# POE::Component::Server::TCP - phpMan

## NAME
    [POE::Component::Server::TCP] - a simplified TCP server

## SYNOPSIS
      #!perl

      use warnings;
      use strict;

      use POE qw([Component::Server::TCP]);

      [POE::Component::Server::TCP]->new(
        Port => 12345,
        ClientConnected => sub {
          print "got a connection from $_[HEAP]{remote_ip}\n";
          $_[HEAP]{client}->put("Smile from the server!");
        },
        ClientInput => sub {
          my $client_input = $_[ARG0];
          $client_input =~ tr[a-zA-Z][n-za-mN-ZA-M];
          $_[HEAP]{client}->put($client_input);
        },
      );

      [POE::Kernel]->run;
      exit;

## DESCRIPTION
    [POE::Component::Server::TCP] implements a generic multi-Session server.
    Simple services may be put together in a few lines of code. For example,
    a server that echoes input back to the client:

      use POE qw([Component::Server::TCP]);
      [POE::Component::Server::TCP]->new(
        Port => 12345,
        ClientInput => sub { $_[HEAP]{client}->put($_[ARG0]) },
      );
      [POE::Kernel]->run();

  Accepting Connections Yourself
    [POE::Component::Server::TCP] has a default mode where it accepts new
    connections and creates the sessions to handle them. Programs can do
    this themselves by providing their own "Acceptor" callbacks. See
    "Acceptor" for details.

  Master Listener Session
    At creation time, [POE::Component::Server::TCP] starts one [POE::Session] to
    listen for new connections. The component's "Alias" refers to this
    master session.

    If "Acceptor" is specified, then it's up to that callback to deal with
    newly accepted sockets. Its parameters are that of
    [POE::Wheel::SocketFactory]'s "SuccessEvent".

    Otherwise, the default "Acceptor" callback will start a new session to
    handle each connection. These child sessions do not have their own
    aliases, but their "ClientConnected" and "ClientDisconnected" callbacks
    may be used to register and unregister the sessions with a shared
    namespace, such as a hash keyed on session IDs, or an object that
    manages such a hash.

      my %client_namespace;

      sub handle_client_connected {
        my $client_session_id = $_[SESSION]->ID;
        $client_namespace{$client_session_id} = \%anything;
      }

      sub handle_client_disconnected {
        my $client_session_id = $_[SESSION]->ID;
        $client_namespace{$client_session_id} = \%anything;
      }

    The component's "Started" callback is invoked at the end of the master
    session's start-up routine. The @_[ARG0..$#_] parameters are set to a
    copy of the values in the server's "ListenerArgs" constructor parameter.
    The other parameters are standard for [POE::Session]'s _start handlers.

    The component's "Stopped" callback is invoked at the beginning of the
    master session's _stop routine. The parameters are standard for
    [POE::Session]'s _stop handlers.

    The component's "Error" callback is invoked when the server has a
    problem listening for connections. "Error" may also be called if the
    component's default acceptor has trouble accepting a connection. "Error"
    receives the usual ones for "FailureEvent" in [POE::Wheel::SocketFactory]
    and "ErrorEvent" in [POE::Wheel::ReadWrite].

  Default Child Connection Sessions
    If "Acceptor" isn't specified, [POE::Component::Server::TCP]'s default
    handler will start a new session for each new client connection. As
    mentioned above, these child sessions have no aliases of their own, but
    they may set aliases or register themselves another way during their
    "ClientConnected" and "ClientDisconnected" callbacks.

    It can't be stressed enough that the following callbacks are executed
    within the context of dynamic child sessions---one per client
    connection---and not in the master listening session. This has been a
    major point of confusion. We welcome suggestions for making this
    clearer.

    The component's "ClientInput" callback defines how child sessions will
    handle input from their clients. Its parameters are that of
    [POE::Wheel::ReadWrite]'s "InputEvent".

    As mentioned "ClientConnected" is called at the end of the child
    session's "_start" routine. The "ClientConneted" callback receives the
    same parameters as the client session's _start does. The arrayref passed
    to the constructor's "Args" parameter is flattened and included in
    "ClientConnected"'s parameters as @_[ARG0..$#_].

      sub handle_client_connected {
        my @constructor_args = @_[ARG0..$#_];
        ...
      }

    "ClientPreConnect" is called before "ClientConnected", and its purpose
    is to allow programs to reject connections or condition sockets before
    they're given to [POE::Wheel::ReadWrite] for management.

