man > libpng(3)

LIBPNG(3)                             Library Functions Manual                             LIBPNG(3)

NAME
       libpng - Portable Network Graphics (PNG) Reference Library 1.6.43


SYNOPSIS
       #include <png.h>

       png_uint_32 png_access_version_number (void);

       void png_benign_error (png_structp png_ptr, png_const_charp error);

       void png_build_grayscale_palette (int bit_depth, png_colorp palette);

       png_voidp png_calloc (png_structp png_ptr, png_alloc_size_t size);

       void png_chunk_benign_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_error (png_structp png_ptr, png_const_charp error);

       void png_chunk_warning (png_structp png_ptr, png_const_charp message);

       void png_convert_from_struct_tm (png_timep ptime, struct tm FAR * ttime);

       void png_convert_from_time_t (png_timep ptime, time_t ttime);

       png_charp png_convert_to_rfc1123 (png_structp png_ptr, png_timep ptime);

       png_infop png_create_info_struct (png_structp png_ptr);

       png_structp   png_create_read_struct   (png_const_charp  user_png_ver,  png_voidp  error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn);

       png_structp  png_create_read_struct_2  (png_const_charp  user_png_ver,  png_voidp  error_ptr,
       png_error_ptr  error_fn,  png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn,
       png_free_ptr free_fn);

       png_structp  png_create_write_struct  (png_const_charp  user_png_ver,  png_voidp   error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn);

       png_structp  png_create_write_struct_2  (png_const_charp  user_png_ver,  png_voidp error_ptr,
       png_error_ptr error_fn, png_error_ptr warn_fn, png_voidp mem_ptr,  png_malloc_ptr  malloc_fn,
       png_free_ptr free_fn);

       void png_data_freer (png_structp png_ptr, png_infop info_ptr, int freer, png_uint_32 mask);

       void png_destroy_info_struct (png_structp png_ptr, png_infopp info_ptr_ptr);

       void  png_destroy_read_struct  (png_structpp png_ptr_ptr, png_infopp info_ptr_ptr, png_infopp
       end_info_ptr_ptr);

       void png_destroy_write_struct (png_structpp png_ptr_ptr, png_infopp info_ptr_ptr);

       void png_err (png_structp png_ptr);

       void png_error (png_structp png_ptr, png_const_charp error);

       void png_free (png_structp png_ptr, png_voidp ptr);

       void png_free_chunk_list (png_structp png_ptr);

       void png_free_default (png_structp png_ptr, png_voidp ptr);

       void png_free_data (png_structp png_ptr, png_infop info_ptr, int num);

       png_byte png_get_bit_depth (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_bKGD (png_const_structp png_ptr, png_infop info_ptr, png_color_16p *back‐
       ground);

       png_byte png_get_channels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32  png_get_cHRM  (png_const_structp  png_ptr,  png_const_infop   info_ptr,   double
       *white_x,  double  *white_y,  double *red_x, double *red_y, double *green_x, double *green_y,
       double *blue_x, double *blue_y);

       png_uint_32  png_get_cHRM_fixed   (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_32   *white_x,   png_uint_32   *white_y,  png_uint_32  *red_x,  png_uint_32  *red_y,
       png_uint_32 *green_x, png_uint_32 *green_y, png_uint_32 *blue_x, png_uint_32 *blue_y);

       png_uint_32 png_get_cHRM_XYZ (png_structp png_ptr, png_const_infop info_ptr,  double  *red_X,
       double  *red_Y,  double  *red_Z,  double  *green_X,  double *green_Y, double *green_Z, double
       *blue_X, double *blue_Y, double *blue_Z);

       png_uint_32   png_get_cHRM_XYZ_fixed   (png_structp   png_ptr,   png_const_infop    info_ptr,
       png_fixed_point   *int_red_X,   png_fixed_point   *int_red_Y,   png_fixed_point   *int_red_Z,
       png_fixed_point *int_green_X,  png_fixed_point  *int_green_Y,  png_fixed_point  *int_green_Z,
       png_fixed_point *int_blue_X, png_fixed_point *int_blue_Y, png_fixed_point *int_blue_Z);

       png_uint_32 png_get_chunk_cache_max (png_const_structp png_ptr);

       png_alloc_size_t png_get_chunk_malloc_max (png_const_structp png_ptr);

       png_byte png_get_color_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_compression_buffer_size (png_const_structp png_ptr);

       png_byte png_get_compression_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_byte png_get_copyright (png_const_structp png_ptr);

       png_uint_32 png_get_current_row_number (png_const_structp);

       png_byte png_get_current_pass_number (png_const_structp);

       png_voidp png_get_error_ptr (png_const_structp png_ptr);

       png_byte png_get_filter_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32   png_get_gAMA   (png_const_structp  png_ptr,  png_const_infop  info_ptr,  double
       *file_gamma);

       png_uint_32  png_get_gAMA_fixed   (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_32 *int_file_gamma);

       png_byte png_get_header_ver (png_const_structp png_ptr);

       png_byte png_get_header_version (png_const_structp png_ptr);

       png_uint_32  png_get_eXIf  (png_const_structp  png_ptr,  png_const_infop  info_ptr, png_bytep
       *exif);

       png_uint_32 png_get_eXIf_1 (png_const_structp png_ptr, png_const_infop info_ptr,  png_unit_32
       *num_exif, png_bytep *exif);

       png_uint_32  png_get_hIST  (png_const_structp png_ptr, png_const_infop info_ptr, png_uint_16p
       *hist);

       png_uint_32 png_get_iCCP (png_const_structp  png_ptr,  png_const_infop  info_ptr,  png_charpp
       name, int *compression_type, png_bytepp profile, png_uint_32 *proflen);

       png_uint_32  png_get_IHDR  (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  *width,
       png_uint_32 *height, int *bit_depth, int  *color_type,  int  *interlace_type,  int  *compres‐
       sion_type, int *filter_type);

       png_uint_32 png_get_image_height (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_image_width (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_int_32 (png_bytep buf);

       png_byte png_get_interlace_type (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_io_chunk_type (png_const_structp png_ptr);

       png_voidp png_get_io_ptr (png_structp png_ptr);

       png_uint_32 png_get_io_state (png_structp png_ptr);

       png_byte png_get_libpng_ver (png_const_structp png_ptr);

       int png_get_palette_max(png_const_structp png_ptr, png_const_infop info_ptr);

       png_voidp png_get_mem_ptr (png_const_structp png_ptr);

       png_uint_32  png_get_oFFs  (png_const_structp  png_ptr, png_const_infop info_ptr, png_uint_32
       *offset_x, png_uint_32 *offset_y, int *unit_type);

       png_uint_32 png_get_pCAL  (png_const_structp  png_ptr,  png_const_infop  info_ptr,  png_charp
       *purpose,  png_int_32  *X0,  png_int_32  *X1,  int  *type,  int  *nparams,  png_charp *units,
       png_charpp *params);

       png_uint_32 png_get_pHYs (png_const_structp png_ptr,  png_const_infop  info_ptr,  png_uint_32
       *res_x, png_uint_32 *res_y, int *unit_type);

       float png_get_pixel_aspect_ratio (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32    png_get_pHYs_dpi   (png_const_structp   png_ptr,   png_const_infop   info_ptr,
       png_uint_32 *res_x, png_uint_32 *res_y, int *unit_type);

       png_fixed_point png_get_pixel_aspect_ratio_fixed (png_const_structp png_ptr,  png_const_infop
       info_ptr);

       png_uint_32 png_get_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_pixels_per_meter (png_const_structp png_ptr, png_const_infop info_ptr);

       png_voidp png_get_progressive_ptr (png_const_structp png_ptr);

       png_uint_32  png_get_PLTE  (png_const_structp  png_ptr,  png_const_infop info_ptr, png_colorp
       *palette, int *num_palette);

       png_byte png_get_rgb_to_gray_status (png_const_structp png_ptr);

       png_uint_32 png_get_rowbytes (png_const_structp png_ptr, png_const_infop info_ptr);

       png_bytepp png_get_rows (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32  png_get_sBIT  (png_const_structp  png_ptr,  png_infop   info_ptr,   png_color_8p
       *sig_bit);

       void  png_get_sCAL  (png_const_structp  png_ptr, png_const_infop info_ptr, int* unit, double*
       width, double* height);

       void png_get_sCAL_fixed (png_const_structp  png_ptr,  png_const_infop  info_ptr,  int*  unit,
       png_fixed_pointp width, png_fixed_pointp height);

       void   png_get_sCAL_s   (png_const_structp  png_ptr,  png_const_infop  info_ptr,  int*  unit,
       png_charpp width, png_charpp height);

       png_bytep png_get_signature (png_const_structp png_ptr, png_infop info_ptr);

       png_uint_32 png_get_sPLT (png_const_structp png_ptr, png_const_infop info_ptr, png_spalette_p
       *splt_ptr);

       png_uint_32  png_get_sRGB   (png_const_structp   png_ptr,   png_const_infop   info_ptr,   int
       *file_srgb_intent);

       png_uint_32  png_get_text  (png_const_structp  png_ptr,  png_const_infop  info_ptr, png_textp
       *text_ptr, int *num_text);

       png_uint_32  png_get_tIME   (png_const_structp   png_ptr,   png_infop   info_ptr,   png_timep
       *mod_time);

       png_uint_32 png_get_tRNS (png_const_structp png_ptr, png_infop info_ptr, png_bytep *trans_al‐
       pha, int *num_trans, png_color_16p *trans_color);

       /* This function is really an inline macro. */

       png_uint_16 png_get_uint_16 (png_bytep buf);

       png_uint_32 png_get_uint_31 (png_structp png_ptr, png_bytep buf);

       /* This function is really an inline macro. */

       png_uint_32 png_get_uint_32 (png_bytep buf);

       png_uint_32  png_get_unknown_chunks  (png_const_structp  png_ptr,  png_const_infop  info_ptr,
       png_unknown_chunkpp unknowns);

       png_voidp png_get_user_chunk_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_user_height_max (png_const_structp png_ptr);

       png_voidp png_get_user_transform_ptr (png_const_structp png_ptr);

       png_uint_32 png_get_user_width_max (png_const_structp png_ptr);

       png_uint_32 png_get_valid (png_const_structp png_ptr, png_const_infop  info_ptr,  png_uint_32
       flag);

       float png_get_x_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);

       png_fixed_point    png_get_x_offset_inches_fixed    (png_structp   png_ptr,   png_const_infop
       info_ptr);

       png_int_32 png_get_x_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_x_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_x_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_x_pixels_per_meter (png_const_structp png_ptr, png_const_infop info_ptr);

       float png_get_y_offset_inches (png_const_structp png_ptr, png_const_infop info_ptr);

       png_fixed_point   png_get_y_offset_inches_fixed   (png_structp    png_ptr,    png_const_infop
       info_ptr);

       png_int_32 png_get_y_offset_microns (png_const_structp png_ptr, png_const_infop info_ptr);

       png_int_32 png_get_y_offset_pixels (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_y_pixels_per_inch (png_const_structp png_ptr, png_const_infop info_ptr);

       png_uint_32 png_get_y_pixels_per_meter (png_const_structp png_ptr, png_const_infop info_ptr);

       int png_handle_as_unknown (png_structp png_ptr, png_bytep chunk_name);

       int png_image_begin_read_from_file (png_imagep image, const char *file_name);

       int png_image_begin_read_from_stdio (png_imagep image, FILE* file);

       int,  png_image_begin_read_from_memory  (png_imagep  image,  png_const_voidp  memory,  size_t
       size);

       int png_image_finish_read (png_imagep image, png_colorp background, void *buffer,  png_int_32
       row_stride, void *colormap);

       void png_image_free (png_imagep image);

       int  png_image_write_to_file  (png_imagep image, const char *file, int convert_to_8bit, const
       void *buffer, png_int_32 row_stride, void *colormap);

       int png_image_write_to_memory (png_imagep image, void  *memory,  png_alloc_size_t  *  PNG_RE‐
       STRICT  memory_bytes,  int convert_to_8_bit, const void *buffer, png_int_32 row_stride, const
       void *colormap);

       int png_image_write_to_stdio (png_imagep image, FILE *file, int convert_to_8_bit, const  void
       *buffer, png_int_32 row_stride, void *colormap);

       void png_info_init_3 (png_infopp info_ptr, size_t png_info_struct_size);

       void png_init_io (png_structp png_ptr, FILE *fp);

       void png_longjmp (png_structp png_ptr, int val);

       png_voidp png_malloc (png_structp png_ptr, png_alloc_size_t size);

       png_voidp png_malloc_default (png_structp png_ptr, png_alloc_size_t size);

       png_voidp png_malloc_warn (png_structp png_ptr, png_alloc_size_t size);

       png_uint_32  png_permit_mng_features  (png_structp  png_ptr, png_uint_32 mng_features_permit‐
       ted);

       void png_process_data (png_structp png_ptr,  png_infop  info_ptr,  png_bytep  buffer,  size_t
       buffer_size);

       size_t png_process_data_pause (png_structp png_ptr, int save);

       png_uint_32 png_process_data_skip (png_structp png_ptr);

       void png_progressive_combine_row (png_structp png_ptr, png_bytep old_row, png_bytep new_row);

       void png_read_end (png_structp png_ptr, png_infop info_ptr);

       void png_read_image (png_structp png_ptr, png_bytepp image);

       void png_read_info (png_structp png_ptr, png_infop info_ptr);

       void  png_read_png  (png_structp  png_ptr,  png_infop  info_ptr,  int  transforms,  png_voidp
       params);

       void png_read_row (png_structp png_ptr, png_bytep row, png_bytep display_row);

       void png_read_rows (png_structp png_ptr, png_bytepp row, png_bytepp display_row,  png_uint_32
       num_rows);

       void png_read_update_info (png_structp png_ptr, png_infop info_ptr);

       int png_reset_zstream (png_structp png_ptr);

       void png_save_int_32 (png_bytep buf, png_int_32 i);

       void png_save_uint_16 (png_bytep buf, unsigned int i);

       void png_save_uint_32 (png_bytep buf, png_uint_32 i);

       void png_set_add_alpha (png_structp png_ptr, png_uint_32 filler, int flags);

       void png_set_alpha_mode (png_structp png_ptr, int mode, double output_gamma);

       void png_set_alpha_mode_fixed (png_structp png_ptr, int mode, png_fixed_point output_gamma);

       void  png_set_background  (png_structp  png_ptr,  png_color_16p  background_color,  int back‐
       ground_gamma_code, int need_expand, double background_gamma);

       void png_set_background_fixed (png_structp png_ptr, png_color_16p background_color, int back‐
       ground_gamma_code, int need_expand, png_uint_32 background_gamma);

       void png_set_benign_errors (png_structp png_ptr, int allowed);

       void png_set_bgr (png_structp png_ptr);

       void png_set_bKGD (png_structp png_ptr, png_infop info_ptr, png_color_16p background);

       void png_set_check_for_invalid_index (png_structrp png_ptr, int allowed);

       void png_set_cHRM (png_structp png_ptr, png_infop info_ptr, double white_x,  double  white_y,
       double red_x, double red_y, double green_x, double green_y, double blue_x, double blue_y);

