Class::Struct - declare struct-like datatypes as Perl classes
| Use Case | Command | Description |
|---|---|---|
| Declare array-based struct class | struct(ClassName => [ ... ]) | Creates a class based on an array |
| Declare hash-based struct class | struct(ClassName => { ... }) | Creates a class based on a hash |
| Declare struct with implicit class name | struct(element => type, ...) | Uses current package name as class |
| Create object | $obj = ClassName->new; | Constructor method |
| Access scalar element | $obj->element; $obj->element(value); | Get/set scalar value |
| Access array element | $obj->element; $obj->element(index); $obj->element(index, value); | Get/set array element or whole array ref |
| Access hash element | $obj->element; $obj->element(key); $obj->element(key, value); | Get/set hash element or whole hash ref |
| Access class element | $obj->element; $obj->element(new Class); | Get/set object reference |
| Initialize with new | ClassName->new(name => value, ...) | Pass initializers |
use Class::Struct;
# declare struct, based on array:
struct( CLASS_NAME => [ ELEMENT_NAME => ELEMENT_TYPE, ... ]);
# declare struct, based on hash:
struct( CLASS_NAME => { ELEMENT_NAME => ELEMENT_TYPE, ... });
package CLASS_NAME;
use Class::Struct;
# declare struct, based on array, implicit class name:
struct( ELEMENT_NAME => ELEMENT_TYPE, ... );
# Declare struct at compile time
use Class::Struct CLASS_NAME => [ELEMENT_NAME => ELEMENT_TYPE, ...];
use Class::Struct CLASS_NAME => {ELEMENT_NAME => ELEMENT_TYPE, ...};
# declare struct at compile time, based on array, implicit
# class name:
package CLASS_NAME;
use Class::Struct ELEMENT_NAME => ELEMENT_TYPE, ... ;
package Myobj;
use Class::Struct;
# declare struct with four types of elements:
struct( s => '$', a => '@', h => '%', c => 'My_Other_Class' );
$obj = new Myobj; # constructor
# scalar type accessor:
$element_value = $obj->s; # element value
$obj->s('new value'); # assign to element
# array type accessor:
$ary_ref = $obj->a; # reference to whole array
$ary_element_value = $obj->a(2); # array element value
$obj->a(2, 'new value'); # assign to array element
# hash type accessor:
$hash_ref = $obj->h; # reference to whole hash
$hash_element_value = $obj->h('x'); # hash element value
$obj->h('x', 'new value'); # assign to hash element
# class type accessor:
$element_value = $obj->c; # object reference
$obj->c->method(...); # call method of object
$obj->c(new My_Other_Class); # assign a new object
Class::Struct exports a single function, struct. Given a list of element names and types, and optionally a class name, struct creates a Perl 5 class that implements a "struct-like" data structure.
🗒️ The new class is given a constructor method, new, for creating struct objects.
🗒️ Each element in the struct data has an accessor method, which is used to assign to the element and to fetch its value. The default accessor can be overridden by declaring a sub of the same name in the package. (See Example 2.)
🗒️ Each element's type can be scalar, array, hash, or class.
struct() functionThe struct function has three forms of parameter-list.
struct( CLASS_NAME => [ ELEMENT_LIST ]);
struct( CLASS_NAME => { ELEMENT_LIST });
struct( ELEMENT_LIST );
The first and second forms explicitly identify the name of the class being created. The third form assumes the current package name as the class name.
An object of a class created by the first and third forms is based on an array, whereas an object of a class created by the second form is based on a hash. The array-based forms will be somewhat faster and smaller; the hash-based forms are more flexible.
⚠️ The class created by struct must not be a subclass of another class other than UNIVERSAL.
It can, however, be used as a superclass for other classes. To facilitate this, the generated constructor method uses a two-argument blessing. Furthermore, if the class is hash-based, the key of each element is prefixed with the class name (see Perl Cookbook, Recipe 13.12).
⚠️ A function named new must not be explicitly defined in a class created by struct.
The ELEMENT_LIST has the form
NAME => TYPE, ...
Each name-type pair declares one element of the struct. Each element name will be defined as an accessor method unless a method by that name is explicitly defined; in the latter case, a warning is issued if the warning flag (-w) is set.
Class::Struct can create your class at compile time. The main reason for doing this is obvious, so your class acts like every other class in Perl. Creating your class at compile time will make the order of events similar to using any other class (or Perl module).
There is no significant speed gain between compile time and run time class creation, there is just a new, more standard order of events.
The four element types — scalar, array, hash, and class — are represented by strings — '$', '@', '%', and a class name — optionally preceded by a '*'.
The accessor method provided by struct for an element depends on the declared type of the element.
