phpman > perldoc > Math::BigInt::Lib(3pm)

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NAME
    Math::BigInt::Lib - virtual parent class for Math::BigInt libraries

SYNOPSIS
        # In the backend library for Math::BigInt et al.

        package Math::BigInt::MyBackend;

        use Math::BigInt::Lib;
        our @ISA = qw< Math::BigInt::Lib >;

        sub _new { ... }
        sub _str { ... }
        sub _add { ... }
        str _sub { ... }
        ...

        # In your main program.

        use Math::BigInt lib => 'MyBackend';

DESCRIPTION
    This module provides support for big integer calculations. It is not intended to be used
    directly, but rather as a parent class for backend libraries used by Math::BigInt,
    Math::BigFloat, Math::BigRat, and related modules.

    Other backend libraries include Math::BigInt::Calc, Math::BigInt::FastCalc, Math::BigInt::GMP,
    and Math::BigInt::Pari.

    In order to allow for multiple big integer libraries, Math::BigInt was rewritten to use a
    plug-in library for core math routines. Any module which conforms to the API can be used by
    Math::BigInt by using this in your program:

            use Math::BigInt lib => 'libname';

    'libname' is either the long name, like 'Math::BigInt::Pari', or only the short version, like
    'Pari'.

  General Notes
    A library only needs to deal with unsigned big integers. Testing of input parameter validity is
    done by the caller, so there is no need to worry about underflow (e.g., in "_sub()" and
    "_dec()") or about division by zero (e.g., in "_div()" and "_mod()")) or similar cases.

    Some libraries use methods that don't modify their argument, and some libraries don't even use
    objects, but rather unblessed references. Because of this, liberary methods are always called as
    class methods, not instance methods:

        $x = Class -> method($x, $y);     # like this
        $x = $x -> method($y);            # not like this ...
        $x -> method($y);                 # ... or like this

    And with boolean methods

        $bool = Class -> method($x, $y);  # like this
        $bool = $x -> method($y);         # not like this

    Return values are always objects, strings, Perl scalars, or true/false for comparison routines.

   API version
    CLASS->api_version()
        This method is no longer used and can be omitted. Methods that are not implemented by a
        subclass will be inherited from this class.

   Constructors
    The following methods are mandatory: _new(), _str(), _add(), and _sub(). However, computations
    will be very slow without _mul() and _div().

    CLASS->_new(STR)
        Convert a string representing an unsigned decimal number to an object representing the same
        number. The input is normalized, i.e., it matches "^(0|[1-9]\d*)$".

    CLASS->_zero()
        Return an object representing the number zero.

    CLASS->_one()
        Return an object representing the number one.

    CLASS->_two()
        Return an object representing the number two.

    CLASS->_ten()
        Return an object representing the number ten.

    CLASS->_from_bin(STR)
        Return an object given a string representing a binary number. The input has a '0b' prefix
        and matches the regular expression "^0[bB](0|1[01]*)$".

    CLASS->_from_oct(STR)
        Return an object given a string representing an octal number. The input has a '0' prefix and
        matches the regular expression "^0[1-7]*$".

    CLASS->_from_hex(STR)
        Return an object given a string representing a hexadecimal number. The input has a '0x'
        prefix and matches the regular expression "^0x(0|[1-9a-fA-F][\da-fA-F]*)$".

    CLASS->_from_bytes(STR)
        Returns an object given a byte string representing the number. The byte string is in big
        endian byte order, so the two-byte input string "\x01\x00" should give an output value
        representing the number 256.

    CLASS->_from_base(STR, BASE, COLLSEQ)
        Returns an object given a string STR, a base BASE, and a collation sequence COLLSEQ. Each
        character in STR represents a numerical value identical to the character's position in
        COLLSEQ. All characters in STR must be present in COLLSEQ.

        If BASE is less than or equal to 94, and a collation sequence is not specified, the
        following default collation sequence is used. It contains of all the 94 printable ASCII
        characters except space/blank:

            0123456789                  # ASCII  48 to  57
            ABCDEFGHIJKLMNOPQRSTUVWXYZ  # ASCII  65 to  90
            abcdefghijklmnopqrstuvwxyz  # ASCII  97 to 122
            !"#$%&'()*+,-./             # ASCII  33 to  47
            :;<=>?@                     # ASCII  58 to  64
            [\]^_`                      # ASCII  91 to  96
            {|}~                        # ASCII 123 to 126

        If the default collation sequence is used, and the BASE is less than or equal to 36, the
        letter case in STR is ignored.

        For instance, with base 3 and collation sequence "-/|", the character "-" represents 0, "/"
        represents 1, and "|" represents 2. So if STR is "/|-", the output is 1 * 3**2 + 2 * 3**1 +
        0 * 3**0 = 15.

