perldoc > Variable::Magic

๐Ÿงพ NAME

Variable::Magic - Associate user-defined magic to variables from Perl.

๐Ÿš€ Quick Reference

Use CaseCommandDescription
Trace variable accesscast $a, $wiz;Attach magic to trace set/get operations
Hash with default valuecast %h, $wiz, '_default';Hash returns default for missing keys via fetch magic
Associate object to variablecast $var, $wiz, $data;Store arbitrary data with variable using data constructor
Recursive magic on data structurescast $ref, $wiz, $depth;Apply magic to nested arrays/hashes from data callback
Delayed magic actionsreturn \ $token;Return reference from callback to delay action until end of statement

๐Ÿท๏ธ VERSION

Version 0.62

๐Ÿ“‹ SYNOPSIS

use Variable::Magic qw<wizard cast VMG_OP_INFO_NAME>;

{ # A variable tracer
 my $wiz = wizard(
  set  => sub { print "now set to ${$_[0]}!\n" },
  free => sub { print "destroyed!\n" },
 );

 my $a = 1;
 cast $a, $wiz;
 $a = 2;        # "now set to 2!"
}               # "destroyed!"

{ # A hash with a default value
 my $wiz = wizard(
  data     => sub { $_[1] },
  fetch    => sub { $_[2] = $_[1] unless exists $_[0]->{$_[2]}; () },
  store    => sub { print "key $_[2] stored in $_[-1]\n" },
  copy_key => 1,
  op_info  => VMG_OP_INFO_NAME,
 );

 my %h = (_default => 0, apple => 2);
 cast %h, $wiz, '_default';
 print $h{banana}, "\n"; # "0" (there is no 'banana' key in %h)
 $h{pear} = 1;           # "key pear stored in helem"
}

๐Ÿ“– DESCRIPTION

Magic is Perl's way of enhancing variables. This mechanism lets the user add extra data to any variable and hook syntactical operations (such as access, assignment or destruction) that can be applied to it. With this module, you can add your own magic to any variable without having to write a single line of XS.

You'll realize that these magic variables look a lot like tied variables. It is not surprising, as tied variables are implemented as a special kind of magic, just like any 'irregular' Perl variable : scalars like $!, $( or $^W, the %ENV and %SIG hashes, the @ISA array, "vec()" and "substr()" lvalues, threads::shared variables... They all share the same underlying C API, and this module gives you direct access to it.

Still, the magic made available by this module differs from tieing and overloading in several ways :

The operations that can be overloaded are :

The following actions only apply to hashes and are available if and only if "VMG_UVAR" is true. They are referred to as *uvar* magics.

You can refer to the tests to have more insight of where the different magics are invoked.

๐Ÿ› ๏ธ FUNCTIONS

๐Ÿง™ wizard

wizard(
 data     => sub { ... },
 get      => sub { my ($ref, $data [, $op]) = @_; ... },
 set      => sub { my ($ref, $data [, $op]) = @_; ... },
 len      => sub {
  my ($ref, $data, $len [, $op]) = @_; ... ; return $newlen
 },
 clear    => sub { my ($ref, $data [, $op]) = @_; ... },
 free     => sub { my ($ref, $data [, $op]) = @_, ... },
 copy     => sub { my ($ref, $data, $key, $elt [, $op]) = @_; ... },
 local    => sub { my ($ref, $data [, $op]) = @_; ... },
 fetch    => sub { my ($ref, $data, $key [, $op]) = @_; ... },
 store    => sub { my ($ref, $data, $key [, $op]) = @_; ... },
 exists   => sub { my ($ref, $data, $key [, $op]) = @_; ... },
 delete   => sub { my ($ref, $data, $key [, $op]) = @_; ... },
 copy_key => $bool,
 op_info  => [ 0 | VMG_OP_INFO_NAME | VMG_OP_INFO_OBJECT ],
)

This function creates a 'wizard', an opaque object that holds the magic information. It takes a list of keys / values as argument, whose keys can be :

Callback arguments details:

If "op_info => $num" is also passed to "wizard", then one extra element is appended to @_. Its nature depends on the value of $num :

Both result in a small performance hit, but just getting the name is lighter than getting the op object. These callbacks are always executed in scalar context. The returned value is coerced into a signed integer, which is then passed straight to the perl magic API. However, note that perl currently only cares about the return value of the *len* magic callback and ignores all the others. Starting with Variable::Magic 0.58, a reference returned from a non-*len* magic callback will not be destroyed immediately but will be allowed to survive until the end of the statement that triggered the magic. This lets you use this return value as a token for triggering a destructor after the original magic action takes place. You can see an example of this technique in the cookbook.

