man > Netpbm(1)

User manual for Netpbm(1)              General Commands Manual             User manual for Netpbm(1)

NAME
       netpbm - netpbm library overview


Overview Of Netpbm
       Netpbm is a package of graphics programs and a programming library.

        There are over 330 separate programs in the package, most of which have "pbm", "pgm", "ppm",
       "pam", or "pnm" in their names.  For example, pamscale(1) and giftopnm(1).

       For example, you might use pamscale to shrink an image by 10%.  Or use pamcomp to overlay one
       image on top of another.  Or use pbmtext to create an image of text.  Or reduce the number of
       colors in an image with pnmquant.

       Netpbm is an open source software package, distributed via the ]8;;http://sourceforge.net/projects/netpbm\Sourceforge  netpbm project]8;;\ .


Table Of Contents
       •

              ]8;;#overview\Overview Of Netpbm]8;;\

       •

              ]8;;#formats\The Netpbm Formats]8;;\


       •

              ]8;;#impconv\Implied Format Conversion]8;;\

       •

              ]8;;#transparency\Netpbm and Transparency]8;;\


       •

              ]8;;#programs\The Netpbm Programs]8;;\


       •

              ]8;;#commonoptions\Common Options]8;;\

       •

              ]8;;#directory\Directory]8;;\

       •

              ]8;;#prognotes\How To Use The Programs]8;;\


       •

              ]8;;#libnetpbm\The Netpbm Library]8;;\

       •

              ]8;;#config\netpbm-config]8;;\

       •

              ]8;;#memoryusage\Memory Usage]8;;\

       •

              ]8;;#cpuusage\CPU Usage]8;;\

       •

              ]8;;#netpbmforgimp\Netpbm For Gimp]8;;\

       •

              ]8;;#companion\Companion Software]8;;\


       •

              ]8;;#phpnetpbm\PHP-NetPBM]8;;\


       •

              ]8;;#othersoftware\Other Graphics Software]8;;\


       •

              ]8;;#viewers\Image Viewers]8;;\

       •

              ]8;;#capturers\Image Capturers]8;;\

       •

              ]8;;#visual\Visual Graphics Software]8;;\

       •

              ]8;;#programmingtools\Programming Tools]8;;\

       •

              ]8;;#toolsforformats\Tools For Specific Graphics Formats]8;;\

       •

              ]8;;#document\Document/Graphics Software]8;;\

       •

              ]8;;#otherothersoftware\Other]8;;\


       •

              ]8;;#otherfmt\Other Graphics Formats]8;;\

       •

              ]8;;#history\History]8;;\

       •

              ]8;;#author\Author]8;;\



The Netpbm Programs
       The  Netpbm  programs are generally useful run by a person from a command shell, but are also
       designed to be used by programs.  A common characteristic of Netpbm programs is that they are
       simple, fundamental building blocks.  They are  most  powerful  when  stacked  in  pipelines.
       Netpbm  programs do not use graphical user interfaces and do not seek input from a user.  The
       only programs that display graphics at all are the very primitive display programs  pamx  and
       ppmsvgalib, and they don't do anything but that.

       Each of these programs has its own manual, as linked in the directory below.

       The  Netpbm programs can read and write files greater than 2 GiB wherever the underlying sys‐
       tem can.  There may be exceptions where the programs use external  libraries  (The  JPEG  li‐
       brary,  etc.)  to  access files and the external library does not have large file capability.
       Before Netpbm 10.15 (April 2003), no Netpbm program could read a file that large.


   Common Options
       There are a few options that are present on all programs that are based  on  the  Netpbm  li‐
       brary,  including  virtually  all Netpbm programs.  These are not mentioned in the individual
       manuals for the programs.

       You can use two hyphens instead of one on these options if you like.




       -quiet
               Suppress all informational messages that would otherwise be issued to Standard Error.
              (To be precise, this only works to the extent that the program in question  implements
              the  Netpbm convention of issuing all informational messages via the pm_message() ser‐
              vice of the Netpbm library).


       -version
              Instead of doing anything else, report the version of  the  libnetpbm  library  linked
              with  the program (it may have been linked statically into the program, or dynamically
              linked at run time).  Normally, the Netpbm programs and the library are  installed  at
              the  same  time, so this tells you the version of the program and all the other Netpbm
              files it uses as well.


       -plain If the program generates an image in PNM format,  generate  it  in  the  "plain"  (aka
              "ascii") version of the format, as opposed to the "raw" (aka "binary") version.

              Note  that the other Netpbm format, PAM, does not have plain and raw versions, so this
              option has no effect on a program that generates PAM output.

              This option was introduced in Netpbm 10.10 (October 2002).  From Netpbm 10.32  (Febru‐
              ary 2006) through Netpbm 10.62 (March 2013), the option is invalid with a program that
              generates PAM output (instead of ignoring the option, the program fails).




   Directory
       Here is a complete list of all the Netpbm programs (with links to their manuals):

       Netpbm program directory(1)



   How To Use The Programs
       As a collection of primitive tools, the power of Netpbm is multiplied by the power of all the
       other  unix  tools  you can use with them.  These notes remind you of some of the more useful
       ways to do this.  Often, when people want to add high level functions to  the  Netpbm  tools,
       they have overlooked some existing tool that, in combination with Netpbm, already does it.

