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NAME
    HTML::Element - Class for objects that represent HTML elements

VERSION
    This document describes version 5.07 of HTML::Element, released August 31, 2017 as part of
    HTML-Tree.

SYNOPSIS
        use HTML::Element;
        $a = HTML::Element->new('a', href => 'http://www.perl.com/');
        $a->push_content("The Perl Homepage");

        $tag = $a->tag;
        print "$tag starts out as:",  $a->starttag, "\n";
        print "$tag ends as:",  $a->endtag, "\n";
        print "$tag\'s href attribute is: ", $a->attr('href'), "\n";

        $links_r = $a->extract_links();
        print "Hey, I found ", scalar(@$links_r), " links.\n";

        print "And that, as HTML, is: ", $a->as_HTML, "\n";
        $a = $a->delete;

DESCRIPTION
    (This class is part of the HTML::Tree dist.)

    Objects of the HTML::Element class can be used to represent elements of HTML document trees.
    These objects have attributes, notably attributes that designates each element's parent and
    content. The content is an array of text segments and other HTML::Element objects. A tree with
    HTML::Element objects as nodes can represent the syntax tree for a HTML document.

HOW WE REPRESENT TREES
    Consider this HTML document:

      <html lang='en-US'>
        <head>
          <title>Stuff</title>
          <meta name='author' content='Jojo'>
        </head>
        <body>
         <h1>I like potatoes!</h1>
        </body>
      </html>

    Building a syntax tree out of it makes a tree-structure in memory that could be diagrammed as:

                         html (lang='en-US')
                          / \
                        /     \
                      /         \
                    head        body
                   /\               \
                 /    \               \
               /        \               \
             title     meta              h1
              |       (name='author',     |
           "Stuff"    content='Jojo')    "I like potatoes"

    This is the traditional way to diagram a tree, with the "root" at the top, and it's this kind of
    diagram that people have in mind when they say, for example, that "the meta element is under the
    head element instead of under the body element". (The same is also said with "inside" instead of
    "under" -- the use of "inside" makes more sense when you're looking at the HTML source.)

    Another way to represent the above tree is with indenting:

      html (attributes: lang='en-US')
        head
          title
            "Stuff"
          meta (attributes: name='author' content='Jojo')
        body
          h1
            "I like potatoes"

    Incidentally, diagramming with indenting works much better for very large trees, and is easier
    for a program to generate. The "$tree->dump" method uses indentation just that way.

    However you diagram the tree, it's stored the same in memory -- it's a network of objects, each
    of which has attributes like so:

      element #1:  _tag: 'html'
                   _parent: none
                   _content: [element #2, element #5]
                   lang: 'en-US'

      element #2:  _tag: 'head'
                   _parent: element #1
                   _content: [element #3, element #4]

      element #3:  _tag: 'title'
                   _parent: element #2
                   _content: [text segment "Stuff"]

      element #4   _tag: 'meta'
                   _parent: element #2
                   _content: none
                   name: author
                   content: Jojo

      element #5   _tag: 'body'
                   _parent: element #1
                   _content: [element #6]

      element #6   _tag: 'h1'
                   _parent: element #5
                   _content: [text segment "I like potatoes"]

    The "treeness" of the tree-structure that these elements comprise is not an aspect of any
    particular object, but is emergent from the relatedness attributes (_parent and _content) of
    these element-objects and from how you use them to get from element to element.

    While you could access the content of a tree by writing code that says "access the 'src'
    attribute of the root's *first* child's *seventh* child's *third* child", you're more likely to
    have to scan the contents of a tree, looking for whatever nodes, or kinds of nodes, you want to
    do something with. The most straightforward way to look over a tree is to "traverse" it; an
    HTML::Element method ("$h->traverse") is provided for this purpose; and several other
    HTML::Element methods are based on it.

    (For everything you ever wanted to know about trees, and then some, see Niklaus Wirth's
    *Algorithms + Data Structures = Programs* or Donald Knuth's *The Art of Computer Programming,
    Volume 1*.)

  Weak References
    TL;DR summary: "use HTML::TreeBuilder 5 -weak;" and forget about the "delete" method (except for
    pruning a node from a tree).

    Because HTML::Element stores a reference to the parent element, Perl's reference-count garbage
    collection doesn't work properly with HTML::Element trees. Starting with version 5.00,
    HTML::Element uses weak references (if available) to prevent that problem. Weak references were
    introduced in Perl 5.6.0, but you also need a version of Scalar::Util that provides the "weaken"
    function.

    Weak references are enabled by default. If you want to be certain they're in use, you can say
    "use HTML::Element 5 -weak;". You must include the version number; previous versions of
    HTML::Element ignored the import list entirely.

    To disable weak references, you can say "use HTML::Element -noweak;". This is a global setting.
    This feature is deprecated and is provided only as a quick fix for broken code. If your code
    does not work properly with weak references, you should fix it immediately, as weak references
    may become mandatory in a future version. Generally, all you need to do is keep a reference to
    the root of the tree until you're done working with it.

    Because HTML::TreeBuilder is a subclass of HTML::Element, you can also import "-weak" or
    "-noweak" from HTML::TreeBuilder: e.g. "use HTML::TreeBuilder: 5 -weak;".

BASIC METHODS
  new
      $h = HTML::Element->new('tag', 'attrname' => 'value', ... );

    This constructor method returns a new HTML::Element object. The tag name is a required argument;
    it will be forced to lowercase. Optionally, you can specify other initial attributes at object
    creation time.

  attr
      $value = $h->attr('attr');
      $old_value = $h->attr('attr', $new_value);

    Returns (optionally sets) the value of the given attribute of $h. The attribute name (but not
    the value, if provided) is forced to lowercase. If trying to read the value of an attribute not
    present for this element, the return value is undef. If setting a new value, the old value of
    that attribute is returned.

    If methods are provided for accessing an attribute (like "$h->tag" for "_tag",
    "$h->content_list", etc. below), use those instead of calling attr "$h->attr", whether for
    reading or setting.

    Note that setting an attribute to "undef" (as opposed to "", the empty string) actually deletes
    the attribute.

  tag
      $tagname = $h->tag();
      $h->tag('tagname');

    Returns (optionally sets) the tag name (also known as the generic identifier) for the element
    $h. In setting, the tag name is always converted to lower case.