       void  png_set_cHRM_fixed  (png_structp  png_ptr,  png_infop  info_ptr,  png_uint_32  white_x,
       png_uint_32 white_y, png_uint_32 red_x, png_uint_32 red_y, png_uint_32  green_x,  png_uint_32
       green_y, png_uint_32 blue_x, png_uint_32 blue_y);

       void  png_set_cHRM_XYZ  (png_structp png_ptr, png_infop info_ptr, double red_X, double red_Y,
       double red_Z, double green_X, double green_Y, double green_Z, double blue_X,  double  blue_Y,
       double blue_Z);

       void   png_set_cHRM_XYZ_fixed   (png_structp  png_ptr,  png_infop  info_ptr,  png_fixed_point
       int_red_X, png_fixed_point int_red_Y, png_fixed_point int_red_Z, png_fixed_point int_green_X,
       png_fixed_point  int_green_Y,  png_fixed_point   int_green_Z,   png_fixed_point   int_blue_X,
       png_fixed_point int_blue_Y, png_fixed_point int_blue_Z);

       void png_set_chunk_cache_max (png_structp png_ptr, png_uint_32 user_chunk_cache_max);

       void png_set_compression_level (png_structp png_ptr, int level);

       void png_set_compression_mem_level (png_structp png_ptr, int mem_level);

       void png_set_compression_method (png_structp png_ptr, int method);

       void png_set_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_compression_window_bits (png_structp png_ptr, int window_bits);

       void png_set_crc_action (png_structp png_ptr, int crit_action, int ancil_action);

       void  png_set_error_fn  (png_structp  png_ptr,  png_voidp  error_ptr, png_error_ptr error_fn,
       png_error_ptr warning_fn);

       void png_set_expand (png_structp png_ptr);

       void png_set_expand_16 (png_structp png_ptr);

       void png_set_expand_gray_1_2_4_to_8 (png_structp png_ptr);

       void png_set_filler (png_structp png_ptr, png_uint_32 filler, int flags);

       void png_set_filter (png_structp png_ptr, int method, int filters);

       void png_set_filter_heuristics (png_structp png_ptr, int heuristic_method,  int  num_weights,
       png_doublep filter_weights, png_doublep filter_costs);

       void   png_set_filter_heuristics_fixed   (png_structp   png_ptr,  int  heuristic_method,  int
       num_weights, png_fixed_point_p filter_weights, png_fixed_point_p filter_costs);

       void png_set_flush (png_structp png_ptr, int nrows);

       void png_set_gamma (png_structp png_ptr, double screen_gamma, double default_file_gamma);

       void png_set_gamma_fixed (png_structp  png_ptr,  png_uint_32  screen_gamma,  png_uint_32  de‐
       fault_file_gamma);

       void png_set_gAMA (png_structp png_ptr, png_infop info_ptr, double file_gamma);

       void png_set_gAMA_fixed (png_structp png_ptr, png_infop info_ptr, png_uint_32 file_gamma);

       void png_set_gray_1_2_4_to_8 (png_structp png_ptr);

       void png_set_gray_to_rgb (png_structp png_ptr);

       void png_set_eXIf (png_structp png_ptr, png_infop info_ptr, png_bytep exif);

       void png_set_eXIf_1 (png_structp png_ptr, png_infop info_ptr, png_uint_32 num_exif, png_bytep
       exif);

       void png_set_hIST (png_structp png_ptr, png_infop info_ptr, png_uint_16p hist);

       void  png_set_iCCP  (png_structp  png_ptr, png_infop info_ptr, png_const_charp name, int com‐
       pression_type, png_const_bytep profile, png_uint_32 proflen);

       int png_set_interlace_handling (png_structp png_ptr);

       void png_set_invalid (png_structp png_ptr, png_infop info_ptr, int mask);

       void png_set_invert_alpha (png_structp png_ptr);

       void png_set_invert_mono (png_structp png_ptr);

       void png_set_IHDR (png_structp png_ptr, png_infop info_ptr,  png_uint_32  width,  png_uint_32
       height,  int  bit_depth,  int  color_type, int interlace_type, int compression_type, int fil‐
       ter_type);

       void png_set_keep_unknown_chunks (png_structp png_ptr, int keep,  png_bytep  chunk_list,  int
       num_chunks);

       jmp_buf*   png_set_longjmp_fn   (png_structp   png_ptr,  png_longjmp_ptr  longjmp_fn,  size_t
       jmp_buf_size);

       void png_set_chunk_malloc_max (png_structp png_ptr, png_alloc_size_t user_chunk_cache_max);

       void png_set_compression_buffer_size (png_structp png_ptr, png_uint_32 size);

       void  png_set_mem_fn  (png_structp  png_ptr,  png_voidp  mem_ptr,  png_malloc_ptr  malloc_fn,
       png_free_ptr free_fn);

       void png_set_oFFs (png_structp png_ptr, png_infop info_ptr, png_uint_32 offset_x, png_uint_32
       offset_y, int unit_type);

       int png_set_option(png_structrp png_ptr, int option, int onoff);

       void png_set_packing (png_structp png_ptr);

       void png_set_packswap (png_structp png_ptr);

       void png_set_palette_to_rgb (png_structp png_ptr);

       void png_set_pCAL (png_structp png_ptr, png_infop info_ptr, png_charp purpose, png_int_32 X0,
       png_int_32 X1, int type, int nparams, png_charp units, png_charpp params);

       void  png_set_pHYs  (png_structp  png_ptr, png_infop info_ptr, png_uint_32 res_x, png_uint_32
       res_y, int unit_type);

       void png_set_progressive_read_fn (png_structp png_ptr,  png_voidp  progressive_ptr,  png_pro‐
       gressive_info_ptr info_fn, png_progressive_row_ptr row_fn, png_progressive_end_ptr end_fn);

       void   png_set_PLTE   (png_structp  png_ptr,  png_infop  info_ptr,  png_colorp  palette,  int
       num_palette);

       void png_set_quantize (png_structp png_ptr, png_colorp palette, int  num_palette,  int  maxi‐
       mum_colors, png_uint_16p histogram, int full_quantize);

       void png_set_read_fn (png_structp png_ptr, png_voidp io_ptr, png_rw_ptr read_data_fn);

       void png_set_read_status_fn (png_structp png_ptr, png_read_status_ptr read_row_fn);

       void    png_set_read_user_chunk_fn    (png_structp    png_ptr,    png_voidp   user_chunk_ptr,
       png_user_chunk_ptr read_user_chunk_fn);

       void    png_set_read_user_transform_fn    (png_structp    png_ptr,     png_user_transform_ptr
       read_user_transform_fn);

       void png_set_rgb_to_gray (png_structp png_ptr, int error_action, double red, double green);

       void  png_set_rgb_to_gray_fixed  (png_structp  png_ptr,  int  error_action  png_uint_32  red,
       png_uint_32 green);

       void png_set_rows (png_structp png_ptr, png_infop info_ptr, png_bytepp row_pointers);

       void png_set_sBIT (png_structp png_ptr, png_infop info_ptr, png_color_8p sig_bit);

       void png_set_sCAL (png_structp png_ptr, png_infop info_ptr, int unit,  double  width,  double
       height);

       void  png_set_sCAL_fixed  (png_structp png_ptr, png_infop info_ptr, int unit, png_fixed_point
       width, png_fixed_point height);

       void png_set_sCAL_s (png_structp png_ptr, png_infop  info_ptr,  int  unit,  png_charp  width,
       png_charp height);

       void png_set_scale_16 (png_structp png_ptr);

       void png_set_shift (png_structp png_ptr, png_color_8p true_bits);

       void png_set_sig_bytes (png_structp png_ptr, int num_bytes);

       void  png_set_sPLT  (png_structp  png_ptr,  png_infop  info_ptr, png_spalette_p splt_ptr, int
       num_spalettes);

       void png_set_sRGB (png_structp png_ptr, png_infop info_ptr, int srgb_intent);

       void png_set_sRGB_gAMA_and_cHRM (png_structp png_ptr, png_infop info_ptr, int srgb_intent);

       void png_set_strip_16 (png_structp png_ptr);

       void png_set_strip_alpha (png_structp png_ptr);

       void png_set_strip_error_numbers (png_structp png_ptr, png_uint_32 strip_mode);

       void png_set_swap (png_structp png_ptr);

       void png_set_swap_alpha (png_structp png_ptr);

       void  png_set_text  (png_structp  png_ptr,  png_infop  info_ptr,  png_textp   text_ptr,   int
       num_text);

       void png_set_text_compression_level (png_structp png_ptr, int level);

       void png_set_text_compression_mem_level (png_structp png_ptr, int mem_level);

       void png_set_text_compression_strategy (png_structp png_ptr, int strategy);

       void png_set_text_compression_window_bits (png_structp png_ptr, int window_bits);

       void png_set_text_compression_method (png_structp png_ptr, int method);

       void png_set_tIME (png_structp png_ptr, png_infop info_ptr, png_timep mod_time);

       void  png_set_tRNS  (png_structp  png_ptr,  png_infop  info_ptr,  png_bytep  trans_alpha, int
       num_trans, png_color_16p trans_color);

       void png_set_tRNS_to_alpha (png_structp png_ptr);

       png_uint_32  png_set_unknown_chunks  (png_structp  png_ptr,   png_infop   info_ptr,   png_un‐
       known_chunkp unknowns, int num, int location);

       void  png_set_unknown_chunk_location (png_structp png_ptr, png_infop info_ptr, int chunk, int
       location);

       void  png_set_user_limits  (png_structp  png_ptr,  png_uint_32  user_width_max,   png_uint_32
       user_height_max);

       void  png_set_user_transform_info  (png_structp  png_ptr,  png_voidp  user_transform_ptr, int
       user_transform_depth, int user_transform_channels);

       void png_set_write_fn  (png_structp  png_ptr,  png_voidp  io_ptr,  png_rw_ptr  write_data_fn,
       png_flush_ptr output_flush_fn);

       void png_set_write_status_fn (png_structp png_ptr, png_write_status_ptr write_row_fn);

       void    png_set_write_user_transform_fn    (png_structp    png_ptr,    png_user_transform_ptr
       write_user_transform_fn);

       int png_sig_cmp (png_bytep sig, size_t start, size_t num_to_check);

       void png_start_read_image (png_structp png_ptr);

       void png_warning (png_structp png_ptr, png_const_charp message);

       void png_write_chunk (png_structp  png_ptr,  png_bytep  chunk_name,  png_bytep  data,  size_t
       length);

       void png_write_chunk_data (png_structp png_ptr, png_bytep data, size_t length);

       void png_write_chunk_end (png_structp png_ptr);

       void png_write_chunk_start (png_structp png_ptr, png_bytep chunk_name, png_uint_32 length);

       void png_write_end (png_structp png_ptr, png_infop info_ptr);

       void png_write_flush (png_structp png_ptr);

       void png_write_image (png_structp png_ptr, png_bytepp image);

       void png_write_info (png_structp png_ptr, png_infop info_ptr);

       void png_write_info_before_PLTE (png_structp png_ptr, png_infop info_ptr);

       void  png_write_png  (png_structp  png_ptr,  png_infop  info_ptr,  int  transforms, png_voidp
       params);

       void png_write_row (png_structp png_ptr, png_bytep row);

       void png_write_rows (png_structp png_ptr, png_bytepp row, png_uint_32 num_rows);

       void png_write_sig (png_structp png_ptr);


DESCRIPTION
       The libpng library supports encoding, decoding, and various  manipulations  of  the  Portable
       Network Graphics (PNG) format image files.  It uses the zlib(3) compression library.  Follow‐
       ing is a copy of the libpng-manual.txt file that accompanies libpng.


LIBPNG.TXT
       libpng-manual.txt - A description on how to use and modify libpng

        Copyright (c) 2018-2024 Cosmin Truta
        Copyright (c) 1998-2018 Glenn Randers-Pehrson

        This document is released under the libpng license.
        For conditions of distribution and use, see the disclaimer
        and license in png.h

        Based on:

        libpng version 1.6.36, December 2018, through 1.6.43 - February 2024
        Updated and distributed by Cosmin Truta
        Copyright (c) 2018-2024 Cosmin Truta

        libpng versions 0.97, January 1998, through 1.6.35 - July 2018
        Updated and distributed by Glenn Randers-Pehrson
        Copyright (c) 1998-2018 Glenn Randers-Pehrson

        libpng 1.0 beta 6 - version 0.96 - May 28, 1997
        Updated and distributed by Andreas Dilger
        Copyright (c) 1996, 1997 Andreas Dilger

        libpng 1.0 beta 2 - version 0.88 - January 26, 1996
        For conditions of distribution and use, see copyright
        notice in png.h. Copyright (c) 1995, 1996 Guy Eric
        Schalnat, Group 42, Inc.

        Updated/rewritten per request in the libpng FAQ
        Copyright (c) 1995, 1996 Frank J. T. Wojcik
        December 18, 1995 & January 20, 1996

        TABLE OF CONTENTS

           I. Introduction
          II. Structures
         III. Reading
          IV. Writing
           V. Simplified API
          VI. Modifying/Customizing libpng
         VII. MNG support
        VIII. Changes to Libpng from version 0.88
          IX. Changes to Libpng from version 1.0.x to 1.2.x
           X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
          XI. Changes to Libpng from version 1.4.x to 1.5.x
         XII. Changes to Libpng from version 1.5.x to 1.6.x
        XIII. Detecting libpng
         XIV. Source code repository
          XV. Coding style


I. Introduction
       This  file  describes  how  to use and modify the PNG reference library (known as libpng) for
       your own use.  In addition to this file, example.c is a good starting point for using the li‐
       brary, as it is heavily commented and should include everything most people  will  need.   We
       assume that libpng is already installed; see the INSTALL file for instructions on how to con‐
       figure and install libpng.

       For  examples  of  libpng usage, see the files "example.c", "pngtest.c", and the files in the
       "contrib" directory, all of which are included in the libpng distribution.

       Libpng was written as a companion to the PNG specification, as a way of reducing  the  amount
       of time and effort it takes to support the PNG file format in application programs.

       The  PNG  specification (second edition), November 2003, is available as a W3C Recommendation
       and  as  an  ISO  Standard  (ISO/IEC  15948:2004  (E))  at   <https://www.w3.org/TR/2003/REC-
       PNG-20031110/>.  The W3C and ISO documents have identical technical content.

       The PNG-1.2 specification is available at <https://png-mng.sourceforge.io/pub/png/spec/1.2/>.
       It  is  technically  equivalent  to the PNG specification (second edition) but has some addi‐
       tional material.

       The  PNG-1.0  specification  is   available   as   RFC   2083   at   <https://png-mng.source‐
       forge.io/pub/png/spec/1.0/>  and  as  a  W3C  Recommendation  at  <https://www.w3.org/TR/REC-
       png-961001>.

       Some additional chunks are described  in  the  special-purpose  public  chunks  documents  at
       <http://www.libpng.org/pub/png/spec/register/>

       Other  information  about PNG, and the latest version of libpng, can be found at the PNG home
       page, <http://www.libpng.org/pub/png/>.

