man > perlhacktips(1)

PERLHACKTIPS(1)                   Perl Programmers Reference Guide                   PERLHACKTIPS(1)

NAME
       perlhacktips - Tips for Perl core C code hacking

DESCRIPTION
       This document will help you learn the best way to go about hacking on the Perl core C code.
       It covers common problems, debugging, profiling, and more.

       If you haven't read perlhack and perlhacktut yet, you might want to do that first.

COMMON PROBLEMS
       Perl source now permits some specific C99 features which we know are supported by all
       platforms, but mostly plays by ANSI C89 rules.  You don't care about some particular platform
       having broken Perl? I hear there is still a strong demand for J2EE programmers.

   Perl environment problems
       •   Not compiling with threading

           Compiling  with  threading (-Duseithreads) completely rewrites the function prototypes of
           Perl.  You better try your changes with that.  Related to this is the difference  between
           "Perl_-less" and "Perl_-ly" APIs, for example:

             Perl_sv_setiv(aTHX_ ...);
             sv_setiv(...);

           The first one explicitly passes in the context, which is needed for e.g. threaded builds.
           The  second one does that implicitly; do not get them mixed.  If you are not passing in a
           aTHX_, you will need to do a dTHX as the first thing in the function.

           See "How multiple interpreters and concurrency are supported"  in  perlguts  for  further
           discussion about context.

       •   Not compiling with -DDEBUGGING

           The DEBUGGING define exposes more code to the compiler, therefore more ways for things to
           go wrong.  You should try it.

       •   Introducing (non-read-only) globals

           Do  not introduce any modifiable globals, truly global or file static.  They are bad form
           and complicate multithreading and other forms  of  concurrency.   The  right  way  is  to
           introduce  them  as new interpreter variables, see intrpvar.h (at the very end for binary
           compatibility).

           Introducing read-only (const) globals is okay, as  long  as  you  verify  with  e.g.  "nm
           libperl.a|egrep  -v  '  [TURtr]  '" (if your "nm" has BSD-style output) that the data you
           added really is read-only.  (If it is, it  shouldn't  show  up  in  the  output  of  that
           command.)

           If you want to have static strings, make them constant:

             static const char etc[] = "...";

           If  you  want to have arrays of constant strings, note carefully the right combination of
           "const"s:

               static const char * const yippee[] =
                   {"hi", "ho", "silver"};

       •   Not exporting your new function

           Some platforms (Win32, AIX, VMS, OS/2, to name a few) require any function that  is  part
           of the public API (the shared Perl library) to be explicitly marked as exported.  See the
           discussion about embed.pl in perlguts.

       •   Exporting your new function

           The  new  shiny result of either genuine new functionality or your arduous refactoring is
           now ready and correctly exported.  So what could possibly go wrong?

           Maybe simply that your function did not need to be exported in the first place.  Perl has
           a long and not so glorious history of exporting functions that it should not have.

           If the function is used only inside one source  code  file,  make  it  static.   See  the
           discussion about embed.pl in perlguts.

           If  the  function is used across several files, but intended only for Perl's internal use
           (and this should be the common case), do not export  it  to  the  public  API.   See  the
           discussion about embed.pl in perlguts.

   C99
       Starting  from 5.35.5 we now permit some C99 features in the core C source.  However, code in
       dual life extensions still needs to be C89 only, because it needs to compile against  earlier
       version of Perl running on older platforms.  Also note that our headers need to also be valid
       as  C++,  because  XS  extensions written in C++ need to include them, hence member structure
       initialisers can't be used in headers.

       C99 support is still far from complete on all platforms we currently support.  As a  baseline
       we  can only assume C89 semantics with the specific C99 features described below, which we've
       verified work everywhere.  It's fine to probe for additional C99 features and use them  where
       available,  providing  there is also a fallback for compilers that don't support the feature.
       For example, we use C11 thread local storage when available, but fall back  to  POSIX  thread
       specific APIs otherwise, and we use "char" for booleans if "<stdbool.h>" isn't available.

       Code can use (and rely on) the following C99 features being present

       •   mixed declarations and code

       •   64 bit integer types

           For  consistency with the existing source code, use the typedefs "I64" and "U64", instead
           of using "long long" and "unsigned long long" directly.

       •   variadic macros

               void greet(char *file, unsigned int line, char *format, ...);
               #define logged_greet(...) greet(__FILE__, __LINE__, __VA_ARGS__);

           Note that "__VA_OPT__" is a gcc extension not yet in any published standard.

       •   declarations in for loops

               for (const char *p = message; *p; ++p) {
                   putchar(*p);
               }

       •   member structure initialisers

           But not in headers, as support was only added to C++ relatively recently.

           Hence this is fine in C and XS code, but not headers:

               struct message {
                   char *action;
                   char *target;
               };

               struct message mcguffin = {
                   .target = "member structure initialisers",
                   .action = "Built"
                };

       •   flexible array members

           This is standards conformant:

               struct greeting {
                   unsigned int len;
                   char message[];
               };

           However, the source code already uses the "unwarranted chumminess with the compiler" hack
           in many places:

               struct greeting {
                   unsigned int len;
                   char message[1];
               };

           Strictly it is undefined behaviour accessing beyond "message[0]", but  this  has  been  a
           commonly  used  hack since K&R times, and using it hasn't been a practical issue anywhere
           (in the perl source or any other common C code).  Hence it's unclear what we  would  gain
           from actively changing to the C99 approach.

       •   "//" comments

           All compilers we tested support their use. Not all humans we tested support their use.

       Code explicitly should not use any other C99 features. For example

       •   variable length arrays

           Not supported by any MSVC, and this is not going to change.

           Even  "variable"  length  arrays  where  the variable is a constant expression are syntax
           errors under MSVC.

       •   C99 types in "<stdint.h>"

           Use "PERL_INT_FAST8_T" etc as defined in handy.h

       •   C99 format strings in "<inttypes.h>"

           "snprintf" in the VMS libc only added support for "PRIdN" etc very recently, meaning that
           there are live supported installations without this, or formats such as %zu.

           (perl's "sv_catpvf" etc use parser code code in "sv.c", which supports the "z"  modifier,
           along with perl-specific formats such as "SVf".)

       If you want to use a C99 feature not listed above then you need to do one of

       •   Probe  for  it  in  Configure, set a variable in config.sh, and add fallback logic in the
           headers for platforms which don't have it.

       •   Write test code and verify that it works on platforms we need to support, before  relying
           on it unconditionally.

       Likely  you  want  to repeat the same plan as we used to get the current C99 feature set. See
       the message at  https://markmail.org/thread/odr4fjrn72u2fkpz  for  the  C99  probes  we  used
       before. Note that the two most "fussy" compilers appear to be MSVC and the vendor compiler on
       VMS. To date all the *nix compilers have been far more flexible in what they support.

       On  *nix  platforms,  Configure  attempts  to  set  compiler flags appropriately.  All vendor
       compilers that we tested defaulted to C99 (or C11) support.  However, older versions  of  gcc
       default  to  C89,  or  permit  most C99 (with warnings), but forbid declarations in for loops
       unless "-std=gnu99" is added. The alternative "-std=c99" might seem better, but using  it  on
       some  platforms  can  prevent  "<unistd.h>"  declaring  some prototypes being declared, which
       breaks the build. gcc's "-ansi" flag implies "-std=c89" so we can no longer set  that,  hence
       the Configure option "-gccansipedantic" now only adds "-pedantic".

       The  Perl  core source code files (the ones at the top level of the source code distribution)
       are automatically compiled with as many as possible of the "-std=gnu99", "-pedantic",  and  a
       selection  of "-W" flags (see cflags.SH). Files in ext/ dist/ cpan/ etc are compiled with the
       same flags as the installed perl would use to compile XS extensions.

       Basically, it's safe to assume that Configure and cflags.SH have picked the best  combination
       of  flags for the version of gcc on the platform, and attempting to add more flags related to
       enforcing a C dialect will cause problems either locally, or on other systems that  the  code
       is shipped to.

       We believe that the C99 support in gcc 3.1 is good enough for us, but we don't have a 19 year
       old  gcc  handy  to check this :-) If you have ancient vendor compilers that don't default to
       C99, the flags you might want to try are

       AIX "-qlanglvl=stdc99"

       HP/UX
           "-AC99"

       Solaris
           "-xc99"

   Symbol Names and Namespace Pollution
       Choosing legal symbol names

       C reserves for its implementation any symbol whose name begins with  an  underscore  followed
       immediately  by  either  an  uppercase  letter  "[A-Z]"  or  another underscore.  C++ further
       reserves any symbol containing two consecutive  underscores,  and  further  reserves  in  the
       global  name  space  any  symbol  beginning  with  an underscore, not just ones followed by a
       capital.  We care about C++ because "hdr" files need to be compilable by it, and some  people
       do all their development using a C++ compiler.