    There are four kinds of "pseudo-elements" that show up as HTML::Element objects:

    Comment pseudo-elements
        These are element objects with a "$h->tag" value of "~comment", and the content of the
        comment is stored in the "text" attribute ("$h->attr("text")"). For example, parsing this
        code with HTML::TreeBuilder...

          <!-- I like Pie.
             Pie is good
          -->

        produces an HTML::Element object with these attributes:

          "_tag",
          "~comment",
          "text",
          " I like Pie.\n     Pie is good\n  "

    Declaration pseudo-elements
        Declarations (rarely encountered) are represented as HTML::Element objects with a tag name
        of "~declaration", and content in the "text" attribute. For example, this:

          <!DOCTYPE foo>

        produces an element whose attributes include:

          "_tag", "~declaration", "text", "DOCTYPE foo"

    Processing instruction pseudo-elements
        PIs (rarely encountered) are represented as HTML::Element objects with a tag name of "~pi",
        and content in the "text" attribute. For example, this:

          <?stuff foo?>

        produces an element whose attributes include:

          "_tag", "~pi", "text", "stuff foo?"

        (assuming a recent version of HTML::Parser)

    ~literal pseudo-elements
        These objects are not currently produced by HTML::TreeBuilder, but can be used to represent
        a "super-literal" -- i.e., a literal you want to be immune from escaping. (Yes, I just made
        that term up.)

        That is, this is useful if you want to insert code into a tree that you plan to dump out
        with "as_HTML", where you want, for some reason, to suppress "as_HTML"'s normal behavior of
        amp-quoting text segments.

        For example, this:

          my $literal = HTML::Element->new('~literal',
            'text' => 'x < 4 & y > 7'
          );
          my $span = HTML::Element->new('span');
          $span->push_content($literal);
          print $span->as_HTML;

        prints this:

          <span>x < 4 & y > 7</span>

        Whereas this:

          my $span = HTML::Element->new('span');
          $span->push_content('x < 4 & y > 7');
            # normal text segment
          print $span->as_HTML;

        prints this:

          <span>x &lt; 4 &amp; y &gt; 7</span>

        Unless you're inserting lots of pre-cooked code into existing trees, and dumping them out
        again, it's not likely that you'll find "~literal" pseudo-elements useful.

  parent
      $parent = $h->parent();
      $h->parent($new_parent);

    Returns (optionally sets) the parent (aka "container") for this element. The parent should
    either be undef, or should be another element.

    You should not use this to directly set the parent of an element. Instead use any of the other
    methods under "Structure-Modifying Methods", below.

    Note that "not($h->parent)" is a simple test for whether $h is the root of its subtree.

  content_list
      @content = $h->content_list();
      $num_children = $h->content_list();

    Returns a list of the child nodes of this element -- i.e., what nodes (elements or text
    segments) are inside/under this element. (Note that this may be an empty list.)

    In a scalar context, this returns the count of the items, as you may expect.

  content
      $content_array_ref = $h->content(); # may return undef

    This somewhat deprecated method returns the content of this element; but unlike content_list,
    this returns either undef (which you should understand to mean no content), or a *reference to
    the array* of content items, each of which is either a text segment (a string, i.e., a defined
    non-reference scalar value), or an HTML::Element object. Note that even if an arrayref is
    returned, it may be a reference to an empty array.

    While older code should feel free to continue to use "$h->content", new code should use
    "$h->content_list" in almost all conceivable cases. It is my experience that in most cases this
    leads to simpler code anyway, since it means one can say:

        @children = $h->content_list;

    instead of the inelegant:

        @children = @{$h->content || []};

    If you do use "$h->content" (or "$h->content_array_ref"), you should not use the reference
    returned by it (assuming it returned a reference, and not undef) to directly set or change the
    content of an element or text segment! Instead use content_refs_list or any of the other methods
    under "Structure-Modifying Methods", below.

  content_array_ref
      $content_array_ref = $h->content_array_ref(); # never undef

    This is like "content" (with all its caveats and deprecations) except that it is guaranteed to
    return an array reference. That is, if the given node has no "_content" attribute, the "content"
    method would return that undef, but "content_array_ref" would set the given node's "_content"
    value to "[]" (a reference to a new, empty array), and return that.

  content_refs_list
      @content_refs = $h->content_refs_list;

    This returns a list of scalar references to each element of $h's content list. This is useful in
    case you want to in-place edit any large text segments without having to get a copy of the
    current value of that segment value, modify that copy, then use the "splice_content" to replace
    the old with the new. Instead, here you can in-place edit:

        foreach my $item_r ($h->content_refs_list) {
            next if ref $$item_r;
            $$item_r =~ s/honour/honor/g;
        }

    You *could* currently achieve the same affect with:

        foreach my $item (@{ $h->content_array_ref }) {
            # deprecated!
            next if ref $item;
            $item =~ s/honour/honor/g;
        }

    ...except that using the return value of "$h->content" or "$h->content_array_ref" to do that is
    deprecated, and just might stop working in the future.

  implicit
      $is_implicit = $h->implicit();
      $h->implicit($make_implicit);

    Returns (optionally sets) the "_implicit" attribute. This attribute is a flag that's used for
    indicating that the element was not originally present in the source, but was added to the parse
    tree (by HTML::TreeBuilder, for example) in order to conform to the rules of HTML structure.

  pos
      $pos = $h->pos();
      $h->pos($element);

    Returns (and optionally sets) the "_pos" (for "current *pos*ition") pointer of $h. This
    attribute is a pointer used during some parsing operations, whose value is whatever
    HTML::Element element at or under $h is currently "open", where "$h->insert_element(NEW)" will
    actually insert a new element.

    (This has nothing to do with the Perl function called "pos", for controlling where regular
    expression matching starts.)

    If you set "$h->pos($element)", be sure that $element is either $h, or an element under $h.

    If you've been modifying the tree under $h and are no longer sure "$h->pos" is valid, you can
    enforce validity with:

        $h->pos(undef) unless $h->pos->is_inside($h);

  all_attr
      %attr = $h->all_attr();

    Returns all this element's attributes and values, as key-value pairs. This will include any
    "internal" attributes (i.e., ones not present in the original element, and which will not be
    represented if/when you call "$h->as_HTML"). Internal attributes are distinguished by the fact
    that the first character of their key (not value! key!) is an underscore ("_").