       Most users will not have to modify the library significantly; advanced users may want to mod‐
       ify it more.  All attempts were made to make it as complete as possible,  while  keeping  the
       code  easy  to  understand.  Currently, this library only supports C.  Support for other lan‐
       guages is being considered.

       Libpng has been designed to handle multiple sessions at one time, to be easily modifiable, to
       be portable to the vast majority of machines (ANSI, K&R, 16-, 32-, and 64-bit) available, and
       to be easy to use.  The ultimate goal of libpng is to promote the acceptance of the PNG  file
       format  in  whatever way possible.  While there is still work to be done (see the TODO file),
       libpng should cover the majority of the needs of its users.

       Libpng uses zlib for its compression and decompression of  PNG  files.   Further  information
       about  zlib,  and  the  latest  version  of  zlib,  can  be  found  at  the  zlib  home page,
       <https://zlib.net/>.  The zlib compression utility is a general purpose utility that is  use‐
       ful for more than PNG files, and can be used without libpng.  See the documentation delivered
       with zlib for more details.  You can usually find the source files for the zlib utility wher‐
       ever you find the libpng source files.

       Libpng  is thread safe, provided the threads are using different instances of the structures.
       Each thread should have its own png_struct and png_info instances, and thus  its  own  image.
       Libpng does not protect itself against two threads using the same instance of a structure.


II. Structures
       There  are  two  main structures that are important to libpng, png_struct and png_info.  Both
       are internal structures that are no longer exposed in the  libpng  interface  (as  of  libpng
       1.5.0).

       The  png_info  structure is designed to provide information about the PNG file.  At one time,
       the fields of png_info were intended to be directly accessible to the  user.   However,  this
       tended  to  cause problems with applications using dynamically loaded libraries, and as a re‐
       sult a set of interface functions for png_info (the png_get_*()  and  png_set_*()  functions)
       was developed, and direct access to the png_info fields was deprecated..

       The  png_struct  structure is the object used by the library to decode a single image.  As of
       1.5.0 this structure is also not exposed.

       Almost all libpng APIs require a pointer to a png_struct as the  first  argument.   Many  (in
       particular the png_set and png_get APIs) also require a pointer to png_info as the second ar‐
       gument.   Some  application  visible  macros  defined in png.h designed for basic data access
       (reading and writing integers in the PNG format) don't take a png_info pointer, but it's  al‐
       most always safe to assume that a (png_struct*) has to be passed to call an API function.

       You  can  have  more  than one png_info structure associated with an image, as illustrated in
       pngtest.c, one for information valid prior to the IDAT chunks and another (called  "end_info"
       below) for things after them.

       The  png.h header file is an invaluable reference for programming with libpng.  And while I'm
       on the topic, make sure you include the libpng header file:

       #include <png.h>

       and also (as of libpng-1.5.0) the zlib header file, if you need it:

       #include <zlib.h>


   Types
       The png.h header file defines a number of integral types used by the APIs.  Most of these are
       fairly obvious; for example types corresponding to integers of particular sizes and types for
       passing color values.

       One exception is how non-integral numbers are handled.  For application convenience most APIs
       that take such numbers have C (double) arguments; however, internally PNG, and libpng, use 32
       bit signed integers and encode the value by multiplying by 100,000.  As  of  libpng  1.5.0  a
       convenience  macro  PNG_FP_1 is defined in png.h along with a type (png_fixed_point) which is
       simply (png_int_32).

       All APIs that take (double) arguments also have a matching API that takes  the  corresponding
       fixed  point  integer arguments.  The fixed point API has the same name as the floating point
       one with "_fixed" appended.  The actual range of values permitted in the APIs  is  frequently
       less  than  the full range of (png_fixed_point) (-21474 to +21474).  When APIs require a non-
       negative argument the type is recorded as png_uint_32 above.  Consult the header file and the
       text below for more information.

       Special care must be take with sCAL chunk handling because the chunk itself uses non-integral
       values encoded as strings containing decimal floating point numbers.  See the comments in the
       header file.


   Configuration
       The main header file function declarations are frequently protected by C preprocessing direc‐
       tives of the form:

           #ifdef PNG_feature_SUPPORTED
           declare-function
           #endif
           ...
           #ifdef PNG_feature_SUPPORTED
           use-function
           #endif

       The library can be built without support for these APIs, although a standard build will  have
       all  implemented  APIs.  Application programs should check the feature macros before using an
       API for maximum portability.  From libpng 1.5.0 the feature macros set during  the  build  of
       libpng  are  recorded  in  the header file "pnglibconf.h" and this file is always included by
       png.h.

       If you don't need to change the library configuration from the default, skip to the next sec‐
       tion ("Reading").

       Notice that some of the makefiles in the 'scripts' directory and (in 1.5.0) all of the  build
       project  files  in  the  'projects'  directory  simply  copy scripts/pnglibconf.h.prebuilt to
       pnglibconf.h.  This means that these build systems do not permit easy  auto-configuration  of
       the library - they only support the default configuration.

       The  easiest way to make minor changes to the libpng configuration when auto-configuration is
       supported is to add definitions to the command line using (typically) CPPFLAGS.  For example:

       CPPFLAGS=-DPNG_NO_FLOATING_ARITHMETIC

       will change the internal libpng math implementation for gamma correction and other arithmetic
       calculations to fixed point, avoiding the need for fast floating point support.   The  result
       can  be  seen in the generated pnglibconf.h - make sure it contains the changed feature macro
       setting.

       If you need to make more extensive configuration changes - more than one or two feature macro
       settings - you can either add -DPNG_USER_CONFIG to the build command line and put a  list  of
       feature  macro  settings  in pngusr.h or you can set DFA_XTRA (a makefile variable) to a file
       containing the same information in the form of 'option' settings.

       A. Changing pnglibconf.h

       A variety of methods exist to build libpng.  Not all  of  these  support  reconfiguration  of
       pnglibconf.h.   To  reconfigure  pnglibconf.h  it must either be rebuilt from scripts/pnglib‐
       conf.dfa using awk or it must be edited by hand.

       Hand editing is achieved by copying scripts/pnglibconf.h.prebuilt to pnglibconf.h and  chang‐
       ing  the  lines  defining the supported features, paying very close attention to the 'option'
       information in scripts/pnglibconf.dfa that describes those features and  their  requirements.
       This is easy to get wrong.

       B. Configuration using DFA_XTRA

       Rebuilding  from  pnglibconf.dfa  is  easy if a functioning 'awk', or a later variant such as
       'nawk' or 'gawk', is available.  The configure build will automatically find  an  appropriate
       awk and build pnglibconf.h.  The scripts/pnglibconf.mak file contains a set of make rules for
       doing  the  same thing if configure is not used, and many of the makefiles in the scripts di‐
       rectory use this approach.

       When rebuilding simply write a new file containing changed options and set  DFA_XTRA  to  the
       name  of  this  file.   This  causes  the  build  to  append  the  new  file  to  the  end of
       scripts/pnglibconf.dfa.  The pngusr.dfa file should contain lines of the following forms:

       everything = off

       This turns all optional features off.  Include it at the start of pngusr.dfa to make it  eas‐
       ier to build a minimal configuration.  You will need to turn at least some features on after‐
       ward to enable either reading or writing code, or both.

       option feature on option feature off

       Enable  or  disable a single feature.  This will automatically enable other features required
       by a feature that is turned on or disable other features that  require  a  feature  which  is
       turned off.  Conflicting settings will cause an error message to be emitted by awk.

       setting feature default value

       Changes  the default value of setting 'feature' to 'value'.  There are a small number of set‐
       tings listed at the top of pnglibconf.h, they are documented in the  source  code.   Most  of
       these  values  have performance implications for the library but most of them have no visible
       effect on the API.  Some can also be overridden from the API.

       This method of building a customized pnglibconf.h is illustrated in contrib/pngminim/*.   See
       the "$(PNGCONF):" target in the makefile and pngusr.dfa in these directories.

       C. Configuration using PNG_USER_CONFIG

       If  -DPNG_USER_CONFIG  is added to the CPPFLAGS when pnglibconf.h is built, the file pngusr.h
       will automatically be included before the options in  scripts/pnglibconf.dfa  are  processed.
       Your  pngusr.h  file should contain only macro definitions turning features on or off or set‐
       ting settings.

       Apart from the global setting "everything = off" all the options listed above can be set  us‐
       ing macros in pngusr.h:

       #define PNG_feature_SUPPORTED

       is equivalent to:

       option feature on

       #define PNG_NO_feature

       is equivalent to:

       option feature off

       #define PNG_feature value

       is equivalent to:

       setting feature default value

       Notice  that in both cases, pngusr.dfa and pngusr.h, the contents of the pngusr file you sup‐
       ply override the contents of scripts/pnglibconf.dfa

       If confusing or incomprehensible behavior results it is possible to examine the  intermediate
       file  pnglibconf.dfn  to find the full set of dependency information for each setting and op‐
       tion.  Simply locate the feature in the file and read the C comments that precede it.

       This method is also illustrated in the contrib/pngminim/* makefiles and pngusr.h.


III. Reading
       We'll now walk you through the possible functions to call when reading in a PNG file  sequen‐
       tially,  briefly  explaining the syntax and purpose of each one.  See example.c and png.h for
       more detail.  While progressive reading is covered in the next section, you will  still  need
       some of the functions discussed in this section to read a PNG file.


   Setup
       You  will  want  to do the I/O initialization(*) before you get into libpng, so if it doesn't
       work, you don't have much to undo.  Of course, you will also want to insure that you are,  in
       fact,  dealing  with  a  PNG  file.  Libpng provides a simple check to see if a file is a PNG
       file.  To use it, pass in the first 1 to 8 bytes of the file to the  function  png_sig_cmp(),
       and it will return 0 (false) if the bytes match the corresponding bytes of the PNG signature,
       or nonzero (true) otherwise.  Of course, the more bytes you pass in, the greater the accuracy
       of the prediction.

       If  you  are  intending  to keep the file pointer open for use in libpng, you must ensure you
       don't read more than 8 bytes from the beginning of the file, and you also have to make a call
       to png_set_sig_bytes() with the number of bytes you read from  the  beginning.   Libpng  will
       then only check the bytes (if any) that your program didn't read.

       (*): If you are not using the standard I/O functions, you will need to replace them with cus‐
       tom functions.  See the discussion under Customizing libpng.

           FILE *fp = fopen(file_name, "rb");
           if (!fp)
           {
              return ERROR;
           }

           if (fread(header, 1, number, fp) != number)
           {
              return ERROR;
           }

           is_png = (png_sig_cmp(header, 0, number) == 0);
           if (!is_png)
           {
              return NOT_PNG;
           }

       Next,  png_struct and png_info need to be allocated and initialized.  In order to ensure that
       the size of these structures is correct even with a  dynamically  linked  libpng,  there  are
       functions  to  initialize and allocate the structures.  We also pass the library version, op‐
       tional pointers to error handling functions, and a pointer to a data struct for  use  by  the
       error  functions,  if  necessary  (the pointer and functions can be NULL if the default error
       handlers are to be used).  See the section on Changes to Libpng below regarding the old  ini‐
       tialization  functions.   The structure allocation functions quietly return NULL if they fail
       to create the structure, so your application should check for that.

           png_structp png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return ERROR;

           png_infop info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr, NULL, NULL);
              return ERROR;
           }

       If you want to use your own memory allocation routines, use a  libpng  that  was  built  with
       PNG_USER_MEM_SUPPORTED  defined,  and  use  png_create_read_struct_2()  instead  of  png_cre‐
       ate_read_struct():

           png_structp png_ptr = png_create_read_struct_2
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       The error handling routines passed to png_create_read_struct() and the memory alloc/free rou‐
       tines passed to png_create_struct_2() are only necessary if you are not using the libpng sup‐
       plied error handling and memory alloc/free functions.

       When libpng encounters an error, it expects to longjmp back to your routine.  Therefore,  you
       will  need  to call setjmp and pass your png_jmpbuf(png_ptr).  If you read the file from dif‐
       ferent routines, you will need to update the longjmp buffer every time you enter a  new  rou‐
       tine that will call a png_*() function.

       See  your  documentation  of  setjmp/longjmp  for  your  compiler  for  more  information  on
       setjmp/longjmp.  See the discussion on libpng error handling in the Customizing  Libpng  sec‐
       tion below for more information on the libpng error handling.  If an error occurs, and libpng
       longjmp's  back  to  your setjmp, you will want to call png_destroy_read_struct() to free any
       memory.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
              fclose(fp);
              return ERROR;
           }

       Pass NULL instead of &end_info if you didn't create an end_info structure.

       If you would rather avoid the complexity of setjmp/longjmp issues,  you  can  compile  libpng
       with  PNG_NO_SETJMP, in which case errors will result in a call to PNG_ABORT() which defaults
       to abort().

       You can #define PNG_ABORT() to a function that does something more useful  than  abort(),  as
       long as your function does not return.

       Now  you  need  to  set  up  the input code.  The default for libpng is to use the C function
       fread().  If you  use  this,  you  will  need  to  pass  a  valid  FILE  *  in  the  function
       png_init_io().   Be sure that the file is opened in binary mode.  If you wish to handle read‐
       ing data in another way, you need not call the png_init_io() function, but you must then  im‐
       plement the libpng I/O methods discussed in the Customizing Libpng section below.

           png_init_io(png_ptr, fp);

       If you had previously opened the file and read any of the signature from the beginning in or‐
       der  to  see  if  this  was a PNG file, you need to let libpng know that there are some bytes
       missing from the start of the file.

           png_set_sig_bytes(png_ptr, number);

       You can change the zlib compression buffer size to be used while reading compressed data with

           png_set_compression_buffer_size(png_ptr, buffer_size);

       where the default size is 8192 bytes.  Note that the buffer size is changed  immediately  and
       the buffer is reallocated immediately, instead of setting a flag to be acted upon later.

       If you want CRC errors to be handled in a different manner than the default, use

           png_set_crc_action(png_ptr, crit_action, ancil_action);

       The  values  for png_set_crc_action() say how libpng is to handle CRC errors in ancillary and
       critical chunks, and whether to use the data contained therein. Starting with  libpng-1.6.26,
       this  also governs how an ADLER32 error is handled while reading the IDAT chunk. Note that it
       is impossible to "discard" data in a critical chunk.

       Choices for (int) crit_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

       Choices for (int) ancil_action are
          PNG_CRC_DEFAULT      0  error/quit
          PNG_CRC_ERROR_QUIT   1  error/quit
          PNG_CRC_WARN_DISCARD 2  warn/discard data
          PNG_CRC_WARN_USE     3  warn/use data
          PNG_CRC_QUIET_USE    4  quiet/use data
          PNG_CRC_NO_CHANGE    5  use the current value

       When the setting for crit_action is PNG_CRC_QUIET_USE, the CRC and ADLER32 checksums are  not
       only ignored, but they are not evaluated.