        The following examples show standard binary, octal, decimal, and hexadecimal conversion. All
        examples return 250.

            $x = $class -> _from_base("11111010", 2)
            $x = $class -> _from_base("372", 8)
            $x = $class -> _from_base("250", 10)
            $x = $class -> _from_base("FA", 16)

        Some more examples, all returning 250:

            $x = $class -> _from_base("100021", 3)
            $x = $class -> _from_base("3322", 4)
            $x = $class -> _from_base("2000", 5)
            $x = $class -> _from_base("caaa", 5, "abcde")
            $x = $class -> _from_base("42", 62)
            $x = $class -> _from_base("2!", 94)

    CLASS->_from_base_num(ARRAY, BASE)
        Returns an object given an array of values and a base. This method is equivalent to
        "_from_base()", but works on numbers in an array rather than characters in a string. Unlike
        "_from_base()", all input values may be arbitrarily large.

            $x = $class -> _from_base_num([1, 1, 0, 1], 2)    # $x is 13
            $x = $class -> _from_base_num([3, 125, 39], 128)  # $x is 65191

   Mathematical functions
    CLASS->_add(OBJ1, OBJ2)
        Addition. Returns the result of adding OBJ2 to OBJ1.

    CLASS->_mul(OBJ1, OBJ2)
        Multiplication. Returns the result of multiplying OBJ2 and OBJ1.

    CLASS->_div(OBJ1, OBJ2)
        Division. In scalar context, returns the quotient after dividing OBJ1 by OBJ2 and truncating
        the result to an integer. In list context, return the quotient and the remainder.

    CLASS->_sub(OBJ1, OBJ2, FLAG)
    CLASS->_sub(OBJ1, OBJ2)
        Subtraction. Returns the result of subtracting OBJ2 by OBJ1. If "flag" is false or omitted,
        OBJ1 might be modified. If "flag" is true, OBJ2 might be modified.

    CLASS->_sadd(OBJ1, SIGN1, OBJ2, SIGN2)
        Signed addition. Returns the result of adding OBJ2 with sign SIGN2 to OBJ1 with sign SIGN1.

            ($obj3, $sign3) = $class -> _sadd($obj1, $sign1, $obj2, $sign2);

    CLASS->_ssub(OBJ1, SIGN1, OBJ2, SIGN2)
        Signed subtraction. Returns the result of subtracting OBJ2 with sign SIGN2 to OBJ1 with sign
        SIGN1.

            ($obj3, $sign3) = $class -> _sadd($obj1, $sign1, $obj2, $sign2);

    CLASS->_dec(OBJ)
        Returns the result after decrementing OBJ by one.

    CLASS->_inc(OBJ)
        Returns the result after incrementing OBJ by one.

    CLASS->_mod(OBJ1, OBJ2)
        Returns OBJ1 modulo OBJ2, i.e., the remainder after dividing OBJ1 by OBJ2.

    CLASS->_sqrt(OBJ)
        Returns the square root of OBJ, truncated to an integer.

    CLASS->_root(OBJ, N)
        Returns the Nth root of OBJ, truncated to an integer.

    CLASS->_fac(OBJ)
        Returns the factorial of OBJ, i.e., the product of all positive integers up to and including
        OBJ.

    CLASS->_dfac(OBJ)
        Returns the double factorial of OBJ. If OBJ is an even integer, returns the product of all
        positive, even integers up to and including OBJ, i.e., 2*4*6*...*OBJ. If OBJ is an odd
        integer, returns the product of all positive, odd integers, i.e., 1*3*5*...*OBJ.

    CLASS->_pow(OBJ1, OBJ2)
        Returns OBJ1 raised to the power of OBJ2. By convention, 0**0 = 1.

    CLASS->_modinv(OBJ1, OBJ2)
        Returns the modular multiplicative inverse, i.e., return OBJ3 so that

            (OBJ3 * OBJ1) % OBJ2 = 1 % OBJ2

        The result is returned as two arguments. If the modular multiplicative inverse does not
        exist, both arguments are undefined. Otherwise, the arguments are a number (object) and its
        sign ("+" or "-").

        The output value, with its sign, must either be a positive value in the range 1,2,...,OBJ2-1
        or the same value subtracted OBJ2. For instance, if the input arguments are objects
        representing the numbers 7 and 5, the method must either return an object representing the
        number 3 and a "+" sign, since (3*7) % 5 = 1 % 5, or an object representing the number 2 and
        a "-" sign, since (-2*7) % 5 = 1 % 5.

    CLASS->_modpow(OBJ1, OBJ2, OBJ3)
        Returns the modular exponentiation, i.e., (OBJ1 ** OBJ2) % OBJ3.

    CLASS->_rsft(OBJ, N, B)
        Returns the result after shifting OBJ N digits to thee right in base B. This is equivalent
        to performing integer division by B**N and discarding the remainder, except that it might be
        much faster.

