man > EDITRES(1)

EDITRES(1)                             General Commands Manual                            EDITRES(1)

NAME
       editres - a dynamic resource editor for X Toolkit applications

SYNTAX
       editres [ -toolkitoption ... ]

OPTIONS
       Editres  accepts all of the standard X Toolkit command line options (see X(7)).  The order of
       the command line options is not important.

DESCRIPTION
       Editres is a tool that allows users and application developers to view the full widget  hier‐
       archy  of  any  X Toolkit application that speaks the Editres protocol.  In addition, editres
       will help the user construct resource specifications, allow the user to apply the resource to
       the application and view the results dynamically.  Once the user is  happy  with  a  resource
       specification editres will append the resource string to the user's X Resources file.

USING EDITRES
       Editres provides a window consisting of the following four areas:

       Menu Bar                 A  set  of  popup menus that allow you full access to editres's fea‐
                                tures.

       Panner                   The panner allows a more intuitive way  to  scroll  the  application
                                tree display.

       Message Area             Displays  information  to the user about the action that editres ex‐
                                pects of her.

       Application Widget Tree  This area will be used to display the selected application's  widget
                                tree.

       To begin an editres session select the Get Widget Tree menu item from the command menu.  This
       will change the pointer cursor to cross hair.  You should now select the application you wish
       look  at by clicking on any of its windows.  If this application understands the editres pro‐
       tocol then editres will display the application's widget tree in its tree window.  If the ap‐
       plication does not understand the editres protocol editres will inform you of  this  fact  in
       the message area after a few seconds delay.

       Once  you  have a widget tree you may now select any of the other menu options. The effect of
       each of these is described below.

COMMANDS
       Get Widget Tree
               Allows the user to click on any application that speaks the editres protocol and  re‐
               ceive its widget tree.

       Refresh Current Widget Tree
               Editres  only  knows about the widgets that exist at the present time.  Many applica‐
               tions create and destroy widgets on the fly.  Selecting this menu item will cause ed‐
               itres to ask the application to resend its widget tree, thus updating its information
               to the new state of the application.

               For example, xman only creates the widgets for its topbox when it starts up.  None of
               the widgets for the manual page window are created until the user actually clicks  on
               the  Manual  Page  button.  If you retrieved xman's widget tree before the the manual
               page is active, you may wish to refresh the widget tree after  the  manual  page  has
               been displayed.  This will allow you to also edit the manual page's resources.

       Dump Widget Tree to a File
               For  documenting applications it is often useful to be able to dump the entire appli‐
               cation widget tree to an ASCII file.  This file can then be included  in  the  manual
               page.  When this menu item is selected a popup dialog is activated.  Type the name of
               the  file in this dialog, and either select okay, or type a carriage-return.  Editres
               will now dump the widget tree to this file.  To cancel the file  dialog,  select  the
               cancel button.

       Show Resource Box
               This  command  will  popup a resource box for the current application.  This resource
               box (described in detail below) will allow the user to see  exactly  which  resources
               can  be  set  for  the  widget that is currently selected in the widget tree display.
               Only one widget may be currently selected; if greater or fewer are  selected  editres
               will refuse to pop up the resource box and put an error message in the Message Area.

       Set Resource
               This  command will popup a simple dialog box for setting an arbitrary resource on all
               selected widgets.  You must type in the resource name, as well as the value.  You can
               use the Tab key to switch between the resource name field the resource value field.

       Quit    Exits editres.

TREE COMMANDS
       The Tree menu contains several commands that allow operations to be performed on  the  widget
       tree.

       Select Widget in Client
              This  menu  item allows you to select any widget in the application; editres will then
              highlight the corresponding element the widget tree display.  Once this menu  item  is
              selected  the  pointer  cursor  will again turn to a crosshair, and you must click any
              pointer button in the widget you wish to have displayed.  Since some widgets are fully
              obscured by their children, it is not possible to get to every widget  this  way,  but
              this  mechanism does give very useful feedback between the elements in the widget tree
              and those in the actual application.

       Select All

       Unselect All

       Invert All
              These functions allow the user to select, unselect, or invert all widgets in the  wid‐
              get tree.

       Select Children

       Select Parents
              These  functions  select the immediate parent or children of each of the currently se‐
              lected widgets.

       Select Descendants

       Select Ancestors
              These functions select all parents or children of each of the currently selected  wid‐
              gets.  This is a recursive search.

       Show Widget Names

       Show Class Names

       Show Widget IDs

       Show Widget Windows
              When the tree widget is initially displayed the labels of each widget in the tree cor‐
              respond  to  the widget names.  These functions will cause the label of all widgets in
              the tree to be changed to show the class name, IDs, or  window  associated  with  each
              widget in the application.  The widget IDs, and windows are shown as hex numbers.

       In  addition  there  are keyboard accelerators for each of the Tree operations.  If the input
       focus is over an individual widget in the tree, then that operation  will  only  effect  that
       widget.  If the input focus is in the Tree background it will have exactly the same effect as
       the corresponding menu item.