       The  consequences of failing to do this are probably none.  Unless you stumble on a name that
       the implementation uses, things will work.  Indeed,  the  perl  core  has  more  than  a  few
       instances  of  using  implementation-reserved  symbols.  (These are gradually being changed.)
       But your code might stop working any time that the implementation decides to use a  name  you
       already had chosen, potentially many years before.

       It's best then to:

       Don't begin a symbol name with an underscore; (e.g., don't use: "_FOOBAR")
       Don't use two consecutive underscores in a symbol name; (e.g., don't use "FOO__BAR")

       POSIX      also      reserves      many      symbols.       See      Section     2.2.2     in
       <http://pubs.opengroup.org/onlinepubs/9699919799/functions/V2_chap02.html>.   Perl  also  has
       conflicts with that.

       Perl  reserves  for its use any symbol beginning with "Perl", "perl", or "PL_".  Any time you
       introduce a macro into a "hdr" file that doesn't follow that convention, you are creating the
       possiblity of a namespace clash with an existing XS module, unless you restrict it by, say,

        #ifdef PERL_CORE
        #  define my_symbol
        #endif

       There are many symbols in "hdr" files that aren't of this form, and which are accessible from
       XS namespace, intentionally or not, just about anything in config.h, for example.

       Having to use one of these prefixes detracts from the readability of  the  code,  and  hasn't
       been  an  actual  issue for non-trivial names.  Things like perl defining its own "MAX" macro
       have been problematic, but they were  quickly  discovered,  and  a  "#ifdef PERL_CORE"  guard
       added.

       So there's no rule imposed about using such symbols, just be aware of the issues.

       Choosing good symbol names

       Ideally,  a  symbol  name  name should correctly and precisely describe its intended purpose.
       But there is a tension between that and getting names that are overly long and hence  awkward
       to  type  and  read.   Metaphors  could  be  helpful  (a  poetic  name), but those tend to be
       culturally specific, and may not translate for someone whose native language  isn't  English,
       or  even  comes  from a different cultural background.  Besides, the talent of writing poetry
       seems to be rare in programmers.

       Certain symbol names don't reflect their purpose, but are nonetheless fine to use because  of
       long-standing conventions.  These often originated in the field of Mathematics, where "i" and
       "j"  are  frequently  used  as subscripts, and "n" as a population count.  Since at least the
       1950's, computer programs have used "i", etc. as loop variables.

       Our guidance is to choose a name that reasonably describes the purpose, and  to  comment  its
       declaration more precisely.

       One certainly shouldn't use misleading nor ambiguous names.  "last_foo" could mean either the
       final  "foo"  or  the previous "foo", and so could be confusing to the reader, or even to the
       writer coming back to the code after a few months of working on  something  else.   Sometimes
       the  programmer  has  a particular line of thought in mind, and it doesn't occur to them that
       ambiguity is present.

       There are probably still many off-by-1 bugs around because the  name  ""av_len""  in  perlapi
       doesn't  correspond  to  what  other  -len  constructs  mean,  such as ""sv_len"" in perlapi.
       Awkward (and controversial) synonyms were created to  use  instead  that  conveyed  its  true
       meaning  (""av_top_index""  in  perlapi).   Eventually, though someone had the better idea to
       create a new name to signify what most people think "-len"  signifies.   So  ""av_count""  in
       perlapi was born.  And we wish it had been thought up much earlier.

   Writing safer macros
       Macros  are used extensively in the Perl core for such things as hiding internal details from
       the caller, so that it doesn't have to be concerned about them.  For example, most  lines  of
       code  don't  need  to  know  if  they are running on a threaded versus unthreaded perl.  That
       detail is automatically mostly hidden.

       It is often better to use an inline function instead of a macro.  They  are  immune  to  name
       collisions  with  the caller, and don't magnify problems when called with parameters that are
       expressions with side effects.  There was a time when one might choose a macro over an inline
       function because compiler support for inline functions was quite limited.   Some  only  would
       actually only inline the first two or three encountered in a compilation.  But those days are
       long gone, and inline functions are fully supported in modern compilers.

       Nevertheless,  there  are situations where a function won't do, and a macro is required.  One
       example is when a parameter can be any of several types.  A function has to be declared  with
       a single explicit

       Or maybe the code involved is so trivial that a function would be just complicating overkill,
       such as when the macro simply creates a mnemonic name for some constant value.

       If  you  do  choose  to  use  a  non-trivial macro, be aware that there are several avoidable
       pitfalls that can occur.  Keep in mind that a macro is expanded within the lexical context of
       each place in the source it is called.  If you have a token "foo" in the macro and the source
       happens also to have "foo", the meaning  of  the  macro's  "foo"  will  become  that  of  the
       caller's.   Sometimes  that is exactly the behavior you want, but be aware that this tends to
       be confusing later on.  It effectively turns "foo" into a reserved word  for  any  code  that
       calls the macro, and this fact is usually not documented nor considered.  It is safer to pass
       "foo"  as  a  parameter,  so  that "foo" remains freely available to the caller and the macro
       interface is explicitly specified.

       Worse is when the equivalence between the two "foo"'s is coincidental.  Suppose for  example,
       that the macro declares a variable

        int foo

       That  works  fine  as long as the caller doesn't define the string "foo" in some way.  And it
       might not be until years later that someone comes along with an instance where "foo" is used.
       For example a future caller could do this:

        #define foo  bar

       Then that declaration of "foo" in the macro suddenly becomes

        int bar

       That could mean that something completely different happens than intended.   It  is  hard  to
       debug;  the macro and call may not even be in the same file, so it would require some digging
       and gnashing of teeth to figure out.

       Therefore, if a macro does use variables, their names should be such that it is very unlikely
       that they would collide with any caller, now or forever.  One way to do that, now being  used
       in  the  perl  source, is to include the name of the macro itself as part of the name of each
       variable in the macro.  Suppose the macro is named "SvPV"  Then we could have

        int foo_svpv_ = 0;

       This is harder to read than plain "foo", but it is pretty much guaranteed that a caller  will
       never  naively  use  "foo_svpv_"  (and run into problems).  (The lowercasing makes it clearer
       that this is a variable, but assumes that there won't be two elements whose names differ only
       in the case of their letters.)  The trailing underscore makes it even more unlikely to clash,
       as those, by convention, signify a private variable name.  (See "Choosing legal symbol names"
       for restrictions on what names you can use.)

       This kind of name collision doesn't happen with the macro's formal parameters, so they  don't
       need  to have complicated names.  But there are pitfalls when a a parameter is an expression,
       or has some Perl magic attached.  When calling a function,  C  will  evaluate  the  parameter
       once, and pass the result to the function.  But when calling a macro, the parameter is copied
       as-is  by  the  C  preprocessor  to  each  instance  inside  the macro.  This means that when
       evaluating a parameter having side effects, the function and macro results differ.   This  is
       particularly  fraught  when  a  parameter  has overload magic, say it is a tied variable that
       reads the next line in a file upon each evaluation.  Having it read multiple lines  per  call
       is  probably  not  what the caller intended.  If a macro refers to a potentially overloadable
       parameter more than once, it should first make a copy and then use that copy the rest of  the
       time.   There  are  macros  in  the  perl  core  that  violate  this, but are gradually being
       converted, usually by changing to use inline functions instead.

       Above we said "first make a copy".  In a macro, that is easier said than done, because macros
       are  normally  expressions,  and  declarations  aren't  allowed  in  expressions.   But   the
       "STMT_START" .. "STMT_END"  construct,  described in perlapi, allows you to have declarations
       in most contexts, as long as you don't need a return value.  If you do need a value returned,
       you can make the interface such that a pointer is passed to the construct, which then  stores
       its  result  there.   (Or  you can use GCC brace groups.  But these require a fallback if the
       code will ever get executed on a platform that lacks this non-standard extension to  C.   And
       that fallback would be another code path, which can get out-of-sync with the brace group one,
       so  doing this isn't advisable.)  In situations where there's no other way, Perl does furnish
       ""PL_Sv"" in perlintern and ""PL_na"" in perlapi to use (with a slight  performance  penalty)
       for  some  such  common  cases.  But beware that a call chain involving multiple macros using
       them will zap the other's use.  These have been very difficult to debug.

       For     a     concrete     example     of     these     pitfalls     in      action,      see
       <https://perlmonks.org/?node_id=11144355>

   Portability problems
       The  following are common causes of compilation and/or execution failures, not common to Perl
       as such.  The C FAQ is good bedtime reading.   Please  test  your  changes  with  as  many  C
       compilers  and  platforms  as  possible;  we will, anyway, and it's nice to save oneself from
       public embarrassment.

       Also study perlport carefully to avoid  any  bad  assumptions  about  the  operating  system,
       filesystems, character set, and so forth.

