# Type::Tiny::Manual::Optimization - phpMan

## NAME
    [Type::Tiny::Manual::Optimization] - squeeze the most out of your CPU

## MANUAL
    [Type::Tiny] is written with efficiency in mind, but there are techniques
    you can use to get the best performance out of it.

  XS
    The simplest thing you can do to increase performance of many of the
    built-in type constraints is to install [Type::Tiny::XS], a set of
    ultra-fast type constraint checks implemented in C.

    [Type::Tiny] will attempt to load [Type::Tiny::XS] and use its type checks.
    If [Type::Tiny::XS] is not available, it will then try to use Mouse *if it
    is already loaded*, but [Type::Tiny] won't attempt to load Mouse for you.

    Certain type constraints can also be accelerated if you have
    [Ref::Util::XS] installed.

   Types that can be accelerated by [Type::Tiny::XS]
    The following simple type constraints from [Types::Standard] will be
    accelerated by [Type::Tiny::XS]: Any, ArrayRef, Bool, ClassName, CodeRef,
    Defined, FileHandle, GlobRef, HashRef, Int, Item, Object, Map, Ref,
    ScalarRef, Str, Tuple, Undef, and Value. (Note that Num and RegexpRef
    are *not* on that list.)

    The parameterized form of Ref cannot be accelerated.

    The parameterized forms of ArrayRef, HashRef, and Map can be accelerated
    only if their parameters are.

    The parameterized form of Tuple can be accelerated if its parameters
    are, it has no Optional components, and it does not use "slurpy".

    Certain type constraints may benefit partially from [Type::Tiny::XS]. For
    example, RoleName inherits from ClassName, so part of the type check
    will be conducted by [Type::Tiny::XS].

    The parameterized InstanceOf, HasMethods, and Enum type constraints will
    be accelerated. So will [Type::Tiny::Class], [Type::Tiny::Duck], and
    [Type::Tiny::Enum] objects.

    The PositiveInt and PositiveOrZeroInt type constraints from
    [Types::Common::Numeric] will be accelerated, as will the NonEmptyStr type
    constraint from [Types::Common::String].

    The StringLike, CodeLike, HashLike, and ArrayLike types from
    [Types::TypeTiny] will be accelerated, but parameterized HashLike and
    ArrayLike will not.

    [Type::Tiny::Union] and [Type::Tiny::Intersection] will also be accelerated
    if their constituent type constraints are.

   Types that can be accelerated by Mouse
    The following simple type constraints from [Types::Standard] will be
    accelerated by [Type::Tiny::XS]: Any, ArrayRef, Bool, ClassName, CodeRef,
    Defined, FileHandle, GlobRef, HashRef, Ref, ScalarRef, Str, Undef, and
    Value. (Note that Item, Num, Int, Object, and RegexpRef are *not* on
    that list.)

    The parameterized form of Ref cannot be accelerated.

    The parameterized forms of ArrayRef and HashRef can be accelerated only
    if their parameters are.

    Certain type constraints may benefit partially from Mouse. For example,
    RoleName inherits from ClassName, so part of the type check will be
    conducted by Mouse.

    The parameterized InstanceOf and HasMethods type constraints will be
    accelerated. So will [Type::Tiny::Class] and [Type::Tiny::Duck] objects.

  Inlining Type Constraints
    In the case of a type constraint like this:

     my $type = Int->where(sub { $_ >= 0 });

    [Type::Tiny] will need to call one sub to verify a value meets the Int
    type constraint, and your coderef to check that the value is above zero.

    Sub calls in Perl are relatively expensive in terms of memory and CPU
    usage, so it would be good if it could be done all in one sub call.

    The Int type constraint knows how to create a string of Perl code that
    checks an integer. It's something like the following. (It's actually
    more complicated, but this is close enough as an example.)

     $_ =~ /^-?[0-9]+$/

    If you provide your check as a string instead of a coderef, like this:

     my $type = Int->where(q{ $_ >= 0 });

    Then [Type::Tiny] will be able to combine them into one string:

     ( $_ =~ /^-?[0-9]+$/ ) && ( $_ >= 0 )

    So [Type::Tiny] will be able to check values in one sub call. Providing
    constraints as strings is a really simple and easy way of optimizing
    type checks.