    Example output of "$h->all_attr()" : "'_parent', "*[object_value]*" , '_tag', 'em', 'lang',
    'en-US', '_content', "*[array-ref value]*.

  all_attr_names
      @names = $h->all_attr_names();
      $num_attrs = $h->all_attr_names();

    Like "all_attr", but only returns the names of the attributes. In scalar context, returns the
    number of attributes.

    Example output of "$h->all_attr_names()" : "'_parent', '_tag', 'lang', '_content', ".

  all_external_attr
      %attr = $h->all_external_attr();

    Like "all_attr", except that internal attributes are not present.

  all_external_attr_names
      @names = $h->all_external_attr_names();
      $num_attrs = $h->all_external_attr_names();

    Like "all_attr_names", except that internal attributes' names are not present (or counted).

  id
      $id = $h->id();
      $h->id($string);

    Returns (optionally sets to $string) the "id" attribute. "$h->id(undef)" deletes the "id"
    attribute.

    "$h->id(...)" is basically equivalent to "$h->attr('id', ...)", except that when setting the
    attribute, this method returns the new value, not the old value.

  idf
      $id = $h->idf();
      $h->idf($string);

    Just like the "id" method, except that if you call "$h->idf()" and no "id" attribute is defined
    for this element, then it's set to a likely-to-be-unique value, and returned. (The "f" is for
    "force".)

STRUCTURE-MODIFYING METHODS
    These methods are provided for modifying the content of trees by adding or changing nodes as
    parents or children of other nodes.

  push_content
      $h->push_content($element_or_text, ...);

    Adds the specified items to the *end* of the content list of the element $h. The items of
    content to be added should each be either a text segment (a string), an HTML::Element object, or
    an arrayref. Arrayrefs are fed thru "$h->new_from_lol(that_arrayref)" to convert them into
    elements, before being added to the content list of $h. This means you can say things concise
    things like:

      $body->push_content(
        ['br'],
        ['ul',
          map ['li', $_], qw(Peaches Apples Pears Mangos)
        ]
      );

    See the "new_from_lol" method's documentation, far below, for more explanation.

    Returns $h (the element itself).

    The push_content method will try to consolidate adjacent text segments while adding to the
    content list. That's to say, if $h's "content_list" is

      ('foo bar ', $some_node, 'baz!')

    and you call

       $h->push_content('quack?');

    then the resulting content list will be this:

      ('foo bar ', $some_node, 'baz!quack?')

    and not this:

      ('foo bar ', $some_node, 'baz!', 'quack?')

    If that latter is what you want, you'll have to override the feature of consolidating text by
    using splice_content, as in:

      $h->splice_content(scalar($h->content_list),0,'quack?');

    Similarly, if you wanted to add 'Skronk' to the beginning of the content list, calling this:

       $h->unshift_content('Skronk');

    then the resulting content list will be this:

      ('Skronkfoo bar ', $some_node, 'baz!')

    and not this:

      ('Skronk', 'foo bar ', $some_node, 'baz!')

    What you'd to do get the latter is:

      $h->splice_content(0,0,'Skronk');

  unshift_content
      $h->unshift_content($element_or_text, ...)

    Just like "push_content", but adds to the *beginning* of the $h element's content list.

    The items of content to be added should each be either a text segment (a string), an
    HTML::Element object, or an arrayref (which is fed thru "new_from_lol").

    The unshift_content method will try to consolidate adjacent text segments while adding to the
    content list. See above for a discussion of this.

    Returns $h (the element itself).

  splice_content
      @removed = $h->splice_content($offset, $length,
                                    $element_or_text, ...);

    Detaches the elements from $h's list of content-nodes, starting at $offset and continuing for
    $length items, replacing them with the elements of the following list, if any. Returns the
    elements (if any) removed from the content-list. If $offset is negative, then it starts that far
    from the end of the array, just like Perl's normal "splice" function. If $length and the
    following list is omitted, removes everything from $offset onward.

    The items of content to be added (if any) should each be either a text segment (a string), an
    arrayref (which is fed thru "new_from_lol"), or an HTML::Element object that's not already a
    child of $h.

  detach
      $old_parent = $h->detach();

    This unlinks $h from its parent, by setting its 'parent' attribute to undef, and by removing it
    from the content list of its parent (if it had one). The return value is the parent that was
    detached from (or undef, if $h had no parent to start with). Note that neither $h nor its parent
    are explicitly destroyed.

  detach_content
      @old_content = $h->detach_content();

    This unlinks all of $h's children from $h, and returns them. Note that these are not explicitly
    destroyed; for that, you can just use "$h->delete_content".

  replace_with
      $h->replace_with( $element_or_text, ... )

    This replaces $h in its parent's content list with the nodes specified. The element $h (which by
    then may have no parent) is returned. This causes a fatal error if $h has no parent. The list of
    nodes to insert may contain $h, but at most once. Aside from that possible exception, the nodes
    to insert should not already be children of $h's parent.

    Also, note that this method does not destroy $h if weak references are turned off -- use
    "$h->replace_with(...)->delete" if you need that.

  preinsert
      $h->preinsert($element_or_text...);

    Inserts the given nodes right BEFORE $h in $h's parent's content list. This causes a fatal error
    if $h has no parent. None of the given nodes should be $h or other children of $h. Returns $h.

  postinsert
      $h->postinsert($element_or_text...)

    Inserts the given nodes right AFTER $h in $h's parent's content list. This causes a fatal error
    if $h has no parent. None of the given nodes should be $h or other children of $h. Returns $h.

  replace_with_content
      $h->replace_with_content();

    This replaces $h in its parent's content list with its own content. The element $h (which by
    then has no parent or content of its own) is returned. This causes a fatal error if $h has no
    parent. Also, note that this does not destroy $h if weak references are turned off -- use
    "$h->replace_with_content->delete" if you need that.

  delete_content
      $h->delete_content();
      $h->destroy_content(); # alias

    Clears the content of $h, calling "$h->delete" for each content element. Compare with
    "$h->detach_content".

    Returns $h.

    "destroy_content" is an alias for this method.

  delete
      $h->delete();
      $h->destroy(); # alias

    Detaches this element from its parent (if it has one) and explicitly destroys the element and
    all its descendants. The return value is the empty list (or "undef" in scalar context).