   Setting up callback code
       You can set up a callback function to handle any unknown chunks in the input stream. You must
       supply the function

           read_chunk_callback(png_structp png_ptr,
                png_unknown_chunkp chunk)
           {
              /* The unknown chunk structure contains your
                 chunk data, along with similar data for any other
                 unknown chunks: */

                  png_byte name[5];
                  png_byte *data;
                  size_t size;

              /* Note that libpng has already taken care of
                 the CRC handling */

              /* put your code here.  Search for your chunk in the
                 unknown chunk structure, process it, and return one
                 of the following: */

              return -n; /* chunk had an error */
              return 0; /* did not recognize */
              return n; /* success */
           }

       (You can give your function another name that you like instead of "read_chunk_callback")

       To inform libpng about your function, use

           png_set_read_user_chunk_fn(png_ptr, user_chunk_ptr,
               read_chunk_callback);

       This names not only the callback function, but also a user pointer that you can retrieve with

           png_get_user_chunk_ptr(png_ptr);

       If  you  call  the  png_set_read_user_chunk_fn()  function, then all unknown chunks which the
       callback does not handle will be saved when read.  You can cause them to be discarded by  re‐
       turning  '1' ("handled") instead of '0'.  This behavior will change in libpng 1.7 and the de‐
       fault handling set by the png_set_keep_unknown_chunks() function, described  below,  will  be
       used  when  the  callback  returns  0.   If you want the existing behavior you should set the
       global default to PNG_HANDLE_CHUNK_IF_SAFE now; this is compatible with all current  versions
       of  libpng  and  with  1.7.  Libpng 1.6 issues a warning if you keep the default, or PNG_HAN‐
       DLE_CHUNK_NEVER, and the callback returns 0.

       At this point, you can set up a callback function that will be called after each row has been
       read, which you can use to control a progress  meter  or  the  like.   It's  demonstrated  in
       pngtest.c.  You must supply a function

           void read_row_callback(png_structp png_ptr,
              png_uint_32 row, int pass)
           {
              /* put your code here */
           }

       (You can give it another name that you like instead of "read_row_callback")

       To inform libpng about your function, use

           png_set_read_status_fn(png_ptr, read_row_callback);

       When  this function is called the row has already been completely processed and the 'row' and
       'pass' refer to the next row to be handled.  For the non-interlaced case  the  row  that  was
       just  handled  is  simply  one less than the passed in row number, and pass will always be 0.
       For the interlaced case the same applies unless the row value is 0, in  which  case  the  row
       just handled was the last one from one of the preceding passes.  Because interlacing may skip
       a  pass  you  cannot  be sure that the preceding pass is just 'pass-1'; if you really need to
       know what the last pass is record (row,pass) from the callback  and  use  the  last  recorded
       value each time.

       As with the user transform you can find the output row using the PNG_ROW_FROM_PASS_ROW macro.


   Unknown-chunk handling
       Now you get to set the way the library processes unknown chunks in the input PNG stream. Both
       known  and  unknown chunks will be read.  Normal behavior is that known chunks will be parsed
       into information in various info_ptr members while unknown chunks will be discarded. This be‐
       havior can be wasteful if your application will never use some known chunk types.  To  change
       this, you can call:

           png_set_keep_unknown_chunks(png_ptr, keep,
               chunk_list, num_chunks);

           keep       - 0: default unknown chunk handling
                        1: ignore; do not keep
                        2: keep only if safe-to-copy
                        3: keep even if unsafe-to-copy

                      You can use these definitions:
                        PNG_HANDLE_CHUNK_AS_DEFAULT   0
                        PNG_HANDLE_CHUNK_NEVER        1
                        PNG_HANDLE_CHUNK_IF_SAFE      2
                        PNG_HANDLE_CHUNK_ALWAYS       3

           chunk_list - list of chunks affected (a byte string,
                        five bytes per chunk, NULL or ' ' if
                        num_chunks is positive; ignored if
                        numchunks <= 0).

           num_chunks - number of chunks affected; if 0, all
                        unknown chunks are affected.  If positive,
                        only the chunks in the list are affected,
                        and if negative all unknown chunks and
                        all known chunks except for the IHDR,
                        PLTE, tRNS, IDAT, and IEND chunks are
                        affected.

       Unknown  chunks  declared  in  this  way  will  be  saved  as raw data onto a list of png_un‐
       known_chunk structures.  If a chunk that is normally known to libpng is named in the list, it
       will be handled as unknown, according to the "keep" directive.  If a chunk is named  in  suc‐
       cessive  instances of png_set_keep_unknown_chunks(), the final instance will take precedence.
       The IHDR and IEND chunks should not be named in chunk_list; if they are, libpng will  process
       them normally anyway.  If you know that your application will never make use of some particu‐
       lar chunks, use PNG_HANDLE_CHUNK_NEVER (or 1) as demonstrated below.

       Here  is  an  example of the usage of png_set_keep_unknown_chunks(), where the private "vpAg"
       chunk will later be processed by a user chunk callback function:

           png_byte vpAg[5]={118, 112,  65, 103, (png_byte) ' '};

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             png_byte unused_chunks[]=
             {
               104,  73,  83,  84, (png_byte) ' ',   /* hIST */
               105,  84,  88, 116, (png_byte) ' ',   /* iTXt */
               112,  67,  65,  76, (png_byte) ' ',   /* pCAL */
               115,  67,  65,  76, (png_byte) ' ',   /* sCAL */
               115,  80,  76,  84, (png_byte) ' ',   /* sPLT */
               116,  73,  77,  69, (png_byte) ' ',   /* tIME */
             };
           #endif

           ...

           #if defined(PNG_UNKNOWN_CHUNKS_SUPPORTED)
             /* ignore all unknown chunks
              * (use global setting "2" for libpng16 and earlier):
              */
             png_set_keep_unknown_chunks(read_ptr, 2, NULL, 0);

             /* except for vpAg: */
             png_set_keep_unknown_chunks(read_ptr, 2, vpAg, 1);

             /* also ignore unused known chunks: */
             png_set_keep_unknown_chunks(read_ptr, 1, unused_chunks,
                (int)(sizeof unused_chunks)/5);
           #endif


   User limits
       The PNG specification allows the width and height of an image  to  be  as  large  as  2^(31-1
       (0x7fffffff),  or about 2.147 billion rows and columns.  For safety, libpng imposes a default
       limit of 1 million rows and columns.  Larger images  will  be  rejected  immediately  with  a
       png_error() call. If you wish to change these limits, you can use

          png_set_user_limits(png_ptr, width_max, height_max);

       to  set  your own limits (libpng may reject some very wide images anyway because of potential
       buffer overflow conditions).

       You should put this  statement  after  you  create  the  PNG  structure  and  before  calling
       png_read_info(), png_read_png(), or png_process_data().

       When  writing  a  PNG  datastream,  put  this  statement  before  calling png_write_info() or
       png_write_png().

       If you need to retrieve the limits that are being applied, use

          width_max = png_get_user_width_max(png_ptr);
          height_max = png_get_user_height_max(png_ptr);

       The PNG specification sets no limit on the number of ancillary chunks allowed in a PNG datas‐
       tream.  By default, libpng imposes a limit of a total of 1000 sPLT, tEXt, iTXt, zTXt, and un‐
       known chunks to be stored.  If you have set up both info_ptr and end_info_ptr, the limit  ap‐
       plies  separately  to each.  You can change the limit on the total number of such chunks that
       will be stored, with

          png_set_chunk_cache_max(png_ptr, user_chunk_cache_max);

       where 0x7fffffffL means unlimited.  You can retrieve this limit with

          chunk_cache_max = png_get_chunk_cache_max(png_ptr);

       Libpng imposes a limit of 8 Megabytes (8,000,000 bytes) on the  amount  of  memory  that  any
       chunk other than IDAT can occupy, originally or when decompressed (prior to libpng-1.6.32 the
       limit  was  only applied to compressed chunks after decompression). You can change this limit
       with

          png_set_chunk_malloc_max(png_ptr, user_chunk_malloc_max);

       and you can retrieve the limit with

          chunk_malloc_max = png_get_chunk_malloc_max(png_ptr);

       Any chunks that would cause either of these limits to be exceeded will be ignored.


   Information about your system
       If you intend to display the PNG or to incorporate it in other image data you  need  to  tell
       libpng  information about your display or drawing surface so that libpng can convert the val‐
       ues in the image to match the display.

       From libpng-1.5.4 this information can be set before reading the PNG file header.  In earlier
       versions png_set_gamma() existed but behaved incorrectly if called before the PNG file header
       had been read and png_set_alpha_mode() did not exist.

       If you need to support versions prior to libpng-1.5.4 test the version number as  illustrated
       below  using "PNG_LIBPNG_VER >= 10504" and follow the procedures described in the appropriate
       manual page.

       You give libpng the encoding expected by your system expressed as a 'gamma' value.   You  can
       also  specify a default encoding for the PNG file in case the required information is missing
       from the file.  By default libpng assumes that the PNG data matches your system, to keep this
       default call:

          png_set_gamma(png_ptr, screen_gamma, output_gamma);

       or you can use the fixed point equivalent:

          png_set_gamma_fixed(png_ptr, PNG_FP_1*screen_gamma,
             PNG_FP_1*output_gamma);

       If you don't know the gamma for your system it is probably 2.2 - a good approximation to  the
       IEC  standard  for display systems (sRGB).  If images are too contrasty or washed out you got
       the value wrong - check your system documentation!

       Many systems permit the system gamma to be changed via a lookup table in the display  driver,
       a  few systems, including older Macs, change the response by default.  As of 1.5.4 three spe‐
       cial values are available to handle common situations:

          PNG_DEFAULT_sRGB: Indicates that the system conforms to the
                            IEC 61966-2-1 standard.  This matches almost
                            all systems.
          PNG_GAMMA_MAC_18: Indicates that the system is an older
                            (pre Mac OS 10.6) Apple Macintosh system with
                            the default settings.
          PNG_GAMMA_LINEAR: Just the fixed point value for 1.0 - indicates
                            that the system expects data with no gamma
                            encoding.

       You would use the linear (unencoded) value if you need to process the  pixel  values  further
       because this avoids the need to decode and re-encode each component value whenever arithmetic
       is  performed.   A  lot  of  graphics software uses linear values for this reason, often with
       higher precision component values to preserve overall accuracy.


       The output_gamma value expresses how to decode the output values, not how they  are  encoded.
       The values used correspond to the normal numbers used to describe the overall gamma of a com‐
       puter  display  system; for example 2.2 for an sRGB conformant system.  The values are scaled
       by 100000 in the _fixed version of the API (so 220000 for sRGB.)

       The inverse of the value is always used to provide a default for the PNG file encoding if  it
       has no gAMA chunk and if png_set_gamma() has not been called to override the PNG gamma infor‐
       mation.

       When  the  ALPHA_OPTIMIZED  mode is selected the output gamma is used to encode opaque pixels
       however pixels with lower alpha values are not encoded, regardless of the output  gamma  set‐
       ting.

       When the standard Porter Duff handling is requested with mode 1 the output encoding is set to
       be linear and the output_gamma value is only relevant as a default for input data that has no
       gamma  information.   The  linear  output  encoding  will be overridden if png_set_gamma() is
       called - the results may be highly unexpected!

       The following numbers are derived from the sRGB standard and the research behind it.  sRGB is
       defined to be approximated by a PNG gAMA chunk value of 0.45455 (1/2.2) for PNG.   The  value
       implicitly includes any viewing correction required to take account of any differences in the
       color  environment  of the original scene and the intended display environment; the value ex‐
       presses how to *decode* the image for display, not how the original data was *encoded*.

       sRGB provides a peg for the PNG standard by defining a viewing environment.  sRGB itself, and
       earlier TV standards, actually use a more complex transform (a linear portion  then  a  gamma
       2.4  power law) than PNG can express.  (PNG is limited to simple power laws.)  By saying that
       an image for direct display on an sRGB conformant system should be stored with a  gAMA  chunk
       value  of  45455  (11.3.3.2  and 11.3.3.5 of the ISO PNG specification) the PNG specification
       makes it possible to derive values for other display systems and environments.

       The Mac value is deduced from the sRGB based on an assumption that the actual  extra  viewing
       correction used in early Mac display systems was implemented as a power 1.45 lookup table.

       Any  system where a programmable lookup table is used or where the behavior of the final dis‐
       play device characteristics can be changed requires system specific code to obtain  the  cur‐
       rent  characteristic.   However  this can be difficult and most PNG gamma correction only re‐
       quires an approximate value.

       By default, if png_set_alpha_mode() is not called, libpng assumes that all values  are  unen‐
       coded,  linear,  values and that the output device also has a linear characteristic.  This is
       only very rarely correct - it is invariably better to call png_set_alpha_mode() with  PNG_DE‐
       FAULT_sRGB than rely on the default if you don't know what the right answer is!

       The special value PNG_GAMMA_MAC_18 indicates an older Mac system (pre Mac OS 10.6) which used
       a correction table to implement a somewhat lower gamma on an otherwise sRGB system.

       Both  these values are reserved (not simple gamma values) in order to allow more precise cor‐
       rection internally in the future.

       NOTE: the values can be passed to either the fixed or floating point APIs, but  the  floating
       point API will also accept floating point values.

       The  second  thing you may need to tell libpng about is how your system handles alpha channel
       information.  Some, but not all, PNG files contain an alpha channel.  To display these  files
       correctly  you  need  to compose the data onto a suitable background, as described in the PNG
       specification.

       Libpng only supports composing onto a single color  (using  png_set_background;  see  below).
       Otherwise  you  must  do  the  composition  yourself  and, in this case, you may need to call
       png_set_alpha_mode:

          #if PNG_LIBPNG_VER >= 10504
             png_set_alpha_mode(png_ptr, mode, screen_gamma);
          #else
             png_set_gamma(png_ptr, screen_gamma, 1.0/screen_gamma);
          #endif

       The screen_gamma value is the same as the argument to png_set_gamma; however, how it  affects
       the  output  depends  on  the  mode.   png_set_alpha_mode()  sets  the  file gamma default to
       1/screen_gamma, so normally you don't need to call png_set_gamma.  If you need different  de‐
       faults  call png_set_gamma() before png_set_alpha_mode() - if you call it after it will over‐
       ride the settings made by png_set_alpha_mode().

       The mode is as follows:

           PNG_ALPHA_PNG: The data is encoded according to the PNG specification.   Red,  green  and
       blue, or gray, components are gamma encoded color values and are not premultiplied by the al‐
       pha  value.  The alpha value is a linear measure of the contribution of the pixel to the cor‐
       responding final output pixel.

       You should normally use this format if you intend to perform color correction  on  the  color
       values; most, maybe all, color correction software has no handling for the alpha channel and,
       anyway, the math to handle pre-multiplied component values is unnecessarily complex.

       Before  you  do  any arithmetic on the component values you need to remove the gamma encoding
       and multiply out the alpha channel.  See the PNG specification for more detail.  It is impor‐
       tant to note that when an image with an alpha channel is scaled, linear  encoded,  pre-multi‐
       plied component values must be used!