       Often, you need to apply some conversion or edit to a whole bunch of files.

       As  a rule, Netpbm programs take one input file and produce one output file, usually on Stan‐
       dard Output.  This is for flexibility, since you so often have to  pipeline  many  tools  to‐
       gether.

       Here  is an example of a shell command to convert all your of PNG files (named *.png) to JPEG
       files named *.jpg:
       for i in *.png; do pngtopam $i | ppmtojpeg >`basename $i .png`.jpg; done


       Or you might just generate a stream of individual shell commands, one per file, with  awk  or
       perl.   Here's  how to brighten 30 YUV images that make up one second of a movie, keeping the
       images in the same files:

       ls *.yuv
          | perl -ne 'chomp;
          print yuvtoppm $_ | pambrighten -value +100 | ppmtoyuv >tmp$$.yuv;
          mv tmp$$.yuv $_
          '
          | sh


       The tools find (with the -exec option) and xargs are also useful for simple  manipulation  of
       groups of files.

       Some  shells' "process substitution" facility can help where a non-Netpbm program expects you
       to identify a disk file for input and you want it to use the result of a Netpbm manipulation.
       Say the hypothetical program printcmyk takes the filename of a Tiff CMYK file  as  input  and
       what you have is a PNG file abc.png.

       Try:
       printcmyk <({ pngtopam abc.png | pnmtotiffcmyk ; })


       It  works  in  the  other direction too, if you have a program that makes you name its output
       file and you want the output to go through a Netpbm tool.



The Netpbm Formats
       All of the programs work with a set of graphics formats called the "netpbm" formats.  Specif‐
       ically, these formats are pbm(1), pgm(1), ppm(1), and pam(1).

       The first three of these are sometimes known generically as "pnm".

       Many of the Netpbm programs convert from a Netpbm format to another  format  or  vice  versa.
       This  is  so  you  can use the Netpbm programs to work on graphics of any format.  It is also
       common to use a combination of Netpbm programs to convert from one non-Netpbm format  to  an‐
       other  non-Netpbm  format.   Netpbm  has  converters for about 100 graphics formats, and as a
       package Netpbm lets you do more graphics format conversions than any other computer  graphics
       facility.

       The  Netpbm  formats  are all raster formats, i.e. they describe an image as a matrix of rows
       and columns of pixels.  In the PBM format, the pixels are black and white.  In the  PGM  for‐
       mat,  pixels  are  shades of gray.  In the PPM format, the pixels are in full color.  The PAM
       format is more sophisticated.  A replacement for all three of the other formats, it can  rep‐
       resent  matrices of general data including but not limited to black and white, grayscale, and
       color images.

       Programs designed to work with PBM images have "pbm" in their names.   Programs  designed  to
       work with PGM, PPM, and PAM images similarly have "pgm", "ppm", and "pam" in their names.

       All  Netpbm programs designed to read PGM images see PBM images as if they were PGM too.  All
       Netpbm programs designed to read PPM images see PGM and PBM images as if they were PPM.   See
       ]8;;#impconv\ Implied Format Conversion]8;;\ .

        Programs  that  have  "pnm" in their names read PBM, PGM, and PPM but unlike "ppm" programs,
       they distinguish between those formats and their function depends on the format.   For  exam‐
       ple, pnmtopng(1) creates a black and white PNG output image if its input is PBM or PGM, but a
       color  PNG  output  image if its input is PPM.  And pnmrotate produces an output image of the
       same format as the input.  A hypothetical ppmrotate program would also read all three PNM in‐
       put formats, but would see them all as PPM and would always generate PPM output.

       Programs that have "pam" in their names read all the Netpbm formats: PBM, PGM, PPM, and  PAM.
       They sometimes treat them all as if they are PAM, using an implied conversion, but often they
       recognize  the individual formats and behave accordingly, like a "pnm" program does.  See ]8;;#impconv\Im‐
       plied Format Conversion]8;;\ .

       Finally, there are subformats of PAM that are equivalent to PBM, PGM, and  PPM  respectively,
       and  Netpbm  programs  designed  to read PBM, PGM, and/or PPM see those PAM images as if they
       were the former.  For example, ppmhist can analyze a PAM image of  tuple  type  RGB  (i.e.  a
       color image) as if it were PPM.

        If  it  seems  wasteful  to you to have three separate PNM formats, be aware that there is a
       historical reason for it.  In the beginning, there were only PBMs.  PGMs came later, and then
       PPMs.  Much later came PAM, which realizes the possibility of having just one aggregate  for‐
       mat.

       The formats are described in the specifications of pbm(1), pgm(1), ppm(1), and pam(1).


   Implied Format Conversion
       A program that uses the PGM library subroutines to read an image can read a PBM image as well
       as  a PGM image.  The program sees the PBM image as if it were the equivalent PGM image, with
       a maxval of 255.  note: This sometimes confuses people who are looking at the  formats  at  a
       lower  layer  than they ought to be because a zero value in a PBM raster means white, while a
       zero value in a PGM raster means black.

       A program that uses the PPM library subroutines to read an image can read a PGM image as well
       as a PPM image and a PBM image as well as a PGM image.  The program sees the PBM or PGM image
       as if it were the equivalent PPM image, with a maxval of 255 in the PBM  case  and  the  same
       maxval as the PGM in the PGM case.

