man > perlembed(1)

PERLEMBED(1)                      Perl Programmers Reference Guide                      PERLEMBED(1)

NAME
       perlembed - how to embed perl in your C program

DESCRIPTION
   PREAMBLE
       Do you want to:

       Use C from Perl?
            Read perlxstut, perlxs, h2xs, perlguts, and perlapi.

       Use a Unix program from Perl?
            Read about back-quotes and about "system" and "exec" in perlfunc.

       Use Perl from Perl?
            Read  about  "do" in perlfunc and "eval" in perlfunc and "require" in perlfunc and "use"
            in perlfunc.

       Use C from C?
            Rethink your design.

       Use Perl from C?
            Read on...

   ROADMAP
       •    Compiling your C program

       •    Adding a Perl interpreter to your C program

       •    Calling a Perl subroutine from your C program

       •    Evaluating a Perl statement from your C program

       •    Performing Perl pattern matches and substitutions from your C program

       •    Fiddling with the Perl stack from your C program

       •    Maintaining a persistent interpreter

       •    Maintaining multiple interpreter instances

       •    Using Perl modules, which themselves use C libraries, from your C program

       •    Embedding Perl under Win32

   Compiling your C program
       If you have trouble compiling the scripts in  this  documentation,  you're  not  alone.   The
       cardinal  rule:  COMPILE  THE  PROGRAMS  IN EXACTLY THE SAME WAY THAT YOUR PERL WAS COMPILED.
       (Sorry for yelling.)

       Also, every C program that uses Perl must link in the perl library.  What's  that,  you  ask?
       Perl  is  itself written in C; the perl library is the collection of compiled C programs that
       were used to create your perl executable  (/usr/bin/perl  or  equivalent).   (Corollary:  you
       can't  use  Perl  from  your  C  program  unless  Perl  has been compiled on your machine, or
       installed properly--that's why you shouldn't blithely copy Perl executables from  machine  to
       machine without also copying the lib directory.)

       When  you  use  Perl  from C, your C program will--usually--allocate, "run", and deallocate a
       PerlInterpreter object, which is defined by the perl library.

       If your copy of Perl is recent enough to contain this documentation (version 5.002 or later),
       then the perl library (and EXTERN.h and perl.h, which you'll also  need)  will  reside  in  a
       directory that looks like this:

           /usr/local/lib/perl5/your_architecture_here/CORE

       or perhaps just

           /usr/local/lib/perl5/CORE

       or maybe something like

           /usr/opt/perl5/CORE

       Execute this statement for a hint about where to find CORE:

           perl -MConfig -e 'print $Config{archlib}'

       Here's  how you'd compile the example in the next section, "Adding a Perl interpreter to your
       C program", on my Linux box:

           % gcc -O2 -Dbool=char -DHAS_BOOL -I/usr/local/include
           -I/usr/local/lib/perl5/i586-linux/5.003/CORE
           -L/usr/local/lib/perl5/i586-linux/5.003/CORE
           -o interp interp.c -lperl -lm

       (That's all one line.)  On my DEC Alpha running  old  5.003_05,  the  incantation  is  a  bit
       different:

           % cc -O2 -Olimit 2900 -I/usr/local/include
           -I/usr/local/lib/perl5/alpha-dec_osf/5.00305/CORE
           -L/usr/local/lib/perl5/alpha-dec_osf/5.00305/CORE -L/usr/local/lib
           -D__LANGUAGE_C__ -D_NO_PROTO -o interp interp.c -lperl -lm

       How  can  you  figure out what to add?  Assuming your Perl is post-5.001, execute a "perl -V"
       command and pay special attention to the "cc" and "ccflags" information.

       You'll have to choose the appropriate compiler (cc, gcc, et  al.)  for  your  machine:  "perl
       -MConfig -e 'print $Config{cc}'" will tell you what to use.

       You'll  also  have  to choose the appropriate library directory (/usr/local/lib/...) for your
       machine.  If your compiler complains that certain functions are undefined, or that  it  can't
       locate  -lperl, then you need to change the path following the "-L".  If it complains that it
       can't find EXTERN.h and perl.h, you need to change the path following the "-I".

       You may have to add extra libraries as well.  Which ones?  Perhaps those printed by

          perl -MConfig -e 'print $Config{libs}'

       Provided your perl binary was properly configured and installed  the  ExtUtils::Embed  module
       will determine all of this information for you:

          % cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

       If  the ExtUtils::Embed module isn't part of your Perl distribution, you can retrieve it from
       <https://metacpan.org/pod/ExtUtils::Embed>  (If  this  documentation  came  from  your   Perl
       distribution, then you're running 5.004 or better and you already have it.)

       The  ExtUtils::Embed  kit  on  CPAN  also  contains  all source code for the examples in this
       document, tests, additional examples and other information you may find useful.