       Do not assume an operating system indicates a certain compiler.

       •   Casting pointers to integers or casting integers to pointers

               void castaway(U8* p)
               {
                 IV i = p;

           or

               void castaway(U8* p)
               {
                 IV i = (IV)p;

           Both  are  bad,  and  broken, and unportable.  Use the PTR2IV() macro that does it right.
           (Likewise, there are PTR2UV(), PTR2NV(), INT2PTR(), and NUM2PTR().)

       •   Casting between function pointers and data pointers

           Technically speaking casting between function pointers and data  pointers  is  unportable
           and  undefined,  but  practically  speaking  it  seems  to  work,  but you should use the
           FPTR2DPTR() and DPTR2FPTR() macros.  Sometimes you can also play games with unions.

       •   Assuming sizeof(int) == sizeof(long)

           There are platforms where longs are 64 bits, and platforms where ints are  64  bits,  and
           while  we  are  out  to  shock you, even platforms where shorts are 64 bits.  This is all
           legal according to the C standard.  (In other words, "long long" is not a portable way to
           specify 64 bits, and "long long" is not even guaranteed to be any wider than "long".)

           Instead, use the definitions IV, UV, IVSIZE, I32SIZE, and so forth.   Avoid  things  like
           I32 because they are not guaranteed to be exactly 32 bits, they are at least 32 bits, nor
           are  they guaranteed to be int or long.  If you explicitly need 64-bit variables, use I64
           and U64.

       •   Assuming one can dereference any type of pointer for any type of data

             char *p = ...;
             long pony = *(long *)p;    /* BAD */

           Many platforms, quite rightly so, will give you a core dump instead of a pony  if  the  p
           happens not to be correctly aligned.

       •   Lvalue casts

             (int)*p = ...;    /* BAD */

           Simply  not  portable.   Get  your lvalue to be of the right type, or maybe use temporary
           variables, or dirty tricks with unions.

       •   Assume anything about structs (especially the ones  you  don't  control,  like  the  ones
           coming from the system headers)

           •       That a certain field exists in a struct

           •       That no other fields exist besides the ones you know of

           •       That a field is of certain signedness, sizeof, or type

           •       That the fields are in a certain order

                   •       While  C  guarantees  the  ordering  specified  in the struct definition,
                           between different platforms the definitions might differ

           •       That the sizeof(struct) or the alignments are the same everywhere

                   •       There might be padding bytes between the fields to align the fields - the
                           bytes can be anything

                   •       Structs are required to be aligned to the maximum alignment  required  by
                           the fields - which for native types is for usually equivalent to sizeof()
                           of the field

       •   Assuming the character set is ASCIIish

           Perl  can  compile  and run under EBCDIC platforms.  See perlebcdic.  This is transparent
           for the most part, but because the character  sets  differ,  you  shouldn't  use  numeric
           (decimal,  octal, nor hex) constants to refer to characters.  You can safely say 'A', but
           not 0x41.  You can safely say '\n', but not "\012".  However, you can use macros  defined
           in  utf8.h to specify any code point portably.  LATIN1_TO_NATIVE(0xDF) is going to be the
           code point that means LATIN SMALL LETTER SHARP S on whatever platform you are running  on
           (on  ASCII  platforms  it  compiles  without  adding  any  extra  code,  so there is zero
           performance hit on those).  The acceptable inputs to  "LATIN1_TO_NATIVE"  are  from  0x00
           through   0xFF.    If   your   input   isn't   guaranteed   to  be  in  that  range,  use
           "UNICODE_TO_NATIVE" instead.  "NATIVE_TO_LATIN1" and  "NATIVE_TO_UNICODE"  translate  the
           opposite direction.

           If you need the string representation of a character that doesn't have a mnemonic name in
           C,  you  should  add  it  to the list in regen/unicode_constants.pl, and have Perl create
           "#define"'s for you, based on the current platform.

           Note that the "isFOO" and "toFOO" macros in handy.h work properly on native  code  points
           and strings.

           Also,  the  range  'A' - 'Z' in ASCII is an unbroken sequence of 26 upper case alphabetic
           characters.  That is not true in EBCDIC.  Nor for 'a' to  'z'.   But  '0'  -  '9'  is  an
           unbroken  range  in  both systems.  Don't assume anything about other ranges.  (Note that
           special handling of ranges in regular expression patterns and transliterations  makes  it
           appear to Perl code that the aforementioned ranges are all unbroken.)

           Many  of  the  comments in the existing code ignore the possibility of EBCDIC, and may be
           wrong therefore, even if the code works.  This is actually a tribute  to  the  successful
           transparent  insertion  of  being  able  to  handle  EBCDIC without having to change pre-
           existing code.

           UTF-8 and UTF-EBCDIC are two different encodings used to represent Unicode code points as
           sequences of bytes.  Macros  with the same names (but different  definitions)  in  utf8.h
           and  utfebcdic.h  are used to allow the calling code to think that there is only one such
           encoding.  This is almost always referred to as "utf8", but it means the  EBCDIC  version
           as well.  Again, comments in the code may well be wrong even if the code itself is right.
           For  example,  the  concept  of  UTF-8  "invariant  characters" differs between ASCII and
           EBCDIC.  On ASCII platforms, only characters that do not  have  the  high-order  bit  set
           (i.e.  whose ordinals are strict ASCII, 0 - 127) are invariant, and the documentation and
           comments  in  the  code may assume that, often referring to something like, say, "hibit".
           The situation differs and is not so simple on EBCDIC machines, but as long  as  the  code
           itself uses the NATIVE_IS_INVARIANT() macro appropriately, it works, even if the comments
           are wrong.

           As noted in "TESTING" in perlhack, when writing test scripts, the file t/charset_tools.pl
           contains  some  helpful  functions  for  writing  tests  valid  on  both ASCII and EBCDIC
           platforms.  Sometimes, though, a test can't use a function and it's inconvenient to  have
           different test versions depending on the platform.  There are 20 code points that are the
           same  in  all 4 character sets currently recognized by Perl (the 3 EBCDIC code pages plus
           ISO 8859-1 (ASCII/Latin1)).  These can be used in such tests, though  there  is  a  small
           possibility  that  Perl will become available in yet another character set, breaking your
           test.  All but one of these code points are C0 control characters.  The most  significant
           controls  that  are  the  same  are  "\0", "\r", and "\N{VT}" (also specifiable as "\cK",
           "\x0B", "\N{U+0B}", or "\013").  The single non-control  is  U+00B6  PILCROW  SIGN.   The
           controls  that are the same have the same bit pattern in all 4 character sets, regardless
           of the UTF8ness of the string containing them.  The bit pattern for U+B6 is the  same  in
           all  4  for  non-UTF8  strings,  but  differs in each when its containing string is UTF-8
           encoded.  The only other code points that  have  some  sort  of  sameness  across  all  4
           character sets are the pair 0xDC and 0xFC.  Together these represent upper- and lowercase
           LATIN  LETTER  U  WITH  DIAERESIS, but which is upper and which is lower may be reversed:
           0xDC is the capital in Latin1 and 0xFC is the small letter, while 0xFC is the capital  in
           EBCDIC  and  0xDC  is  the  small  one.   This  factoid  may be exploited in writing case
           insensitive tests that are the same across all 4 character sets.

       •   Assuming the character set is just ASCII

           ASCII is a 7 bit encoding, but bytes have 8 bits in them.  The 128 extra characters  have
           different  meanings  depending  on  the  locale.   Absent a locale, currently these extra
           characters are generally considered  to  be  unassigned,  and  this  has  presented  some
           problems.   This  has  being  changed  starting  in  5.12 so that these characters can be
           considered to be Latin-1 (ISO-8859-1).

       •   Mixing #define and #ifdef

             #define BURGLE(x) ... \
             #ifdef BURGLE_OLD_STYLE        /* BAD */
             ... do it the old way ... \
             #else
             ... do it the new way ... \
             #endif

           You cannot portably "stack" cpp directives.  For  example  in  the  above  you  need  two
           separate BURGLE() #defines, one for each #ifdef branch.

       •   Adding non-comment stuff after #endif or #else

             #ifdef SNOSH
             ...
             #else !SNOSH    /* BAD */
             ...
             #endif SNOSH    /* BAD */

           The  #endif  and #else cannot portably have anything non-comment after them.  If you want
           to document what is going (which is a good idea especially if the branches are long), use
           (C) comments:

             #ifdef SNOSH
             ...
             #else /* !SNOSH */
             ...
             #endif /* SNOSH */

           The gcc option "-Wendif-labels" warns about the bad variant (by default on starting  from
           Perl 5.9.4).

       •   Having a comma after the last element of an enum list

             enum color {
               CERULEAN,
               CHARTREUSE,
               CINNABAR,     /* BAD */
             };

           is not portable.  Leave out the last comma.