    Before version 5.00 of HTML::Element, you had to call "delete" when you were finished with the
    tree, or your program would leak memory. This is no longer necessary if weak references are
    enabled, see "Weak References".

  destroy
    An alias for "delete".

  destroy_content
    An alias for "delete_content".

  clone
      $copy = $h->clone();

    Returns a copy of the element (whose children are clones (recursively) of the original's
    children, if any).

    The returned element is parentless. Any '_pos' attributes present in the source element/tree
    will be absent in the copy. For that and other reasons, the clone of an HTML::TreeBuilder object
    that's in mid-parse (i.e, the head of a tree that HTML::TreeBuilder is elaborating) cannot
    (currently) be used to continue the parse.

    You are free to clone HTML::TreeBuilder trees, just as long as: 1) they're done being parsed, or
    2) you don't expect to resume parsing into the clone. (You can continue parsing into the
    original; it is never affected.)

  clone_list
      @copies = HTML::Element->clone_list(...nodes...);

    Returns a list consisting of a copy of each node given. Text segments are simply copied;
    elements are cloned by calling "$it->clone" on each of them.

    Note that this must be called as a class method, not as an instance method. "clone_list" will
    croak if called as an instance method. You can also call it like so:

        ref($h)->clone_list(...nodes...)

  normalize_content
      $h->normalize_content

    Normalizes the content of $h -- i.e., concatenates any adjacent text nodes. (Any undefined text
    segments are turned into empty-strings.) Note that this does not recurse into $h's descendants.

  delete_ignorable_whitespace
      $h->delete_ignorable_whitespace()

    This traverses under $h and deletes any text segments that are ignorable whitespace. You should
    not use this if $h is under a "<pre>" element.

  insert_element
      $h->insert_element($element, $implicit);

    Inserts (via push_content) a new element under the element at "$h->pos()". Then updates
    "$h->pos()" to point to the inserted element, unless $element is a prototypically empty element
    like "<br>", "<hr>", "<img>", etc. The new "$h->pos()" is returned. This method is useful only
    if your particular tree task involves setting "$h->pos()".

DUMPING METHODS
  dump
      $h->dump()
      $h->dump(*FH)  ; # or *FH{IO} or $fh_obj

    Prints the element and all its children to STDOUT (or to a specified filehandle), in a format
    useful only for debugging. The structure of the document is shown by indentation (no end tags).

  as_HTML
      $s = $h->as_HTML();
      $s = $h->as_HTML($entities);
      $s = $h->as_HTML($entities, $indent_char);
      $s = $h->as_HTML($entities, $indent_char, \%optional_end_tags);

    Returns a string representing in HTML the element and its descendants. The optional argument
    $entities specifies a string of the entities to encode. For compatibility with previous
    versions, specify '<>&' here. If omitted or undef, *all* unsafe characters are encoded as HTML
    entities. See HTML::Entities for details. If passed an empty string, no entities are encoded.

    If $indent_char is specified and defined, the HTML to be output is intented, using the string
    you specify (which you probably should set to "\t", or some number of spaces, if you specify
    it).

    If "\%optional_end_tags" is specified and defined, it should be a reference to a hash that holds
    a true value for every tag name whose end tag is optional. Defaults to
    "\%HTML::Element::optionalEndTag", which is an alias to %HTML::Tagset::optionalEndTag, which, at
    time of writing, contains true values for "p, li, dt, dd". A useful value to pass is an empty
    hashref, "{}", which means that no end-tags are optional for this dump. Otherwise, possibly
    consider copying %HTML::Tagset::optionalEndTag to a hash of your own, adding or deleting values
    as you like, and passing a reference to that hash.

  as_text
      $s = $h->as_text();
      $s = $h->as_text(skip_dels => 1);

    Returns a string consisting of only the text parts of the element's descendants. Any whitespace
    inside the element is included unchanged, but whitespace not in the tree is never added. But
    remember that whitespace may be ignored or compacted by HTML::TreeBuilder during parsing
    (depending on the value of the "ignore_ignorable_whitespace" and "no_space_compacting"
    attributes). Also, since whitespace is never added during parsing,

      HTML::TreeBuilder->new_from_content("<p>a</p><p>b</p>")
                       ->as_text;

    returns "ab", not "a b" or "a\nb".

    Text under "<script>" or "<style>" elements is never included in what's returned. If "skip_dels"
    is true, then text content under "<del>" nodes is not included in what's returned.

  as_trimmed_text
      $s = $h->as_trimmed_text(...);
      $s = $h->as_trimmed_text(extra_chars => '\xA0'); # remove &nbsp;
      $s = $h->as_text_trimmed(...); # alias

    This is just like "as_text(...)" except that leading and trailing whitespace is deleted, and any
    internal whitespace is collapsed.

    This will not remove non-breaking spaces, Unicode spaces, or any other non-ASCII whitespace
    unless you supply the extra characters as a string argument (e.g.
    "$h->as_trimmed_text(extra_chars => '\xA0')"). "extra_chars" may be any string that can appear
    inside a character class, including ranges like "a-z", POSIX character classes like "[:alpha:]",
    and character class escapes like "\p{Zs}".

  as_XML
      $s = $h->as_XML()

    Returns a string representing in XML the element and its descendants.

    The XML is not indented.

  as_Lisp_form
      $s = $h->as_Lisp_form();

    Returns a string representing the element and its descendants as a Lisp form. Unsafe characters
    are encoded as octal escapes.

    The Lisp form is indented, and contains external ("href", etc.) as well as internal attributes
    ("_tag", "_content", "_implicit", etc.), except for "_parent", which is omitted.

    Current example output for a given element:

      ("_tag" "img" "border" "0" "src" "pie.png" "usemap" "#main.map")

  format
      $s = $h->format; # use HTML::FormatText
      $s = $h->format($formatter);

    Formats text output. Defaults to HTML::FormatText.

    Takes a second argument that is a reference to a formatter.

  starttag
      $start = $h->starttag();
      $start = $h->starttag($entities);

    Returns a string representing the complete start tag for the element. I.e., leading "<", tag
    name, attributes, and trailing ">". All values are surrounded with double-quotes, and
    appropriate characters are encoded. If $entities is omitted or undef, *all* unsafe characters
    are encoded as HTML entities. See HTML::Entities for details. If you specify some value for
    $entities, remember to include the double-quote character in it. (Previous versions of this
    module would basically behave as if '&">' were specified for $entities.) If $entities is an
    empty string, no entity is escaped.

  starttag_XML
      $start = $h->starttag_XML();

    Returns a string representing the complete start tag for the element.

  endtag
      $end = $h->endtag();

    Returns a string representing the complete end tag for this element. I.e., "</", tag name, and
    ">".

  endtag_XML
      $end = $h->endtag_XML();

    Returns a string representing the complete end tag for this element. I.e., "</", tag name, and
    ">".