       A  program that uses the PAM library subroutines to read an image can read a PBM, PGM, or PPM
       image as well as a PAM image.  The program sees a PBM image as if it were the equivalent  PAM
       image  with  tuple  type BLACKANDWHITE.  It sees a PGM image as if it were the equivalent PAM
       image with tuple type GRAYSCALE.  It sees a PPM image as if it were the equivalent PAM  image
       with  tuple  type  RGB.  But the program actually can see deeper if it wants to.  It can tell
       exactly which format the input was and may respond accordingly.  For example, a  PAM  program
       typically produces output in the same format as its input.

       A program that uses the PGM library subroutines to read an image can read a PAM image as well
       a  PGM  image,  if  the PAM is a grayscale or black and white visual image.  That canonically
       means the PAM has a depth of 1 and a tuple type  of  GRAYSCALE  or  BLACKANDWHITE,  but  most
       Netpbm  programs  are fairly liberal and will take any PAM at all, ignoring all but the first
       plane.

       There is a similar implied conversion for PPM library  subroutines  reading  PAM.   There  is
       nothing similar for PBM, so if you need for a PBM program to read a PAM image, run it through
       pamtopnm.



   Netpbm and Transparency
       In  many  graphics formats, there's a means of indicating that certain parts of the image are
       wholly or partially transparent, meaning that if it were displayed "over" another image,  the
       other  image  would  show  through  there.  Netpbm formats deliberately omit that capability,
       since their purpose is to be extremely simple.

       In Netpbm, you handle transparency via a transparency mask in a separate (slightly redefined)
       PGM image.  In this pseudo-PGM, what would normally be a  pixel's  intensity  is  instead  an
       opaqueness  value.  See pgm(1).  pamcomp(1) is an example of a program that uses a PGM trans‐
       parency mask.

       Another means of representing transparency information has recently developed in Netpbm,  us‐
       ing  PAM images.  In spite of the argument given above that Netpbm formats should be too sim‐
       ple to have transparency information built in, it turns out to be extremely  inconvenient  to
       have to carry the transparency information around separately.  This is primarily because Unix
       shells don't provide easy ways to have networks of pipelines.  You get one input and one out‐
       put  from  each  program in a pipeline.  So you'd like to have both the color information and
       the transparency information for an image in the same pipe at the same time.

       For that reason, some new (and recently renovated) Netpbm programs recognize and  generate  a
       PAM image with tuple type RGB_ALPHA or GRAYSCALE_ALPHA, which contains a plane for the trans‐
       parency information.  See the PAM specification(1).





The Netpbm Library
       The Netpbm programming library, libnetpbm(1), makes it easy to write programs that manipulate
       graphic  images.  Its main function is to read and write files in the Netpbm formats, and be‐
       cause the Netpbm package contains converters for all the popular graphics  formats,  if  your
       program reads and writes the Netpbm formats, you can use it with any formats.

       But  the library also contain some utility functions, such as character drawing and RGB/YCrCb
       conversion.

       The library has the conventional C linkage.  Virtually all programs in the Netpbm package are
       based on the Netpbm library.



netpbm-config
       In a standard installation of Netpbm, there is a program named netpbm-config in  the  regular
       program  search path.  We don't consider this a Netpbm program -- it's just an ancillary part
       of a Netpbm installation.  This program tells you information about the Netpbm  installation,
       and is intended to be run by other programs that interface with Netpbm.  In fact, netpbm-con‐
       fig  is really a configuration file, like those you typically see in the /etc/ directory of a
       Unix system.

       Example:
           $netpbm-config --datadir
           /usr/local/netpbm/data


       If you write a program that needs to access a Netpbm data file, it can use such a shell  com‐
       mand to find out where the Netpbm data files are.

       netpbm-config  is the only file that must be installed in a standard directory (it must be in
       a directory that is in the default program search path).  You  can  use  netpbm-config  as  a
       bootstrap to find all the other Netpbm files.

       There  is no detailed documentation of netpbm-config.  If you're in a position to use it, you
       should have no trouble reading the file itself to figure out how to use it.


Memory Usage
       An important characteristic that varies among graphics software is how much memory  it  uses,
       and  how.   Does it read an entire image into memory, work on it there, then write it out all
       at once?  Does it read one and write one pixel at a time?  In Netpbm,  it  differs  from  one
       program to the next, but there are some generalizations we can make.

       Most  Netpbm programs keep one row of pixels at a time in memory.  Such a program reads a row
       from an input file, processes it, then writes a row to an output file.  Some programs execute
       algorithms that can't work like that, so they keep a small window of rows in memory.   Others
       must  keep  the  entire  image in memory.  If you think of what job the program does, you can
       probably guess which one it does.

       When Netpbm keeps a pixel in memory, it normally uses a lot more space for it than  it  occu‐
       pies in the Netpbm image file format.

       The  older programs (most of Netpbm) use 12 bytes per pixel.  This is true even for a PBM im‐
       age, for which it only really takes one bit to totally describe the pixel.  Netpbm does  this
       expansion  to  make implementing the programs easier -- it uses the same format regardless of
       the type of image.

       Newer programs use the "pam" family of library functions internally, which use memory a  lit‐
       tle  differently.  These functions are designed to handle generic tuples with a variable num‐
       bers of planes, so no fixed size per-tuple storage is possible.  A program of this type  uses
       4  bytes  per  sample (a tuple is composed of samples), plus a pointer (4-8 bytes) per tuple.
       In a graphic image, a tuple is a pixel.  So an ordinary color image  takes  16-20  bytes  per
       pixel.