Each callback can be specified as :

Note that *free* magic is never called during global destruction, as there is no way to ensure that the wizard object and the callback were not destroyed before the variable.

Here is a simple usage example :

# A simple scalar tracer
my $wiz = wizard(
 get  => sub { print STDERR "got ${$_[0]}\n" },
 set  => sub { print STDERR "set to ${$_[0]}\n" },
 free => sub { print STDERR "${$_[0]} was deleted\n" },
);

๐Ÿ”ฎ cast

cast [$@%&*]var, $wiz, @args

This function associates $wiz magic to the supplied variable, without overwriting any other kind of magic. It returns true on success or when $wiz magic is already attached, and croaks on error. When $wiz provides a data constructor, it is called just before magic is cast onto the variable, and it receives a reference to the target variable in $_[0] and the content of @args in @_[1 .. @args]. Otherwise, @args is ignored.

# Casts $wiz onto $x, passing (\$x, '1') to the data constructor.
my $x;
cast $x, $wiz, 1;

The "var" argument can be an array or hash value. Magic for these scalars behaves like for any other, except that it is dispelled when the entry is deleted from the container. For example, if you want to call "POSIX::tzset" each time the 'TZ' environment variable is changed in %ENV, you can use :

use POSIX;
cast $ENV{TZ}, wizard set => sub { POSIX::tzset(); () };

If you want to handle the possible deletion of the 'TZ' entry, you must also specify *store* magic.

๐Ÿ” getdata

getdata [$@%&*]var, $wiz

This accessor fetches the private data associated with the magic $wiz in the variable. It croaks when $wiz does not represent a valid magic object, and returns an empty list if no such magic is attached to the variable or when the wizard has no data constructor.

# Get the data attached to $wiz in $x, or undef if $wiz
# did not attach any.
my $data = getdata $x, $wiz;

๐Ÿงน dispell

dispell [$@%&*]variable, $wiz

The exact opposite of "cast" : it dissociates $wiz magic from the variable. This function returns true on success, 0 when no magic represented by $wiz could be found in the variable, and croaks if the supplied wizard is invalid.

# Dispell now.
die 'no such magic in $x' unless dispell $x, $wiz;

๐Ÿ”ข CONSTANTS

๐Ÿ‘จโ€๐Ÿณ COOKBOOK

๐Ÿ”— Associate an object to any perl variable

This technique can be useful for passing user data through limited APIs. It is similar to using inside-out objects, but without the drawback of having to implement a complex destructor.

{
 package Magical::UserData;

 use Variable::Magic qw<wizard cast getdata>;

 my $wiz = wizard data => sub { \$_[1] };

 sub ud (\[$@%*&]) : lvalue {
  my ($var) = @_;
  my $data = &getdata($var, $wiz);
  unless (defined $data) {
   $data = \(my $slot);
   &cast($var, $wiz, $slot)
             or die "Couldn't cast UserData magic onto the variable";
  }
  $$data;
 }
}

{
 BEGIN { *ud = \&Magical::UserData::ud }

 my $cb;
 $cb = sub { print 'Hello, ', ud(&$cb), "!\n" };

 ud(&$cb) = 'world';
 $cb->(); # Hello, world!
}

๐ŸŒ€ Recursively cast magic on datastructures

"cast" can be called from any magical callback, and in particular from "data". This allows you to recursively cast magic on datastructures :

my $wiz;
$wiz = wizard data => sub {
 my ($var, $depth) = @_;
 $depth ||= 0;
 my $r = ref $var;
 if ($r eq 'ARRAY') {
  &cast((ref() ? $_ : \$_), $wiz, $depth + 1) for @$var;
 } elsif ($r eq 'HASH') {
  &cast((ref() ? $_ : \$_), $wiz, $depth + 1) for values %$var;
 }
 return $depth;
},
free => sub {
 my ($var, $depth) = @_;
 my $r = ref $var;
 print "free $r at depth $depth\n";
 ();
};

{
 my %h = (
  a => [ 1, 2 ],
  b => { c => 3 }
 );
 cast %h, $wiz;
}

When %h goes out of scope, this prints something among the lines of :

free HASH at depth 0
free HASH at depth 1
free SCALAR at depth 2
free ARRAY at depth 1
free SCALAR at depth 3
free SCALAR at depth 3

Of course, this example does nothing with the values that are added after the "cast".