    But it can be made even more efficient. [Type::Tiny] needs to localize $_
    and copy the value into it for the above check. If you're checking
    ArrayRef[$type] this will be done for each element of the array. Things
    could be made more efficient if [Type::Tiny] were able to directly check:

     ( $arrayref->[$i] =~ /^-?[0-9]+$/ ) && ( $arrayref->[$i] >= 0 )

    This can be done by providing an inlining sub. The sub is given a
    variable name and can use that in the string of code it generates.

     my $type = [Type::Tiny]->new(
       parent  => Int,
       inlined => sub {
         my ($self, $varname) = @_;
         return sprintf(
           '(%s) && ( %s >= 0 )',
           $self->parent->inline_check($varname),
           $varname,
         );
       }
     );

    Because it's pretty common to want to call your parent's inline check
    and "&&" your own string with it, [Type::Tiny] provides a shortcut for
    this. Just return a list of strings to smush together with "&&", and if
    the first one is "undef", [Type::Tiny] will fill in the blank with the
    parent type check.

     my $type = [Type::Tiny]->new(
       parent  => Int,
       inlined => sub {
         my ($self, $varname) = @_;
         return (
           undef,
           sprintf('%s >= 0', $varname),
         );
       }
     );

    There is one further optimization which can be applied to this
    particular case. You'll note that we're checking the string matches
    "/^-?[0-9+]$/" and then checking it's greater than or equal to zero. But
    a non-negative integer won't ever start with a minus sign, so we could
    inline the check to something like:

     $_ =~ /^[0-9]+$/

    While an inlined check *can* call its parent type check, it is not
    required to.

     my $type = [Type::Tiny]->new(
       parent  => Int,
       inlined => sub {
         my ($self, $varname) = @_;
         return sprintf('%s =~ /^[0-9]+$/', $varname);
       }
     );

    If you opt not to call the parent type check, then you need to ensure
    your own check is at least as rigorous.

  Inlining Coercions
    Moo is the only object-oriented programming toolkit that fully supports
    coercions being inlined, but even for Moose and Mouse, providing
    coercions as strings can help [Type::Tiny] optimize its coercion features.

    For Moo, if you want your coercion to be inlinable, all the types you're
    coercing from and to need to be inlinable, plus the coercion needs to be
    given as a string of Perl code.

  Common Sense
    The HashRef[ArrayRef] type constraint can probably be checked faster
    than HashRef[ArrayRef[Num]]. If you find yourself using very complex and
    slow type constraints, you should consider switching to simpler and
    faster ones. (Though this means you have to place a little more trust in
    your caller to not supply you with bad data.)

    (A counter-intuitive exception to this: even though Int is more
    restrictive than Num, in most circumstances Int checks will run faster.)

  [Devel::StrictMode]
    One possibility is to use strict type checks when you're running your
    release tests, and faster, more permissive type checks at other times.
    [Devel::StrictMode] can make this easier.

    This provides a "STRICT" constant that indicates whether your code is
    operating in "strict mode" based on certain environment variables.

   Attributes
     use [Types::Standard] qw( ArrayRef Num );
     use [Devel::StrictMode] qw( STRICT );

     has numbers => (
       is      => 'ro',
       isa     => STRICT ? ArrayRef[Num] : ArrayRef,
       default => sub { [] },
     );

    It is inadvisible to do this on attributes that have coercions because
    it can lead to inconsistent and unpredictable behaviour.

   [Type::Params]
     use [Types::Standard] qw( Num Object );
     use [Type::Params] qw( compile );
     use [Devel::StrictMode] qw( STRICT );

     sub add_number {
       state $check;
       $check = compile(Object, Num) if STRICT;

       my ($self, $num) = STRICT ? $check->(@_) : @_;
       push @{ $self->numbers }, $num;
       return $self;
     }

    Again, you need to be careful to ensure consistent behaviour if you're
    using coercions, defaults, slurpies, etc.

   Ad-Hoc Type Checks
     ...;
     my $x = get_some_number();
     assert_Int($x) if STRICT;
     return $x + 1;
     ...;

## NEXT STEPS
    Here's your next step:

    *   [Type::Tiny::Manual::Coercions]

        Advanced information on coercions.

## AUTHOR
    Toby Inkster <<tobyink@cpan.org>>.

## COPYRIGHT AND LICENCE
    This software is copyright (c) 2013-2014, 2017-2021 by Toby Inkster.

    This is free software; you can redistribute it and/or modify it under
    the same terms as the Perl 5 programming language system itself.

## DISCLAIMER OF WARRANTIES
    THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR IMPLIED
    WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED WARRANTIES OF
    MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.