       When  considering  memory usage, it is important to remember that memory and disk storage are
       equivalent in two ways:



       •      Memory is often virtual, backed by swap space on disk storage.   So  accessing  memory
              may mean doing disk I/O.


       •      Files are usually cached and buffered, so that accessing a disk file may just mean ac‐
              cessing memory.


       This  means  that  the  consequences of whether a program works from the image file or from a
       memory copy are not straightforward.

       Note that an image takes a lot less space in a Netpbm format file, and therefore in an  oper‐
       ating  system's  file cache, than in Netpbm's in-memory format.  In non-Netpbm image formats,
       the data is even smaller.  So reading through an input file multiple times instead of keeping
       a copy in regular memory can be the best use of memory, and many  Netpbm  programs  do  that.
       But  some  files can't be read multiple times.  In particular, you can't rewind and re-read a
       pipe, and a pipe is often the input for a Netpbm program.  Netpbm programs that re-read files
       detect such input files and read them into a temporary file, then read  that  temporary  file
       multiple times.

       A few Netpbm programs use an in-memory format that is just one bit per pixel.  These are pro‐
       grams  that  convert  between PBM and a format that has a raster format very much like PBM's.
       In this case, it would actually make the  program  more  complicated  (in  addition  to  much
       slower) to use Netpbm's generic 12 byte or 8 byte pixel representation.

       By  the  way,  the old axiom that memory is way faster than disk is not necessarily true.  On
       small systems, it typically is true, but on a system with a large  network  of  disks,  espe‐
       cially  with  striping, it is quite easy for the disk storage to be capable of supplying data
       faster than the CPU can use it.


CPU Usage
       People sometimes wonder what CPU facilities Netpbm programs and the  Netpbm  programming  li‐
       brary  use.  The programs never depend on particular features existing (assuming they're com‐
       piled properly), but the speed and cost of running a program varies depending  upon  the  CPU
       features.

       Note that when you download a binary that someone else compiled, even though it appears to be
       compiled  properly  for your machine, it may be compiled improperly for that machine if it is
       old, because the person who compiled it may have chosen to exploit features of newer CPUs  in
       the  line.   For example, an x86 program may be compiled to use instructions that are present
       on an 80486, but not on an 80386.  You would probably not know this until you run the program
       and it crashes.

       But the default build options almost always build binaries that are  as  backward  compatible
       with  old CPUs as possible.  An exception is a build for a 64 bit x86 CPU.  While the builder
       could build a program that runs on a 32 bit x86, it does not do so  by  default.   A  default
       build builds a program will not run on an older 32-bit-only x86 CPU.

       One common build option is to use MMX/SSE operands with x86 CPUs.  Those are not available on
       older  x86 CPUs.  The builder by default does not generate code that uses MMX/SSE when build‐
       ing for 32 bit x86 CPUs, but does when building for 64 bit x86.

       One area of particular importance is floating point arithmetic.  The Netpbm image formats are
       based on integers, and Netpbm arithmetic is done with integers where possible.  But there  is
       one  significant  area  that is floating point: programs that must deal with light intensity.
       The Netpbm formats use integers that are proportional to brightness, and brightness is  expo‐
       nentially  related  to light intensity.  The programs have to keep the intermediate intensity
       values in floating point in order not to lose precision.  And the conversion (gamma function)
       between the two is heavy-duty floating point arithmetic.

       Programs that mix pixels together have to combine light intensity, so they do heavy  floating
       point.   Three of the most popular Netpbm programs do that: pamscale(1) (shrink/expand an im‐
       age), pamcomp(1) (overlay an image over another one), and pamditherbw(1) (Make  a  black  and
       white image that approximates a grayscale image).

       The Netpbm image formats use 16 bit integers.  The Netpbm code uses "unsigned int" size inte‐
       gers to work with them.



Netpbm For Gimp
       The  Gimp is a visual image editor for Unix and X, so it does the kinds of things that Netpbm
       does, but interactively in a user-friendly way.  The Gimp knows a variety  of  graphics  file
       formats and image transformations, but you can extend it with plugins.

       A  particularly easy way to write a Gimp plugin is to write a Netpbm program (remember that a
       fundamental mission of Netpbm is make writing image manipulation programs easy) and then  use
       ]8;;http://netpbm2gimp.sourceforge.net/\netpbm2gimp]8;;\  to compile that same source code into a Gimp plugin.

       You  can  turn  a  program that converts from a certain graphics file format to Netpbm format
       into a Gimp load plugin.  Likewise, you can turn a program that converts to a certain  graph‐
       ics  format  from Netpbm format into a Gimp store plugin.  Finally, a program that transforms
       images in Netpbm format can become a process plugin.

       And the netpbm2gimp project has already packaged for you a few hundred of the Netpbm programs
       as Gimp plugins.  With this package you can, for example, edit an image in any of the  arcane
       graphics file formats that Netpbm understands but no other image editor in existence does.