    The "ClientPreConnect" handler is called with the client socket in
    $_[ARG0], and its return value is significant. It must return a valid
    client socket if the connection is acceptable. It must return undef to
    reject the connection.

    Most $_[HEAP] values are valid in the "ClientPreConnect" handler.
    Obviously, $_[HEAP]{client} is not because that wheel hasn't been
    created yet.

    In the following example, the "ClientPreConnect" handler returns the
    client socket after it has been upgraded to an SSL connection.

      sub handle_client_pre_connect {

        # Make sure the remote address and port are valid.
        return undef unless validate(
          $_[HEAP]{remote_ip}, $_[HEAP]{remote_port}
        );

        # SSLify the socket, which is in $_[ARG0].
        my $socket = eval { Server_SSLify($_[ARG0]) };
        return undef if $@;

        # Return the SSL-ified socket.
        return $socket;
      }

    "ClientDisconnected" is called when the client has disconnected, either
    because the remote socket endpoint has closed or the local endpoint has
    been closed by the server. This doesn't mean the client's session has
    ended, but the session most likely will very shortly.
    "ClientDisconnected" is called from a couple disparate places within the
    component, so its parameters are neither consistent nor generally
    useful.

    "ClientError" is called when an error has occurred on the socket. Its
    parameters are those of [POE::Wheel::ReadWrite]'s "ErrorEvent".

    "ClientFlushed" is called when all pending output has been flushed to
    the client socket. Its parameters come from [POE::Wheel::ReadWrite]'s
    "ErrorEvent".

  Performance Considerations
    This ease of use comes at a price: [POE::Component::Server::TCP] often
    performs significantly slower than a comparable server written with
    [POE::Wheel::SocketFactory] and [POE::Wheel::ReadWrite].

    If performance is your primary goal, [POE::Kernel]'s select_read() and
    select_write() perform about the same as [IO::Select], but your code will
    be portable across every event loop POE supports.

  Special Needs Considerations
    [POE::Component::Server::TCP] is written to be easy for the most common
    use cases. Programs with more special needs should consider using
    [POE::Wheel::SocketFactory] and [POE::Wheel::ReadWrite] instead. These are
    lower-level modules, and using them requires more effort. They are more
    flexible and customizable, however.

## PUBLIC METHODS
  new
    new() starts a server based on [POE::Component::Server::TCP] and returns a
    session ID for the master listening session. All error handling is done
    within the server, via the "Error" and "ClientError" callbacks.

    The server may be shut down by posting a "shutdown" event to the master
    session, either by its ID or the name given to it by the "Alias"
    parameter.

    [POE::Component::Server::TCP] does a lot of work in its constructor. The
    design goal is to push as much overhead into one-time construction so
    that ongoing run-time has less overhead. Because of this, the server's
    constructor can take quite a daunting number of parameters.

    [POE::Component::Server::TCP] always returns a [POE::Session] ID for the
    session that will be listening for new connections.

    Many of the constructor parameters have been previously described. They
    are covered briefly again below.

   Server Session Configuration
    These constructor parameters affect [POE::Component::Server::TCP]'s main
    listening session.

   Acceptor
    "Acceptor" defines a CODE reference that [POE::Wheel::SocketFactory]'s
    "SuccessEvent" will trigger to handle new connections. Therefore the
    parameters passed to "Acceptor" are identical to those given to
    "SuccessEvent".

    "Acceptor" is optional; the default handler will create a new session
    for each connection. All the "Client" constructor parameters are used to
    customize this session. In other words, "ClientInput" and such are not
    used when "Acceptor" is set.

    The default "Acceptor" adds significant convenience and flexibility to
    [POE::Component::Server::TCP], but it's not always a good fit for every
    application. In some cases, a custom "Acceptor" or even rolling one's
    own server with [POE::Wheel::SocketFactory] and [POE::Wheel::ReadWrite] may
    be better and/or faster.

      Acceptor => sub {
        my ($socket, $remote_address, $remote_port) = @_[ARG0..ARG2];
        # Set up something to interact with the client.
      }

   Address
    "Address" defines a single interface address the server will bind to. It
    defaults to INADDR_ANY or INADDR6_ANY, when using IPv4 or IPv6,
    respectively. It is often used with "Port".