       The  remaining  modes assume you don't need to do any further color correction or that if you
       do, your color correction software knows all about alpha (it probably doesn't!).  They 'asso‐
       ciate' the alpha with the color information by storing color channel values  that  have  been
       scaled  by  the  alpha.  The advantage is that the color channels can be resampled (the image
       can be scaled) in this form.  The disadvantage is that normal practice is  to  store  linear,
       not  (gamma)  encoded,  values and this requires 16-bit channels for still images rather than
       the 8-bit channels that are just about sufficient if gamma encoding is used.  In addition all
       non-transparent pixel values, including completely opaque ones, must be gamma encoded to pro‐
       duce the final image.  These are the 'STANDARD', 'ASSOCIATED' or  'PREMULTIPLIED'  modes  de‐
       scribed  below  (the  latter being the two common names for associated alpha color channels).
       Note that PNG files always contain non-associated color channels;  png_set_alpha_mode()  with
       one  of  the  modes causes the decoder to convert the pixels to an associated form before re‐
       turning them to your application.

       Since it is not necessary to perform arithmetic on opaque color values so long  as  they  are
       not  to be resampled and are in the final color space it is possible to optimize the handling
       of alpha by storing the opaque pixels in the PNG format (adjusted for the output color space)
       while storing partially opaque pixels in the standard, linear, format.  The accuracy required
       for standard alpha composition is relatively low, because the pixels are isolated,  therefore
       typically  the accuracy loss in storing 8-bit linear values is acceptable.  (This is not true
       if the alpha channel is used to simulate transparency over large areas - use 16 bits  or  the
       PNG  mode  in this case!)  This is the 'OPTIMIZED' mode.  For this mode a pixel is treated as
       opaque only if the alpha value is equal to the maximum value.

           PNG_ALPHA_STANDARD:  The data libpng produces is encoded in the standard way  assumed  by
       most  correctly  written graphics software.  The gamma encoding will be removed by libpng and
       the linear component values will be pre-multiplied by the alpha channel.

       With this format the final image must be re-encoded to match the display gamma before the im‐
       age is displayed.  If your system doesn't do that, yet still seems to perform  arithmetic  on
       the pixels without decoding them, it is broken - check out the modes below.

       With PNG_ALPHA_STANDARD libpng always produces linear component values, whatever screen_gamma
       you  supply.  The screen_gamma value is, however, used as a default for the file gamma if the
       PNG file has no gamma information.

       If you call png_set_gamma() after png_set_alpha_mode() you will override the linear encoding.
       Instead the pre-multiplied pixel values will be gamma encoded  but  the  alpha  channel  will
       still be linear.  This may actually match the requirements of some broken software, but it is
       unlikely.

       While linear 8-bit data is often used it has insufficient precision for any image with a rea‐
       sonable  dynamic range.  To avoid problems, and if your software supports it, use png_set_ex‐
       pand_16() to force all components to 16 bits.

           PNG_ALPHA_OPTIMIZED: This mode is the same as PNG_ALPHA_STANDARD except  that  completely
       opaque  pixels are gamma encoded according to the screen_gamma value.  Pixels with alpha less
       than 1.0 will still have linear components.

       Use this format if you have control over your compositing software  and  so  don't  do  other
       arithmetic  (such as scaling) on the data you get from libpng.  Your compositing software can
       simply copy opaque pixels to the output but still has linear values for the  non-opaque  pix‐
       els.

       In  normal compositing, where the alpha channel encodes partial pixel coverage (as opposed to
       broad area translucency), the inaccuracies of the 8-bit representation of  non-opaque  pixels
       are irrelevant.

       You can also try this format if your software is broken; it might look better.

           PNG_ALPHA_BROKEN:  This  is  PNG_ALPHA_STANDARD; however, all component values, including
       the alpha channel are gamma encoded.  This is broken because, in practice, no  implementation
       that  uses  this choice correctly undoes the encoding before handling alpha composition.  Use
       this choice only if other serious errors in the software or hardware you use mandate it.   In
       most  cases of broken software or hardware the bug in the final display manifests as a subtle
       halo around composited parts of the image.  You may not even perceive this  as  a  halo;  the
       composited part of the image may simply appear separate from the background, as though it had
       been cut out of paper and pasted on afterward.

       If  you  don't  have to deal with bugs in software or hardware, or if you can fix them, there
       are three recommended ways of using png_set_alpha_mode():

          png_set_alpha_mode(png_ptr, PNG_ALPHA_PNG,
              screen_gamma);

       You can do color correction on the result (libpng does not currently support color correction
       internally).  When you handle the alpha channel you need to undo the gamma encoding and  mul‐
       tiply out the alpha.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_STANDARD,
              screen_gamma);
          png_set_expand_16(png_ptr);

       If  you  are  using  the  high  level interface, don't call png_set_expand_16(); instead pass
       PNG_TRANSFORM_EXPAND_16 to the interface.

       With this mode you can't do color correction, but you can do arithmetic,  including  composi‐
       tion and scaling, on the data without further processing.

          png_set_alpha_mode(png_ptr, PNG_ALPHA_OPTIMIZED,
              screen_gamma);

       You  can avoid the expansion to 16-bit components with this mode, but you lose the ability to
       scale the image or perform other linear arithmetic.  All you can do  is  compose  the  result
       onto  a  matching output.  Since this mode is libpng-specific you also need to write your own
       composition software.

       The following are examples of calls to png_set_alpha_mode to  achieve  the  required  overall
       gamma correction and, where necessary, alpha premultiplication.

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);

       Choices for the alpha_mode are

           PNG_ALPHA_PNG           0 /* according to the PNG standard */
           PNG_ALPHA_STANDARD      1 /* according to Porter/Duff */
           PNG_ALPHA_ASSOCIATED    1 /* as above; this is the normal practice */
           PNG_ALPHA_PREMULTIPLIED 1 /* as above */
           PNG_ALPHA_OPTIMIZED     2 /* 'PNG' for opaque pixels, else 'STANDARD' */
           PNG_ALPHA_BROKEN        3 /* the alpha channel is gamma encoded */

       PNG_ALPHA_PNG  is  the default libpng handling of the alpha channel. It is not pre-multiplied
       into the color components. In addition the call states that the output is for a  sRGB  system
       and causes all PNG files without gAMA chunks to be assumed to be encoded using sRGB.

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

       In  this  case the output is assumed to be something like an sRGB conformant display preceded
       by a power-law lookup table of power 1.45.  This is how early Mac systems behaved.

           png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_GAMMA_LINEAR);

       This is the classic Jim Blinn approach and will work in academic  environments  where  every‐
       thing  is  done  by the book.  It has the shortcoming of assuming that input PNG data with no
       gamma information is linear - this is unlikely to be correct unless the PNG files were gener‐
       ated locally.  Most of the time the output precision will be so low as  to  show  significant
       banding in dark areas of the image.

           png_set_expand_16(pp);
           png_set_alpha_mode(pp, PNG_ALPHA_STANDARD, PNG_DEFAULT_sRGB);

       This is a somewhat more realistic Jim Blinn inspired approach.  PNG files are assumed to have
       the  sRGB encoding if not marked with a gamma value and the output is always 16 bits per com‐
       ponent.  This permits accurate scaling and processing of the data.  If you know that your in‐
       put PNG files were generated locally you might need to replace PNG_DEFAULT_sRGB with the cor‐
       rect value for your system.

           png_set_alpha_mode(pp, PNG_ALPHA_OPTIMIZED, PNG_DEFAULT_sRGB);

       If you just need to composite the PNG image onto an existing background and  if  you  control
       the  code  that  does  this you can use the optimization setting.  In this case you just copy
       completely opaque pixels to the output.  For pixels that are not completely transparent  (you
       just  skip  those)  you do the composition math using png_composite or png_composite_16 below
       then encode the resultant 8-bit or 16-bit values to match the output encoding.

           Other cases

       If neither the PNG nor the standard linear encoding work for you because of the  software  or
       hardware  you  use  then  you have a big problem.  The PNG case will probably result in halos
       around the image.  The linear encoding will probably result in a washed out, too bright,  im‐
       age  (it's  actually too contrasty.)  Try the ALPHA_OPTIMIZED mode above - this will probably
       substantially reduce the halos.  Alternatively try:

           png_set_alpha_mode(pp, PNG_ALPHA_BROKEN, PNG_DEFAULT_sRGB);

       This option will also reduce the halos, but there will be slight dark halos round the  opaque
       parts  of  the  image where the background is light.  In the OPTIMIZED mode the halos will be
       light halos where the background is dark.  Take your pick - the halos are unavoidable  unless
       you can get your hardware/software fixed!  (The OPTIMIZED approach is slightly faster.)

       When  the  default  gamma of PNG files doesn't match the output gamma.  If you have PNG files
       with no gamma information png_set_alpha_mode allows you to provide a default  gamma,  but  it
       also  sets  the  output gamma to the matching value.  If you know your PNG files have a gamma
       that doesn't match the output you can take advantage of the fact that png_set_alpha_mode  al‐
       ways sets the output gamma but only sets the PNG default if it is not already set:

           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_DEFAULT_sRGB);
           png_set_alpha_mode(pp, PNG_ALPHA_PNG, PNG_GAMMA_MAC);

       The  first  call sets both the default and the output gamma values, the second call overrides
       the output gamma without changing the default.  This is easier than achieving the same effect
       with png_set_gamma.  You must use PNG_ALPHA_PNG for the first call  -  internal  checking  in
       png_set_alpha will fire if more than one call to png_set_alpha_mode and png_set_background is
       made in the same read operation, however multiple calls with PNG_ALPHA_PNG are ignored.

       If  you  don't  need, or can't handle, the alpha channel you can call png_set_background() to
       remove it by compositing against a fixed color.  Don't call png_set_strip_alpha() to do  this
       - it will leave spurious pixel values in transparent parts of this image.

          png_set_background(png_ptr, &background_color,
              PNG_BACKGROUND_GAMMA_SCREEN, 0, 1);

       The  background_color  is  an RGB or grayscale value according to the data format libpng will
       produce for you.  Because you don't yet know  the  format  of  the  PNG  file,  if  you  call
       png_set_background at this point you must arrange for the format produced by libpng to always
       have  8-bit  or 16-bit components and then store the color as an 8-bit or 16-bit color as ap‐
       propriate.  The color contains separate gray and RGB component values, so you can let  libpng
       produce  gray or RGB output according to the input format, but low bit depth grayscale images
       must always be converted to at least 8-bit format.  (Even though low bit depth grayscale  im‐
       ages can't have an alpha channel they can have a transparent color!)

       You  set the transforms you need later, either as flags to the high level interface or libpng
       API calls for the low level interface.  For reference the settings  and  API  calls  required
       are:

       8-bit values:
          PNG_TRANSFORM_SCALE_16 | PNG_EXPAND
          png_set_expand(png_ptr); png_set_scale_16(png_ptr);

          If you must get exactly the same inaccurate results
          produced by default in versions prior to libpng-1.5.4,
          use PNG_TRANSFORM_STRIP_16 and png_set_strip_16(png_ptr)
          instead.

       16-bit values:
          PNG_TRANSFORM_EXPAND_16
          png_set_expand_16(png_ptr);

       In  either  case palette image data will be expanded to RGB.  If you just want color data you
       can add PNG_TRANSFORM_GRAY_TO_RGB or png_set_gray_to_rgb(png_ptr) to the list.

       Calling png_set_background before the PNG  file  header  is  read  will  not  work  prior  to
       libpng-1.5.4.   Because  the failure may result in unexpected warnings or errors it is there‐
       fore much safer to call png_set_background after the head has been read.  Unfortunately  this
       means that prior to libpng-1.5.4 it cannot be used with the high level interface.


   The high-level read interface
       At  this  point  there  are  two  ways  to proceed; through the high-level read interface, or
       through a sequence of low-level read operations.  You can use the high-level interface if (a)
       you are willing to read the entire image into memory, and (b) the input  transformations  you
       want to do are limited to the following set:

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_SCALE_16      Strip 16-bit samples to
                                       8-bit accurately
           PNG_TRANSFORM_STRIP_16      Chop 16-bit samples to
                                       8-bit less accurately
           PNG_TRANSFORM_STRIP_ALPHA   Discard the alpha channel
           PNG_TRANSFORM_PACKING       Expand 1, 2 and 4-bit
                                       samples to bytes
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_EXPAND        Perform set_expand()
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_GRAY_TO_RGB   Expand grayscale samples
                                       to RGB (or GA to RGBA)
           PNG_TRANSFORM_EXPAND_16     Expand samples to 16 bits

       (This  excludes  setting a background color, doing gamma transformation, quantizing, and set‐
       ting filler.)  If this is the case, simply do this:

           png_read_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some  set  of  transformation
       flags.  This call is equivalent to png_read_info(), followed the set of transformations indi‐
       cated by the transform mask, then png_read_image(), and finally png_read_end().

       (The  final parameter of this call is not yet used.  Someday it might point to transformation
       parameters required by some future input transform.)

       You must use png_transforms and not call  any  png_set_transform()  functions  when  you  use
       png_read_png().

       After you have called png_read_png(), you can retrieve the image data with

          row_pointers = png_get_rows(png_ptr, info_ptr);

       where row_pointers is an array of pointers to the pixel data for each row:

          png_bytep row_pointers[height];

       If you know your image size and pixel size ahead of time, you can allocate row_pointers prior
       to calling png_read_png() with

          if (height > PNG_UINT_32_MAX / (sizeof (png_bytep)))
             png_error(png_ptr,
                 "Image is too tall to process in memory");

          if (width > PNG_UINT_32_MAX / pixel_size)
             png_error(png_ptr,
                 "Image is too wide to process in memory");

          row_pointers = png_malloc(png_ptr,
              height*(sizeof (png_bytep)));

          for (int i = 0; i < height, i++)
             row_pointers[i] = NULL;  /* security precaution */

          for (int i = 0; i < height, i++)
             row_pointers[i] = png_malloc(png_ptr,
                 width*pixel_size);

          png_set_rows(png_ptr, info_ptr, &row_pointers);

       Alternatively  you  could  allocate your image in one big block and define row_pointers[i] to
       point into the proper places in your block, but first be sure that your platform is  able  to
       allocate such a large buffer:

          /* Guard against integer overflow */
          if (height > PNG_SIZE_MAX/(width*pixel_size))
             png_error(png_ptr, "image_data buffer would be too large");

          png_bytep buffer = png_malloc(png_ptr,
             height*width*pixel_size);

          for (int i = 0; i < height, i++)
             row_pointers[i] = buffer + i*width*pixel_size;

          png_set_rows(png_ptr, info_ptr, &row_pointers);

       If  you  use  png_set_rows(),  the  application  is responsible for freeing row_pointers (and
       row_pointers[i], if they were separately allocated).

       If you don't allocate row_pointers ahead of time, png_read_png() will do  it,  and  it'll  be
       free'ed by libpng when you call png_destroy_*().


   The low-level read interface
       If  you  are going the low-level route, you are now ready to read all the file information up
       to the actual image data.  You do this with a call to png_read_info().

           png_read_info(png_ptr, info_ptr);

       This will process all chunks up to but not including the image data.

       This also copies some of the data from the PNG file into the  decode  structure  for  use  in
       later transformations.  Important information copied in is:

       1)  The PNG file gamma from the gAMA chunk.  This overwrites the default value provided by an
       earlier call to png_set_gamma or png_set_alpha_mode.