       The  translation entries shown may be applied to any widget in the application.  If that wid‐
       get is a child of the Tree widget, then it will only affect that widget,  otherwise  it  will
       have the same effect as the commands in the tree menu.

       Flash Active Widgets
              This  command  is the inverse of the Select Widget in Client command, it will show the
              user each widget that is currently selected in the widget tree, by flashing the corre‐
              sponding widget in the application numFlashes (three by default) times in  the  flash‐
              Color.

              Key     Option                     Translation Entry
              -
              space   Unselect                   Select(nothing)
              w       Select                     Select(widget)
              s       Select                     Select(all)
              i       Invert                     Select(invert)
              c       Select Children            Select(children)
              d       Select Descendants         Select(descendants)
              p       Select Parent              Select(parent)
              a       Select Ancestors           Select(ancestors)
              N       Show Widget Names          Relabel(name)
              C       Show Class Names           Relabel(class)
              I       Show Widget IDs            Relabel(id)
              W       Show Widget Windows        Relabel(window)
              T       Toggle Widget/Class Name   Relabel(toggle)

              Clicking button 1 on a widget adds it to the set of selected widgets.  Clicking button
              2 on a widget deselects all other widgets and then selects just that widget.  Clicking
              button 3 on a widget toggles its label between the widget's instance name the widget's
              class name.


USING THE RESOURCE BOX
       The  resource  box  contains  five different areas.  Each of the areas, as they appear on the
       screen, from top to bottom will be discussed.

       The Resource Line
              This area at the top of the resource box shows the current resource name exactly as it
              would appear if you were to save it to a file or apply it.

       The Widget Names and Classes
              This area allows you to select exactly which widgets this resource will apply to.  The
              area contains four lines, the first contains the name of the selected widget  and  all
              its  ancestors,  and the more restrictive dot (.) separator.  The second line contains
              less specific the Class names of each widget, and well as the  less  restrictive  star
              (*)  separator.   The  third  line contains a set of special buttons called Any Widget
              which will generalize this level to match any widget.  The last line contains a set of
              special buttons called Any Widget Chain which will turn the single  level  into  some‐
              thing that matches zero or more levels.

              The  initial  state of this area is the most restrictive, using the resource names and
              the dot separator.  By selecting the other buttons in this area you can ease  the  re‐
              strictions  to  allow  more  and more widgets to match the specification.  The extreme
              case is to select all the Any Widget Chain buttons, which will match every  widget  in
              the  application.    As  you  select different buttons the tree display will update to
              show you exactly which widgets will be effected by the current resource specification.

       Normal and Constraint Resources
              The next area allows you to select the name of the normal or constraint resources  you
              wish  to  set.   Some widgets may not have constraint resources, so that area will not
              appear.

       Resource Value
              This next area allows you to enter the resource value.  This value should  be  entered
              exactly  as  you would type a line into your resource file.  Thus it should contain no
              unescaped new-lines.  There are a few special character sequences for this file:

              \n - This will be replaced with a newline.

              \### - Where # is any octal digit.  This will be replaced with a single byte that con‐
              tains this sequence interpreted as an octal number.  For example, a value containing a
              NULL byte can be stored by specifying \000.

              \<new-line> - This will compress to nothing.

              \\ - This will compress to a single backslash.

       Command Area
              This area contains several command buttons, described in this section.

       Set Save File
              This button allows the user to modify file that the resources will be saved to.   This
              button  will bring up a dialog box that will ask you for a filename; once the filename
              has been entered, either hit carriage-return or click on the okay button.  To pop down
              the dialog box without changing the save file, click the cancel button.

       Save   This button will append the resource line described above to the end  of  the  current
              save  file.   If no save file has been set the Set Save File dialog box will be popped
              up to prompt the user for a filename.

       Apply  This button attempts to perform a XtSetValues call on all widgets that match  the  re‐
              source  line described above.  The value specified is applied directly to all matching
              widgets.  This behavior is an attempt to give a dynamic feel to the  resource  editor.
              Since  this feature allows users to put an application in states it may not be willing
              to handle, a hook has been provided to allow specific applications to block these Set‐
              Values requests (see Blocking Editres Requests below).

              Unfortunately due to design constraints imposed on the widgets by the  X  Toolkit  and
              the Resource Manager, trying to coerce an inherently static system into dynamic behav‐
              ior  can  cause  strange  results.  There is no guarantee that the results of an apply
              will be the same as what will happen when you save the value and restart the  applica‐
              tion.   This  functionality  is provided to try to give you a rough feel for what your
              changes will accomplish, and the results obtained  should  be  considered  suspect  at
              best.   Having  said  that,  this  is  one  of  the neatest features of editres, and I
              strongly suggest that you play with it, and see what it can do.

       Save and Apply
              This button combines the Save and Apply actions described above into one button.

       Popdown Resource Box
              This button will remove the resource box from the display.