   Adding a Perl interpreter to your C program
       In a sense, perl (the C program) is a good example of embedding Perl (the language), so  I'll
       demonstrate  embedding  with  miniperlmain.c,  included in the source distribution.  Here's a
       bastardized, non-portable version of miniperlmain.c containing the essentials of embedding:

        #include <EXTERN.h>               /* from the Perl distribution     */
        #include <perl.h>                 /* from the Perl distribution     */

        static PerlInterpreter *my_perl;  /***    The Perl interpreter    ***/

        int main(int argc, char **argv, char **env)
        {
               PERL_SYS_INIT3(&argc,&argv,&env);
               my_perl = perl_alloc();
               perl_construct(my_perl);
               PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
               perl_parse(my_perl, NULL, argc, argv, (char **)NULL);
               perl_run(my_perl);
               perl_destruct(my_perl);
               perl_free(my_perl);
               PERL_SYS_TERM();
               exit(EXIT_SUCCESS);
        }

       Notice that we don't use the "env" pointer.  Normally handed to  "perl_parse"  as  its  final
       argument,  "env" here is replaced by "NULL", which means that the current environment will be
       used.

       The macros PERL_SYS_INIT3() and PERL_SYS_TERM() provide system-specific  tune  up  of  the  C
       runtime  environment  necessary  to  run  Perl  interpreters; they should only be called once
       regardless of how many interpreters you create or destroy. Call PERL_SYS_INIT3()  before  you
       create your first interpreter, and PERL_SYS_TERM() after you free your last interpreter.

       Since  PERL_SYS_INIT3()  may  change "env", it may be more appropriate to provide "env" as an
       argument to perl_parse().

       Also notice that no matter what arguments you pass to perl_parse(), PERL_SYS_INIT3() must  be
       invoked on the C main() argc, argv and env and only once.

       Mind that argv[argc] must be NULL, same as those passed to a main function in C.

       Now compile this program (I'll call it interp.c) into an executable:

           % cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

       After a successful compilation, you'll be able to use interp just like perl itself:

           % interp
           print "Pretty Good Perl \n";
           print "10890 - 9801 is ", 10890 - 9801;
           <CTRL-D>
           Pretty Good Perl
           10890 - 9801 is 1089

       or

           % interp -e 'printf("%x", 3735928559)'
           deadbeef

       You  can  also  read  and  execute  Perl  statements from a file while in the midst of your C
       program, by placing the filename in argv[1] before calling perl_run.

   Calling a Perl subroutine from your C program
       To call individual Perl subroutines, you can use any of the call_*  functions  documented  in
       perlcall.  In this example we'll use "call_argv".

       That's shown below, in a program I'll call showtime.c.

           #include <EXTERN.h>
           #include <perl.h>

           static PerlInterpreter *my_perl;

           int main(int argc, char **argv, char **env)
           {
               char *args[] = { NULL };
               PERL_SYS_INIT3(&argc,&argv,&env);
               my_perl = perl_alloc();
               perl_construct(my_perl);

               perl_parse(my_perl, NULL, argc, argv, NULL);
               PL_exit_flags |= PERL_EXIT_DESTRUCT_END;

               /*** skipping perl_run() ***/

               call_argv("showtime", G_DISCARD | G_NOARGS, args);

               perl_destruct(my_perl);
               perl_free(my_perl);
               PERL_SYS_TERM();
               exit(EXIT_SUCCESS);
           }

       where  showtime  is  a  Perl subroutine that takes no arguments (that's the G_NOARGS) and for
       which I'll ignore the return value (that's the G_DISCARD).   Those  flags,  and  others,  are
       discussed in perlcall.

       I'll define the showtime subroutine in a file called showtime.pl:

        print "I shan't be printed.";

        sub showtime {
            print time;
        }

       Simple enough. Now compile and run:

        % cc -o showtime showtime.c \
            `perl -MExtUtils::Embed -e ccopts -e ldopts`
        % showtime showtime.pl
        818284590

       yielding  the  number  of  seconds that elapsed between January 1, 1970 (the beginning of the
       Unix epoch), and the moment I began writing this sentence.

       In this particular case  we  don't  have  to  call  perl_run,  as  we  set  the  PL_exit_flag
       PERL_EXIT_DESTRUCT_END which executes END blocks in perl_destruct.

       If  you  want  to  pass  arguments  to  the  Perl  subroutine,  you  can  add  strings to the
       "NULL"-terminated "args" list passed to call_argv.  For  other  data  types,  or  to  examine
       return  values,  you'll  need to manipulate the Perl stack.  That's demonstrated in "Fiddling
       with the Perl stack from your C program".

   Evaluating a Perl statement from your C program
       Perl provides two API functions to evaluate pieces of Perl  code.   These  are  "eval_sv"  in
       perlapi and "eval_pv" in perlapi.

       Arguably,  these are the only routines you'll ever need to execute snippets of Perl code from
       within your C program.  Your code can be as  long  as  you  wish;  it  can  contain  multiple
       statements;  it  can employ "use" in perlfunc, "require" in perlfunc, and "do" in perlfunc to
       include external Perl files.

       eval_pv lets us evaluate individual Perl strings, and then  extract  variables  for  coercion
       into  C  types.   The following program, string.c, executes three Perl strings, extracting an
       "int" from the first, a "float" from the second, and a "char *" from the third.