'$' or '*$')undef (but see "Initializing with new").'$', the value of the element (after assignment) is returned. If the element type is '*$', a reference to the element is returned.'@' or '*@')().'@' or '*@').'@', the accessor returns the array element value. If the element type is '*@', a reference to the array element is returned.'%' or '*%')().'%' or '*%').'%', the accessor returns the hash element value. If the element type is '*%', a reference to the hash element is returned.'Class_Name' or '*Class_Name')croak if this is not an appropriate object reference.'*', the accessor returns the element value (after assignment). If the element type starts with a '*', a reference to the element itself is returned.newstruct always creates a constructor called new. That constructor may take a list of initializers for the various elements of the new struct.
Each initializer is a pair of values: element name => value. The initializer value for a scalar element is just a scalar value. The initializer for an array element is an array reference. The initializer for a hash is a hash reference.
The initializer for a class element is an object of the corresponding class, or of one of its subclasses, or a reference to a hash containing named arguments to be passed to the element's constructor.
See Example 3 below for an example of initialization.
Giving a struct element a class type that is also a struct is how structs are nested. Here, Timeval represents a time (seconds and microseconds), and Rusage has two elements, each of which is of type Timeval.
use Class::Struct;
struct( Rusage => {
ru_utime => 'Timeval', # user time used
ru_stime => 'Timeval', # system time used
});
struct( Timeval => [
tv_secs => '$', # seconds
tv_usecs => '$', # microseconds
]);
# create an object:
my $t = Rusage->new(ru_utime=>Timeval->new(),
ru_stime=>Timeval->new());
# $t->ru_utime and $t->ru_stime are objects of type Timeval.
# set $t->ru_utime to 100.0 sec and $t->ru_stime to 5.0 sec.
$t->ru_utime->tv_secs(100);
$t->ru_utime->tv_usecs(0);
$t->ru_stime->tv_secs(5);
$t->ru_stime->tv_usecs(0);
An accessor function can be redefined in order to provide additional checking of values, etc. Here, we want the count element always to be nonnegative, so we redefine the count accessor accordingly.
package MyObj;
use Class::Struct;
# declare the struct
struct ( 'MyObj', { count => '$', stuff => '%' } );
# override the default accessor method for 'count'
sub count {
my $self = shift;
if ( @_ ) {
die 'count must be nonnegative' if $_[0] < 0;
$self->{'MyObj::count'} = shift;
warn "Too many args to count" if @_;
}
return $self->{'MyObj::count'};
}
package main;
$x = new MyObj;
print "\$x->count(5) = ", $x->count(5), "\n";
# prints '$x->count(5) = 5'
print "\$x->count = ", $x->count, "\n";
# prints '$x->count = 5'
print "\$x->count(-5) = ", $x->count(-5), "\n";
# dies due to negative argument!
The constructor of a generated class can be passed a list of element=>value pairs, with which to initialize the struct. If no initializer is specified for a particular element, its default initialization is performed instead. Initializers for non-existent elements are silently ignored.
Note that the initializer for a nested class may be specified as an object of that class, or as a reference to a hash of initializers that are passed on to the nested struct's constructor.
use Class::Struct;
struct Breed =>
{
name => '$',
cross => '$',
};
struct Cat =>
[
name => '$',
kittens => '@',
markings => '%',
breed => 'Breed',
];
my $cat = Cat->new( name => 'Socks',
kittens => ['Monica', 'Kenneth'],
markings => { socks=>1, blaze=>"white" },
breed => Breed->new(name=>'short-hair', cross=>1),
or: breed => {name=>'short-hair', cross=>1},
);
print "Once a cat called ", $cat->name, "\n";
print "(which was a ", $cat->breed->name, ")\n";
print "had 2 kittens: ", join(' and ', @{$cat->kittens}), "\n";
Modified by Damian Conway, 2001-09-10, v0.62.
package Person; struct { mother => 'Person', father => 'Person'};Modified by Casey West, 2000-11-08, v0.59.
Modified by Damian Conway, 1999-03-05, v0.58.
Renamed to Class::Struct and modified by Jim Miner, 1997-04-02.
Originally Class::Template by Dean Roehrich.
# Template.pm --- struct/member template builder
# 12mar95
# Dean Roehrich
#
# changes/bugs fixed since 28nov94 version:
# - podified
# changes/bugs fixed since 21nov94 version:
# - Fixed examples.
# changes/bugs fixed since 02sep94 version:
# - Moved to Class::Template.
# changes/bugs fixed since 20feb94 version:
# - Updated to be a more proper module.
# - Added "use strict".
# - Bug in build_methods, was using @var when @$var needed.
# - Now using my() rather than local().
#
# Uses perl5 classes to create nested data types.
# This is offered as one implementation of Tom Christiansen's
# "structs.pl" idea.
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