Companion Software
   PHP-NetPBM
       If  you're using Netpbm to do graphics for a website, you can invoke the Netpbm programs from
       a PHP script.  To make this even easier, check out ]8;;http://sourceforge.net/projects/phpnetpbm\PHP-NetPBM]8;;\ , a PHP  class  that  interacts
       with  Netpbm.  Its main goal is to decrease the pain of using Netpbm when working with images
       in various formats.  It includes macro commands to perform manipulations on many files.

       I can't actually recommend PHP-NetPBM.  I spent some time staring at it  and  was  unable  to
       make  sense  of  it.   Some  documentation is in fractured English and other is in an unusual
       character set.  But a PHP expert might be able to figure it out and get some use out of it.


Other Graphics Software
       Netpbm contains primitive building blocks.  It certainly is not a complete graphics  software
       library.


   Command Line Programs
       ImageMagick  does  many of the same things - mainly the more popular ones - that Netpbm does,
       including conversion between popular formats and basic editing.  convert,  mogrify,  montage,
       and  animate  are  popular  programs from the ImageMagick package.  ImageMagick runs on Unix,
       Windows, Windows NT, Macintosh, and VMS.

       ImageMagick also contains the program display, which is a ]8;;#viewers\viewer]8;;\  and ]8;;#visual\visual editor]8;;\ .


   Image Viewers
       The first thing you will want to make use of any of these tools is a viewer.  (On  GNU/Linux,
       you  can  use  Netpbm's  pamx or ppmsvgalib in a pinch, but it is pretty limiting).  zgv is a
       good full service viewer to use on a GNU/Linux system with the SVGALIB graphics display  dri‐
       ver  library.  You can find zgv at ]8;;ftp://ftp.ibiblio.org/pub/Linux/apps/graphics/viewers/svga\ftp://ftp.ibiblio.org/pub/Linux/apps/graphics/viewers/svga]8;;\
       .

       zgv even has a feature in it wherein you can visually crop an image and write an output  file
       of the cropped image using pamcut(1).

       See the -s option to zgv.

       For the X inclined, there is also xzgv.

       xwud  (X Window Undump) is a classic application program in the X Window System that displays
       an image in an X window.  It takes the special X Window Dump format as  input;  you  can  use
       Netpbm's pnmtoxwd(1) to create it.  You're probably better off just using Netpbm's pamx(1).

       xloadimage and its extension xli are also common ways to display a graphic image in X.

       gqview is a more modern X-based image viewer.

       qiv is a small, very fast viewer for X.

       To play mpeg movies, such as produced by ppmtompeg, try mplayer(1) or ]8;;http://sourceforge.net/projects/xine\xine]8;;\ .

       See ]8;;ftp://metalab.unc.edu/pub/Linux/apps/graphics/viewers/X\ftp://metalab.unc.edu/pub/Linux/apps/graphics/viewers/X]8;;\ .


   Image Capturers
       xwd  (X Window Dump), a classic application program in the X Window System, captures the con‐
       tents of an X window, in its own special image format, called X Window Dump  File.   You  can
       use Netpbm's xwdtopnm(1) to turn it into something more useful.

       ]8;;http://www.rcdrummond.net/fbdump/\fbdump]8;;\  Capturers the current contents of a video display on the local computer and generates
       a PPM image of it.  It works with Linux framebuffer devices.



   Visual Graphics Software
       Visual  graphics  software is modern point-and-click software that displays an image and lets
       you work on it and see the results as you go.  This  is  fundamentally  different  from  what
       Netpbm programs do.

       xv  is  a  very old and very popular simple image editor in the Unix world.  It does not have
       much in the way of current support, or maintenance, though.

       Gimp is a visual image editor for Unix and the X Window System, in the same category  as  the
       more  famous,  less  capable, and much more expensive Adobe Photoshop, etc. for Windows.  See
       ]8;;http://www.gimp.org\http://www.gimp.org]8;;\ .  And you can add most of Netpbm's function to Gimp using ]8;;http://netpbm2gimp.sourceforge.net/\Netpbm2gimp]8;;\ .

       ImageMagick contains the program display, which is another visual image editor.  It has fewer
       functions than Gimp.  This program uses the X Window System.  The package also contains  ]8;;#othercmdline\com‐
       mand line]8;;\  graphics programs.

       Electric  Eyes,  kuickshow,  and  gthumb are also visual editors for the X/Window system, and
       KView and gwenview are specifically for KDE.


   Programming Tools
       If you're writing a program in C to draw and manipulate images, check out ]8;;https://github.com/libgd/libgd\gd]8;;\ .   Netpbm  con‐
       tains  a C library for drawing images (libnetpbm's "ppmd" routines), but it is not as capable
       or documented as gd.  There are wrapper libraries available for Perl,  PHP,  and  other  lan‐
       guage.

       You  can  easily run any Netpbm program from a C program with the pm_system function from the
       Netpbm programming library, but that is less efficient than gd functions  that  do  the  same
       thing.

       ]8;;http://cairographics.org/\Cairo]8;;\  is similar.

       Ilib is a C subroutine library with functions for adding text to an image (as you might do at
       a higher level with pbmtext, pamcomp, etc.).  It works with Netpbm input and output.  Find it
       at  ]8;;http://www.k5n.us/Ilib.php\k5n.us]8;;\  .   Netpbm also includes character drawing functions in the libnetpbm(1) library,
       but they do not have as fancy font capabilities (see ppmdraw(1) for an example of use of  the
       Netpbm character drawing functions).