        #include <EXTERN.h>
        #include <perl.h>

        static PerlInterpreter *my_perl;

        main (int argc, char **argv, char **env)
        {
            char *embedding[] = { "", "-e", "0", NULL };

            PERL_SYS_INIT3(&argc,&argv,&env);
            my_perl = perl_alloc();
            perl_construct( my_perl );

            perl_parse(my_perl, NULL, 3, embedding, NULL);
            PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
            perl_run(my_perl);

            /** Treat $a as an integer **/
            eval_pv("$a = 3; $a **= 2", TRUE);
            printf("a = %d\n", SvIV(get_sv("a", 0)));

            /** Treat $a as a float **/
            eval_pv("$a = 3.14; $a **= 2", TRUE);
            printf("a = %f\n", SvNV(get_sv("a", 0)));

            /** Treat $a as a string **/
            eval_pv(
              "$a = 'rekcaH lreP rehtonA tsuJ'; $a = reverse($a);", TRUE);
            printf("a = %s\n", SvPV_nolen(get_sv("a", 0)));

            perl_destruct(my_perl);
            perl_free(my_perl);
            PERL_SYS_TERM();
        }

       All of those strange functions with sv in their names help convert Perl scalars to  C  types.
       They're described in perlguts and perlapi.

       If  you  compile and run string.c, you'll see the results of using SvIV() to create an "int",
       SvNV() to create a "float", and SvPV() to create a string:

          a = 9
          a = 9.859600
          a = Just Another Perl Hacker

       In the example above, we've created a global variable to temporarily store the computed value
       of our eval'ed expression.  It is also possible and in most cases a better strategy to  fetch
       the return value from eval_pv() instead.  Example:

          ...
          SV *val = eval_pv("reverse 'rekcaH lreP rehtonA tsuJ'", TRUE);
          printf("%s\n", SvPV_nolen(val));
          ...

       This  way, we avoid namespace pollution by not creating global variables and we've simplified
       our code as well.

   Performing Perl pattern matches and substitutions from your C program
       The eval_sv() function lets us evaluate strings of Perl code, so we can define some functions
       that use it  to  "specialize"  in  matches  and  substitutions:  match(),  substitute(),  and
       matches().

          I32 match(SV *string, char *pattern);

       Given  a string and a pattern (e.g., "m/clasp/" or "/\b\w*\b/", which in your C program might
       appear as "/\\b\\w*\\b/"), match() returns  1  if  the  string  matches  the  pattern  and  0
       otherwise.

          int substitute(SV **string, char *pattern);

       Given  a pointer to an "SV" and an "=~" operation (e.g., "s/bob/robert/g" or "tr[A-Z][a-z]"),
       substitute() modifies the string within the "SV" as according to the operation, returning the
       number of substitutions made.

          SSize_t matches(SV *string, char *pattern, AV **matches);

       Given an "SV", a pattern, and a pointer to an empty "AV",  matches()  evaluates  "$string  =~
       $pattern"  in  a  list  context,  and fills in matches with the array elements, returning the
       number of matches found.

       Here's a sample program, match.c, that uses all three (long lines have been wrapped here):

        #include <EXTERN.h>
        #include <perl.h>

        static PerlInterpreter *my_perl;

        /** my_eval_sv(code, error_check)
        ** kinda like eval_sv(),
        ** but we pop the return value off the stack
        **/
        SV* my_eval_sv(SV *sv, I32 croak_on_error)
        {
            dSP;
            SV* retval;


            PUSHMARK(SP);
            eval_sv(sv, G_SCALAR);

            SPAGAIN;
            retval = POPs;
            PUTBACK;

            if (croak_on_error && SvTRUE(ERRSV))
               croak_sv(ERRSV);

            return retval;
        }

        /** match(string, pattern)
        **
        ** Used for matches in a scalar context.
        **
        ** Returns 1 if the match was successful; 0 otherwise.
        **/

        I32 match(SV *string, char *pattern)
        {
            SV *command = newSV(0), *retval;

            sv_setpvf(command, "my $string = '%s'; $string =~ %s",
                     SvPV_nolen(string), pattern);

            retval = my_eval_sv(command, TRUE);
            SvREFCNT_dec(command);

            return SvIV(retval);
        }

        /** substitute(string, pattern)
        **
        ** Used for =~ operations that
        ** modify their left-hand side (s/// and tr///)
        **
        ** Returns the number of successful matches, and
        ** modifies the input string if there were any.
        **/

        I32 substitute(SV **string, char *pattern)
        {
            SV *command = newSV(0), *retval;

            sv_setpvf(command, "$string = '%s'; ($string =~ %s)",
                     SvPV_nolen(*string), pattern);

            retval = my_eval_sv(command, TRUE);
            SvREFCNT_dec(command);

            *string = get_sv("string", 0);
            return SvIV(retval);
        }

        /** matches(string, pattern, matches)
        **
        ** Used for matches in a list context.
        **
        ** Returns the number of matches,
        ** and fills in **matches with the matching substrings
        **/