SECONDARY STRUCTURAL METHODS
    These methods all involve some structural aspect of the tree; either they report some aspect of
    the tree's structure, or they involve traversal down the tree, or walking up the tree.

  is_inside
      $inside = $h->is_inside('tag', $element, ...);

    Returns true if the $h element is, or is contained anywhere inside an element that is any of the
    ones listed, or whose tag name is any of the tag names listed. You can use any mix of elements
    and tag names.

  is_empty
      $empty = $h->is_empty();

    Returns true if $h has no content, i.e., has no elements or text segments under it. In other
    words, this returns true if $h is a leaf node, AKA a terminal node. Do not confuse this sense of
    "empty" with another sense that it can have in SGML/HTML/XML terminology, which means that the
    element in question is of the type (like HTML's "<hr>", "<br>", "<img>", etc.) that *can't* have
    any content.

    That is, a particular "<p>" element may happen to have no content, so $that_p_element->is_empty
    will be true -- even though the prototypical "<p>" element isn't "empty" (not in the way that
    the prototypical "<hr>" element is).

    If you think this might make for potentially confusing code, consider simply using the clearer
    exact equivalent: "not($h->content_list)".

  pindex
      $index = $h->pindex();

    Return the index of the element in its parent's contents array, such that $h would equal

      $h->parent->content->[$h->pindex]
      # or
      ($h->parent->content_list)[$h->pindex]

    assuming $h isn't root. If the element $h is root, then "$h->pindex" returns "undef".

  left
      $element = $h->left();
      @elements = $h->left();

    In scalar context: returns the node that's the immediate left sibling of $h. If $h is the
    leftmost (or only) child of its parent (or has no parent), then this returns undef.

    In list context: returns all the nodes that're the left siblings of $h (starting with the
    leftmost). If $h is the leftmost (or only) child of its parent (or has no parent), then this
    returns an empty list.

    (See also "$h->preinsert(LIST)".)

  right
      $element = $h->right();
      @elements = $h->right();

    In scalar context: returns the node that's the immediate right sibling of $h. If $h is the
    rightmost (or only) child of its parent (or has no parent), then this returns "undef".

    In list context: returns all the nodes that're the right siblings of $h, starting with the
    leftmost. If $h is the rightmost (or only) child of its parent (or has no parent), then this
    returns an empty list.

    (See also "$h->postinsert(LIST)".)

  address
      $address = $h->address();
      $element_or_text = $h->address($address);

    The first form (with no parameter) returns a string representing the location of $h in the tree
    it is a member of. The address consists of numbers joined by a '.', starting with '0', and
    followed by the pindexes of the nodes in the tree that are ancestors of $h, starting from the
    top.

    So if the way to get to a node starting at the root is to go to child 2 of the root, then child
    10 of that, and then child 0 of that, and then you're there -- then that node's address is
    "0.2.10.0".

    As a bit of a special case, the address of the root is simply "0".

    I forsee this being used mainly for debugging, but you may find your own uses for it.

      $element_or_text = $h->address($address);

    This form returns the node (whether element or text-segment) at the given address in the tree
    that $h is a part of. (That is, the address is resolved starting from "$h->root".)

    If there is no node at the given address, this returns "undef".

    You can specify "relative addressing" (i.e., that indexing is supposed to start from $h and not
    from "$h->root") by having the address start with a period -- e.g., "$h->address(".3.2")" will
    look at child 3 of $h, and child 2 of that.

  depth
      $depth = $h->depth();

    Returns a number expressing $h's depth within its tree, i.e., how many steps away it is from the
    root. If $h has no parent (i.e., is root), its depth is 0.

  root
      $root = $h->root();

    Returns the element that's the top of $h's tree. If $h is root, this just returns $h. (If you
    want to test whether $h *is* the root, instead of asking what its root is, just test
    "not($h->parent)".)

  lineage
      @lineage = $h->lineage();

    Returns the list of $h's ancestors, starting with its parent, and then that parent's parent, and
    so on, up to the root. If $h is root, this returns an empty list.

    If you simply want a count of the number of elements in $h's lineage, use "$h->depth".

  lineage_tag_names
      @names = $h->lineage_tag_names();

    Returns the list of the tag names of $h's ancestors, starting with its parent, and that parent's
    parent, and so on, up to the root. If $h is root, this returns an empty list. Example output:
    "('em', 'td', 'tr', 'table', 'body', 'html')"

    Equivalent to:

      map { $_->tag } $h->lineage;

  descendants
      @descendants = $h->descendants();

    In list context, returns the list of all $h's descendant elements, listed in pre-order (i.e., an
    element appears before its content-elements). Text segments DO NOT appear in the list. In scalar
    context, returns a count of all such elements.

  descendents
    This is just an alias to the "descendants" method, for people who can't spell.

  find_by_tag_name
      @elements = $h->find_by_tag_name('tag', ...);
      $first_match = $h->find_by_tag_name('tag', ...);

    In list context, returns a list of elements at or under $h that have any of the specified tag
    names. In scalar context, returns the first (in pre-order traversal of the tree) such element
    found, or undef if none.

  find
    This is just an alias to "find_by_tag_name". (There was once going to be a whole find_* family
    of methods, but then "look_down" filled that niche, so there turned out not to be much reason
    for the verboseness of the name "find_by_tag_name".)

  find_by_attribute
      @elements = $h->find_by_attribute('attribute', 'value');
      $first_match = $h->find_by_attribute('attribute', 'value');

    In a list context, returns a list of elements at or under $h that have the specified attribute,
    and have the given value for that attribute. In a scalar context, returns the first (in
    pre-order traversal of the tree) such element found, or undef if none.

    This method is deprecated in favor of the more expressive "look_down" method, which new code
    should use instead.

  look_down
      @elements = $h->look_down( ...criteria... );
      $first_match = $h->look_down( ...criteria... );

    This starts at $h and looks thru its element descendants (in pre-order), looking for elements
    matching the criteria you specify. In list context, returns all elements that match all the
    given criteria; in scalar context, returns the first such element (or undef, if nothing
    matched).