โณ Delayed magic actions

Starting with Variable::Magic 0.58, the return value of the magic callbacks can be used to delay the action until after the original action takes place :

my $delayed;
my $delayed_aux = wizard(
 data => sub { $_[1] },
 free => sub {
  my ($target) = $_[1];
  my $target_data = &getdata($target, $delayed);
  local $target_data->{guard} = 1;
  if (ref $target eq 'SCALAR') {
   my $orig = $$target;
   $$target = $target_data->{mangler}->($orig);
  }
  return;
 },
);
$delayed = wizard(
 data => sub {
  return +{ guard => 0, mangler => $_[1] };
 },
 set  => sub {
  return if $_[1]->{guard};
  my $token;
  cast $token, $delayed_aux, $_[0];
  return \$token;
 },
);
my $x = 1;
cast $x, $delayed => sub { $_[0] * 2 };
$x = 2;
# $x is now 4
# But note that the delayed action only takes place at the end of the
# current statement :
my @y = ($x = 5, $x);
# $x is now 10, but @y is (5, 5)

๐Ÿ•ฐ๏ธ PERL MAGIC HISTORY

The places where magic is invoked have changed a bit through perl history. Here is a little list of the most recent ones.

๐Ÿ“ฆ EXPORT

The functions "wizard", "cast", "getdata" and "dispell" are only exported on request. All of them are exported by the tags ':funcs' and ':all'.

All the constants are also only exported on request, either individually or by the tags ':consts' and ':all'.

โš ๏ธ CAVEATS

๐Ÿ“ฆ DEPENDENCIES

perl 5.8. A C compiler. This module may happen to build with a C++ compiler as well, but don't rely on it, as no guarantee is made in this regard. Carp (core since perl 5), XSLoader (since 5.6.0).

๐Ÿ‘€ SEE ALSO

perlguts and perlapi for internal information about magic. perltie and overload for other ways of enhancing objects.

โœ๏ธ AUTHOR

Vincent Pit, "<perl at profvince.com>", <http://www.profvince.com>. You can contact me by mail or on "irc.perl.org" (vincent).

๐Ÿ› BUGS

Please report any bugs or feature requests to "bug-variable-magic at rt.cpan.org", or through the web interface at <http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Variable-Magic>. I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.

๐Ÿ†˜ SUPPORT

You can find documentation for this module with the perldoc command.

perldoc Variable::Magic

ยฉ๏ธ COPYRIGHT & LICENSE

Copyright 2007,2008,2009,2010,2011,2012,2013,2014,2015,2016,2017 Vincent Pit, all rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.

Variable::Magic
๐Ÿงพ NAME ๐Ÿš€ Quick Reference ๐Ÿท๏ธ VERSION ๐Ÿ“‹ SYNOPSIS ๐Ÿ“– DESCRIPTION ๐Ÿ› ๏ธ FUNCTIONS
๐Ÿง™ wizard ๐Ÿ”ฎ cast ๐Ÿ” getdata ๐Ÿงน dispell
๐Ÿ”ข CONSTANTS ๐Ÿ‘จโ€๐Ÿณ COOKBOOK
๐Ÿ”— Associate an object to any perl variable ๐ŸŒ€ Recursively cast magic on datastructures โณ Delayed magic actions
๐Ÿ•ฐ๏ธ PERL MAGIC HISTORY ๐Ÿ“ฆ EXPORT โš ๏ธ CAVEATS ๐Ÿ“ฆ DEPENDENCIES ๐Ÿ‘€ SEE ALSO โœ๏ธ AUTHOR ๐Ÿ› BUGS ๐Ÿ†˜ SUPPORT ยฉ๏ธ COPYRIGHT & LICENSE

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