    The value in "Address" is passed to [POE::Wheel::SocketFactory]'s
    "BindAddress" parameter, so it may be in whatever form that module
    supports. At the time of this writing, that may be a dotted IPv4 quad,
    an IPv6 address, a host name, or a packed Internet address. See also
    "Hostname".

      Address => '127.0.0.1'   # Localhost IPv4
      Address => "::1"         # Localhost IPv6

   Alias
    "Alias" is an optional name that will be given to the server's master
    listening session. Events sent to this name will not be delivered to
    individual connections.

    The server's "Alias" may be important if it's necessary to shut a server
    down.

      sub sigusr1_handler {
        $_[KERNEL]->post(chargen_server => 'shutdown');
        $_[KERNEL]->sig_handled();
      }

   Concurrency
    "Concurrency" controls how many connections may be active at the same
    time. It defaults to -1, which allows [POE::Component::Server::TCP] to
    accept concurrent connections until the process runs out of resources.

    Setting "Concurrency" to 0 prevents the server from accepting new
    connections. This may be useful if a server must perform lengthy
    initialization before allowing connections. When the initialization
    finishes, it can yield(set_concurrency => -1) to enable connections.
    Likewise, a running server may yield(set_concurrency => 0) or any other
    number to dynamically tune its concurrency. See "EVENTS" for more about
    the set_concurrency event.

    Note: For "Concurrency" to work with a custom "Acceptor", the server's
    listening session must receive a "disconnected" event whenever clients
    disconnect. Otherwise the listener cannot mediate between its
    connections.

    Example:

      Acceptor => sub {
        # ....
        [POE::Session]->create(
          # ....
          inline_states => {
            _start => sub {
              # ....
              # remember who our parent is
              $_[HEAP]->{server_tcp} = $_[SENDER]->ID;
              # ....
            },
            got_client_disconnect => sub {
              # ....
              $_[KERNEL]->post( $_[HEAP]->{server_tcp} => 'disconnected' );
              # ....
            }
          }
        );
      }

   Domain
    "Domain" sets the address or protocol family within which to operate.
    The "Domain" may be any value that [POE::Wheel::SocketFactory] supports.
    AF_INET (Internet address space) is used by default.

    Use AF_INET6 for IPv6 support. This constant is exported by Socket or
    Socket6, depending on your version of Perl. Also be sure to have
    [Socket::GetAddrInfo] installed, which is required by
    [POE::Wheel::SocketFactory] for IPv6 support.

   Error
    "Error" is the callback that will be invoked when the server socket
    reports an error. The Error callback will be used to handle
    [POE::Wheel::SocketFactory]'s FailureEvent, so it will receive the same
    parameters as discussed there.

    A default error handler will be provided if Error is omitted. The
    default handler will log the error to STDERR and shut down the server.
    Active connections will be permitted to complete their transactions.

      Error => sub {
        my ($syscall_name, $err_num, $err_str) = @_[ARG0..ARG2];
        # Handle the error.
      }

   Hostname
    "Hostname" is the optional non-packed name of the interface the TCP
    server will bind to. The hostname will always be resolved via
    inet_aton() and so can either be a dotted quad or a name. Name
    resolution is a one-time start-up action; there are no ongoing run-time
    penalties for using it.

    "Hostname" guarantees name resolution, where "Address" does not. It's
    therefore preferred to use "Hostname" in cases where resolution must
    always be done.

   InlineStates
    "InlineStates" is optional. If specified, it must hold a hashref of
    named callbacks. Its syntax is that of POE:Session->create()'s
    inline_states parameter.

    Remember: These InlineStates handlers will be added to the client
    sessions, not to the main listening session. A yield() in the listener
    will not reach these handlers.

    If [POE::Kernel::ASSERT_USAGE] is enabled, the constructor will croak() if
    it detects a state that it uses internally. For example, please use the
    "Started" and "Stopped" callbacks if you want to specify your own
    "_start" and "_stop" events respectively.

   ObjectStates
    If "ObjectStates" is specified, it must holde an arrayref of objects and
    the events they will handle. The arrayref must follow the syntax for
    [POE::Session]->create()'s object_states parameter.

    Remember: These ObjectStates handlers will be added to the client
    sessions, not to the main listening session. A yield() in the listener
    will not reach these handlers.