    There are three kinds of criteria you can specify:

    (attr_name, attr_value)
        This means you're looking for an element with that value for that attribute. Example: "alt",
        "pix!". Consider that you can search on internal attribute values too: "_tag", "p".

    (attr_name, qr/.../)
        This means you're looking for an element whose value for that attribute matches the
        specified Regexp object.

    a coderef
        This means you're looking for elements where coderef->(each_element) returns true. Example:

          my @wide_pix_images = $h->look_down(
            _tag => "img",
            alt  => "pix!",
            sub { $_[0]->attr('width') > 350 }
          );

    Note that "(attr_name, attr_value)" and "(attr_name, qr/.../)" criteria are almost always faster
    than coderef criteria, so should presumably be put before them in your list of criteria. That
    is, in the example above, the sub ref is called only for elements that have already passed the
    criteria of having a "_tag" attribute with value "img", and an "alt" attribute with value
    "pix!". If the coderef were first, it would be called on every element, and *then* what elements
    pass that criterion (i.e., elements for which the coderef returned true) would be checked for
    their "_tag" and "alt" attributes.

    Note that comparison of string attribute-values against the string value in "(attr_name,
    attr_value)" is case-INsensitive! A criterion of "('align', 'right')" *will* match an element
    whose "align" value is "RIGHT", or "right" or "rIGhT", etc.

    Note also that "look_down" considers "" (empty-string) and undef to be different things, in
    attribute values. So this:

      $h->look_down("alt", "")

    will find elements *with* an "alt" attribute, but where the value for the "alt" attribute is "".
    But this:

      $h->look_down("alt", undef)

    is the same as:

      $h->look_down(sub { !defined($_[0]->attr('alt')) } )

    That is, it finds elements that do not have an "alt" attribute at all (or that do have an "alt"
    attribute, but with a value of undef -- which is not normally possible).

    Note that when you give several criteria, this is taken to mean you're looking for elements that
    match *all* your criterion, not just *any* of them. In other words, there is an implicit "and",
    not an "or". So if you wanted to express that you wanted to find elements with a "name"
    attribute with the value "foo" *or* with an "id" attribute with the value "baz", you'd have to
    do it like:

      @them = $h->look_down(
        sub {
          # the lcs are to fold case
          lc($_[0]->attr('name')) eq 'foo'
          or lc($_[0]->attr('id')) eq 'baz'
        }
      );

    Coderef criteria are more expressive than "(attr_name, attr_value)" and "(attr_name, qr/.../)"
    criteria, and all "(attr_name, attr_value)" and "(attr_name, qr/.../)" criteria could be
    expressed in terms of coderefs. However, "(attr_name, attr_value)" and "(attr_name, qr/.../)"
    criteria are a convenient shorthand. (In fact, "look_down" itself is basically "shorthand" too,
    since anything you can do with "look_down" you could do by traversing the tree, either with the
    "traverse" method or with a routine of your own. However, "look_down" often makes for very
    concise and clear code.)

  look_up
      @elements = $h->look_up( ...criteria... );
      $first_match = $h->look_up( ...criteria... );

    This is identical to "$h->look_down", except that whereas "$h->look_down" basically scans over
    the list:

       ($h, $h->descendants)

    "$h->look_up" instead scans over the list

       ($h, $h->lineage)

    So, for example, this returns all ancestors of $h (possibly including $h itself) that are "<td>"
    elements with an "align" attribute with a value of "right" (or "RIGHT", etc.):

       $h->look_up("_tag", "td", "align", "right");

  traverse
      $h->traverse(...options...)

    Lengthy discussion of HTML::Element's unnecessary and confusing "traverse" method has been moved
    to a separate file: HTML::Element::traverse

  attr_get_i
      @values = $h->attr_get_i('attribute');
      $first_value = $h->attr_get_i('attribute');

    In list context, returns a list consisting of the values of the given attribute for $h and for
    all its ancestors starting from $h and working its way up. Nodes with no such attribute are
    skipped. ("attr_get_i" stands for "attribute get, with inheritance".) In scalar context, returns
    the first such value, or undef if none.

    Consider a document consisting of:

       <html lang='i-klingon'>
         <head><title>Pati Pata</title></head>
         <body>
           <h1 lang='la'>Stuff</h1>
           <p lang='es-MX' align='center'>
             Foo bar baz <cite>Quux</cite>.
           </p>
           <p>Hooboy.</p>
         </body>
       </html>

    If $h is the "<cite>" element, "$h->attr_get_i("lang")" in list context will return the list
    "('es-MX', 'i-klingon')". In scalar context, it will return the value 'es-MX'.

    If you call with multiple attribute names...

      @values = $h->attr_get_i('a1', 'a2', 'a3');
      $first_value = $h->attr_get_i('a1', 'a2', 'a3');

    ...in list context, this will return a list consisting of the values of these attributes which
    exist in $h and its ancestors. In scalar context, this returns the first value (i.e., the value
    of the first existing attribute from the first element that has any of the attributes listed).
    So, in the above example,

      $h->attr_get_i('lang', 'align');

    will return:

       ('es-MX', 'center', 'i-klingon') # in list context
      or
       'es-MX' # in scalar context.

    But note that this:

     $h->attr_get_i('align', 'lang');

    will return:

       ('center', 'es-MX', 'i-klingon') # in list context
      or
       'center' # in scalar context.

  tagname_map
      $hash_ref = $h->tagname_map();

    Scans across $h and all its descendants, and makes a hash (a reference to which is returned)
    where each entry consists of a key that's a tag name, and a value that's a reference to a list
    to all elements that have that tag name. I.e., this method returns:

       {
         # Across $h and all descendants...
         'a'   => [ ...list of all <a>   elements... ],
         'em'  => [ ...list of all <em>  elements... ],
         'img' => [ ...list of all <img> elements... ],
       }

    (There are entries in the hash for only those tagnames that occur at/under $h -- so if there's
    no "<img>" elements, there'll be no "img" entry in the returned hashref.)