           Also  note  that whether enums are implicitly morphable to ints varies between compilers,
           you might need to (int).

       •   Mixing signed char pointers with unsigned char pointers

             int foo(char *s) { ... }
             ...
             unsigned char *t = ...; /* Or U8* t = ... */
             foo(t);   /* BAD */

           While this is legal practice, it is certainly dubious, and downright fatal  in  at  least
           one  platform:  for  example  VMS  cc considers this a fatal error.  One cause for people
           often making this mistake is that a "naked char" and  therefore  dereferencing  a  "naked
           char  pointer"  have an undefined signedness: it depends on the compiler and the flags of
           the compiler and the underlying platform whether the result is signed or  unsigned.   For
           this very same reason using a 'char' as an array index is bad.

       •   Macros  that  have  string  constants  and  their  arguments  as substrings of the string
           constants

             #define FOO(n) printf("number = %d\n", n)    /* BAD */
             FOO(10);

           Pre-ANSI semantics for that was equivalent to

             printf("10umber = %d\10");

           which is probably not what you were expecting.  Unfortunately  at  least  one  reasonably
           common and modern C compiler does "real backward compatibility" here, in AIX that is what
           still happens even though the rest of the AIX compiler is very happily C89.

       •   Using printf formats for non-basic C types

              IV i = ...;
              printf("i = %d\n", i);    /* BAD */

           While  this might by accident work in some platform (where IV happens to be an "int"), in
           general it cannot.  IV might be something larger.  Even worse the situation is with  more
           specific types (defined by Perl's configuration step in config.h):

              Uid_t who = ...;
              printf("who = %d\n", who);    /* BAD */

           The  problem  here  is  that  Uid_t might be not only not "int"-wide but it might also be
           unsigned, in which case large uids would be printed as negative values.

           There is no simple solution to this because of printf()'s limited intelligence,  but  for
           many types the right format is available as with either 'f' or '_f' suffix, for example:

              IVdf /* IV in decimal */
              UVxf /* UV is hexadecimal */

              printf("i = %"IVdf"\n", i); /* The IVdf is a string constant. */

              Uid_t_f /* Uid_t in decimal */

              printf("who = %"Uid_t_f"\n", who);

           Or you can try casting to a "wide enough" type:

              printf("i = %"IVdf"\n", (IV)something_very_small_and_signed);

           See "Formatted Printing of Size_t and SSize_t" in perlguts for how to print those.

           Also remember that the %p format really does require a void pointer:

              U8* p = ...;
              printf("p = %p\n", (void*)p);

           The gcc option "-Wformat" scans for such problems.

       •   Blindly passing va_list

           Not  all  platforms  support  passing va_list to further varargs (stdarg) functions.  The
           right thing to do is to copy the va_list using the Perl_va_copy() if the NEED_VA_COPY  is
           defined.

       •   Using gcc statement expressions

              val = ({...;...;...});    /* BAD */

           While  a  nice  extension,  it's not portable.  Historically, Perl used them in macros if
           available to gain some extra speed (essentially as a funky form of inlining), but we  now
           support  (or  emulate)  C99  "static  inline"  functions,  so  use  them instead. Declare
           functions as "PERL_STATIC_INLINE" to transparently fall back to emulation where needed.

       •   Binding together several statements in a macro

           Use the macros "STMT_START" and "STMT_END".

              STMT_START {
                 ...
              } STMT_END

           But there can be subtle (but avoidable if you do it right) bugs  introduced  with  these;
           see ""STMT_START"" in perlapi for best practices for their use.

       •   Testing for operating systems or versions when you should be testing for features

             #ifdef __FOONIX__    /* BAD */
             foo = quux();
             #endif

           Unless  you  know with 100% certainty that quux() is only ever available for the "Foonix"
           operating system and that is available and correctly working for all past,  present,  and
           future versions of "Foonix", the above is very wrong.  This is more correct (though still
           not perfect, because the below is a compile-time check):

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           How does the HAS_QUUX become defined where it needs to be?  Well, if Foonix happens to be
           Unixy  enough to be able to run the Configure script, and Configure has been taught about
           detecting and  testing  quux(),  the  HAS_QUUX  will  be  correctly  defined.   In  other
           platforms, the corresponding configuration step will hopefully do the same.

           In  a pinch, if you cannot wait for Configure to be educated, or if you have a good hunch
           of where quux() might be available, you can temporarily try the following:

             #if (defined(__FOONIX__) || defined(__BARNIX__))
             # define HAS_QUUX
             #endif

             ...

             #ifdef HAS_QUUX
             foo = quux();
             #endif

           But in any case, try to keep the features and operating systems separate.

           A good resource on the predefined macros for various operating systems, compilers, and so
           forth is <http://sourceforge.net/p/predef/wiki/Home/>

       •   Assuming the contents of static memory pointed to by the return values of  Perl  wrappers
           for  C  library  functions  doesn't  change.  Many C library functions return pointers to
           static storage that can be overwritten  by  subsequent  calls  to  the  same  or  related
           functions.   Perl  has  wrappers  for  some of these functions.  Originally many of those
           wrappers returned those volatile pointers.  But over time almost all of them have evolved
           to return stable copies.  To cope with the remaining ones, do a "savepv"  in  perlapi  to
           make  a  copy,  thus avoiding these problems.  You will have to free the copy when you're
           done to avoid memory leaks.  If you don't have control over when it  gets  freed,  you'll
           need to make the copy in a mortal scalar, like so

            SvPVX(sv_2mortal(newSVpv(volatile_string, 0)))

   Problematic System Interfaces
       •   Perl strings are NOT the same as C strings:  They may contain "NUL" characters, whereas a
           C string is terminated by the first "NUL".  That is why Perl API functions that deal with
           strings  generally  take  a pointer to the first byte and either a length or a pointer to
           the byte just beyond the final one.

           And this is the reason that many of the C library string handling functions should not be
           used.  They don't cope with the full generality of Perl strings.  It  may  be  that  your
           test  cases  don't  have  embedded  "NUL"s, and so the tests pass, whereas there may well
           eventually arise real-world cases where they fail.  A lesson here is to include "NUL"s in
           your tests.  Now it's fairly rare in most real world cases to get "NUL"s,  so  your  code
           may seem to work, until one day a "NUL" comes along.

           Here's an example.  It used to be a common paradigm, for decades, in the perl core to use
           "strchr("list", c)"  to  see  if  the character "c" is any of the ones given in "list", a
           double-quote-enclosed string of the set of characters that we are seeing if  "c"  is  one
           of.  As long as "c" isn't a "NUL", it works.  But when "c" is a "NUL", "strchr" returns a
           pointer  to the terminating "NUL" in "list".   This likely will result in a segfault or a
           security issue when the caller uses that end pointer as the starting point to read from.

           A solution to this and many similar issues is to use the "mem"-foo  C  library  functions
           instead.   In this case "memchr" can be used to see if "c" is in "list" and works even if
           "c" is "NUL".  These functions need an additional parameter to give  the  string  length.
           In  the  case  of  literal  string parameters, perl has defined macros that calculate the
           length for you.  See "String Handling" in perlapi.

       •   malloc(0), realloc(0), calloc(0, 0) are non-portable.  To be portable allocate  at  least
           one  byte.  (In general you should rarely need to work at this low level, but instead use
           the various malloc wrappers.)

       •   snprintf() - the return type is unportable.  Use my_snprintf() instead.

   Security problems
       Last but not least, here are various tips for safer coding.  See also perlclib for libc/stdio
       replacements one should use.

       •   Do not use gets()

           Or we will publicly ridicule you.  Seriously.

       •   Do not use tmpfile()

           Use mkstemp() instead.

       •   Do not use strcpy() or strcat() or strncpy() or strncat()

           Use my_strlcpy() and my_strlcat() instead: they either use the native implementation,  or
           Perl's own implementation (borrowed from the public domain implementation of INN).

       •   Do not use sprintf() or vsprintf()

           If you really want just plain byte strings, use my_snprintf() and my_vsnprintf() instead,
           which  will  try to use snprintf() and vsnprintf() if those safer APIs are available.  If
           you want something fancier than a  plain  byte  string,  use  "Perl_form"()  or  SVs  and
           Perl_sv_catpvf().

           Note  that  glibc  printf(),  sprintf(),  etc. are buggy before glibc version 2.17.  They
           won't allow a "%.s" format with a precision to create a string that isn't valid UTF-8  if
           the  current  underlying locale of the program is UTF-8.  What happens is that the %s and
           its      operand      are      simply       skipped       without       any       notice.
           <https://sourceware.org/bugzilla/show_bug.cgi?id=6530>.