        SSize_t matches(SV *string, char *pattern, AV **match_list)
        {
            SV *command = newSV(0);
            SSize_t num_matches;

            sv_setpvf(command, "my $string = '%s'; @array = ($string =~ %s)",
                     SvPV_nolen(string), pattern);

            my_eval_sv(command, TRUE);
            SvREFCNT_dec(command);

            *match_list = get_av("array", 0);
            num_matches = av_top_index(*match_list) + 1;

            return num_matches;
        }

        main (int argc, char **argv, char **env)
        {
            char *embedding[] = { "", "-e", "0", NULL };
            AV *match_list;
            I32 num_matches, i;
            SV *text;

            PERL_SYS_INIT3(&argc,&argv,&env);
            my_perl = perl_alloc();
            perl_construct(my_perl);
            perl_parse(my_perl, NULL, 3, embedding, NULL);
            PL_exit_flags |= PERL_EXIT_DESTRUCT_END;

            text = newSV(0);
            sv_setpv(text, "When he is at a convenience store and the "
               "bill comes to some amount like 76 cents, Maynard is "
               "aware that there is something he *should* do, something "
               "that will enable him to get back a quarter, but he has "
               "no idea *what*.  He fumbles through his red squeezey "
               "changepurse and gives the boy three extra pennies with "
               "his dollar, hoping that he might luck into the correct "
               "amount.  The boy gives him back two of his own pennies "
               "and then the big shiny quarter that is his prize. "
               "-RICHH");

            if (match(text, "m/quarter/")) /** Does text contain 'quarter'? **/
               printf("match: Text contains the word 'quarter'.\n\n");
            else
               printf("match: Text doesn't contain the word 'quarter'.\n\n");

            if (match(text, "m/eighth/")) /** Does text contain 'eighth'? **/
               printf("match: Text contains the word 'eighth'.\n\n");
            else
               printf("match: Text doesn't contain the word 'eighth'.\n\n");

            /** Match all occurrences of /wi../ **/
            num_matches = matches(text, "m/(wi..)/g", &match_list);
            printf("matches: m/(wi..)/g found %d matches...\n", num_matches);

            for (i = 0; i < num_matches; i++)
                printf("match: %s\n",
                         SvPV_nolen(*av_fetch(match_list, i, FALSE)));
            printf("\n");

            /** Remove all vowels from text **/
            num_matches = substitute(&text, "s/[aeiou]//gi");
            if (num_matches) {
               printf("substitute: s/[aeiou]//gi...%lu substitutions made.\n",
                      (unsigned long)num_matches);
               printf("Now text is: %s\n\n", SvPV_nolen(text));
            }

            /** Attempt a substitution **/
            if (!substitute(&text, "s/Perl/C/")) {
               printf("substitute: s/Perl/C...No substitution made.\n\n");
            }

            SvREFCNT_dec(text);
            PL_perl_destruct_level = 1;
            perl_destruct(my_perl);
            perl_free(my_perl);
            PERL_SYS_TERM();
        }

       which produces the output (again, long lines have been wrapped here)

         match: Text contains the word 'quarter'.

         match: Text doesn't contain the word 'eighth'.

         matches: m/(wi..)/g found 2 matches...
         match: will
         match: with

         substitute: s/[aeiou]//gi...139 substitutions made.
         Now text is: Whn h s t  cnvnnc str nd th bll cms t sm mnt lk 76 cnts,
         Mynrd s wr tht thr s smthng h *shld* d, smthng tht wll nbl hm t gt
         bck qrtr, bt h hs n d *wht*.  H fmbls thrgh hs rd sqzy chngprs nd
         gvs th by thr xtr pnns wth hs dllr, hpng tht h mght lck nt th crrct
         mnt.  Th by gvs hm bck tw f hs wn pnns nd thn th bg shny qrtr tht s
         hs prz. -RCHH

         substitute: s/Perl/C...No substitution made.

   Fiddling with the Perl stack from your C program
       When trying to explain stacks, most computer science textbooks mumble something about spring-
       loaded columns of cafeteria plates: the last thing you pushed on the stack is the first thing
       you pop off.  That'll do for our purposes: your C program will push some arguments onto  "the
       Perl  stack",  shut  its  eyes while some magic happens, and then pop the results--the return
       value of your Perl subroutine--off the stack.

       First you'll need to know how to convert between C types and Perl types, with  newSViv()  and
       sv_setnv() and newAV() and all their friends.  They're described in perlguts and perlapi.

       Then you'll need to know how to manipulate the Perl stack.  That's described in perlcall.

       Once you've understood those, embedding Perl in C is easy.

       Because  C  has no builtin function for integer exponentiation, let's make Perl's ** operator
       available to it (this is less useful than it sounds, because  Perl  implements  **  with  C's
       pow() function).  First I'll create a stub exponentiation function in power.pl:

           sub expo {
               my ($a, $b) = @_;
               return $a ** $b;
           }

       Now  I'll  create  a  C  program,  power.c, with a function PerlPower() that contains all the
       perlguts necessary to push the two arguments into expo() and to pop  the  return  value  out.
       Take a deep breath...