       ]8;;http://www.pango.org/\Pango]8;;\  is another text rendering library, with an emphasis on internationalization.

       Pango and Cairo complement each other and work well together.

       GD  is a library of graphics routines that is part of PHP.  It has a subset of Netpbm's func‐
       tions and has been found to resize images more slowly and with less quality.


   Tools For Specific Graphics Formats
       mencode, which is part of the mplayer(1) package, creates movie files.  It's like a much more
       advanced version of ppmtompeg(1), without the Netpbm building block simplicity.

       ]8;;http://mjpeg.sourceforge.net\MJPEGTools]8;;\  is software for dealing with the MJPEG movie format.

       To create an animated GIF, or extract a frame from one, use gifsicle.  gifsicle converts  be‐
       tween  animated GIF and still GIF, and you can use pamtogif and giftopnm to connect up to all
       the Netpbm utilities.  See ]8;;http://www.lcdf.org/gifsicle\http://www.lcdf.org/gifsicle]8;;\ .

       To convert an image of text to text (optical character recognition - OCR), use gocr (think of
       it as an inverse of pbmtext).  See ]8;;http://jocr.sourceforge.net/\http://jocr.sourceforge.net/]8;;\ .

        ]8;;http://schaik.com/pngsuite\http://schaik.com/pngsuite]8;;\  contains a PNG test suite -- a whole bunch  of  PNG  images  ex‐
       ploiting the various features of the PNG format.

       Other versions of Netpbm's pnmtopng/pngtopam are at  http://www.schaik.com/png/pnmtopng.html"
       (1).

       The  version in Netpbm was actually based on that package a long time ago, and you can expect
       to find better exploitation of the PNG format, especially recent enhancements, in that  pack‐
       age.   It  may be a little less consistent with the Netpbm project and less exploitive of re‐
       cent Netpbm format enhancements, though.

        ]8;;http://pngwriter.sourceforge.net\pngwriter]8;;\  is a C++ library for creating PNG images.  With it, you plot an  image  pixel  by
       pixel.  You can also render text with the FreeType2 library.

       jpegtran Does some of the same transformations as Netpbm is famous for, but does them specif‐
       ically  on JPEG files and does them without loss of information.  By contrast, if you were to
       use Netpbm, you would first decompress the JPEG image to Netpbm format,  then  transform  the
       image,  then compress it back to JPEG format.  In that recompression, you lose a little image
       information because JPEG is a lossy compression.  Of course, only a  few  kinds  of  lossless
       transformation   are   possible.    jpegtran  comes  with  the  Independent  JPEG  Group's  (
       ]8;;http://www.ijg.org\http://www.ijg.org)]8;;\  JPEG library.

        Some tools to deal with EXIF files (see also Netpbm's jpegtopnm(1) and pnmtojpeg(1)):

       To dump (interpret)  an  EXIF  header:  Exifdump  ((  ]8;;http://www.math.u-psud.fr/~bousch/exifdump.py\http://www.math.u-psud.fr/~bousch/exif‐
       dump.py)]8;;\ ) or ]8;;http://www.sentex.net/~mwandel/jhead\Jhead]8;;\ .

       A Python EXIF library and dumper: ]8;;http://pyexif.sourceforge.net.\http://pyexif.sourceforge.net.]8;;\

       Here's  some  software  to  work with IOCA (Image Object Content Architecture): ]8;;http://www.forminnovation.com\ImageToolbox]8;;\
       ($2500, demo available).  This can convert from TIFF -> IOCA and back again.

       ]8;;https://ameri-imager.software.informer.com/\Ameri-Imager]8;;\  is an image and video editor.  ($40 Windows only).

       pnm2ppa converts to HP's "Winprinter" format (for HP 710, 720, 820, 1000, etc).  It is a  su‐
       perset  of  Netpbm's pbmtoppa  and handles, notably, color.  However, it is more of a printer
       driver than a Netpbm-style primitive graphics building block.   See  ]8;;http://sourceforge.net/projects/pnm2ppa\The Pnm2ppa /Sourceforge
       Project]8;;\

       DjVuLibre  is  a package of software for using the DjVu format.  It includes viewers, browser
       plugins, decoders, simple encoders, and utilities.  The encoders and decoders can convert be‐
       tween DjVu and PNM.  See ]8;;http://djvu.sourceforge.net/\ the DjVu website.]8;;\



   Document/Graphics Software
       There is a large class of software that does document processing, and that  is  somewhat  re‐
       lated  to  graphics  because  documents contain graphics and a page of a document is for many
       purposes a graphic image.  Because of this slight intersection with graphics, I  cover  docu‐
       ment  processing  software here briefly, but it is for the most part beyond the scope of this
       document.

       First, we look at where Netpbm meets document processing.  pstopnm converts  from  Postscript
       and  PDF  to PNM.  It effectively renders the document into images of printed pages.  pstopnm
       is nothing but a convenient wrapper for ]8;;http://www.ghostscript.com/\Ghostscript]8;;\ , and in particular Netpbm-format  device
       drivers  that are part of it.  pnmtops and pbmtoepsi convert a PNM image to a Postscript pro‐
       gram for printing the image.  But to really use PDF and Postscript files, you generally  need
       more complex document processing software.

       Adobe  invented Postscript and PDF and products from Adobe are for many purposes the quintes‐
       sential Postscript and PDF tools.

