $class->new
        (
         module_name => 'Foo::Bar',  # All the regular args...
         license     => 'perl',
         dist_author => 'A N Other <me AT here.au>',
         requires    => { Carp => 0 }
        );
      $build->create_build_script;

    Behind the scenes, this actually does create a ".pm" file, since the
    code you provide must persist after Build.PL is run if it is to be very
    useful.

    See also the documentation for the "subclass()" in Module::Build::API
    method.

PREREQUISITES
  Types of prerequisites
    To specify what versions of other modules are used by this distribution,
    several types of prerequisites can be defined with the following
    parameters:

    configure_requires
       Items that must be installed *before* configuring this distribution
       (i.e. before running the Build.PL script). This might be a specific
       minimum version of "Module::Build" or any other module the Build.PL
       needs in order to do its stuff. Clients like "CPAN.pm" or "CPANPLUS"
       will be expected to pick "configure_requires" out of the META.yml
       file and install these items before running the "Build.PL".

       If no configure_requires is specified, the current version of
       Module::Build is automatically added to configure_requires.

    build_requires
       Items that are necessary for building and testing this distribution,
       but aren't necessary after installation. This can help users who only
       want to install these items temporarily. It also helps reduce the
       size of the CPAN dependency graph if everything isn't smooshed into
       "requires".

    requires
       Items that are necessary for basic functioning.

    recommends
       Items that are recommended for enhanced functionality, but there are
       ways to use this distribution without having them installed. You
       might also think of this as "can use" or "is aware of" or "changes
       behavior in the presence of".

    test_requires
       Items that are necessary for testing.

    conflicts
       Items that can cause problems with this distribution when installed.
       This is pretty rare.

  Format of prerequisites
    The prerequisites are given in a hash reference, where the keys are the
    module names and the values are version specifiers:

      requires => {
                   Foo::Module => '2.4',
                   Bar::Module => 0,
                   Ken::Module => '>= 1.2, != 1.5, < 2.0',
                   perl => '5.6.0'
                  },

    The above four version specifiers have different effects. The value
    '2.4' means that at least version 2.4 of "Foo::Module" must be
    installed. The value 0 means that any version of "Bar::Module" is
    acceptable, even if "Bar::Module" doesn't define a version. The more
    verbose value '>= 1.2, != 1.5, < 2.0' means that "Ken::Module"'s version
    must be at least 1.2, less than 2.0, and not equal to 1.5. The list of
    criteria is separated by commas, and all criteria must be satisfied.

    A special "perl" entry lets you specify the versions of the Perl
    interpreter that are supported by your module. The same version
    dependency-checking semantics are available, except that we also
    understand perl's new double-dotted version numbers.

  XS Extensions
    Modules which need to compile XS code should list "ExtUtils::CBuilder"
    as a "build_requires" element.

SAVING CONFIGURATION INFORMATION
    Module::Build provides a very convenient way to save configuration
    information that your installed modules (or your regression tests) can
    access. If your Build process calls the "feature()" or "config_data()"
    methods, then a "Foo::Bar::ConfigData" module will automatically be
    created for you, where "Foo::Bar" is the "module_name" parameter as
    passed to "new()". This module provides access to the data saved by
    these methods, and a way to update the values. There is also a utility
    script called "config_data" distributed with Module::Build that provides
    a command line interface to this same functionality. See also the
    generated "Foo::Bar::ConfigData" documentation, and the "config_data"
    script's documentation, for more information.

STARTING MODULE DEVELOPMENT
    When starting development on a new module, it's rarely worth your time
    to create a tree of all the files by hand. Some automatic
    module-creators are available: the oldest is "h2xs", which has shipped
    with perl itself for a long time. Its name reflects the fact that
    modules were originally conceived of as a way to wrap up a C library
    (thus the "h" part) into perl extensions (thus the "xs" part).

    These days, "h2xs" has largely been superseded by modules like
    "ExtUtils::ModuleMaker", and "Module::Starter". They have varying
    degrees of support for "Module::Build".

AUTOMATION
    One advantage of Module::Build is that since it's implemented as Perl
    methods, you can invoke these methods directly if you want to install a
    module non-interactively. For instance, the following Perl script will
    invoke the entire build/install procedure:

      my $build = Module::Build->new(module_name => 'MyModule');
      $build->dispatch('build');
      $build->dispatch('test');
      $build->dispatch('install');

    If any of these steps encounters an error, it will throw a fatal
    exception.

    You can also pass arguments as part of the build process:

      my $build = Module::Build->new(module_name => 'MyModule');
      $build->dispatch('build');
      $build->dispatch('test', verbose => 1);
      $build->dispatch('install', sitelib => '/my/secret/place/');

    Building and installing modules in this way skips creating the "Build"
    script.

MIGRATION
    Note that if you want to provide both a Makefile.PL and a Build.PL for
    your distribution, you probably want to add the following to
    "WriteMakefile" in your Makefile.PL so that "MakeMaker" doesn't try to
    run your Build.PL as a normal .PL file:

      PL_FILES => {},

    You may also be interested in looking at the "Module::Build::Compat"
    module, which can automatically create various kinds of Makefile.PL
    compatibility layers.

AUTHOR
    Ken Williams <kwilliams AT cpan.org>

    Development questions, bug reports, and patches should be sent to the
    Module-Build mailing list at <module-build AT perl.org>.

    Bug reports are also welcome at
    <http://rt.cpan.org/NoAuth/Bugs.html?Dist=Module-Build>.

    The latest development version is available from the Git repository at
    <https://github.com/Perl-Toolchain-Gang/Module-Build>

SEE ALSO
    perl(1), Module::Build(3), Module::Build::API(3),
    Module::Build::Cookbook(3), ExtUtils::MakeMaker(3), YAML(3)

    META.yml Specification: CPAN::Meta::Spec

    <http://www.dsmit.com/cons/>

    <http://search.cpan.org/dist/PerlBuildSystem/>


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