    Example usage:

        my $map_r = $h->tagname_map();
        my @heading_tags = sort grep m/^h\d$/s, keys %$map_r;
        if(@heading_tags) {
          print "Heading levels used: @heading_tags\n";
        } else {
          print "No headings.\n"
        }

  extract_links
      $links_array_ref = $h->extract_links();
      $links_array_ref = $h->extract_links(@wantedTypes);

    Returns links found by traversing the element and all of its children and looking for attributes
    (like "href" in an "<a>" element, or "src" in an "<img>" element) whose values represent links.
    The return value is a *reference* to an array. Each element of the array is reference to an
    array with *four* items: the link-value, the element that has the attribute with that
    link-value, and the name of that attribute, and the tagname of that element. (Example:
    "['http://www.suck.com/'," *$elem_obj* ", 'href', 'a']".) You may or may not end up using the
    element itself -- for some purposes, you may use only the link value.

    You might specify that you want to extract links from just some kinds of elements (instead of
    the default, which is to extract links from *all* the kinds of elements known to have attributes
    whose values represent links). For instance, if you want to extract links from only "<a>" and
    "<img>" elements, you could code it like this:

      for (@{  $e->extract_links('a', 'img')  }) {
          my($link, $element, $attr, $tag) = @$_;
          print
            "Hey, there's a $tag that links to ",
            $link, ", in its $attr attribute, at ",
            $element->address(), ".\n";
      }

  simplify_pres
      $h->simplify_pres();

    In text bits under PRE elements that are at/under $h, this routine nativizes all newlines, and
    expands all tabs.

    That is, if you read a file with lines delimited by "\cm\cj"'s, the text under PRE areas will
    have "\cm\cj"'s instead of "\n"'s. Calling "$h->simplify_pres" on such a tree will turn
    "\cm\cj"'s into "\n"'s.

    Tabs are expanded to however many spaces it takes to get to the next 8th column -- the usual way
    of expanding them.

  same_as
      $equal = $h->same_as($i)

    Returns true if $h and $i are both elements representing the same tree of elements, each with
    the same tag name, with the same explicit attributes (i.e., not counting attributes whose names
    start with "_"), and with the same content (textual, comments, etc.).

    Sameness of descendant elements is tested, recursively, with "$child1->same_as($child_2)", and
    sameness of text segments is tested with "$segment1 eq $segment2".

  new_from_lol
      $h = HTML::Element->new_from_lol($array_ref);
      @elements = HTML::Element->new_from_lol($array_ref, ...);

    Recursively constructs a tree of nodes, based on the (non-cyclic) data structure represented by
    each $array_ref, where that is a reference to an array of arrays (of arrays (of arrays (etc.))).

    In each arrayref in that structure, different kinds of values are treated as follows:

    *   Arrayrefs

        Arrayrefs are considered to designate a sub-tree representing children for the node
        constructed from the current arrayref.

    *   Hashrefs

        Hashrefs are considered to contain attribute-value pairs to add to the element to be
        constructed from the current arrayref

    *   Text segments

        Text segments at the start of any arrayref will be considered to specify the name of the
        element to be constructed from the current arrayref; all other text segments will be
        considered to specify text segments as children for the current arrayref.

    *   Elements

        Existing element objects are either inserted into the treelet constructed, or clones of them
        are. That is, when the lol-tree is being traversed and elements constructed based what's in
        it, if an existing element object is found, if it has no parent, then it is added directly
        to the treelet constructed; but if it has a parent, then "$that_node->clone" is added to the
        treelet at the appropriate place.

    An example will hopefully make this more obvious:

      my $h = HTML::Element->new_from_lol(
        ['html',
          ['head',
            [ 'title', 'I like stuff!' ],
          ],
          ['body',
            {'lang', 'en-JP', _implicit => 1},
            'stuff',
            ['p', 'um, p < 4!', {'class' => 'par123'}],
            ['div', {foo => 'bar'}, '123'],
          ]
        ]
      );
      $h->dump;

    Will print this:

      <html> @0
        <head> @0.0
          <title> @0.0.0
            "I like stuff!"
        <body lang="en-JP"> @0.1 (IMPLICIT)
          "stuff"
          <p class="par123"> @0.1.1
            "um, p < 4!"
          <div foo="bar"> @0.1.2
            "123"

    And printing $h->as_HTML will give something like:

      <html><head><title>I like stuff!</title></head>
      <body lang="en-JP">stuff<p class="par123">um, p &lt; 4!
      <div foo="bar">123</div></body></html>

    You can even do fancy things with "map":

      $body->push_content(
        # push_content implicitly calls new_from_lol on arrayrefs...
        ['br'],
        ['blockquote',
          ['h2', 'Pictures!'],
          map ['p', $_],
          $body2->look_down("_tag", "img"),
            # images, to be copied from that other tree.
        ],
        # and more stuff:
        ['ul',
          map ['li', ['a', {'href'=>"$_.png"}, $_ ] ],
          qw(Peaches Apples Pears Mangos)
        ],
      );

    In scalar context, you must supply exactly one arrayref. In list context, you can pass a list of
    arrayrefs, and new_from_lol will return a list of elements, one for each arrayref.

      @elements = HTML::Element->new_from_lol(
        ['hr'],
        ['p', 'And there, on the door, was a hook!'],
      );
       # constructs two elements.

  objectify_text
      $h->objectify_text();

    This turns any text nodes under $h from mere text segments (strings) into real objects,
    pseudo-elements with a tag-name of "~text", and the actual text content in an attribute called
    "text". (For a discussion of pseudo-elements, see the "tag" method, far above.) This method is
    provided because, for some purposes, it is convenient or necessary to be able, for a given text
    node, to ask what element is its parent; and clearly this is not possible if a node is just a
    text string.

    Note that these "~text" objects are not recognized as text nodes by methods like "as_text".
    Presumably you will want to call "$h->objectify_text", perform whatever task that you needed
    that for, and then call "$h->deobjectify_text" before calling anything like "$h->as_text".

  deobjectify_text
      $h->deobjectify_text();

    This undoes the effect of "$h->objectify_text". That is, it takes any "~text" pseudo-elements in
    the tree at/under $h, and deletes each one, replacing each with the content of its "text"
    attribute.

    Note that if $h itself is a "~text" pseudo-element, it will be destroyed -- a condition you may
    need to treat specially in your calling code (since it means you can't very well do anything
    with $h after that). So that you can detect that condition, if $h is itself a "~text"
    pseudo-element, then this method returns the value of the "text" attribute, which should be a
    defined value; in all other cases, it returns undef.