BLOCKING EDITRES REQUESTS
       The editres protocol has been built into the Athena Widget set.  This allows all applications
       that are linked against Xaw to be able to speak to the resource editor.  While this  provides
       great flexibility, and is a useful tool, it can quite easily be abused.  It is therefore pos‐
       sible  for any Xaw application to specify a value for the editresBlock resource described be‐
       low, to keep editres from divulging information about its internals, or to disable  the  Set‐
       Values part of the protocol.

       editresBlock (Class EditresBlock)
               Specifies  which  type  of  blocking this application wishes to impose on the editres
               protocol.

       The accepted values are:

       all            Block all requests.

       setValues      Block all SetValues requests.  As this is the only editres request that  actu‐
                      ally  modifies the application, this is in effect stating that the application
                      is read-only.

       none           Allow all editres requests.

       Remember that these resources are set on any Xaw application, not editres.  They allow  indi‐
       vidual  applications  to keep all or some of the requests editres makes from ever succeeding.
       Of course, editres is also an Xaw application, so it may also be viewed and modified  by  ed‐
       itres  (rather  recursive, I know), these commands can be blocked by setting the editresBlock
       resource on editres itself.

RESOURCES
       For editres the available application resources are:

       numFlashes (Class NumFlashes)
               Specifies the number of times the widgets in the application will be flashed when the
               Show Active Widgets command in invoked.

       flashTime (Class FlashTime)
               Amount of time between the flashes described above.

       flashColor (Class flashColor)
               Specifies the color used to flash application widgets.  A bright color should be used
               that will immediately draw your attention to the area being flashed, such as  red  or
               yellow.

       saveResourcesFile (Class SaveResourcesFile)
               This  is  the file the resource line will be append to when the Save button activated
               in the resource box.

WIDGETS
       In order to specify resources, it is useful to know the hierarchy of the widgets  which  com‐
       pose editres.  In the notation below, indentation indicates hierarchical structure.  The wid‐
       get class name is given first, followed by the widget instance name.

       Editres  editres
            Paned  paned
                 Box  box
                      MenuButton  commands
                           SimpleMenu  menu
                                SmeBSB  sendTree
                                SmeBSB  refreshTree
                                SmeBSB  dumpTreeToFile
                                SmeLine  line
                                SmeBSB  getResourceList
                                SmeLine  line
                                SmeBSB  quit
                      MenuButton  treeCommands
                           SimpleMenu  menu
                                SmeBSB  showClientWidget
                                SmeBSB  selectAll
                                SmeBSB  unselectAll
                                SmeBSB  invertAll
                                SmeLine  line
                                SmeBSB  selectChildren
                                SmeBSB  selectParent
                                SmeBSB  selectDescendants
                                SmeBSB  selectAncestors
                                SmeLine  line
                                SmeBSB  showWidgetNames
                                SmeBSB  showClassNames
                                SmeBSB  showWidgetIDs
                                SmeBSB  showWidgetWindows
                                SmeLine  line
                                SmeBSB  flashActiveWidgets
                 Paned  hPane
                      Panner  panner
                      Label  userMessage
                      Grip  grip
                 Porthole  porthole
                      Tree  tree
                           Toggle  <name of widget in application>
                                .
                                .
                                .
                                TransientShell  resourceBox
                                     Paned  pane
                                          Label  resourceLabel
                                          Form  namesAndClasses
                                               Toggle  dot
                                               Toggle  star
                                               Toggle  any
                                               Toggle  name
                                               Toggle  class
                                                    .
                                                    .
                                                    .
                                          Label  namesLabel
                                          List  namesList
                                          Label  constraintLabel
                                          List  constraintList
                                          Form  valueForm
                                               Label  valueLabel
                                               Text  valueText
                                          Box  commandBox
                                               Command  setFile
                                               Command  save
                                               Command  apply
                                               Command  saveAndApply
                                               Command  cancel
                                          Grip  grip
                 Grip  grip


ENVIRONMENT
       DISPLAY to get the default host and display number.

       XENVIRONMENT
               to  get the name of a resource file that overrides the global resources stored in the
               RESOURCE_MANAGER property.

FILES
       /etc/X11/app-defaults/Editres
              specifies required resources

SEE ALSO
       X(7), xrdb(1), Athena Widget Set

RESTRICTIONS
       This is a prototype, there are lots of nifty features I would love to add, but  I  hope  this
       will give you some ideas about what a resource editor can do.

AUTHOR
       Chris D. Peterson, formerly MIT X Consortium


X Version 11                                editres 1.0.8                                 EDITRES(1)
EDITRES(1) □✕
NAME SYNTAX OPTIONS DESCRIPTION USING EDITRES COMMANDS TREE COMMANDS USING THE RESOURCE BOX BLOCKING EDITRES REQUESTS RESOURCES WIDGETS ENVIRONMENT FILES SEE ALSO RESTRICTIONS AUTHOR

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