        #include <EXTERN.h>
        #include <perl.h>

        static PerlInterpreter *my_perl;

        static void
        PerlPower(int a, int b)
        {
          dSP;                            /* initialize stack pointer      */
          ENTER;                          /* everything created after here */
          SAVETMPS;                       /* ...is a temporary variable.   */
          PUSHMARK(SP);                   /* remember the stack pointer    */
          XPUSHs(sv_2mortal(newSViv(a))); /* push the base onto the stack  */
          XPUSHs(sv_2mortal(newSViv(b))); /* push the exponent onto stack  */
          PUTBACK;                      /* make local stack pointer global */
          call_pv("expo", G_SCALAR);      /* call the function             */
          SPAGAIN;                        /* refresh stack pointer         */
                                        /* pop the return value from stack */
          printf ("%d to the %dth power is %d.\n", a, b, POPi);
          PUTBACK;
          FREETMPS;                       /* free that return value        */
          LEAVE;                       /* ...and the XPUSHed "mortal" args.*/
        }

        int main (int argc, char **argv, char **env)
        {
          char *my_argv[] = { "", "power.pl", NULL };

          PERL_SYS_INIT3(&argc,&argv,&env);
          my_perl = perl_alloc();
          perl_construct( my_perl );

          perl_parse(my_perl, NULL, 2, my_argv, (char **)NULL);
          PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
          perl_run(my_perl);

          PerlPower(3, 4);                      /*** Compute 3 ** 4 ***/

          perl_destruct(my_perl);
          perl_free(my_perl);
          PERL_SYS_TERM();
          exit(EXIT_SUCCESS);
        }

       Compile and run:

           % cc -o power power.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

           % power
           3 to the 4th power is 81.

   Maintaining a persistent interpreter
       When developing interactive and/or potentially long-running applications, it's a good idea to
       maintain  a  persistent interpreter rather than allocating and constructing a new interpreter
       multiple times.  The major reason is speed: since Perl will only be loaded into memory once.

       However, you have to be more cautious with  namespace  and  variable  scoping  when  using  a
       persistent  interpreter.   In  previous  examples  we've  been  using global variables in the
       default package "main".  We knew exactly what code would be run, and assumed we  could  avoid
       variable collisions and outrageous symbol table growth.

       Let's  say  your  application  is  a  server  that  will occasionally run Perl code from some
       arbitrary file.  Your server has no way of  knowing  what  code  it's  going  to  run.   Very
       dangerous.

       If  the file is pulled in by perl_parse(), compiled into a newly constructed interpreter, and
       subsequently cleaned out with perl_destruct() afterwards, you're shielded from most namespace
       troubles.

       One way to avoid namespace collisions in this scenario is to translate the  filename  into  a
       guaranteed-unique  package  name, and then compile the code into that package using "eval" in
       perlfunc.  In the example below, each file will only be compiled once.  Or,  the  application
       might  choose  to  clean  out  the symbol table associated with the file after it's no longer
       needed.     Using    "call_argv"    in     perlapi,     We'll     call     the     subroutine
       "Embed::Persistent::eval_file"  which lives in the file "persistent.pl" and pass the filename
       and boolean cleanup/cache flag as arguments.

       Note that the process will continue to grow for each file that it uses.  In  addition,  there
       might  be  "AUTOLOAD"ed  subroutines  and  other conditions that cause Perl's symbol table to
       grow.  You might want to add some logic that keeps track of the  process  size,  or  restarts
       itself  after  a  certain number of requests, to ensure that memory consumption is minimized.
       You'll also want to scope your variables with "my" in perlfunc whenever possible.

        package Embed::Persistent;
        #persistent.pl

        use strict;
        our %Cache;
        use Symbol qw(delete_package);

        sub valid_package_name {
            my($string) = @_;
            $string =~ s/([^A-Za-z0-9\/])/sprintf("_%2x",unpack("C",$1))/eg;
            # second pass only for words starting with a digit
            $string =~ s|/(\d)|sprintf("/_%2x",unpack("C",$1))|eg;

            # Dress it up as a real package name
            $string =~ s|/|::|g;
            return "Embed" . $string;
        }

        sub eval_file {
            my($filename, $delete) = @_;
            my $package = valid_package_name($filename);
            my $mtime = -M $filename;
            if(defined $Cache{$package}{mtime}
               &&
               $Cache{$package}{mtime} <= $mtime)
            {
               # we have compiled this subroutine already,
               # it has not been updated on disk, nothing left to do
               print STDERR "already compiled $package->handler\n";
            }
            else {
               local *FH;
               open FH, $filename or die "open '$filename' $!";
               local($/) = undef;
               my $sub = <FH>;
               close FH;

               #wrap the code into a subroutine inside our unique package
               my $eval = qq{package $package; sub handler { $sub; }};
               {
                   # hide our variables within this block
                   my($filename,$mtime,$package,$sub);
                   eval $eval;
               }
               die $@ if $@;