       •   Do not use atoi()

           Use  grok_atoUV()  instead.   atoi() has ill-defined behavior on overflows, and cannot be
           used for incremental parsing.  It is also affected by locale, which is bad.

       •   Do not use strtol() or strtoul()

           Use  grok_atoUV()  instead.   strtol()  or  strtoul()  (or  their  IV/UV-friendly   macro
           disguises, Strtol() and Strtoul(), or Atol() and Atoul() are affected by locale, which is
           bad.

DEBUGGING
       You  can compile a special debugging version of Perl, which allows you to use the "-D" option
       of Perl to tell more about what Perl is doing.  But sometimes there is no alternative than to
       dive in with a debugger, either to see the stack trace of a core dump (very useful in  a  bug
       report), or trying to figure out what went wrong before the core dump happened, or how did we
       end up having wrong or unexpected results.

   Poking at Perl
       To really poke around with Perl, you'll probably want to build Perl for debugging, like this:

           ./Configure -d -DDEBUGGING
           make

       "-DDEBUGGING"  turns  on  the C compiler's "-g" flag to have it produce debugging information
       which will allow us to step through a running program, and to see in which C function we  are
       at  (without  the  debugging  information  we  might  see only the numerical addresses of the
       functions, which is not very helpful). It will  also  turn  on  the  "DEBUGGING"  compilation
       symbol  which  enables  all  the internal debugging code in Perl.  There are a whole bunch of
       things you can debug with this: perlrun lists them all, and the best way to  find  out  about
       them is to play about with them.  The most useful options are probably

           l  Context (loop) stack processing
           s  Stack snapshots (with v, displays all stacks)
           t  Trace execution
           o  Method and overloading resolution
           c  String/numeric conversions

       For example

           $ perl -Dst -e '$a + 1'
           ....
           (-e:1)      gvsv(main::a)
               =>  UNDEF
           (-e:1)      const(IV(1))
               =>  UNDEF  IV(1)
           (-e:1)      add
               =>  NV(1)

       Some  of the functionality of the debugging code can be achieved with a non-debugging perl by
       using XS modules:

           -Dr => use re 'debug'
           -Dx => use O 'Debug'

   Using a source-level debugger
       If the debugging output of "-D" doesn't help you, it's time to step through perl's  execution
       with a source-level debugger.

       •  We'll  use  "gdb"  for  our examples here; the principles will apply to any debugger (many
          vendors call their debugger "dbx"), but check the manual of the one you're using.

       To fire up the debugger, type

           gdb ./perl

       Or if you have a core dump:

           gdb ./perl core

       You'll want to do that in your Perl source tree so the debugger can  read  the  source  code.
       You should see the copyright message, followed by the prompt.

           (gdb)

       "help" will get you into the documentation, but here are the most useful commands:

       •  run [args]

          Run the program with the given arguments.

       •  break function_name

       •  break source.c:xxx

          Tells  the  debugger  that  we'll  want  to pause execution when we reach either the named
          function (but see "Internal Functions" in perlguts!) or the given line in the named source
          file.

       •  step

          Steps through the program a line at a time.

       •  next

          Steps through the program a line at a time, without descending into functions.

       •  continue

          Run until the next breakpoint.

       •  finish

          Run until the end of the current function, then stop again.

       •  'enter'

          Just pressing Enter will do the most  recent  operation  again  -  it's  a  blessing  when
          stepping through miles of source code.

       •  ptype

          Prints the C definition of the argument given.

            (gdb) ptype PL_op
            type = struct op {
                OP *op_next;
                OP *op_sibparent;
                OP *(*op_ppaddr)(void);
                PADOFFSET op_targ;
                unsigned int op_type : 9;
                unsigned int op_opt : 1;
                unsigned int op_slabbed : 1;
                unsigned int op_savefree : 1;
                unsigned int op_static : 1;
                unsigned int op_folded : 1;
                unsigned int op_spare : 2;
                U8 op_flags;
                U8 op_private;
            } *

       •  print

          Execute  the given C code and print its results.  WARNING: Perl makes heavy use of macros,
          and gdb does not necessarily support macros (see later "gdb macro support").  You'll  have
          to  substitute  them  yourself,  or  to  invoke  cpp on the source code files (see "The .i
          Targets") So, for instance, you can't say

              print SvPV_nolen(sv)

          but you have to say

              print Perl_sv_2pv_nolen(sv)

       You may find it helpful to have a "macro dictionary", which you can produce  by  saying  "cpp
       -dM perl.c | sort".  Even then, cpp won't recursively apply those macros for you.

   gdb macro support
       Recent  versions of gdb have fairly good macro support, but in order to use it you'll need to
       compile perl with macro definitions included in the debugging information.  Using gcc version
       3.1, this means configuring with "-Doptimize=-g3".  Other compilers  might  use  a  different
       switch (if they support debugging macros at all).

   Dumping Perl Data Structures
       One way to get around this macro hell is to use the dumping functions in dump.c; these work a
       little  like  an  internal Devel::Peek, but they also cover OPs and other structures that you
       can't get at from Perl.  Let's take an example.  We'll use the "$a = $b + $c" we used before,
       but give it a bit of context: "$b = "6XXXX"; $c = 2.3;".  Where's a good place  to  stop  and
       poke around?

       What about "pp_add", the function we examined earlier to implement the "+" operator:

           (gdb) break Perl_pp_add
           Breakpoint 1 at 0x46249f: file pp_hot.c, line 309.

       Notice  we  use  "Perl_pp_add" and not "pp_add" - see "Internal Functions" in perlguts.  With
       the breakpoint in place, we can run our program:

           (gdb) run -e '$b = "6XXXX"; $c = 2.3; $a = $b + $c'

       Lots of junk will go past as gdb reads in the relevant source files and libraries, and then:

           Breakpoint 1, Perl_pp_add () at pp_hot.c:309
           1396    dSP; dATARGET; bool useleft; SV *svl, *svr;
           (gdb) step
           311           dPOPTOPnnrl_ul;
           (gdb)

       We looked at this bit of code before, and we said  that  "dPOPTOPnnrl_ul"  arranges  for  two
       "NV"s to be placed into "left" and "right" - let's slightly expand it:

        #define dPOPTOPnnrl_ul  NV right = POPn; \
                                SV *leftsv = TOPs; \
                                NV left = USE_LEFT(leftsv) ? SvNV(leftsv) : 0.0

       "POPn"  takes the SV from the top of the stack and obtains its NV either directly (if "SvNOK"
       is set) or by calling the "sv_2nv" function.  "TOPs" takes the next SV from the  top  of  the
       stack  -  yes,  "POPn" uses "TOPs" - but doesn't remove it.  We then use "SvNV" to get the NV
       from "leftsv" in the same way as before - yes, "POPn" uses "SvNV".

       Since we don't have an NV for $b, we'll have to use "sv_2nv"  to  convert  it.   If  we  step
       again, we'll find ourselves there:

           (gdb) step
           Perl_sv_2nv (sv=0xa0675d0) at sv.c:1669
           1669        if (!sv)
           (gdb)

       We can now use "Perl_sv_dump" to investigate the SV:

           (gdb) print Perl_sv_dump(sv)
           SV = PV(0xa057cc0) at 0xa0675d0
           REFCNT = 1
           FLAGS = (POK,pPOK)
           PV = 0xa06a510 "6XXXX"\0
           CUR = 5
           LEN = 6
           $1 = void

       We know we're going to get 6 from this, so let's finish the subroutine:

           (gdb) finish
           Run till exit from #0  Perl_sv_2nv (sv=0xa0675d0) at sv.c:1671
           0x462669 in Perl_pp_add () at pp_hot.c:311
           311           dPOPTOPnnrl_ul;

       We  can also dump out this op: the current op is always stored in "PL_op", and we can dump it
       with "Perl_op_dump".  This'll give us similar output to CPAN module B::Debug.

           (gdb) print Perl_op_dump(PL_op)
           {
           13  TYPE = add  ===> 14
               TARG = 1
               FLAGS = (SCALAR,KIDS)
               {
                   TYPE = null  ===> (12)
                     (was rv2sv)
                   FLAGS = (SCALAR,KIDS)
                   {
           11          TYPE = gvsv  ===> 12
                       FLAGS = (SCALAR)
                       GV = main::b
                   }
               }

       # finish this later #

   Using gdb to look at specific parts of a program
       With the example above, you knew to look for "Perl_pp_add", but what if there  were  multiple
       calls to it all over the place, or you didn't know what the op was you were looking for?