       2) Prior to libpng-1.5.4 the background color from a bKGd chunk.  This damages  the  informa‐
       tion  provided  by  an  earlier  call to png_set_background resulting in unexpected behavior.
       Libpng-1.5.4 no longer does this.

       3) The number of significant bits in each component value.   Libpng  uses  this  to  optimize
       gamma handling by reducing the internal lookup table sizes.

       4) The transparent color information from a tRNS chunk.  This can be modified by a later call
       to png_set_tRNS.


   Querying the info structure
       Functions are used to get the information from the info_ptr once it has been read.  Note that
       these  fields  may  not  be completely filled in until png_read_end() has read the chunk data
       following the image.

           png_get_IHDR(png_ptr, info_ptr, &width, &height,
              &bit_depth, &color_type, &interlace_type,
              &compression_type, &filter_method);

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.  (valid values are
                            1, 2, 4, 8, 16 and depend also on
                            the color_type.  See also
                            significant bits (sBIT) below).

           color_type     - describes which color/alpha channels
                                are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - (PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7)

           compression_type - (must be PNG_COMPRESSION_TYPE_BASE
                            for PNG 1.0)

           filter_method  - (must be PNG_FILTER_TYPE_BASE
                            for PNG 1.0, and can also be
                            PNG_INTRAPIXEL_DIFFERENCING if
                            the PNG datastream is embedded in
                            a MNG-1.0 datastream)

           Any of width, height, color_type, bit_depth,
           interlace_type, compression_type, or filter_method can
           be NULL if you are not interested in their values.

           Note that png_get_IHDR() returns 32-bit data into
           the application's width and height variables.
           This is an unsafe situation if these are not png_uint_32
           variables.  In such situations, the
           png_get_image_width() and png_get_image_height()
           functions described below are safer.

           width            = png_get_image_width(png_ptr,
                                info_ptr);

           height           = png_get_image_height(png_ptr,
                                info_ptr);

           bit_depth        = png_get_bit_depth(png_ptr,
                                info_ptr);

           color_type       = png_get_color_type(png_ptr,
                                info_ptr);

           interlace_type   = png_get_interlace_type(png_ptr,
                                info_ptr);

           compression_type = png_get_compression_type(png_ptr,
                                info_ptr);

           filter_method    = png_get_filter_type(png_ptr,
                                info_ptr);

           channels = png_get_channels(png_ptr, info_ptr);

           channels       - number of channels of info for the
                            color type (valid values are 1 (GRAY,
                            PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
                            4 (RGB_ALPHA or RGB + filler byte))

           rowbytes = png_get_rowbytes(png_ptr, info_ptr);

           rowbytes       - number of bytes needed to hold a row
                            This value, the bit_depth, color_type,
                            and the number of channels can change
                            if you use transforms such as
                            png_set_expand(). See
                            png_read_update_info(), below.

           signature = png_get_signature(png_ptr, info_ptr);

           signature      - holds the signature read from the
                            file (if any).  The data is kept in
                            the same offset it would be if the
                            whole signature were read (i.e. if an
                            application had already read in 4
                            bytes of signature before starting
                            libpng, the remaining 4 bytes would
                            be in signature[4] through signature[7]
                            (see png_set_sig_bytes())).

       These are also important, but their validity depends on whether the chunk has been read.  The
       png_get_valid(png_ptr, info_ptr,  PNG_INFO_<chunk>)  and  png_get_<chunk>(png_ptr,  info_ptr,
       ...)  functions return non-zero if the data has been read, or zero if it is missing.  The pa‐
       rameters to the png_get_<chunk> are set directly if they are simple data types, or a  pointer
       into the info_ptr is returned for any complex types.

       The  colorspace  data from gAMA, cHRM, sRGB, iCCP, and sBIT chunks is simply returned to give
       the application information about how the image was encoded.  Libpng itself only does  trans‐
       formations  using  the  file  gamma when combining semitransparent pixels with the background
       color, and, since libpng-1.6.0, when converting between 8-bit sRGB and 16-bit  linear  pixels
       within  the simplified API.  Libpng also uses the file gamma when converting RGB to gray, be‐
       ginning with libpng-1.0.5, if the application calls png_set_rgb_to_gray()).

           png_get_PLTE(png_ptr, info_ptr, &palette,
                            &num_palette);

           palette        - the palette for the file
                            (array of png_color)

           num_palette    - number of entries in the palette

           png_get_gAMA(png_ptr, info_ptr, &file_gamma);
           png_get_gAMA_fixed(png_ptr, info_ptr, &int_file_gamma);

           file_gamma     - the gamma at which the file is
                            written (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which the
                            file is written

           png_get_cHRM(png_ptr, info_ptr,  &white_x, &white_y, &red_x,
                            &red_y, &green_x, &green_y, &blue_x, &blue_y)
           png_get_cHRM_XYZ(png_ptr, info_ptr, &red_X, &red_Y, &red_Z,
                            &green_X, &green_Y, &green_Z, &blue_X, &blue_Y,
                            &blue_Z)
           png_get_cHRM_fixed(png_ptr, info_ptr, &int_white_x,
                            &int_white_y, &int_red_x, &int_red_y,
                            &int_green_x, &int_green_y, &int_blue_x,
                            &int_blue_y)
           png_get_cHRM_XYZ_fixed(png_ptr, info_ptr, &int_red_X, &int_red_Y,
                            &int_red_Z, &int_green_X, &int_green_Y,
                            &int_green_Z, &int_blue_X, &int_blue_Y,
                            &int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the
                            chromaticities of the end points and the
                            white point. (PNG_INFO_cHRM)

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the
                            encoding end points - the CIE tristimulus
                            specification of the intended color of the red,
                            green and blue channels in the PNG RGB data.
                            The white point is simply the sum of the three
                            end points. (PNG_INFO_cHRM)

           png_get_sRGB(png_ptr, info_ptr, &srgb_intent);

           srgb_intent -    the rendering intent (PNG_INFO_sRGB)
                            The presence of the sRGB chunk
                            means that the pixel data is in the
                            sRGB color space.  This chunk also
                            implies specific values of gAMA and
                            cHRM.

           png_get_iCCP(png_ptr, info_ptr, &name,
              &compression_type, &profile, &proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_get_sBIT(png_ptr, info_ptr, &sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray,
                            red, green, and blue channels,
                            whichever are appropriate for the
                            given color type (png_color_16)

           png_get_tRNS(png_ptr, info_ptr, &trans_alpha,
                            &num_trans, &trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values of
                            the single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_get_eXIf_1(png_ptr, info_ptr, &num_exif, &exif);

           exif           - Exif profile (array of png_byte)
                            (PNG_INFO_eXIf)

           png_get_hIST(png_ptr, info_ptr, &hist);

           hist           - histogram of palette (array of
                            png_uint_16) (PNG_INFO_hIST)

           png_get_tIME(png_ptr, info_ptr, &mod_time);

           mod_time       - time image was last modified
                            (PNG_INFO_tIME)

           png_get_bKGD(png_ptr, info_ptr, &background);

           background     - background color (of type
                            png_color_16p) (PNG_INFO_bKGD)
                            valid 16-bit red, green and blue
                            values, regardless of color_type

           num_comments   = png_get_text(png_ptr, info_ptr,
                            &text_ptr, &num_text);

           num_comments   - number of comments

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt

           text_ptr[i].key   - keyword for comment.  Must contain
                                1-79 characters.

           text_ptr[i].text  - text comments for current
                                keyword.  Can be empty.

           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt

           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt

           text_ptr[i].lang  - language of comment (empty
                                string for unknown).

           text_ptr[i].lang_key  - keyword in UTF-8
                                (empty string for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments (same as
                            num_comments; you can put NULL here
                            to avoid the duplication)

           Note while png_set_text() will accept text, language,
           and translated keywords that can be NULL pointers, the
           structure returned by png_get_text will always contain
           regular zero-terminated C strings.  They might be
           empty strings but they will never be NULL pointers.

           num_spalettes = png_get_sPLT(png_ptr, info_ptr,
              &palette_ptr);

           num_spalettes  - number of sPLT chunks read.

           palette_ptr    - array of palette structures holding
                            contents of one or more sPLT chunks
                            read.

           png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
              &unit_type);

           offset_x       - positive offset from the left edge
                            of the screen (can be negative)

           offset_y       - positive offset from the top edge
                            of the screen (can be negative)

           unit_type      - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
              &unit_type);

           res_x          - pixels/unit physical resolution in
                            x direction

           res_y          - pixels/unit physical resolution in
                            x direction

           unit_type      - PNG_RESOLUTION_UNKNOWN,
                            PNG_RESOLUTION_METER

           png_get_sCAL(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                        (width and height are doubles)

           png_get_sCAL_s(png_ptr, info_ptr, &unit, &width,
              &height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         (expressed as a string)

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           num_unknown_chunks = png_get_unknown_chunks(png_ptr,
              info_ptr, &unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks

           unknowns[i].name  - name of unknown chunk

           unknowns[i].data  - data of unknown chunk

           unknowns[i].size  - size of unknown chunk's data

           unknowns[i].location - position of chunk in file

           The value of "i" corresponds to the order in which the
           chunks were read from the PNG file or inserted with the
           png_set_unknown_chunks() function.

           The value of "location" is a bitwise "or" of

                PNG_HAVE_IHDR  (0x01)
                PNG_HAVE_PLTE  (0x02)
                PNG_AFTER_IDAT (0x08)

       The data from the pHYs chunk can be retrieved in several convenient forms:

           res_x = png_get_x_pixels_per_meter(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_meter(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_meter(png_ptr,
              info_ptr)

           res_x = png_get_x_pixels_per_inch(png_ptr,
              info_ptr)

           res_y = png_get_y_pixels_per_inch(png_ptr,
              info_ptr)

           res_x_and_y = png_get_pixels_per_inch(png_ptr,
              info_ptr)

           aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
              info_ptr)

           Each of these returns 0 [signifying "unknown"] if
              the data is not present or if res_x is 0;
              res_x_and_y is 0 if res_x != res_y

           Note that because of the way the resolutions are
              stored internally, the inch conversions won't
              come out to exactly even number.  For example,
              72 dpi is stored as 0.28346 pixels/meter, and
              when this is retrieved it is 71.9988 dpi, so
              be sure to round the returned value appropriately
              if you want to display a reasonable-looking result.

       The data from the oFFs chunk can be retrieved in several convenient forms:

           x_offset = png_get_x_offset_microns(png_ptr, info_ptr);

           y_offset = png_get_y_offset_microns(png_ptr, info_ptr);

           x_offset = png_get_x_offset_inches(png_ptr, info_ptr);

           y_offset = png_get_y_offset_inches(png_ptr, info_ptr);

           Each of these returns 0 [signifying "unknown" if both
              x and y are 0] if the data is not present or if the
              chunk is present but the unit is the pixel.  The
              remark about inexact inch conversions applies here
              as well, because a value in inches can't always be
              converted to microns and back without some loss
              of precision.

       For more information, see the PNG specification for chunk contents.  Be careful with trusting
       rowbytes, as some of the transformations could increase the space needed to hold a  row  (ex‐
       pand, filler, gray_to_rgb, etc.).  See png_read_update_info(), below.

       A  quick  word  about  text_ptr and num_text.  PNG stores comments in keyword/text pairs, one
       pair per chunk, with no limit on the number of text chunks, and a 2^31 byte  limit  on  their
       size.   While  there  are  suggested keywords, there is no requirement to restrict the use to
       these strings.  It is strongly suggested that keywords and text be sensible to humans (that's
       the point), so don't use abbreviations.  Non-printing symbols are not allowed.  See  the  PNG
       specification for more details.  There is also no requirement to have text after the keyword.

       Keywords  should  be limited to 79 Latin-1 characters without leading or trailing spaces, but
       non-consecutive spaces are allowed within the keyword.  It is possible to have the same  key‐
       word  any  number  of times.  The text_ptr is an array of png_text structures, each holding a
       pointer to a language string, a pointer to a keyword and a pointer to  a  text  string.   The
       text  string,  language code, and translated keyword may be empty or NULL pointers.  The key‐
       word/text pairs are put into the array in the order that they are received.  However, some or
       all of the text chunks may be after the image, so, to make sure you have read  all  the  text
       chunks,  don't  mess with these until after you read the stuff after the image.  This will be
       mentioned again below in the discussion that goes with png_read_end().


   Input transformations
       After you've read the header information, you can set up the library to  handle  any  special
       transformations  of the image data.  The various ways to transform the data will be described
       in the order that they should occur.  This is important, as some of these  change  the  color
       type  and/or  bit depth of the data, and some others only work on certain color types and bit
       depths.

       Transformations you request are ignored if they don't have any meaning for a particular input
       data format.  However some transformations can have an effect  as  a  result  of  a  previous
       transformation.   If  you  specify  a  contradictory set of transformations, for example both
       adding and removing the alpha channel, you cannot predict the final result.

       The color used for the transparency values should be supplied in the same format/depth as the
       current image data.  It is stored in the same format/depth as the image data in a tRNS chunk,
       so this is what libpng expects for this data.

       The color used for the background value depends on the need_expand argument as described  be‐
       low.

       Data  will  be decoded into the supplied row buffers packed into bytes unless the library has
       been told to transform it  into  another  format.   For  example,  4  bit/pixel  paletted  or
       grayscale  data will be returned 2 pixels/byte with the leftmost pixel in the high-order bits
       of the byte, unless png_set_packing() is called.  8-bit RGB data will be stored  in  RGB  RGB
       RGB  format  unless png_set_filler() or png_set_add_alpha() is called to insert filler bytes,
       either before or after each RGB triplet.

       16-bit RGB data will be returned RRGGBB RRGGBB, with the most significant byte of  the  color
       value first, unless png_set_scale_16() is called to transform it to regular RGB RGB triplets,
       or  png_set_filler()  or png_set_add alpha() is called to insert two filler bytes, either be‐
       fore or after each RRGGBB triplet.  Similarly, 8-bit or 16-bit grayscale data can be modified
       with png_set_filler(), png_set_add_alpha(), png_set_strip_16(), or png_set_scale_16().

       The following code transforms grayscale images of less than 8 to 8 bits, changes paletted im‐
       ages to RGB, and adds a full alpha channel if there is transparency  information  in  a  tRNS
       chunk.   This  is  most useful on grayscale images with bit depths of 2 or 4 or if there is a
       multiple-image viewing application that wishes to treat all images in the same way.

           if (color_type == PNG_COLOR_TYPE_PALETTE)
              png_set_palette_to_rgb(png_ptr);

           if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS))
              png_set_tRNS_to_alpha(png_ptr);

           if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8)
              png_set_expand_gray_1_2_4_to_8(png_ptr);

       The first two functions are actually aliases for png_set_expand(), added  in  libpng  version
       1.0.4,  with the function names expanded to improve code readability.  In some future version
       they may actually do different things.

       As of libpng version 1.2.9, png_set_expand_gray_1_2_4_to_8() was added.  It expands the  sam‐
       ple depth without changing tRNS to alpha.