               #cache it unless we're cleaning out each time
               $Cache{$package}{mtime} = $mtime unless $delete;
            }

            eval {$package->handler;};
            die $@ if $@;

            delete_package($package) if $delete;

            #take a look if you want
            #print Devel::Symdump->rnew($package)->as_string, $/;
        }

        1;

        __END__

        /* persistent.c */
        #include <EXTERN.h>
        #include <perl.h>

        /* 1 = clean out filename's symbol table after each request,
           0 = don't
        */
        #ifndef DO_CLEAN
        #define DO_CLEAN 0
        #endif

        #define BUFFER_SIZE 1024

        static PerlInterpreter *my_perl = NULL;

        int
        main(int argc, char **argv, char **env)
        {
            char *embedding[] = { "", "persistent.pl", NULL };
            char *args[] = { "", DO_CLEAN, NULL };
            char filename[BUFFER_SIZE];
            int failing, exitstatus;

            PERL_SYS_INIT3(&argc,&argv,&env);
            if((my_perl = perl_alloc()) == NULL) {
               fprintf(stderr, "no memory!");
               exit(EXIT_FAILURE);
            }
            perl_construct(my_perl);

            PL_origalen = 1; /* don't let $0 assignment update the
                                proctitle or embedding[0] */
            failing = perl_parse(my_perl, NULL, 2, embedding, NULL);
            PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
            if(!failing)
               failing = perl_run(my_perl);
            if(!failing) {
               while(printf("Enter file name: ") &&
                     fgets(filename, BUFFER_SIZE, stdin)) {

                   filename[strlen(filename)-1] = '\0'; /* strip \n */
                   /* call the subroutine,
                            passing it the filename as an argument */
                   args[0] = filename;
                   call_argv("Embed::Persistent::eval_file",
                                  G_DISCARD | G_EVAL, args);

                   /* check $@ */
                   if(SvTRUE(ERRSV))
                       fprintf(stderr, "eval error: %s\n", SvPV_nolen(ERRSV));
               }
            }

            PL_perl_destruct_level = 0;
            exitstatus = perl_destruct(my_perl);
            perl_free(my_perl);
            PERL_SYS_TERM();
            exit(exitstatus);
        }

       Now compile:

        % cc -o persistent persistent.c \
               `perl -MExtUtils::Embed -e ccopts -e ldopts`

       Here's an example script file:

        #test.pl
        my $string = "hello";
        foo($string);

        sub foo {
            print "foo says: @_\n";
        }

       Now run:

        % persistent
        Enter file name: test.pl
        foo says: hello
        Enter file name: test.pl
        already compiled Embed::test_2epl->handler
        foo says: hello
        Enter file name: ^C

   Execution of END blocks
       Traditionally END blocks have been executed at the end of the perl_run.  This causes problems
       for applications that never call perl_run. Since perl 5.7.2 you can specify "PL_exit_flags |=
       PERL_EXIT_DESTRUCT_END" to get the new behaviour. This also enables the running of END blocks
       if the perl_parse fails and "perl_destruct" will return the exit value.

   $0 assignments
       When a perl script assigns a value to $0 then the perl runtime will try to  make  this  value
       show  up  as  the program name reported by "ps" by updating the memory pointed to by the argv
       passed to perl_parse() and also calling API functions like  setproctitle()  where  available.
       This  behaviour might not be appropriate when embedding perl and can be disabled by assigning
       the value 1 to the variable "PL_origalen" before perl_parse() is called.

       The persistent.c example above is for instance likely to segfault when $0 is assigned  to  if
       the  "PL_origalen  =  1;"  assignment is removed.  This because perl will try to write to the
       read only memory of the "embedding[]" strings.

   Maintaining multiple interpreter instances
       Some rare applications will need to create more than one interpreter during a session.   Such
       an  application  might  sporadically  decide  to  release  any  resources associated with the
       interpreter.

       The program must take care to ensure that this takes place before  the  next  interpreter  is
       constructed.   By  default,  when  perl  is  not  built  with any special options, the global
       variable "PL_perl_destruct_level" is set to 0, since extra cleaning isn't usually needed when
       a program only ever creates a single interpreter in its entire lifetime.

       Setting "PL_perl_destruct_level" to 1 makes everything squeaky clean:

        while(1) {
            ...
            /* reset global variables here with PL_perl_destruct_level = 1 */
            PL_perl_destruct_level = 1;
            perl_construct(my_perl);
            ...
            /* clean and reset _everything_ during perl_destruct */
            PL_perl_destruct_level = 1;
            perl_destruct(my_perl);
            perl_free(my_perl);
            ...
            /* let's go do it again! */
        }

       When perl_destruct() is called, the interpreter's syntax parse tree  and  symbol  tables  are
       cleaned    up,    and    global    variables   are   reset.    The   second   assignment   to
       "PL_perl_destruct_level" is needed because perl_construct resets it to 0.