       One  way  to  do  this  is to inject a rare call somewhere near what you're looking for.  For
       example, you could add "study" before your method:

           study;

       And in gdb do:

           (gdb) break Perl_pp_study

       And then step until you hit what you're looking for.  This works well in a loop if  you  want
       to only break at certain iterations:

           for my $c (1..100) {
               study if $c == 50;
           }

   Using gdb to look at what the parser/lexer are doing
       If you want to see what perl is doing when parsing/lexing your code, you can use "BEGIN {}":

           print "Before\n";
           BEGIN { study; }
           print "After\n";

       And in gdb:

           (gdb) break Perl_pp_study

       If you want to see what the parser/lexer is doing inside of "if" blocks and the like you need
       to be a little trickier:

           if ($a && $b && do { BEGIN { study } 1 } && $c) { ... }

SOURCE CODE STATIC ANALYSIS
       Various  tools  exist for analysing C source code statically, as opposed to dynamically, that
       is, without executing  the  code.   It  is  possible  to  detect  resource  leaks,  undefined
       behaviour,  type mismatches, portability problems, code paths that would cause illegal memory
       accesses, and other similar problems by just parsing the C code and looking at the  resulting
       graph,  what  does  it tell about the execution and data flows.  As a matter of fact, this is
       exactly how C compilers know to give warnings about dubious code.

   lint
       The good old C code quality inspector, "lint", is available in several platforms, but  please
       be  aware  that there are several different implementations of it by different vendors, which
       means that the flags are not identical across different platforms.

       There is a "lint" target in Makefile, but you may have to diddle with the flags (see above).

   Coverity
       Coverity (<http://www.coverity.com/>) is a product similar to lint and as a testbed for their
       product they periodically check several open source projects, and they give out  accounts  to
       open source developers to the defect databases.

       There is Coverity setup for the perl5 project: <https://scan.coverity.com/projects/perl5>

   HP-UX cadvise (Code Advisor)
       HP  has  a C/C++ static analyzer product for HP-UX caller Code Advisor.  (Link not given here
       because the URL is horribly long and seems horribly unstable; use the search engine  of  your
       choice   to   find   it.)    The   use   of  the  "cadvise_cc"  recipe  with  "Configure  ...
       -Dcc=./cadvise_cc" (see cadvise "User Guide") is recommended; as is the use of "+wall".

   cpd (cut-and-paste detector)
       The cpd tool detects cut-and-paste coding.   If  one  instance  of  the  cut-and-pasted  code
       changes,  all  the  other  spots should probably be changed, too.  Therefore such code should
       probably be turned into a subroutine or a macro.

       cpd  (<https://pmd.github.io/latest/pmd_userdocs_cpd.html>)  is  part  of  the  pmd   project
       (<https://pmd.github.io/>).  pmd was originally written for static analysis of Java code, but
       later the cpd part of it was extended to parse also C and C++.

       Download  the  pmd-bin-X.Y.zip () from the SourceForge site, extract the pmd-X.Y.jar from it,
       and then run that on source code thusly:

         java -cp pmd-X.Y.jar net.sourceforge.pmd.cpd.CPD \
          --minimum-tokens 100 --files /some/where/src --language c > cpd.txt

       You may run into memory limits, in which case you should use the -Xmx option:

         java -Xmx512M ...

   gcc warnings
       Though much can be written about the inconsistency and  coverage  problems  of  gcc  warnings
       (like  "-Wall"  not meaning "all the warnings", or some common portability problems not being
       covered by "-Wall", or "-ansi" and "-pedantic" both being  a  poorly  defined  collection  of
       warnings, and so forth), gcc is still a useful tool in keeping our coding nose clean.

       The "-Wall" is by default on.

       It  would  be  nice for "-pedantic") to be on always, but unfortunately it is not safe on all
       platforms - for example fatal conflicts with  the  system  headers  (Solaris  being  a  prime
       example).    If   Configure  "-Dgccansipedantic"  is  used,  the  "cflags"  frontend  selects
       "-pedantic" for the platforms where it is known to be safe.

       The following extra flags are added:

       •   "-Wendif-labels"

       •   "-Wextra"

       •   "-Wc++-compat"

       •   "-Wwrite-strings"

       •   "-Werror=pointer-arith"

       •   "-Werror=vla"

       The following flags would be nice to  have  but  they  would  first  need  their  own  Augean
       stablemaster:

       •   "-Wshadow"

       •   "-Wstrict-prototypes"

       The  "-Wtraditional"  is  another  example of the annoying tendency of gcc to bundle a lot of
       warnings under one switch (it would be impossible to deploy  in  practice  because  it  would
       complain  a lot) but it does contain some warnings that would be beneficial to have available
       on their own, such as the warning about string constants inside macros containing  the  macro
       arguments:  this  behaved differently pre-ANSI than it does in ANSI, and some C compilers are
       still in transition, AIX being an example.

   Warnings of other C compilers
       Other C compilers (yes, there are other C compilers than gcc) often have their "strict  ANSI"
       or "strict ANSI with some portability extensions" modes on, like for example the Sun Workshop
       has  its  "-Xa"  mode  on (though implicitly), or the DEC (these days, HP...) has its "-std1"
       mode on.

MEMORY DEBUGGERS
       NOTE 1: Running under older memory debuggers such as Purify, valgrind or Third Degree greatly
       slows down the execution: seconds become minutes, minutes become hours.  For  example  as  of
       Perl  5.8.1,  the  ext/Encode/t/Unicode.t  takes  extraordinarily long to complete under e.g.
       Purify, Third Degree, and valgrind.  Under valgrind it takes more than six hours, even  on  a
       snappy  computer.   The said test must be doing something that is quite unfriendly for memory
       debuggers.  If you don't feel like waiting, that you can simply kill away the  perl  process.
       Roughly valgrind slows down execution by factor 10, AddressSanitizer by factor 2.

       NOTE  2:  To  minimize  the number of memory leak false alarms (see "PERL_DESTRUCT_LEVEL" for
       more information), you have to set the environment variable PERL_DESTRUCT_LEVEL  to  2.   For
       example, like this:

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib ...

       NOTE  3:  There  are  known  memory  leaks  when there are compile-time errors within eval or
       require, seeing "S_doeval" in the call stack is a good sign of these.  Fixing these leaks  is
       non-trivial, unfortunately, but they must be fixed eventually.

       NOTE  4:  DynaLoader  will not clean up after itself completely unless Perl is built with the
       Configure option "-Accflags=-DDL_UNLOAD_ALL_AT_EXIT".

   valgrind
       The valgrind tool can be used to find out both memory leaks and illegal heap memory accesses.
       As of version 3.3.0, Valgrind only supports Linux on x86, x86-64 and PowerPC and  Darwin  (OS
       X)  on x86 and x86-64.  The special "test.valgrind" target can be used to run the tests under
       valgrind.  Found errors and memory leaks are logged in files named testfile.valgrind  and  by
       default output is displayed inline.

       Example usage:

           make test.valgrind

       Since  valgrind  adds significant overhead, tests will take much longer to run.  The valgrind
       tests support being run in parallel to help with this:

           TEST_JOBS=9 make test.valgrind

       Note that the above two invocations will be  very  verbose  as  reachable  memory  and  leak-
       checking is enabled by default.  If you want to just see pure errors, try:

           VG_OPTS='-q --leak-check=no --show-reachable=no' TEST_JOBS=9 \
               make test.valgrind

       Valgrind also provides a cachegrind tool, invoked on perl as:

           VG_OPTS=--tool=cachegrind make test.valgrind

       As  system  libraries  (most  notably  glibc)  are also triggering errors, valgrind allows to
       suppress such errors using suppression files.  The default suppression file that  comes  with
       valgrind  already  catches  a  lot  of  them.   Some  additional  suppressions are defined in
       t/perl.supp.

       To get valgrind and for more information see

           http://valgrind.org/

   AddressSanitizer
       AddressSanitizer ("ASan") consists of  a  compiler  instrumentation  module  and  a  run-time
       "malloc"  library.  ASan  is available for a variety of architectures, operating systems, and
       compilers (see project link below).  It checks for unsafe memory usage,  such  as  use  after
       free  and  buffer  overflow  conditions,  and is fast enough that you can easily compile your
       debugging or optimized perl with it. Modern versions  of  ASan  check  for  memory  leaks  by
       default  on  most  platforms,  otherwise  (e.g.  x86_64 OS X) this feature can be enabled via
       "ASAN_OPTIONS=detect_leaks=1".

       To build perl with AddressSanitizer, your Configure invocation should look like:

           sh Configure -des -Dcc=clang \
              -Accflags=-fsanitize=address -Aldflags=-fsanitize=address \
              -Alddlflags=-shared\ -fsanitize=address \
              -fsanitize-blacklist=`pwd`/asan_ignore

       where these arguments mean:

       •   -Dcc=clang

           This should be replaced by the full path to your clang executable if it is  not  in  your
           path.

       •   -Accflags=-fsanitize=address

           Compile perl and extensions sources with AddressSanitizer.

       •   -Aldflags=-fsanitize=address

           Link the perl executable with AddressSanitizer.