       As  of  libpng version 1.5.2, png_set_expand_16() was added.  It behaves as png_set_expand();
       however, the resultant channels have 16 bits rather than 8.  Use this when the  output  color
       or gray channels are made linear to avoid fairly severe accuracy loss.

           if (bit_depth < 16)
              png_set_expand_16(png_ptr);

       PNG can have files with 16 bits per channel.  If you only can handle 8 bits per channel, this
       will strip the pixels down to 8-bit.

           if (bit_depth == 16)
           { #if PNG_LIBPNG_VER >= 10504
              png_set_scale_16(png_ptr); #else
              png_set_strip_16(png_ptr); #endif
           }

       (The more accurate "png_set_scale_16()" API became available in libpng version 1.5.4).

       If you need to process the alpha channel on the image separately from the image data (for ex‐
       ample  if  you  convert  it to a bitmap mask) it is possible to have libpng strip the channel
       leaving just RGB or gray data:

           if (color_type & PNG_COLOR_MASK_ALPHA)
              png_set_strip_alpha(png_ptr);

       If you strip the alpha channel you need to find some other way of dealing with  the  informa‐
       tion.   If, instead, you want to convert the image to an opaque version with no alpha channel
       use png_set_background; see below.

       As of libpng version 1.5.2, almost all useful expansions are supported, the  major  omissions
       are  conversion  of  grayscale to indexed images (which can be done trivially in the applica‐
       tion) and conversion of indexed to grayscale (which can be done by a trivial manipulation  of
       the palette.)

       In  the  following table, the 01 means grayscale with depth<8, 31 means indexed with depth<8,
       other numerals represent the color type, "T" means the tRNS chunk is present, A means an  al‐
       pha  channel is present, and O means tRNS or alpha is present but all pixels in the image are
       opaque.

         FROM  01  31   0  0T  0O   2  2T  2O   3  3T  3O  4A  4O  6A  6O
          TO
          01    -  [G]  -   -   -   -   -   -   -   -   -   -   -   -   -
          31   [Q]  Q  [Q] [Q] [Q]  Q   Q   Q   Q   Q   Q  [Q] [Q]  Q   Q
           0    1   G   +   .   .   G   G   G   G   G   G   B   B  GB  GB
          0T    lt  Gt  t   +   .   Gt  G   G   Gt  G   G   Bt  Bt GBt GBt
          0O    lt  Gt  t   .   +   Gt  Gt  G   Gt  Gt  G   Bt  Bt GBt GBt
           2    C   P   C   C   C   +   .   .   C   -   -  CB  CB   B   B
          2T    Ct  -   Ct  C   C   t   +   t   -   -   -  CBt CBt  Bt  Bt
          2O    Ct  -   Ct  C   C   t   t   +   -   -   -  CBt CBt  Bt  Bt
           3   [Q]  p  [Q] [Q] [Q]  Q   Q   Q   +   .   .  [Q] [Q]  Q   Q
          3T   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   +   t  [Qt][Qt] Qt  Qt
          3O   [Qt] p  [Qt][Q] [Q]  Qt  Qt  Qt  t   t   +  [Qt][Qt] Qt  Qt
          4A    lA  G   A   T   T   GA  GT  GT  GA  GT  GT  +   BA  G  GBA
          4O    lA GBA  A   T   T   GA  GT  GT  GA  GT  GT  BA  +  GBA  G
          6A    CA  PA  CA  C   C   A   T  tT   PA  P   P   C  CBA  +   BA
          6O    CA PBA  CA  C   C   A  tT   T   PA  P   P  CBA  C   BA  +

       Within the matrix,
            "+" identifies entries where 'from' and 'to' are the same.
            "-" means the transformation is not supported.
            "." means nothing is necessary (a tRNS chunk can just be ignored).
            "t" means the transformation is obtained by png_set_tRNS.
            "A" means the transformation is obtained by png_set_add_alpha().
            "X" means the transformation is obtained by png_set_expand().
            "1" means the transformation is obtained by
                png_set_expand_gray_1_2_4_to_8() (and by png_set_expand()
                if there is no transparency in the original or the final
                format).
            "C" means the transformation is obtained by png_set_gray_to_rgb().
            "G" means the transformation is obtained by png_set_rgb_to_gray().
            "P" means the transformation is obtained by
                png_set_expand_palette_to_rgb().
            "p" means the transformation is obtained by png_set_packing().
            "Q" means the transformation is obtained by png_set_quantize().
            "T" means the transformation is obtained by
                png_set_tRNS_to_alpha().
            "B" means the transformation is obtained by
                png_set_background(), or png_strip_alpha().

       When an entry has multiple transforms listed all are required  to  cause  the  right  overall
       transformation.   When  two transforms are separated by a comma either will do the job.  When
       transforms are enclosed in [] the transform should do the job but this is currently  unimple‐
       mented - a different format will result if the suggested transformations are used.

       In  PNG  files, the alpha channel in an image is the level of opacity.  If you need the alpha
       channel in an image to be the level of transparency instead of opacity, you  can  invert  the
       alpha channel (or the tRNS chunk data) after it's read, so that 0 is fully opaque and 255 (in
       8-bit or paletted images) or 65535 (in 16-bit images) is fully transparent, with

           png_set_invert_alpha(png_ptr);

       PNG  files  pack  pixels of bit depths 1, 2, and 4 into bytes as small as they can, resulting
       in, for example, 8 pixels per byte for 1 bit files.  This code expands to 1  pixel  per  byte
       without changing the values of the pixels:

           if (bit_depth < 8)
              png_set_packing(png_ptr);

       PNG  files  have possible bit depths of 1, 2, 4, 8, and 16.  All pixels stored in a PNG image
       have been "scaled" or "shifted" up to the  next  higher  possible  bit  depth  (e.g.  from  5
       bits/sample in the range [0,31] to 8 bits/sample in the range [0, 255]).  However, it is also
       possible  to  convert  the  PNG pixel data back to the original bit depth of the image.  This
       call reduces the pixels back down to the original bit depth:

           png_color_8p sig_bit;

           if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
              png_set_shift(png_ptr, sig_bit);

       PNG files store 3-color pixels in red, green, blue order.  This code changes the  storage  of
       the pixels to blue, green, red:

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_bgr(png_ptr);

       PNG files store RGB pixels packed into 3 or 6 bytes. This code expands them into 4 or 8 bytes
       for windowing systems that need them in this format:

           if (color_type == PNG_COLOR_TYPE_RGB)
              png_set_filler(png_ptr, filler, PNG_FILLER_BEFORE);

       where  "filler"  is  the  8-bit  or  16-bit  number  to fill with, and the location is either
       PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether you want the filler before  the
       RGB  or  after.  When  filling an 8-bit pixel, the least significant 8 bits of the number are
       used, if a 16-bit number is supplied.  This transformation does not affect  images  that  al‐
       ready  have  full  alpha  channels.   To  add  an opaque alpha channel, use filler=0xffff and
       PNG_FILLER_AFTER which will generate RGBA pixels.

       Note that png_set_filler() does not change the color type.  If you want to do that,  you  can
       add a true alpha channel with

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_GRAY)
              png_set_add_alpha(png_ptr, filler, PNG_FILLER_AFTER);

       where  "filler"  contains  the  alpha value to assign to each pixel.  The png_set_add_alpha()
       function was added in libpng-1.2.7.

       If you are reading an image with an alpha channel, and you need the data as ARGB  instead  of
       the normal PNG format RGBA:

           if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_swap_alpha(png_ptr);

       For  some  uses,  you may want a grayscale image to be represented as RGB.  This code will do
       that conversion:

           if (color_type == PNG_COLOR_TYPE_GRAY ||
               color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
              png_set_gray_to_rgb(png_ptr);

       Conversely, you can convert an RGB or RGBA image to grayscale or grayscale with alpha.

           if (color_type == PNG_COLOR_TYPE_RGB ||
               color_type == PNG_COLOR_TYPE_RGB_ALPHA)
              png_set_rgb_to_gray(png_ptr, error_action,
                 (double)red_weight, (double)green_weight);

           error_action = 1: silently do the conversion

           error_action = 2: issue a warning if the original
                             image has any pixel where
                             red != green or red != blue

           error_action = 3: issue an error and abort the
                             conversion if the original
                             image has any pixel where
                             red != green or red != blue

           red_weight:       weight of red component

           green_weight:     weight of green component
                             If either weight is negative, default
                             weights are used.

       In the corresponding fixed point API the red_weight and green_weight values are simply scaled
       by 100,000:

           png_set_rgb_to_gray(png_ptr, error_action,
              (png_fixed_point)red_weight,
              (png_fixed_point)green_weight);

       If you have set error_action = 1 or 2, you can later check whether the image really was gray,
       after processing the image rows, with the png_get_rgb_to_gray_status(png_ptr)  function.   It
       will  return  a  png_byte  that is zero if the image was gray or 1 if there were any non-gray
       pixels.  Background and sBIT data will be silently converted to grayscale,  using  the  green
       channel data for sBIT, regardless of the error_action setting.

       The default values come from the PNG file cHRM chunk if present; otherwise, the defaults cor‐
       respond to the ITU-R recommendation 709, and also the sRGB color space, as recommended in the
       Charles Poynton's Colour FAQ, Copyright (c) 2006-11-28 Charles Poynton, in section 9:

       <http://www.poynton.com/notes/colour_and_gamma/ColorFAQ.html#RTFToC9>

           Y = 0.2126 * R + 0.7152 * G + 0.0722 * B

       Previous  versions of this document, 1998 through 2002, recommended a slightly different for‐
       mula:

           Y = 0.212671 * R + 0.715160 * G + 0.072169 * B

       Libpng uses an integer approximation:

           Y = (6968 * R + 23434 * G + 2366 * B)/32768

       The calculation is done in a linear colorspace, if the image gamma can be determined.

       The png_set_background() function has been described already; it tells  libpng  to  composite
       images with alpha or simple transparency against the supplied background color.  For compati‐
       bility  with versions of libpng earlier than libpng-1.5.4 it is recommended that you call the
       function after reading the file header, even if you don't want to use the  color  in  a  bKGD
       chunk, if one exists.

       If  the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid), you may use this color, or sup‐
       ply another color more suitable for the current display (e.g., the background  color  from  a
       web page).  You need to tell libpng how the color is represented, both the format of the com‐
       ponent  values  in  the  color (the number of bits) and the gamma encoding of the color.  The
       function takes two arguments, background_gamma_mode and need_expand to convey  this  informa‐
       tion; however, only two combinations are likely to be useful:

           png_color_16 my_background;
           png_color_16p image_background;

           if (png_get_bKGD(png_ptr, info_ptr, &image_background))
              png_set_background(png_ptr, image_background,
                  PNG_BACKGROUND_GAMMA_FILE, 1/*needs to be expanded*/, 1);
           else
              png_set_background(png_ptr, &my_background,
                  PNG_BACKGROUND_GAMMA_SCREEN, 0/*do not expand*/, 1);

       The  second  call was described above - my_background is in the format of the final, display,
       output produced by libpng.  Because you now know the format of the  PNG  it  is  possible  to
       avoid  the  need  to  choose  either 8-bit or 16-bit output and to retain palette images (the
       palette colors will be modified appropriately and the tRNS chunk removed.)  However,  if  you
       are  doing  this,  take great care not to ask for transformations without checking first that
       they apply!

       In the first call the background color has the original bit depth and color type of  the  PNG
       file.   So,  for  palette  images  the  color  is supplied as a palette index and for low bit
       greyscale images the color is a reduced bit value in image_background->gray.

       If you didn't call png_set_gamma() before reading the file header, for example  if  you  need
       your  code  to remain compatible with older versions of libpng prior to libpng-1.5.4, this is
       the place to call it.

       Do not call it if you called png_set_alpha_mode(); doing so will damage the settings  put  in
       place  by png_set_alpha_mode().  (If png_set_alpha_mode() is supported then you can certainly
       do png_set_gamma() before reading the PNG header.)

       This API unconditionally sets the screen and file gamma values, so it will override the value
       in the PNG file unless it is called before the PNG file reading starts.  For this reason  you
       must always call it with the PNG file value when you call it in this position:

          if (png_get_gAMA(png_ptr, info_ptr, &file_gamma))
             png_set_gamma(png_ptr, screen_gamma, file_gamma);

          else
             png_set_gamma(png_ptr, screen_gamma, 0.45455);

       If  you need to reduce an RGB file to a paletted file, or if a paletted file has more entries
       than will fit on your screen, png_set_quantize() will do that.  Note that this  is  a  simple
       match  quantization  that  merely finds the closest color available.  This should work fairly
       well with optimized palettes, but fairly badly with  linear  color  cubes.   If  you  pass  a
       palette  that is larger than maximum_colors, the file will reduce the number of colors in the
       palette so it will fit into maximum_colors.  If there is a histogram, libpng will use  it  to
       make  more  intelligent  choices when reducing the palette.  If there is no histogram, it may
       not do as good a job.

          if (color_type & PNG_COLOR_MASK_COLOR)
          {
             if (png_get_valid(png_ptr, info_ptr,
                 PNG_INFO_PLTE))
             {
                png_uint_16p histogram = NULL;

                png_get_hIST(png_ptr, info_ptr,
                    &histogram);
                png_set_quantize(png_ptr, palette, num_palette,
                   max_screen_colors, histogram, 1);
             }

             else
             {
                png_color std_color_cube[MAX_SCREEN_COLORS] =
                   { ... colors ... };

                png_set_quantize(png_ptr, std_color_cube,
                   MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
                   NULL,0);
             }
          }

       PNG files describe monochrome as black being zero and white being one.   The  following  code
       will reverse this (make black be one and white be zero):

          if (bit_depth == 1 && color_type == PNG_COLOR_TYPE_GRAY)
             png_set_invert_mono(png_ptr);

       This function can also be used to invert grayscale and gray-alpha images:

          if (color_type == PNG_COLOR_TYPE_GRAY ||
              color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
             png_set_invert_mono(png_ptr);

       PNG  files  store  16-bit pixels in network byte order (big-endian, ie. most significant bits
       first).  This code changes the storage to the other way (little-endian, i.e.  least  signifi‐
       cant bits first, the way PCs store them):

           if (bit_depth == 16)
              png_set_swap(png_ptr);

       If  you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the or‐
       der the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       Finally, you can write your own transformation function if none of the  existing  ones  meets
       your needs.  This is done by setting a callback with

           png_set_read_user_transform_fn(png_ptr,
               read_transform_fn);

       You must supply the function

           void read_transform_fn(png_structp png_ptr, png_row_infop
               row_info, png_bytep data)

       See  pngtest.c  for  a  working example.  Your function will be called after all of the other
       transformations have been processed.  Take care with interlaced images if you do  the  inter‐
       lace yourself - the width of the row is the width in 'row_info', not the overall image width.

       If supported, libpng provides two information routines that you can use to find where you are
       in processing the image:

          png_get_current_pass_number(png_structp png_ptr);
          png_get_current_row_number(png_structp png_ptr);

       Don't  try using these outside a transform callback - firstly they are only supported if user
       transforms are supported, secondly they may well return unexpected results unless the row  is
       actually being processed at the moment they are called.