        For instance, if the object $obj represents the hexadecimal number 0xabcde, then
        "_rsft($obj, 2, 16)" returns an object representing the number 0xabc. The "remainer", 0xde,
        is discarded and not returned.

    CLASS->_lsft(OBJ, N, B)
        Returns the result after shifting OBJ N digits to the left in base B. This is equivalent to
        multiplying by B**N, except that it might be much faster.

    CLASS->_log_int(OBJ, B)
        Returns the logarithm of OBJ to base BASE truncted to an integer. This method has two output
        arguments, the OBJECT and a STATUS. The STATUS is Perl scalar; it is 1 if OBJ is the exact
        result, 0 if the result was truncted to give OBJ, and undef if it is unknown whether OBJ is
        the exact result.

    CLASS->_gcd(OBJ1, OBJ2)
        Returns the greatest common divisor of OBJ1 and OBJ2.

    CLASS->_lcm(OBJ1, OBJ2)
        Return the least common multiple of OBJ1 and OBJ2.

    CLASS->_fib(OBJ)
        In scalar context, returns the nth Fibonacci number: _fib(0) returns 0, _fib(1) returns 1,
        _fib(2) returns 1, _fib(3) returns 2 etc. In list context, returns the Fibonacci numbers
        from F(0) to F(n): 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, ...

    CLASS->_lucas(OBJ)
        In scalar context, returns the nth Lucas number: _lucas(0) returns 2, _lucas(1) returns 1,
        _lucas(2) returns 3, etc. In list context, returns the Lucas numbers from L(0) to L(n): 2,
        1, 3, 4, 7, 11, 18, 29,47, 76, ...

   Bitwise operators
    CLASS->_and(OBJ1, OBJ2)
        Returns bitwise and.

    CLASS->_or(OBJ1, OBJ2)
        Returns bitwise or.

    CLASS->_xor(OBJ1, OBJ2)
        Returns bitwise exclusive or.

    CLASS->_sand(OBJ1, OBJ2, SIGN1, SIGN2)
        Returns bitwise signed and.

    CLASS->_sor(OBJ1, OBJ2, SIGN1, SIGN2)
        Returns bitwise signed or.

    CLASS->_sxor(OBJ1, OBJ2, SIGN1, SIGN2)
        Returns bitwise signed exclusive or.

   Boolean operators
    CLASS->_is_zero(OBJ)
        Returns a true value if OBJ is zero, and false value otherwise.

    CLASS->_is_one(OBJ)
        Returns a true value if OBJ is one, and false value otherwise.

    CLASS->_is_two(OBJ)
        Returns a true value if OBJ is two, and false value otherwise.

    CLASS->_is_ten(OBJ)
        Returns a true value if OBJ is ten, and false value otherwise.

    CLASS->_is_even(OBJ)
        Return a true value if OBJ is an even integer, and a false value otherwise.

    CLASS->_is_odd(OBJ)
        Return a true value if OBJ is an even integer, and a false value otherwise.

    CLASS->_acmp(OBJ1, OBJ2)
        Compare OBJ1 and OBJ2 and return -1, 0, or 1, if OBJ1 is numerically less than, equal to, or
        larger than OBJ2, respectively.

   String conversion
    CLASS->_str(OBJ)
        Returns a string representing OBJ in decimal notation. The returned string should have no
        leading zeros, i.e., it should match "^(0|[1-9]\d*)$".

    CLASS->_to_bin(OBJ)
        Returns the binary string representation of OBJ.

    CLASS->_to_oct(OBJ)
        Returns the octal string representation of the number.

    CLASS->_to_hex(OBJ)
        Returns the hexadecimal string representation of the number.

    CLASS->_to_bytes(OBJ)
        Returns a byte string representation of OBJ. The byte string is in big endian byte order, so
        if OBJ represents the number 256, the output should be the two-byte string "\x01\x00".

    CLASS->_to_base(OBJ, BASE, COLLSEQ)
        Returns a string representation of OBJ in base BASE with collation sequence COLLSEQ.

            $val = $class -> _new("210");
            $str = $class -> _to_base($val, 10, "xyz")  # $str is "zyx"

            $val = $class -> _new("32");
            $str = $class -> _to_base($val, 2, "-|")  # $str is "|-----"

        See _from_base() for more information.

    CLASS->_to_base_num(OBJ, BASE)
        Converts the given number to the given base. This method is equivalent to "_to_base()", but
        returns numbers in an array rather than characters in a string. In the output, the first
        element is the most significant. Unlike "_to_base()", all input values may be arbitrarily
        large.