       •   -Alddlflags=-shared\ -fsanitize=address

           Link  dynamic  extensions  with  AddressSanitizer.   You  must manually specify "-shared"
           because using "-Alddlflags=-shared" will prevent Configure from setting a  default  value
           for "lddlflags", which usually contains "-shared" (at least on Linux).

       •   -fsanitize-blacklist=`pwd`/asan_ignore

           AddressSanitizer  will  ignore  functions  listed  in  the "asan_ignore" file. (This file
           should contain a short explanation of why each of the functions is listed.)

       See also <https://github.com/google/sanitizers/wiki/AddressSanitizer>.

PROFILING
       Depending on your platform there are various ways of profiling Perl.

       There are two commonly used techniques of profiling  executables:  statistical  time-sampling
       and basic-block counting.

       The first method takes periodically samples of the CPU program counter, and since the program
       counter can be correlated with the code generated for functions, we get a statistical view of
       in  which  functions  the program is spending its time.  The caveats are that very small/fast
       functions have lower probability  of  showing  up  in  the  profile,  and  that  periodically
       interrupting  the  program  (this  is  usually  done  rather  frequently,  in  the  scale  of
       milliseconds) imposes an additional overhead that may skew the results.   The  first  problem
       can  be  alleviated  by  running  the  code  for  longer  (in general this is a good idea for
       profiling), the second problem is usually kept in guard by the profiling tools themselves.

       The second method divides up the generated code into basic blocks.  Basic blocks are sections
       of code that are entered only in the beginning and exited only at the end.   For  example,  a
       conditional  jump starts a basic block.  Basic block profiling usually works by instrumenting
       the code by adding enter basic block #nnnn book-keeping code to the generated  code.   During
       the  execution  of  the  code  the  basic block counters are then updated appropriately.  The
       caveat is that the added extra code can skew the results: again, the profiling tools  usually
       try to factor their own effects out of the results.

   Gprof Profiling
       gprof  is  a  profiling  tool  available  in many Unix platforms which uses statistical time-
       sampling.  You can build a profiled version of perl by compiling  using  gcc  with  the  flag
       "-pg".  Either edit config.sh or re-run Configure.  Running the profiled version of Perl will
       create  an output file called gmon.out which contains the profiling data collected during the
       execution.

       quick hint:

           $ sh Configure -des -Dusedevel -Accflags='-pg' \
               -Aldflags='-pg' -Alddlflags='-pg -shared' \
               && make perl
           $ ./perl ... # creates gmon.out in current directory
           $ gprof ./perl > out
           $ less out

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is resolved)

       The gprof tool  can  then  display  the  collected  data  in  various  ways.   Usually  gprof
       understands the following options:

       •   -a

           Suppress statically defined functions from the profile.

       •   -b

           Suppress the verbose descriptions in the profile.

       •   -e routine

           Exclude the given routine and its descendants from the profile.

       •   -f routine

           Display only the given routine and its descendants in the profile.

       •   -s

           Generate  a summary file called gmon.sum which then may be given to subsequent gprof runs
           to accumulate data over several runs.

       •   -z

           Display routines that have zero usage.

       For more detailed explanation of the available commands and  output  formats,  see  your  own
       local documentation of gprof.

   GCC gcov Profiling
       basic block profiling is officially available in gcc 3.0 and later.  You can build a profiled
       version  of  perl  by  compiling  using  gcc with the flags "-fprofile-arcs -ftest-coverage".
       Either edit config.sh or re-run Configure.

       quick hint:

           $ sh Configure -des -Dusedevel -Doptimize='-g' \
               -Accflags='-fprofile-arcs -ftest-coverage' \
               -Aldflags='-fprofile-arcs -ftest-coverage' \
               -Alddlflags='-fprofile-arcs -ftest-coverage -shared' \
               && make perl
           $ rm -f regexec.c.gcov regexec.gcda
           $ ./perl ...
           $ gcov regexec.c
           $ less regexec.c.gcov

       (you probably need to add "-shared" to the <-Alddlflags> line until RT #118199 is resolved)

       Running the profiled version of Perl will cause profile output to  be  generated.   For  each
       source file an accompanying .gcda file will be created.

       To  display  the  results you use the gcov utility (which should be installed if you have gcc
       3.0 or newer installed).  gcov is run on source code files, like this

           gcov sv.c

       which will cause sv.c.gcov to be created.  The .gcov files contain the source code  annotated
       with  relative  frequencies  of  execution indicated by "#" markers.  If you want to generate
       .gcov files for all profiled object files, you can run something like this:

           for file in `find . -name \*.gcno`
           do sh -c "cd `dirname $file` && gcov `basename $file .gcno`"
           done

       Useful options of gcov include "-b"  which  will  summarise  the  basic  block,  branch,  and
       function  call  coverage,  and "-c" which instead of relative frequencies will use the actual
       counts.  For more information on the use of gcov and basic block profiling with gcc, see  the
       latest      GNU      CC      manual.       As      of     gcc     4.8,     this     is     at
       <http://gcc.gnu.org/onlinedocs/gcc/Gcov-Intro.html#Gcov-Intro>

   callgrind profiling
       callgrind is a valgrind tool for profiling source code. Paired with kcachegrind (a  Qt  based
       UI),  it  gives  you  an  overview of where code is taking up time, as well as the ability to
       examine callers, call trees, and more. One of its benefits is you can use it on perl  and  XS
       modules that have not been compiled with debugging symbols.

       If  perl  is  compiled  with  debugging symbols ("-g"), you can view the annotated source and
       click around, much like Devel::NYTProf's HTML output.

       For basic usage:

           valgrind --tool=callgrind ./perl ...

       By default it  will  write  output  to  callgrind.out.PID,  but  you  can  change  that  with
       "--callgrind-out-file=..."

       To view the data, do:

           kcachegrind callgrind.out.PID

       If you'd prefer to view the data in a terminal, you can use callgrind_annotate. In it's basic
       form:

           callgrind_annotate callgrind.out.PID | less

       Some useful options are:

       •   --threshold

           Percentage  of  counts (of primary sort event) we are interested in.  The default is 99%,
           100% might show things that seem to be missing.

       •   --auto

           Annotate all source  files  containing  functions  that  helped  reach  the  event  count
           threshold.

MISCELLANEOUS TRICKS
   PERL_DESTRUCT_LEVEL
       If  you want to run any of the tests yourself manually using e.g.  valgrind, please note that
       by default perl does not explicitly cleanup all the memory it has allocated (such  as  global
       memory  arenas)  but  instead  lets  the  exit()  of  the  whole  program "take care" of such
       allocations, also known as "global destruction of objects".

       There is  a  way  to  tell  perl  to  do  complete  cleanup:  set  the  environment  variable
       PERL_DESTRUCT_LEVEL  to a non-zero value.  The t/TEST wrapper does set this to 2, and this is
       what you need to do too, if you don't want to  see  the  "global  leaks":  For  example,  for
       running under valgrind

           env PERL_DESTRUCT_LEVEL=2 valgrind ./perl -Ilib t/foo/bar.t

       (Note:  the  mod_perl  apache module uses also this environment variable for its own purposes
       and extended its semantics.  Refer to the mod_perl documentation for more information.  Also,
       spawned threads do the equivalent of setting this variable to the value 1.)

       If, at the end of a run you get  the  message  N  scalars  leaked,  you  can  recompile  with
       "-DDEBUG_LEAKING_SCALARS",  ("Configure -Accflags=-DDEBUG_LEAKING_SCALARS"), which will cause
       the addresses of all those leaked SVs to be dumped along with details as to where each SV was
       originally allocated.  This information is also displayed  by  Devel::Peek.   Note  that  the
       extra  details  recorded  with  each  SV  increases  memory usage, so it shouldn't be used in
       production environments.  It also converts new_SV() from a macro into a real function, so you
       can use your favourite debugger to discover where those pesky SVs were allocated.

       If  you  see  that  you're  leaking   memory   at   runtime,   but   neither   valgrind   nor
       "-DDEBUG_LEAKING_SCALARS"  will  find  anything,  you're  probably leaking SVs that are still
       reachable and will be properly cleaned up during destruction of  the  interpreter.   In  such
       cases, using the "-Dm" switch can point you to the source of the leak.  If the executable was
       built  with "-DDEBUG_LEAKING_SCALARS", "-Dm" will output SV allocations in addition to memory
       allocations.  Each SV allocation has a  distinct  serial  number  that  will  be  written  on
       creation  and  destruction of the SV.  So if you're executing the leaking code in a loop, you
       need to look for SVs that are created, but never destroyed between each cycle.  If such an SV
       is found, set  a  conditional  breakpoint  within  new_SV()  and  make  it  break  only  when
       "PL_sv_serial"  is  equal  to  the  serial number of the leaking SV.  Then you will catch the
       interpreter in exactly the state where the leaking SV is allocated, which  is  sufficient  in
       many cases to find the source of the leak.