    (This method assumes that no "~text" pseudo-element has any children.)

  number_lists
      $h->number_lists();

    For every UL, OL, DIR, and MENU element at/under $h, this sets a "_bullet" attribute for every
    child LI element. For LI children of an OL, the "_bullet" attribute's value will be something
    like "4.", "d.", "D.", "IV.", or "iv.", depending on the OL element's "type" attribute. LI
    children of a UL, DIR, or MENU get their "_bullet" attribute set to "*". There should be no
    other LIs (i.e., except as children of OL, UL, DIR, or MENU elements), and if there are, they
    are unaffected.

  has_insane_linkage
      $h->has_insane_linkage

    This method is for testing whether this element or the elements under it have linkage attributes
    (_parent and _content) whose values are deeply aberrant: if there are undefs in a content list;
    if an element appears in the content lists of more than one element; if the _parent attribute of
    an element doesn't match its actual parent; or if an element appears as its own descendant
    (i.e., if there is a cyclicity in the tree).

    This returns empty list (or false, in scalar context) if the subtree's linkage methods are sane;
    otherwise it returns two items (or true, in scalar context): the element where the error
    occurred, and a string describing the error.

    This method is provided is mainly for debugging and troubleshooting -- it should be *quite
    impossible* for any document constructed via HTML::TreeBuilder to parse into a non-sane tree
    (since it's not the content of the tree per se that's in question, but whether the tree in
    memory was properly constructed); and it *should* be impossible for you to produce an insane
    tree just thru reasonable use of normal documented structure-modifying methods. But if you're
    constructing your own trees, and your program is going into infinite loops as during calls to
    traverse() or any of the secondary structural methods, as part of debugging, consider calling
    "has_insane_linkage" on the tree.

  element_class
      $classname = $h->element_class();

    This method returns the class which will be used for new elements. It defaults to HTML::Element,
    but can be overridden by subclassing or esoteric means best left to those will will read the
    source and then not complain when those esoteric means change. (Just subclass.)

CLASS METHODS
  Use_Weak_Refs
      $enabled = HTML::Element->Use_Weak_Refs;
      HTML::Element->Use_Weak_Refs( $enabled );

    This method allows you to check whether weak reference support is enabled, and to enable or
    disable it. For details, see "Weak References". $enabled is true if weak references are enabled.

    You should not switch this in the middle of your program, and you probably shouldn't use it at
    all. Existing trees are not affected by this method (until you start modifying nodes in them).

    Throws an exception if you attempt to enable weak references and your Perl or Scalar::Util does
    not support them.

    Disabling weak reference support is deprecated.

SUBROUTINES
  Version
    This subroutine is deprecated. Please use the standard VERSION method (e.g.
    "HTML::Element->VERSION") instead.

  ABORT OK PRUNE PRUNE_SOFTLY PRUNE_UP
    Constants for signalling back to the traverser

BUGS
    * If you want to free the memory associated with a tree built of HTML::Element nodes, and you
    have disabled weak references, then you will have to delete it explicitly using the "delete"
    method. See "Weak References".

    * There's almost nothing to stop you from making a "tree" with cyclicities (loops) in it, which
    could, for example, make the traverse method go into an infinite loop. So don't make
    cyclicities! (If all you're doing is parsing HTML files, and looking at the resulting trees,
    this will never be a problem for you.)

    * There's no way to represent comments or processing directives in a tree with HTML::Elements.
    Not yet, at least.

    * There's (currently) nothing to stop you from using an undefined value as a text segment. If
    you're running under "perl -w", however, this may make HTML::Element's code produce a slew of
    warnings.

NOTES ON SUBCLASSING
    You are welcome to derive subclasses from HTML::Element, but you should be aware that the code
    in HTML::Element makes certain assumptions about elements (and I'm using "element" to mean ONLY
    an object of class HTML::Element, or of a subclass of HTML::Element):

    * The value of an element's _parent attribute must either be undef or otherwise false, or must
    be an element.

    * The value of an element's _content attribute must either be undef or otherwise false, or a
    reference to an (unblessed) array. The array may be empty; but if it has items, they must ALL be
    either mere strings (text segments), or elements.

    * The value of an element's _tag attribute should, at least, be a string of printable
    characters.

    Moreover, bear these rules in mind:

    * Do not break encapsulation on objects. That is, access their contents only thru $obj->attr or
    more specific methods.

    * You should think twice before completely overriding any of the methods that HTML::Element
    provides. (Overriding with a method that calls the superclass method is not so bad, though.)

SEE ALSO
    HTML::Tree; HTML::TreeBuilder; HTML::AsSubs; HTML::Tagset; and, for the morbidly curious,
    HTML::Element::traverse.

ACKNOWLEDGEMENTS
    Thanks to Mark-Jason Dominus for a POD suggestion.

AUTHOR
    Current maintainers:

    *   Christopher J. Madsen "<perl AT cjmweb.net>"

    *   Jeff Fearn "<jfearn AT cpan.org>"

    Original HTML-Tree author:

    *   Gisle Aas

    Former maintainers:

    *   Sean M. Burke

    *   Andy Lester

    *   Pete Krawczyk "<petek AT cpan.org>"

    You can follow or contribute to HTML-Tree's development at
    <https://github.com/kentfredric/HTML-Tree>.

COPYRIGHT AND LICENSE
    Copyright 1995-1998 Gisle Aas, 1999-2004 Sean M. Burke, 2005 Andy Lester, 2006 Pete Krawczyk,
    2010 Jeff Fearn, 2012 Christopher J. Madsen.

    This library is free software; you can redistribute it and/or modify it under the same terms as
    Perl itself.

    The programs in this library are distributed in the hope that they will be useful, but without
    any warranty; without even the implied warranty of merchantability or fitness for a particular
    purpose.

HTML::Element(3pm)
NAME VERSION SYNOPSIS DESCRIPTION HOW WE REPRESENT TREES
Weak References
BASIC METHODS STRUCTURE-MODIFYING METHODS DUMPING METHODS SECONDARY STRUCTURAL METHODS
traverse() or any of the secondary structural methods, as part of debugging, consider calling
CLASS METHODS
Use_Weak_Refs
SUBROUTINES
Version
BUGS NOTES ON SUBCLASSING SEE ALSO ACKNOWLEDGEMENTS AUTHOR COPYRIGHT AND LICENSE

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