       Adobe's free Acrobat Reader displays PDF and converts to Postscript.  The Acrobat Reader  for
       unix  has a program name of "acroread" and the -toPostScript option (also see the -level2 op‐
       tion) is useful.

       Other software from Adobe, available for purchase, interprets and creates Postscript and  PDF
       files.  "Distill" is a program that converts Postscript to PDF.

       ]8;;http://www.foolabs.com/xpdf/\xpdf]8;;\  also reads PDF files.

       GSview,  ghostview,  gv,  ggv,  and  kghostview are some other viewers for Postscript and PDF
       files.

       The program ps2pdf, part of Ghostscript, converts from Postscript to PDF.

       bmpp(1) converts from Netpbm and other formats to PDF.


       Two packages that produce more kinds of Encapsulated Postscript than the Netpbm programs, in‐
       cluding compressed kinds, are bmpp(1) and ]8;;http://imgtops.sourceforge.net/\imgtops]8;;\ .

       dvips converts from DVI format to Postscript.  DVI is the format that Tex  produces.   Netpbm
       can  convert  from  Postscript  to  PNM.  Thus, you can use these in combination to work with
       Tex/Latex documents graphically.

       ]8;;http://wvware.sourceforge.net\wvware]8;;\  converts a Microsoft Word document (.doc file) to various other formats.   While  the
       web  page  doesn't  seem to mention it, it reportedly can extract an embedded image in a Word
       document as a PNG.

       ]8;;http://www.verypdf.com/artprint\Document Printer]8;;\  converts various print document formats (Microsoft Word, PDF,  HTML,  etc.)
       to various graphic image formats.  ($38, Windows only).

       Latex2html  converts  Latex  document  source to HTML document source.  Part of that involves
       graphics, and Latex2html uses Netpbm tools for some of that.  But Latex2html through its his‐
       tory has had some rather esoteric codependencies with Netpbm.  Older Latex2html doesn't  work
       with current Netpbm.  Latex2html-99.2beta8 works, though.


   Other
       The  file  program looks at a file and tells you what kind of file it is.  It recognizes most
       of the graphics formats with which Netpbm deals, so it is pretty  handy  for  graphics  work.
       Netpbm's anytopnm(1) program depends on file.  See ]8;;ftp://ftp.astron.com/pub/file\ftp://ftp.astron.com/pub/file]8;;\ .

       The  Utah Raster Toolkit from the Geometric Design And Computation group in the Department of
       Computer Science at University of Utah serves a lot of the same purpose as Netpbm, but  with‐
       out  the  emphasis on format conversions.  This package is based on the RLE format, which you
       can convert to and from the Netpbm formats.

       Ivtools is a suite of free X Window System drawing  editors  for  Postscript,  Tex,  and  web
       graphics  production,  as well as an embeddable and extendable vector graphic shell.  It uses
       the Netpbm facilities.  See ]8;;http://www.ivtools.org\http://www.ivtools.org]8;;\ .

       Chisato Yamauchi <cyamauch AT ir.jp> has written a  free  c/Fortran  graphic  library:
       ]8;;http://www.ir.isas.jaxa.jp/~cyamauch/eggx_procall/\EGGX/ProCall]8;;\  .  He says he tried to write the ultimate easy-to-use graphic kit for X.  It is
       for drawing upon an X11 window, but for storage, it outputs PPM.  He suggests Netpbm to  con‐
       vert to other formats.

       The  program  morph  morphs one image into another.  It uses Targa format images, but you can
       use tgatoppm and ppmtotga to deal with that format.  You have to  use  the  graphical  (X/Tk)
       Xmorph  to  create  the  mesh files that you must feed to morph.  morph is part of the Xmorph
       package.  See ]8;;http://xmorph.sourceforge.net/\http://xmorph.sourceforge.net/]8;;\ .



Other Graphics Formats
       People never seem to tire of inventing new graphics formats, often completely redundant  with
       pre-existing  ones.   Netpbm  cannot keep up with them.  Here is a list of a few that we know
       Netpbm does not handle (yet).

       Various commercial Windows software handles dozens of formats that  Netpbm  does  not,  espe‐
       cially  formats  typically used with Windows programs.  ImageMagick is probably the most used
       free image format converter and it also handles lots of formats Netpbm does not.




       •      WebP was announced by Google in October 2010 as a more compressed replacement for JFIF
              (aka JPEG) on the web.


       •      JPEG-LS is similar to JFIF (aka JPEG) except that it is capable  of  representing  all
              the information in any raster image, so you could convert from, say, PNM, without los‐
              ing any information.  CharLS is a programming library for JPEG-LS.



       •      Lossless  JPEG  is  a  similarly  lossless variation of JPEG.  It predates every other
              lossless JPEG variation, but had only brief interest.  You can find code for  encoding
              and decoding Lossless JPEG on ]8;;https://github.com/thorfdbg/libjpeg\GitHub]8;;\ .


       •      JPEG XR offers greater dynamic range, a wider range of colors, and more efficient com‐
              pression  than JFIF (aka JPEG).  Windows and Internet Explorer understand this format,
              starting with Windows 7 and Internet Explorer 9, along with many other programs.  This
              format was previously known as Windows Media Photo and HD Photo.