       As  "-Dm"  is  using the PerlIO layer for output, it will by itself allocate quite a bunch of
       SVs, which are hidden to avoid recursion.  You can bypass the PerlIO layer if you use the  SV
       logging provided by "-DPERL_MEM_LOG" instead.

   PERL_MEM_LOG
       If   compiled   with   "-DPERL_MEM_LOG"  ("-Accflags=-DPERL_MEM_LOG"),  both  memory  and  SV
       allocations go through logging functions, which is handy for breakpoint setting.

       Unless "-DPERL_MEM_LOG_NOIMPL"  ("-Accflags=-DPERL_MEM_LOG_NOIMPL")  is  also  compiled,  the
       logging  functions  read  $ENV{PERL_MEM_LOG} to determine whether to log the event, and if so
       how:

           $ENV{PERL_MEM_LOG} =~ /m/           Log all memory ops
           $ENV{PERL_MEM_LOG} =~ /s/           Log all SV ops
           $ENV{PERL_MEM_LOG} =~ /c/           Additionally log C backtrace for
                                               new_SV events
           $ENV{PERL_MEM_LOG} =~ /t/           include timestamp in Log
           $ENV{PERL_MEM_LOG} =~ /^(\d+)/      write to FD given (default is 2)

       Memory logging is somewhat similar to "-Dm" but is independent of  "-DDEBUGGING",  and  at  a
       higher level; all uses of Newx(), Renew(), and Safefree() are logged with the caller's source
       code  file  and  line  number  (and  C  function  name,  if supported by the C compiler).  In
       contrast, "-Dm" is directly at the point of malloc().  SV logging is similar.

       Since the logging doesn't use  PerlIO,  all  SV  allocations  are  logged  and  no  extra  SV
       allocations    are    introduced    by    enabling    the    logging.    If   compiled   with
       "-DDEBUG_LEAKING_SCALARS", the serial number for each SV allocation is also logged.

       The "c" option uses the "Perl_c_backtrace" facility, and therefore additionally requires  the
       Configure "-Dusecbacktrace" compile flag in order to access it.

   DDD over gdb
       Those debugging perl with the DDD frontend over gdb may find the following useful:

       You  can extend the data conversion shortcuts menu, so for example you can display an SV's IV
       value with one click, without doing any typing.  To do that simply edit ~/.ddd/init file  and
       add after:

         ! Display shortcuts.
         Ddd*gdbDisplayShortcuts: \
         /t ()   // Convert to Bin\n\
         /d ()   // Convert to Dec\n\
         /x ()   // Convert to Hex\n\
         /o ()   // Convert to Oct(\n\

       the following two lines:

         ((XPV*) (())->sv_any )->xpv_pv  // 2pvx\n\
         ((XPVIV*) (())->sv_any )->xiv_iv // 2ivx

       so now you can do ivx and pvx lookups or you can plug there the sv_peek "conversion":

         Perl_sv_peek(my_perl, (SV*)()) // sv_peek

       (The  my_perl  is  for  threaded  builds.)   Just remember that every line, but the last one,
       should end with \n\

       Alternatively edit the init file interactively via: 3rd mouse button -> New Display  ->  Edit
       Menu

       Note: you can define up to 20 conversion shortcuts in the gdb section.

   C backtrace
       On  some  platforms  Perl supports retrieving the C level backtrace (similar to what symbolic
       debuggers like gdb do).

       The backtrace returns the stack trace of the C call frames, with the symbol  names  (function
       names),  the  object  names  (like  "perl"),  and  if  it can, also the source code locations
       (file:line).

       The supported platforms are Linux, and OS X (some *BSD might work at least partly,  but  they
       have not yet been tested).

       This feature hasn't been tested with multiple threads, but it will only show the backtrace of
       the thread doing the backtracing.

       The feature needs to be enabled with "Configure -Dusecbacktrace".

       The  "-Dusecbacktrace"  also  enables  keeping  the  debug information when compiling/linking
       (often: "-g").  Many compilers/linkers do support having both optimization  and  keeping  the
       debug  information.   The  debug  information  is  needed for the symbol names and the source
       locations.

       Static functions might not be visible for the backtrace.

       Source code locations, even if available, can often be missing or misleading if the  compiler
       has e.g. inlined code.  Optimizer can make matching the source code and the object code quite
       challenging.

       Linux
           You must have the BFD (-lbfd) library installed, otherwise "perl" will fail to link.  The
           BFD is usually distributed as part of the GNU binutils.

           Summary: "Configure ... -Dusecbacktrace" and you need "-lbfd".

       OS X
           The  source  code locations are supported only if you have the Developer Tools installed.
           (BFD is not needed.)

           Summary: "Configure ... -Dusecbacktrace" and installing  the  Developer  Tools  would  be
           good.

       Optionally,  for  trying  out  the  feature,  you may want to enable automatic dumping of the
       backtrace  just  before  a  warning  or  croak  (die)   message   is   emitted,   by   adding
       "-Accflags=-DUSE_C_BACKTRACE_ON_ERROR" for Configure.

       Unless  the above additional feature is enabled, nothing about the backtrace functionality is
       visible, except for the Perl/XS level.

       Furthermore, even if you have enabled this feature to be compiled, you need to enable  it  in
       runtime  with an environment variable: "PERL_C_BACKTRACE_ON_ERROR=10".  It must be an integer
       higher than zero, telling the desired frame count.

       Retrieving the backtrace from Perl level (using for example an XS extension)  would  be  much
       less  exciting than one would hope: normally you would see "runops", "entersub", and not much
       else.  This API is intended to be called from within the Perl implementation, not  from  Perl
       level execution.

       The C API for the backtrace is as follows:

       get_c_backtrace
       free_c_backtrace
       get_c_backtrace_dump
       dump_c_backtrace

   Poison
       If you see in a debugger a memory area mysteriously full of 0xABABABAB or 0xEFEFEFEF, you may
       be seeing the effect of the Poison() macros, see perlclib.

   Read-only optrees
       Under  ithreads  the  optree  is  read only.  If you want to enforce this, to check for write
       accesses from buggy code, compile with "-Accflags=-DPERL_DEBUG_READONLY_OPS" to  enable  code
       that  allocates  op  memory  via  "mmap",  and  sets  it  read-only  when it is attached to a
       subroutine.  Any write access to an op results in a "SIGBUS" and abort.

       This code is intended for development only,  and  may  not  be  portable  even  to  all  Unix
       variants.   Also,  it  is  an  80% solution, in that it isn't able to make all ops read only.
       Specifically it does not apply to op slabs belonging to "BEGIN" blocks.

       However, as an 80% solution it is still effective, as it has caught bugs in the past.

   When is a bool not a bool?
       There wasn't necessarily a standard "bool" type on  compilers  prior  to  C99,  and  so  some
       workarounds  were created.  The "TRUE" and "FALSE" macros are still available as alternatives
       for "true" and "false".  And the "cBOOL" macro was created to correctly cast to a  true/false
       value  in  all circumstances, but should no longer be necessary.  Using "(bool)" expr> should
       now always work.

       There are no plans to remove any of "TRUE", "FALSE", nor "cBOOL".

   Finding unsafe truncations
       You may wish to run "Configure" with something like

           -Accflags='-Wconversion -Wno-sign-conversion -Wno-shorten-64-to-32'

       or your compiler's equivalent to make it easier to spot any unsafe truncations that show up.

   The .i Targets
       You can expand the macros in a foo.c file by saying

           make foo.i

       which will expand the macros using cpp.  Don't be scared by the results.

AUTHOR
       This document was  originally  written  by  Nathan  Torkington,  and  is  maintained  by  the
       perl5-porters mailing list.

perl v5.38.2                                 2026-06-12                              PERLHACKTIPS(1)
perlhacktips(1)
NAME DESCRIPTION COMMON PROBLEMS
Perl environment problems Symbol Names and Namespace Pollution Writing safer macros Portability problems Problematic System Interfaces Security problems
DEBUGGING
Poking at Perl Using a source-level debugger gdb macro support Dumping Perl Data Structures Using gdb to look at specific parts of a program Using gdb to look at what the parser/lexer are doing
SOURCE CODE STATIC ANALYSIS
lint Coverity HP-UX cadvise (Code Advisor) cpd (cut-and-paste detector) gcc warnings Warnings of other C compilers
MEMORY DEBUGGERS
valgrind AddressSanitizer
PROFILING
Gprof Profiling GCC gcov Profiling callgrind profiling
MISCELLANEOUS TRICKS
DDD over gdb C backtrace Poison Read-only optrees When is a bool not a bool? Finding unsafe truncations The .i Targets
AUTHOR

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