       Now suppose we have more than one interpreter instance running at the  same  time.   This  is
       feasible,  but  only  if  you  used  the  Configure option "-Dusemultiplicity" or the options
       "-Dusethreads -Duseithreads" when building perl.  By default, enabling one of these Configure
       options sets the per-interpreter global  variable  "PL_perl_destruct_level"  to  1,  so  that
       thorough  cleaning is automatic and interpreter variables are initialized correctly.  Even if
       you don't intend to run two  or  more  interpreters  at  the  same  time,  but  to  run  them
       sequentially,  like  in  the  above  example,  it  is  recommended  to  build  perl  with the
       "-Dusemultiplicity" option otherwise  some  interpreter  variables  may  not  be  initialized
       correctly between consecutive runs and your application may crash.

       See also "Thread-aware system interfaces" in perlxs.

       Using "-Dusethreads -Duseithreads" rather than "-Dusemultiplicity" is more appropriate if you
       intend  to  run  multiple  interpreters concurrently in different threads, because it enables
       support for linking in the thread libraries of your system with the interpreter.

       Let's give it a try:

        #include <EXTERN.h>
        #include <perl.h>

        /* we're going to embed two interpreters */

        #define SAY_HELLO "-e", "print qq(Hi, I'm $^X\n)"

        int main(int argc, char **argv, char **env)
        {
            PerlInterpreter *one_perl, *two_perl;
            char *one_args[] = { "one_perl", SAY_HELLO, NULL };
            char *two_args[] = { "two_perl", SAY_HELLO, NULL };

            PERL_SYS_INIT3(&argc,&argv,&env);
            one_perl = perl_alloc();
            two_perl = perl_alloc();

            PERL_SET_CONTEXT(one_perl);
            perl_construct(one_perl);
            PERL_SET_CONTEXT(two_perl);
            perl_construct(two_perl);

            PERL_SET_CONTEXT(one_perl);
            perl_parse(one_perl, NULL, 3, one_args, (char **)NULL);
            PERL_SET_CONTEXT(two_perl);
            perl_parse(two_perl, NULL, 3, two_args, (char **)NULL);

            PERL_SET_CONTEXT(one_perl);
            perl_run(one_perl);
            PERL_SET_CONTEXT(two_perl);
            perl_run(two_perl);

            PERL_SET_CONTEXT(one_perl);
            perl_destruct(one_perl);
            PERL_SET_CONTEXT(two_perl);
            perl_destruct(two_perl);

            PERL_SET_CONTEXT(one_perl);
            perl_free(one_perl);
            PERL_SET_CONTEXT(two_perl);
            perl_free(two_perl);
            PERL_SYS_TERM();
            exit(EXIT_SUCCESS);
        }

       Note the calls to PERL_SET_CONTEXT().  These are necessary to  initialize  the  global  state
       that  tracks  which interpreter is the "current" one on the particular process or thread that
       may be running it.  It should always be used if you have more than one  interpreter  and  are
       making perl API calls on both interpreters in an interleaved fashion.

       PERL_SET_CONTEXT(interp) should also be called whenever "interp" is used by a thread that did
       not create it (using either perl_alloc(), or the more esoteric perl_clone()).

       Compile as usual:

        % cc -o multiplicity multiplicity.c \
         `perl -MExtUtils::Embed -e ccopts -e ldopts`

       Run it, Run it:

        % multiplicity
        Hi, I'm one_perl
        Hi, I'm two_perl

   Using Perl modules, which themselves use C libraries, from your C program
       If  you've  played  with  the  examples  above and tried to embed a script that use()s a Perl
       module (such as Socket) which itself uses a C or C++ library, this probably happened:

        Can't load module Socket, dynamic loading not available in this perl.
         (You may need to build a new perl executable which either supports
         dynamic loading or has the Socket module statically linked into it.)

       What's wrong?

       Your interpreter doesn't know how to communicate with these extensions on its own.  A  little
       glue  will  help.   Up  until  now  you've been calling perl_parse(), handing it NULL for the
       second argument:

        perl_parse(my_perl, NULL, argc, my_argv, NULL);

       That's where the glue code can be inserted to create the initial  contact  between  Perl  and
       linked C/C++ routines. Let's take a look some pieces of perlmain.c to see how Perl does this:

        static void xs_init (pTHX);

        EXTERN_C void boot_DynaLoader (pTHX_ CV* cv);
        EXTERN_C void boot_Socket (pTHX_ CV* cv);


        EXTERN_C void
        xs_init(pTHX)
        {
               char *file = __FILE__;
               /* DynaLoader is a special case */
               newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, file);
               newXS("Socket::bootstrap", boot_Socket, file);
        }

       Simply  put:  for  each  extension  linked  with  your Perl executable (determined during its
       initial configuration on your computer or when adding a new extension), a Perl subroutine  is
       created  to  incorporate  the  extension's  routines.   Normally,  that  subroutine  is named
       Module::bootstrap() and is invoked when you say use Module.  In  turn,  this  hooks  into  an
       XSUB, boot_Module, which creates a Perl counterpart for each of the extension's XSUBs.  Don't
       worry  about this part; leave that to the xsubpp and extension authors.  If your extension is
       dynamically loaded, DynaLoader creates Module::bootstrap() for you on the fly.  In  fact,  if
       you  have  a working DynaLoader then there is rarely any need to link in any other extensions
       statically.