    If [POE::Kernel::ASSERT_USAGE] is enabled, the constructor will croak() if
    it detects a state that it uses internally. For example, please use the
    "Started" and "Stopped" callbacks if you want to specify your own
    "_start" and "_stop" events respectively.

   PackageStates
    When the optional "PackageStates" is set, it must hold an arrayref of
    package names and the events they will handle The arrayref must follow
    the syntax for [POE::Session]->create()'s package_states parameter.

    Remember: These PackageStates handlers will be added to the client
    sessions, not to the main listening session. A yield() in the listener
    will not reach these handlers.

    If [POE::Kernel::ASSERT_USAGE] is enabled, the constructor will croak() if
    it detects a state that it uses internally. For example, please use the
    "Started" and "Stopped" callbacks if you want to specify your own
    "_start" and "_stop" events respectively.

   Port
    "Port" contains the port the listening socket will be bound to. It
    defaults to 0, which usually lets the operating system pick a port at
    random.

      Port => 30023

    It is often used with "Address".

   Started
    "Started" sets an optional callback that will be invoked within the main
    server session's context. It notifies the server that it has fully
    started. The callback's parameters are the usual for a session's _start
    handler.

   Stopped
    "Stopped" sets an optional callback that will be invoked within the main
    server session's context. It notifies the server that it has fully
    stopped. The callback's parameters are the usual for a session's _stop
    handler.

   ListenerArgs
    "ListenerArgs" is passed to the listener session as the "args"
    parameter. In other words, it must be an arrayref, and the values are
    passed into the "Started" handler as ARG0, ARG1, etc.

   Connection Session Configuration
    These constructor parameters affect the individual sessions that
    interact with established connections.

   ClientArgs
    "ClientArgs" is optional. When specified, it holds an ARRAYREF that will
    be expanded one level and passed to the "ClientConnected" callback in
    @_[ARG0..$#_].

   ClientConnected
    Each new client connection is handled by a new [POE::Session] instance.
    "ClientConnected" is a callback that notifies the application when a
    client's session is started and ready for operation. Banners are often
    sent to the remote client from this callback.

    The @_[ARG0..$#_] parameters to "ClientConnected" are a copy of the
    values in the "ClientArgs" constructor parameter's array reference. The
    other @_ members are standard for a [POE::Session] _start handler.

    "ClientConnected" is called once per session start-up. It will never be
    called twice for the same connection.

      ClientConnected => sub {
        $_[HEAP]{client}->put("Hello, client!");
        # Other client initialization here.
      },

   ClientDisconnected
    "ClientDisconnected" is a callback that will be invoked when the client
    disconnects or has been disconnected by the server. It's useful for
    cleaning up global client information, such as chat room structures.
    "ClientDisconnected" callbacks receive the usual POE parameters, but
    nothing special is included.

      ClientDisconnected => sub {
        warn "Client disconnected"; # log it
      }

   ClientError
    The "ClientError" callback is invoked when a client socket reports an
    error. "ClientError" is called with POE's usual parameters, plus the
    common error parameters: $_[ARG0] describes what was happening at the
    time of failure. $_[ARG1] and $_[ARG2] contain the numeric and string
    versions of $!, respectively.

    "ClientError" is optional. If omitted, [POE::Component::Server::TCP] will
    provide a default callback that logs most errors to STDERR.

    If "ClientShutdownOnError" is set, the connection will be shut down
    after "ClientError" returns. If "ClientDisconnected" is specified, it
    will be called as the client session is cleaned up.

    "ClientError" is triggered by [POE::Wheel::ReadWrite]'s ErrorEvent, so it
    follows that event's form. Please see the ErrorEvent documentation in
    [POE::Wheel::ReadWrite] for more details.

      ClientError => sub {
        my ($syscall_name, $error_num, $error_str) = @_[ARG0..ARG2];
        # Handle the client error here.
      }

   ClientFilter
    "ClientFilter" specifies the [POE::Filter] object or class that will parse
    input from each client and serialize output before it's sent to each
    client.

    "ClientFilter" may be a SCALAR, in which case it should name the
    [POE::Filter] class to use. Each new connection will be given a freshly
    instantiated filter of that class. No constructor parameters will be
    passed.

      ClientFilter => "[POE::Filter::Stream]",

    Some filters require constructor parameters. These may be specified by
    an ARRAYREF. The first element is the [POE::Filter] class name, and
    subsequent elements are passed to the class' constructor.