            $x = $class -> _to_base_num(13, 2)        # $x is [1, 1, 0, 1]
            $x = $class -> _to_base_num(65191, 128)   # $x is [3, 125, 39]

    CLASS->_as_bin(OBJ)
        Like "_to_bin()" but with a '0b' prefix.

    CLASS->_as_oct(OBJ)
        Like "_to_oct()" but with a '0' prefix.

    CLASS->_as_hex(OBJ)
        Like "_to_hex()" but with a '0x' prefix.

    CLASS->_as_bytes(OBJ)
        This is an alias to "_to_bytes()".

   Numeric conversion
    CLASS->_num(OBJ)
        Returns a Perl scalar number representing the number OBJ as close as possible. Since Perl
        scalars have limited precision, the returned value might not be exactly the same as OBJ.

   Miscellaneous
    CLASS->_copy(OBJ)
        Returns a true copy OBJ.

    CLASS->_len(OBJ)
        Returns the number of the decimal digits in OBJ. The output is a Perl scalar.

    CLASS->_zeros(OBJ)
        Returns the number of trailing decimal zeros. The output is a Perl scalar. The number zero
        has no trailing decimal zeros.

    CLASS->_digit(OBJ, N)
        Returns the Nth digit in OBJ as a Perl scalar. N is a Perl scalar, where zero refers to the
        rightmost (least significant) digit, and negative values count from the left (most
        significant digit). If $obj represents the number 123, then

            CLASS->_digit($obj,  0)     # returns 3
            CLASS->_digit($obj,  1)     # returns 2
            CLASS->_digit($obj,  2)     # returns 1
            CLASS->_digit($obj, -1)     # returns 1

    CLASS->_digitsum(OBJ)
        Returns the sum of the base 10 digits.

    CLASS->_check(OBJ)
        Returns true if the object is invalid and false otherwise. Preferably, the true value is a
        string describing the problem with the object. This is a check routine to test the internal
        state of the object for corruption.

    CLASS->_set(OBJ)
        xxx

  API version 2
    The following methods are required for an API version of 2 or greater.

   Constructors
    CLASS->_1ex(N)
        Return an object representing the number 10**N where N >= 0 is a Perl scalar.

   Mathematical functions
    CLASS->_nok(OBJ1, OBJ2)
        Return the binomial coefficient OBJ1 over OBJ1.

   Miscellaneous
    CLASS->_alen(OBJ)
        Return the approximate number of decimal digits of the object. The output is a Perl scalar.

WRAP YOUR OWN
    If you want to port your own favourite C library for big numbers to the Math::BigInt interface,
    you can take any of the already existing modules as a rough guideline. You should really wrap up
    the latest Math::BigInt and Math::BigFloat testsuites with your module, and replace in them any
    of the following:

            use Math::BigInt;

    by this:

            use Math::BigInt lib => 'yourlib';

    This way you ensure that your library really works 100% within Math::BigInt.

BUGS
    Please report any bugs or feature requests to "bug-math-bigint at rt.cpan.org", or through the
    web interface at <https://rt.cpan.org/Ticket/Create.html?Queue=Math-BigInt> (requires login). We
    will be notified, and then you'll automatically be notified of progress on your bug as I make
    changes.

SUPPORT
    You can find documentation for this module with the perldoc command.

        perldoc Math::BigInt::Calc

    You can also look for information at:

    *   RT: CPAN's request tracker

        <https://rt.cpan.org/Public/Dist/Display.html?Name=Math-BigInt>

    *   AnnoCPAN: Annotated CPAN documentation

        <http://annocpan.org/dist/Math-BigInt>

    *   CPAN Ratings

        <https://cpanratings.perl.org/dist/Math-BigInt>

    *   MetaCPAN

        <https://metacpan.org/release/Math-BigInt>

    *   CPAN Testers Matrix

        <http://matrix.cpantesters.org/?dist=Math-BigInt>

    *   The Bignum mailing list

        *   Post to mailing list

            "bignum at lists.scsys.co.uk"

        *   View mailing list

            <http://lists.scsys.co.uk/pipermail/bignum/>

        *   Subscribe/Unsubscribe

            <http://lists.scsys.co.uk/cgi-bin/mailman/listinfo/bignum>

LICENSE
    This program is free software; you may redistribute it and/or modify it under the same terms as
    Perl itself.

AUTHOR
    Peter John Acklam, <pjacklam AT gmail.com>

    Code and documentation based on the Math::BigInt::Calc module by Tels
    <nospam-abuse AT bloodgate.com>

SEE ALSO
    Math::BigInt, Math::BigInt::Calc, Math::BigInt::GMP, Math::BigInt::FastCalc and
    Math::BigInt::Pari.

Math::BigInt::Lib(3pm)
NAME SYNOPSIS DESCRIPTION
General Notes
WRAP YOUR OWN BUGS SUPPORT LICENSE AUTHOR SEE ALSO

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