       •      Direct Draw Surface (DDS)is the de facto standard wrapper format for S3  texture  com‐
              pression, as used in all modern realtime graphics applications.  Besides Windows-based
              tools, there is a Gimp plugin for this format.


       •      DjVu  is a web-centric format and software platform for distributing documents and im‐
              ages.  Promoters say it is a good replacement for PDF, PS, TIFF, JFIF(JPEG),  and  GIF
              for  distributing  scanned  documents, digital documents, or high-resolution pictures,
              because it downloads faster, displays and renders faster, looks nicer on a screen, and
              consumes less client resources than competing formats.

              For more information, see ]8;;http://djvu.sourceforge.net/\ the DjVu website.]8;;\


       •

              ]8;;http://www.web3d.org/x3d/specifications/vrml\VRML (Virtual Reality Modelling Language)]8;;\


       •

              CALS (originated by US Department Of Defense, favored by architects).  It is described
              in this 1997 listing of graphics formats:  ]8;;http://www.faqs.org/faqs/graphics/fileformats-faq/part3/\ http://www.faqs.org/faqs/graphics/filefor‐
              mats-faq/part3/]8;;\  .   CALS  has at times been an abbreviation of various things, all of
              which appear to be essentially the same format, but possibly slightly different:



       •      Computer Aided Logistics Support

       •      Computer Aided Acquisition and Logistics Support

       •      Continuous Acquisition and Life-cycle Support

       •      Commerce At Light Speed



              The US Navy publishes ]8;;https://www.navsea.navy.mil/Home/Warfare-Centers/NSWC-Carderock/Resources/Technical-Information-Systems/IETMs/Specifications-Standards/CALS-Standards/\specs]8;;\  for it.


       •

              array formats dx, general, netcdf, CDF, hdf, cm

       •

              CGM+


       •      HDR formats OpenEXR, SGI TIFF LogLuv, floating point TIFF, Radiance RGBE


       •      Windows Meta File (.WMF).  Libwmf converts from WMF to things like  Latex,  PDF,  PNG.
              Some of these can be input to Netpbm.


       •      Microsoft  Word  .doc format.  Microsoft keeps a proprietary hold on this format.  Any
              software you see that can handle it is likely to cost money.


       •      RTF


       •

              DXF (AutoCAD)

       •

              IOCA (Image Object Content Architecture) The specification of  this  format  is  docu‐
              mented  by  IBM: ]8;;http://publibz.boulder.ibm.com/epubs/pdf/c3168055.pdf\ Data Stream and Object Architectures: Image Object Content Architec‐
              ture Reference]8;;\ .  See above for software that processes this format.


       •      OpenEXR is an HDR format (like PFM(1)).  See ]8;;http://www.openexr.com\ http://www.openexr.com]8;;\ .


       •      Xv Visual Schnauzer thumbnail image.  This is a rather antiquated format used  by  the
              Xv  program.  In Netpbm circles, it is best known for the fact that it is very similar
              to Netpbm formats and uses the same signature ("P7") as PAM because it  was  developed
              as sort of a fork of the Netpbm format specifications.


       •      YUV  4:2:0,  aka YUV 420, and the similar YUV 4:4:4, YUV 4:2:2, YUV 4:1:1, YUV 4:1:1s,
              and YUV 4:1:0.  Video systems often use this.


       •

              ]8;;http://en.wikipedia.org/wiki/MJPEG\MJPEG]8;;\  movie format.


       •      YUV4MPEG2 is a movie format whose purpose is similar to that of the Netpbm formats for
              still images.  You use it for manipulating movies, but not for storing or transmitting
              them.  The only known use of the format is with ]8;;http://mjpeg.sourceforge.net\MJPEGTools]8;;\ .   The  programs  pnmtoy4m
              and  y4mtopnm (and predecessors ppmtoy4m and y4mtoppm) in that package convert between
              a Netpbm stream and a YUV4MPEG2 stream.  As you might guess from the  name,  YUV4MPEG2
              uses  a  YUV representation of data, which is more convenient than the Netpbm formats'
              RGB representation for working with data that is ultimately MPEG2.




History
       Netpbm has a long history, starting with Jef Poskanzer's Pbmplus package in  1988.   See  the
       Netpbm web site(1) for details.

       The  file doc/HISTORY in the Netpbm source code contains a detailed change history release by
       release.



Author
       Netpbm is based on the Pbmplus package by Jef Poskanzer, first distributed in 1988 and  main‐
       tained  by  him  until 1991.  But the package contains work by countless other authors, added
       since Jef's original work.  In fact, the name is derived from the fact that the work was con‐
       tributed by people all over the world via the Internet, when  such  collaboration  was  still
       novel enough to merit naming the package after it.

       Bryan  Henderson  has  been  maintaining Netpbm since 1999.  In addition to packaging work by
       others, Bryan has also written a significant amount of new material for the package.

DOCUMENT SOURCE
       This manual page was generated by the Netpbm tool 'makeman' from  HTML  source.   The  master
       documentation is at

              http://netpbm.sourceforge.net/doc/index.html

netpbm documentation                       08 August 2020                  User manual for Netpbm(1)
Netpbm(1)
NAME Overview Of Netpbm Table Of Contents The Netpbm Programs The Netpbm Formats The Netpbm Library Memory Usage Companion Software Other Graphics Software Other Graphics Formats History Author DOCUMENT SOURCE

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