       Once you have this code, slap it into the second argument of perl_parse():

        perl_parse(my_perl, xs_init, argc, my_argv, NULL);

       Then compile:

        % cc -o interp interp.c `perl -MExtUtils::Embed -e ccopts -e ldopts`

        % interp
          use Socket;
          use SomeDynamicallyLoadedModule;

          print "Now I can use extensions!\n"'

       ExtUtils::Embed can also automate writing the xs_init glue code.

        % perl -MExtUtils::Embed -e xsinit -- -o perlxsi.c
        % cc -c perlxsi.c `perl -MExtUtils::Embed -e ccopts`
        % cc -c interp.c  `perl -MExtUtils::Embed -e ccopts`
        % cc -o interp perlxsi.o interp.o `perl -MExtUtils::Embed -e ldopts`

       Consult perlxs, perlguts, and perlapi for more details.

   Using embedded Perl with POSIX locales
       (See perllocale for information about these.)  When a Perl interpreter normally starts up, it
       tells the system it wants to use the  system's  default  locale.   This  is  often,  but  not
       necessarily,  the  "C"  or  "POSIX" locale.  Absent a "use locale" within the perl code, this
       mostly has no effect (but see "Not within the scope of "use locale"" in  perllocale).   Also,
       there is not a problem if the locale you want to use in your embedded perl is the same as the
       system  default.  However, this doesn't work if you have set up and want to use a locale that
       isn't the system default one.  Starting in  Perl  v5.20,  you  can  tell  the  embedded  Perl
       interpreter  that  the  locale  is  already properly set up, and to skip doing its own normal
       initialization.  It skips if the environment variable "PERL_SKIP_LOCALE_INIT" is set (even if
       set to 0 or "").  A perl that has this capability will  define  the  C  pre-processor  symbol
       "HAS_SKIP_LOCALE_INIT".   This allows code that has to work with multiple Perl versions to do
       some sort of work-around when confronted with an earlier Perl.

       If your program is using the POSIX 2008 multi-thread locale functionality, you should  switch
       into  the  global  locale  and set that up properly before starting the Perl interpreter.  It
       will then properly switch back to using the thread-safe functions.

Hiding Perl_
       If you completely hide the short forms of the Perl public API, add  -DPERL_NO_SHORT_NAMES  to
       the compilation flags.  This means that for example instead of writing

           warn("%d bottles of beer on the wall", bottlecount);

       you will have to write the explicit full form

           Perl_warn(aTHX_ "%d bottles of beer on the wall", bottlecount);

       (See  "Background and MULTIPLICITY" in perlguts for the explanation of the "aTHX_". )  Hiding
       the short forms is very useful for avoiding all sorts of nasty (C preprocessor or  otherwise)
       conflicts  with other software packages (Perl defines about 2400 APIs with these short names,
       take or leave few hundred, so there certainly is room for conflict.)

MORAL
       You can sometimes write faster code in C, but you can  always  write  code  faster  in  Perl.
       Because you can use each from the other, combine them as you wish.

AUTHOR
       Jon  Orwant  <orwant AT media.edu>  and  Doug  MacEachern  <dougm AT covalent.net>,  with small
       contributions from Tim Bunce, Tom Christiansen, Guy Decoux, Hallvard Furuseth, Dov  Grobgeld,
       and Ilya Zakharevich.

       Doug  MacEachern  has  an  article  on  embedding  in Volume 1, Issue 4 of The Perl Journal (
       <http://www.tpj.com/> ).  Doug is also the developer of the most widely-used Perl  embedding:
       the  mod_perl  system (perl.apache.org), which embeds Perl in the Apache web server.  Oracle,
       Binary Evolution, ActiveState, and Ben Sugars's nsapi_perl have used this model  for  Oracle,
       Netscape and Internet Information Server Perl plugins.

COPYRIGHT
       Copyright (C) 1995, 1996, 1997, 1998 Doug MacEachern and Jon Orwant.  All Rights Reserved.

       This document may be distributed under the same terms as Perl itself.

perl v5.38.2                                 2026-06-12                                 PERLEMBED(1)
perlembed(1)
NAME DESCRIPTION
Use C from Perl? Use a Unix program from Perl? Use Perl from Perl? Use C from C? Use Perl from C? Compiling your C program Adding a Perl interpreter to your C program Calling a Perl subroutine from your C program Evaluating a Perl statement from your C program Performing Perl pattern matches and substitutions from your C program Fiddling with the Perl stack from your C program Maintaining a persistent interpreter Execution of END blocks $0 assignments Maintaining multiple interpreter instances Using Perl modules, which themselves use C libraries, from your C program Using embedded Perl with POSIX locales
Hiding Perl_ MORAL AUTHOR COPYRIGHT

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