      ClientFilter => [ "[POE::Filter::Line]", Literal => "\n" ],

    "ClientFilter" may also be given an archetypical [POE::Filter] OBJECT. In
    this case, each new client session will receive a clone() of the given
    object.

      ClientFilter => [POE::Filter::Line]->new(Literal => "\n"),

    "ClientFilter" is optional. The component will use "[POE::Filter::Line]"
    if it is omitted. There is "ClientInputFilter" and "ClientOutputFilter"
    if you want to specify a different filter for both directions.

    Filter modules are not automatically loaded. Be sure that the program
    loads the class before using it.

   ClientFlushed
    "ClientFlushed" exposes [POE::Wheel::ReadWrite]'s "FlushedEvent" as a
    callback. It is called whenever the client's output buffer has been
    fully flushed to the client socket. At this point it's safe to shut down
    the socket without losing data.

    "ClientFlushed" is useful for streaming servers, where a "flushed" event
    signals the need to send more data.

      ClientFlushed => sub {
        my $data_source = $_[HEAP]{file_handle};
        my $read_count = sysread($data_source, my $buffer = "", 65536);
        if ($read_count) {
          $_[HEAP]{client}->put($buffer);
        }
        else {
          $_[KERNEL]->yield("shutdown");
        }
      },

    [POE::Component::Server::TCP]'s default "Acceptor" ensures that data is
    flushed before finishing a client shutdown.

   ClientInput
    "ClientInput" defines a per-connection callback to handle client input.
    This callback receives its parameters directly from
    [POE::Wheel::ReadWrite]'s "InputEvent". ARG0 contains the input record,
    the format of which is defined by "ClientFilter" or "ClientInputFilter".
    ARG1 has the wheel's unique ID, and so on. Please see
    POE:[Wheel::ReadWrite] for an in-depth description of "InputEvent".

    "ClientInput" and "Acceptor" are mutually exclusive. Enabling one
    prohibits the other.

      ClientInput => sub {
        my $input = $_[ARG0];
        $_[HEAP]{wheel}->put("You said: $input");
      },

   ClientInputFilter
    "ClientInputFilter" is used with "ClientOutputFilter" to specify
    different protocols for input and output. Both must be used together.
    Both follow the same usage as "ClientFilter". Overrides the filter set
    by "ClientFilter".

      ClientInputFilter  => [ "[POE::Filter::Line]", Literal => "\n" ],
      ClientOutputFilter => '[POE::Filter::Stream]',

   ClientOutputFilter
    "ClientOutputFilter" is used with "ClientInputFilter" to specify
    different protocols for input and output. Both must be used together.
    Both follow the same usage as "ClientFilter". Overrides the filter set
    by "ClientFilter".

      ClientInputFilter  => [POE::Filter::Line]->new(Literal => "\n"),
      ClientOutputFilter => '[POE::Filter::Stream]',

   ClientShutdownOnError
    "ClientShutdownOnError" tells the component whether client connections
    should be shut down automatically if an error is detected. It defaults
    to "true". Setting it to false (0, undef, "") turns off this feature.

    The application is responsible for dealing with client errors if this
    feature is disabled. Not doing so may cause the component to emit a
    constant stream of errors, eventually bogging down the application with
    dead connections that spin out of control.

    Yes, this is terrible. You have been warned.

   SessionParams
    "SessionParams" specifies additional parameters that will be passed to
    the "SessionType" constructor at creation time. It must be an array
    reference.

      SessionParams => [ options => { debug => 1, trace => 1 } ],

    Note: [POE::Component::Server::TCP] supplies its own [POE::Session]
    constructor parameters. Conflicts between them and "SessionParams" may
    cause the component to behave erratically. To avoid such problems,
    please limit SessionParams to the "options" hash. See [POE::Session] for
    an known options.

    We may enable other options later. Please let us know if you need
    something.

   SessionType
    "SessionType" specifies the [POE::Session] subclass that will be created
    for each new client connection. "[POE::Session]" is the default.

      SessionType => "[POE::Session::MultiDispatch]"

## EVENTS
    It's possible to manipulate a TCP server component by sending it
    messages.

  Main Server Commands
    These events must be sent to the main server, usually by the alias set
    in its Alias parameter.

   disconnected
    The "disconnected" event informs the TCP server that a connection was
    closed. It is needed when using "Concurrency" with an "Acceptor"
    callback. The custom Acceptor must provide its own disconnect
    notification so that the server's connection counting logic works.

