# phpman > perldoc > Font::TTF::Silf

## NAME
    [Font::TTF::Silf](https://www.chedong.com/phpMan.php/perldoc/Font%3A%3ATTF%3A%3ASilf/markdown) - The main Graphite table

## DESCRIPTION
    The Silf table holds the core of the Graphite rules for a font. A Silf table has potentially
    multiple silf subtables, although there is usually only one. Within a silf subtable, there are a
    number of passes which contain the actual finite state machines to match rules and the
    constraint and action code to be executed when a rule matches.

## INSTANCE VARIABLES
    Version
        Silf table format version

    Compiler
        Lowest compiler version necessary to fully support the semantics expressed in this Graphite
        description

    SILF
        An array of Silf subtables

        maxGlyphID
            The maximum glyph id referenced including pseudo and non glyphs

        Ascent
            Extra ascent to be added to the font ascent.

        Descent
            Extra descent to be added to the font descent. Both values are assumed to be positive
            for a descender below the base line.

        substPass
            Pass index into PASS of the first substitution pass.

        posPass
            Pass index into PASS of the first positioning pass.

        justPass
            Pass index into PASS of the first justification pass.

        bidiPass
            Pass index of the pass before which the bidirectional processing pass will be executed.
            0xFF indicates that there is no bidi pass to be executed.

        Flags
            A bitfield of flags:

                0 - Indicates there are line end contextual rules in one of the passes

        maxPreContext
            Maximum length of a context preceding a cross line boundary contextualisation.

        maxPostContext
            Maximum length of a context following a cross line boundary contextualsation.

        attrPseudo
            Glyph attribute for the actual glyph id associated with a pseudo glyph.

        attrBreakWeight
            Glyph attribute number of the attribute holding the default breakweight associated with
            a glyph.

        attrDirectionality
            Glyph attribute number of the attribute holding the default directionality value
            associated with a glyph.

        JUST
            The may be a number of justification levels each with their own property values. This
            points to an array of hashes, one for each justification level.

            attrStretch
                Glyph attribute number for the amount of stretch allowed before this glyph.

            attrShrink
                Glyph attribute number for the amount of shrink allowed before this glyph.

            attrStep
                Glyph attribute number specifying the minimum granularity of actual spacing
                associated with this glyph at this level.

            attrWeight
                Glyph attribute number giving the weight associated with spreading space across a
                run of glyphs.

            runto
                Which level starts the next stage.

        numLigComp
            Number of initial glyph attributes that represent ligature components

        numUserAttr
            Number of user defined slot attributes referenced. Tells the engine how much space to
            allocate to a slot for user attributes.

        maxCompPerLig
            Maximum number of components per ligature.

        direction
            Supported directions for this writing system

        CRIT_FEATURE
            Array of critical features.

        scripts
            Array of script tags that indicate which set of GDL rules to execute if there is more
            than one in a font.

        lbGID
            Glyph ID of the linebreak pseudo glyph.

        pseudos
            Hash of Unicode values to pseduo glyph ids.

        classes
            This is an array of classes, each of which is an array of glyph ids in class order.

        PASS
            The details of rules and actions are stored in passes. This value is an array of pass
            subobjects one for each pass.

            flags
                This is a bitfield:

                    0 - If true, this pass makes no change to the slot stream considered as a sequence of glyph ids.
                        Only slot attributes are expected to change (for example during positioning).

            maxRuleLoop
                How many times the engine will allow rules to be tested and run without the engine
                advancing through the input slot stream.

            maxRuleContext
                Number of slots of input needed to run this pass.

            maxBackup
                Number of slots by which the following pass needs to trail this pass (i.e. the
                maximum this pass is allowed to back up).

            numRules
                Number of action code blocks, and so uncompressed rules, in this pass.

            numRows
                Number of rows in the finite state machine.

            numTransitional
                Number of rows in the finite state machine that are not final states. This specifies
                the number of rows in the fsm element.

            numSuccess
                Number of success states. A success state may also be a transitional state.

            numColumns
                Number of columns in the finite state machine.

            colmap
                A hash, indexed by glyphid, that gives the fsm column number associated with that
                glyphid. If not present, then the glyphid is not part of the fsm and will finish fsm
                processing if it occurs.

            rulemap
                An array of arrays, one for each success state. Each array holds a list of rule
                numbers associated with that state.

            minRulePreContext
                Minimum number of items in a rule's precontext.

            maxRulePreContext
                The maximum number of items in any rule's precontext.

            startStates
                Array of starting state numbers dependeing on the length of actual precontext. There
                are maxRulePreContext - minRulePreContext + 1 of these.

            ruleSortKeys
                An array of sort keys one for each rule giving the length of the rule including its
                precontext.

            rulePreContexts
                An array of precontext lengths for each rule.

            fsm A two dimensional array such that $p->{'fsm'}[$row][$col] gives the row of the next
                node to try in the fsm.

            passConstraintLen
                Length in bytes of the passConstraint code.

            passConstraintCode
                A byte string holding the pass constraint code.

            constraintCode
                An array of byte strings holding the constraint code for each rule.

            actionCode
                An array of byte strings holding the action code for each rule.

  @opcodes
    Each array holds the name of the opcode, the number of operand bytes and a string describing the
    operands. The characters in the string have the following meaning:

        c - lsb of class id
        C - msb of class id
        f - feature index
        g - lsb of glyph attribute id
        G - msb of glyph attribute id
        l - lsb of a 32-bit extension to a 16-bit number
        L - msb of a 32-bit number
        m - glyph metric id
        n - lsb of a number
        N - msb of a 16-bit number
        o - offset (jump)
        s - slot reference
        S - slot attribute id
        v - variable number of following arguments

  read
    Reads the Silf table into the internal data structure

  out
    Outputs a Silf data structure to a font file in binary format

  $t->minsize()
    Returns the minimum size this table can be. If it is smaller than this, then the table must be
    bad and should be deleted or whatever.

## AUTHOR
    Martin Hosken <<http://scripts.sil.org/FontUtils>>.

## LICENSING
    Copyright (c) 1998-2016, SIL International (<http://www.sil.org>)

    This module is released under the terms of the Artistic License 2.0. For details, see the full
    text of the license in the file LICENSE.