    Otherwise Concurrency clients will be accepted, and then no more. The
    server will never know when clients have disconnected.

   set_concurrency
    "set_concurrency" set the number of simultaneous connections the server
    will be willing to accept. See "Concurrency" for more details.
    "set_concurrency" must have one parameter: the new maximum connection
    count.

      $kernel->call("my_server_alias", "set_concurrency", $max_count);

   shutdown
    The "shutdown" event starts a graceful server shutdown. No new
    connections will be accepted. Existing connections will be allowed to
    finish. The server will be destroyed after the last connection ends.

  Per-Connection Commands
    These commands affect each client connection session.

   shutdown
    Sending "shutdown" to an individual client session instructs the server
    to gracefully shut down that connection. No new input will be received,
    and any buffered output will be sent before the session ends.

    Client sessions usually yield("shutdown") when they wish to disconnect
    the client.

      ClientInput => sub {
        if ($_[ARG0] eq "quit") {
          $_[HEAP]{client}->put("B'bye!");
          $_[KERNEL]->yield("shutdown");
          return;
        }

        # Handle other input here.
      },

Reserved HEAP Members
    Unlike most POE modules, [POE::Component::Server::TCP] stores data in the
    client sessions' HEAPs. These values are provided as conveniences for
    application developers.

  HEAP Members for Master Listening Sessions
    The master listening session holds different data than client
    connections.

   alias
    $_[HEAP]{alias} contains the server's Alias.

   concurrency
    $_[HEAP]{concurrency} remembers the server's "Concurrency" parameter.

   connections
    $_[HEAP]{connections} is used to track the current number of concurrent
    client connections. It's incremented whenever a new connection is
    accepted, and it's decremented whenever a client disconnects.

   listener
    $_[HEAP]{listener} contains the [POE::Wheel::SocketFactory] object used to
    listen for connections and accept them.

  HEAP Members for Connection Sessions
    These data members exist within the individual connections' sessions.

   client
    $_[HEAP]{client} contains a [POE::Wheel::ReadWrite] object used to
    interact with the client. All [POE::Wheel::ReadWrite] methods work.

   got_an_error
    $_[HEAP]{got_an_error} remembers whether the client connection has
    already encountered an error. It is part of the shutdown-on-error
    procedure.

   remote_ip
    $_[HEAP]{remote_ip} contains the remote client's numeric address in
    human-readable form.

   remote_port
    $_[HEAP]{remote_port} contains the remote client's numeric socket port
    in human-readable form.

   remote_addr
    $_[HEAP]{remote_addr} contains the remote client's packed socket address
    in computer-readable form.

   shutdown
    $_[HEAP]{shutdown} is true if the client is in the process of shutting
    down. The component uses it to ignore client input during shutdown, and
    to close the connection after pending output has been flushed.

   shutdown_on_error
    $_[HEAP]{shutdown_on_error} remembers whether the client connection
    should automatically shut down if an error occurs.

## SEE ALSO
    The SEE ALSO section in POE contains a table of contents covering the
    entire POE distribution.

    [POE::Component::Client::TCP] is the client-side counterpart to this
    module.

    This component uses and exposes features from [POE::Filter],
    [POE::Wheel::SocketFactory], and [POE::Wheel::ReadWrite].

## BUGS
    This looks nothing like what Ann envisioned.

    This component currently does not accept many of the options that
    [POE::Wheel::SocketFactory] does.

    This component will not bind to several addresses at once. This may be a
    limitation in SocketFactory, but it's not by design.

    This component needs better error handling.

    Some use cases require different session classes for the listener and
    the connection handlers. This isn't currently supported. Please send
    patches. :)

AUTHORS & COPYRIGHTS
    [POE::Component::Server::TCP] is Copyright 2000-2013 by Rocco Caputo. All
    rights are reserved. [POE::Component::Server::TCP] is free software, and
    it may be redistributed and/or modified under the same terms as Perl
    itself.

    [POE::Component::Server::TCP] is based on code, used with permission, from
    Ann Barcomb <<kudra@domaintje.com>>.

    [POE::Component::Server::TCP] is based on code, used with permission, from
    Jos Boumans <<kane@cpan.org>>.