       With  interlaced  images  the  value  returned  is the row in the input sub-image image.  Use
       PNG_ROW_FROM_PASS_ROW(row, pass) and PNG_COL_FROM_PASS_COL(col,  pass)  to  find  the  output
       pixel (x,y) given an interlaced sub-image pixel (row,col,pass).

       The discussion of interlace handling above contains more information on how to use these val‐
       ues.

       You  can also set up a pointer to a user structure for use by your callback function, and you
       can inform libpng that your transform function will change the  number  of  channels  or  bit
       depth with the function

           png_set_user_transform_info(png_ptr, user_ptr,
               user_depth, user_channels);

       The  user's application, not libpng, is responsible for allocating and freeing any memory re‐
       quired for the user structure.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp read_user_transform_ptr =
               png_get_user_transform_ptr(png_ptr);

       The last thing to handle is interlacing; this is covered in detail below, but you  must  call
       the function here if you want libpng to handle expansion of the interlaced image.

           number_of_passes = png_set_interlace_handling(png_ptr);

       After  setting  the transformations, libpng can update your png_info structure to reflect any
       transformations you've requested with this call.

           png_read_update_info(png_ptr, info_ptr);

       This is most useful to update the info structure's rowbytes field so you can use it to  allo‐
       cate  your  image  memory.   This  function  will  also  update your palette with the correct
       screen_gamma and background if these have been given with the calls above.  You may only call
       png_read_update_info() once with a particular info_ptr.

       After you call png_read_update_info(), you can allocate any memory you need to hold  the  im‐
       age.  The row data is simply raw byte data for all forms of images.  As the actual allocation
       varies  among applications, no example will be given.  If you are allocating one large chunk,
       you will need to build an array of pointers to each row, as it will be needed for some of the
       functions below.

       Be sure that your platform can allocate the  buffer  that  you'll  need.   libpng  internally
       checks   for   oversize   width,   but   you'll   need   to   do  your  own  check  for  num‐
       ber_of_rows*width*pixel_size if you are using a multiple-row buffer:

          /* Guard against integer overflow */
          if (number_of_rows > PNG_SIZE_MAX/(width*pixel_size))
             png_error(png_ptr, "image_data buffer would be too large");

       Remember: Before you call png_read_update_info(), the png_get_*() functions return the values
       corresponding to the original PNG image.  After you call png_read_update_info the values  re‐
       fer  to the image that libpng will output.  Consequently you must call all the png_set_ func‐
       tions before you call png_read_update_info().  This is particularly important for png_set_in‐
       terlace_handling()  -  if  you  are  going  to  call  png_read_update_info()  you  must  call
       png_set_interlace_handling() before it unless you want to receive interlaced output.


   Reading image data
       After  you've  allocated memory, you can read the image data.  The simplest way to do this is
       in one function call.  If you are allocating enough memory to hold the whole image,  you  can
       just  call png_read_image() and libpng will read in all the image data and put it in the mem‐
       ory area supplied.  You will need to pass in an array of pointers to each row.

       This function automatically handles interlacing, so you don't  need  to  call  png_set_inter‐
       lace_handling()  (unless  you  call  png_read_update_info())  or  call this function multiple
       times, or any of that other stuff necessary with png_read_rows().

          png_read_image(png_ptr, row_pointers);

       where row_pointers is:

          png_bytep row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to read in the whole image at once, you can  use  png_read_rows()  instead.
       If there is no interlacing (check interlace_type == PNG_INTERLACE_NONE), this is simple:

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);

       where row_pointers is the same as in the png_read_image() call.

       If  you  are doing this just one row at a time, you can do this with a single row_pointer in‐
       stead of an array of row_pointers:

           png_bytep row_pointer = row;
           png_read_row(png_ptr, row_pointer, NULL);

       If the file is interlaced (interlace_type != 0  in  the  IHDR  chunk),  things  get  somewhat
       harder.  The only current (PNG Specification version 1.2) interlacing type for PNG is (inter‐
       lace_type  ==  PNG_INTERLACE_ADAM7);  a  somewhat  complicated  2D interlace scheme, known as
       Adam7, that breaks down an image into seven smaller images of varying size, based on  an  8x8
       grid.  This number is defined (from libpng 1.5) as PNG_INTERLACE_ADAM7_PASSES in png.h

       libpng  can  fill  out  those images or it can give them to you "as is".  It is almost always
       better to have libpng handle the interlacing for you.  If you want  the  images  filled  out,
       there  are two ways to do that.  The one mentioned in the PNG specification is to expand each
       pixel to cover those pixels that have not been read yet (the "rectangle" method).   This  re‐
       sults  in  a  blocky image for the first pass, which gradually smooths out as more pixels are
       read.  The other method is the "sparkle" method, where pixels are drawn only in  their  final
       locations,  with the rest of the image remaining whatever colors they were initialized to be‐
       fore the start of the read.  The first method usually looks better, but tends to  be  slower,
       as there are more pixels to put in the rows.

       If,  as  is  likely,  you  want  libpng  to  expand  the  images,  call  this  before calling
       png_start_read_image() or png_read_update_info():

           if (interlace_type == PNG_INTERLACE_ADAM7)
              number_of_passes
                  = png_set_interlace_handling(png_ptr);

       This will return the number of passes needed.  Currently, this is seven, but  may  change  if
       another  interlace type is added.  This function can be called even if the file is not inter‐
       laced, where it will return  one  pass.   You  then  need  to  read  the  whole  image  'num‐
       ber_of_passes' times.  Each time will distribute the pixels from the current pass to the cor‐
       rect  place in the output image, so you need to supply the same rows to png_read_rows in each
       pass.

       If you are not going to display the image after each pass, but are going to  wait  until  the
       entire image is read in, use the sparkle effect.  This effect is faster and the end result of
       either  method  is  exactly the same.  If you are planning on displaying the image after each
       pass, the "rectangle" effect is generally considered the better looking one.

       If you only want the "sparkle" effect, just call png_read_row() or png_read_rows() as normal,
       with the third parameter NULL.  Make sure you  make  pass  over  the  image  number_of_passes
       times, and you don't change the data in the rows between calls.  You can change the locations
       of  the data, just not the data.  Each pass only writes the pixels appropriate for that pass,
       and assumes the data from previous passes is still valid.

           png_read_rows(png_ptr, row_pointers, NULL,
               number_of_rows);
           or
           png_read_row(png_ptr, row_pointers, NULL);

       If you only want the first effect (the rectangles), do the same as before except pass the row
       buffer in the third parameter, and leave the second parameter NULL.

           png_read_rows(png_ptr, NULL, row_pointers,
               number_of_rows);
           or
           png_read_row(png_ptr, NULL, row_pointers);

       If you don't want libpng to handle the interlacing details, just call png_read_rows() PNG_IN‐
       TERLACE_ADAM7_PASSES times to read in all the images.  Each of the images is a valid image by
       itself; however, you will almost certainly need to distribute the pixels from each  sub-image
       to the correct place.  This is where everything gets very tricky.

       If  you want to retrieve the separate images you must pass the correct number of rows to each
       successive call of png_read_rows().  The calculation gets pretty complicated  for  small  im‐
       ages,  where  some sub-images may not even exist because either their width or height ends up
       zero.  libpng provides two macros to help you in 1.5 and later versions:

          png_uint_32 width = PNG_PASS_COLS(image_width, pass_number);
          png_uint_32 height = PNG_PASS_ROWS(image_height, pass_number);

       Respectively these tell you the width and height of the sub-image corresponding to  the  num‐
       bered  pass.  'pass' is in in the range 0 to 6 - this can be confusing because the specifica‐
       tion refers to the same passes as 1 to 7!  Be careful, you must  check  both  the  width  and
       height before calling png_read_rows() and not call it for that pass if either is zero.

       You  can,  of course, read each sub-image row by row.  If you want to produce optimal code to
       make a pixel-by-pixel transformation of an interlaced image this is the best  approach;  read
       each row of each pass, transform it, and write it out to a new interlaced image.

       If  you  want  to de-interlace the image yourself libpng provides further macros to help that
       tell you where to place the pixels in the output image.  Because the  interlacing  scheme  is
       rectangular  -  sub-image  pixels are always arranged on a rectangular grid - all you need to
       know for each pass is the starting column and row in the output image of the first pixel plus
       the spacing between each pixel.  As of libpng 1.5 there are four macros to retrieve this  in‐
       formation:

          png_uint_32 x = PNG_PASS_START_COL(pass);
          png_uint_32 y = PNG_PASS_START_ROW(pass);
          png_uint_32 xStep = 1U << PNG_PASS_COL_SHIFT(pass);
          png_uint_32 yStep = 1U << PNG_PASS_ROW_SHIFT(pass);

       These allow you to write the obvious loop:

          png_uint_32 input_y = 0;
          png_uint_32 output_y = PNG_PASS_START_ROW(pass);

          while (output_y < output_image_height)
          {
             png_uint_32 input_x = 0;
             png_uint_32 output_x = PNG_PASS_START_COL(pass);

             while (output_x < output_image_width)
             {
                image[output_y][output_x] =
                    subimage[pass][input_y][input_x++];

                output_x += xStep;
             }

             ++input_y;
             output_y += yStep;
          }

       Notice  that  the  steps  between  successive output rows and columns are returned as shifts.
       This is possible because the pixels in the subimages are always a power of 2 apart - 1, 2,  4
       or 8 pixels - in the original image.  In practice you may need to directly calculate the out‐
       put  coordinate  given an input coordinate.  libpng provides two further macros for this pur‐
       pose:

          png_uint_32 output_x = PNG_COL_FROM_PASS_COL(input_x, pass);
          png_uint_32 output_y = PNG_ROW_FROM_PASS_ROW(input_y, pass);

       Finally a pair of macros are provided to tell you if a particular image row or column appears
       in a given pass:

          int col_in_pass = PNG_COL_IN_INTERLACE_PASS(output_x, pass);
          int row_in_pass = PNG_ROW_IN_INTERLACE_PASS(output_y, pass);

       Bear in mind that you will probably also need to check the width and height of  the  pass  in
       addition to the above to be sure the pass even exists!

       With any luck you are convinced by now that you don't want to do your own interlace handling.
       In reality normally the only good reason for doing this is if you are processing PNG files on
       a  pixel-by-pixel  basis  and don't want to load the whole file into memory when it is inter‐
       laced.

       libpng includes a test program, pngvalid, that illustrates reading and writing of  interlaced
       images.   If  you  can't  get  interlacing to work in your code and don't want to leave it to
       libpng (the recommended approach), see how pngvalid.c does it.


   Finishing a sequential read
       After you are finished reading the image through the  low-level  interface,  you  can  finish
       reading the file.

       If  you  want to use a different crc action for handling CRC errors in chunks after the image
       data, you can call png_set_crc_action() again at this point.

       If you are interested in comments or time, which may be stored either before or after the im‐
       age data, you should pass the separate png_info struct if you want to keep the comments  from
       before and after the image separate.

           png_infop end_info = png_create_info_struct(png_ptr);

           if (!end_info)
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
              return ERROR;
           }

           png_read_end(png_ptr, end_info);

       If you are not interested, you should still call png_read_end() but you can pass NULL, avoid‐
       ing  the  need  to create an end_info structure.  If you do this, libpng will not process any
       chunks after IDAT other than skipping over them and perhaps (depending on  whether  you  have
       called png_set_crc_action) checking their CRCs while looking for the IEND chunk.

          png_read_end(png_ptr, NULL);

       If  you  don't call png_read_end(), then your file pointer will be left pointing to the first
       chunk after the last IDAT, which is probably not what you want if you expect  to  read  some‐
       thing beyond the end of the PNG datastream.

       When you are done, you can free all memory allocated by libpng like this:

          png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);

       or, if you didn't create an end_info structure,

          png_destroy_read_struct(&png_ptr, &info_ptr, NULL);

       It  is also possible to individually free the info_ptr members that point to libpng-allocated
       storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask - identifies data to be freed, a mask
                  containing the bitwise OR of one or
                  more of
                    PNG_FREE_PLTE, PNG_FREE_TRNS,
                    PNG_FREE_HIST, PNG_FREE_ICCP,
                    PNG_FREE_PCAL, PNG_FREE_ROWS,
                    PNG_FREE_SCAL, PNG_FREE_SPLT,
                    PNG_FREE_TEXT, PNG_FREE_UNKN,
                  or simply PNG_FREE_ALL

           seq  - sequence number of item to be freed
                  (-1 for all items)

       This function may be safely called when the relevant storage has already been freed,  or  has
       not  yet  been  allocated, or was allocated by the user and not by libpng,  and will in those
       cases do nothing.  The "seq" parameter is ignored if only one item of the selected data type,
       such as PLTE, is allowed.  If "seq" is not -1, and multiple items are allowed  for  the  data
       type  identified  in  the  mask, such as text or sPLT, only the n'th item in the structure is
       freed, where n is "seq".

       The default behavior is only to free data that was allocated internally by libpng.  This  can
       be  changed, so that libpng will not free the data, or so that it will free data that was al‐
       located by the user with png_malloc() or png_calloc() and passed in via a  png_set_*()  func‐
       tion, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       This  function only affects data that has already been allocated.  You can call this function
       after reading the PNG data but before calling any png_set_*() functions, to  control  whether
       the  user or the png_set_*() function is responsible for freeing any existing data that might
       be present, and again after the png_set_*() functions to control whether the user or  png_de‐
       stroy_*()  is supposed to free the data.  When the user assumes responsibility for libpng-al‐
       located data, the application must use png_free() to free it, and when the user transfers re‐
       sponsibility to libpng for data that the user has allocated, the user must have used png_mal‐
       loc() or png_calloc() to allocate it.

       If you allocated your row_pointers in a single block, as suggested above in  the  description
       of  the high level read interface, you must not transfer responsibility for freeing it to the
       png_set_rows or png_read_destroy function, because they would also try to free the individual
       row_pointers[i].

       If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword separately, do
       not transfer responsibility for freeing text_ptr to  libpng,  because  when  libpng  fills  a
       png_text  structure  it  combines these members with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility for free'ing text_ptr from
       libpng to your application, your application must not separately free those members.

       The png_free_data() function will turn off the "valid" flag for anything it  frees.   If  you
       need  to  turn  the  flag  off  for  a chunk that was freed by your application instead of by
       libpng, you can use

           png_set_invalid(png_ptr, info_ptr, mask);

           mask - identifies the chunks to be made invalid,
                  containing the bitwise OR of one or
                  more of
                    PNG_INFO_gAMA, PNG_INFO_sBIT,
                    PNG_INFO_cHRM, PNG_INFO_PLTE,
                    PNG_INFO_tRNS, PNG_INFO_bKGD,
                    PNG_INFO_eXIf,
                    PNG_INFO_hIST, PNG_INFO_pHYs,
                    PNG_INFO_oFFs, PNG_INFO_tIME,
                    PNG_INFO_pCAL, PNG_INFO_sRGB,
                    PNG_INFO_iCCP, PNG_INFO_sPLT,
                    PNG_INFO_sCAL, PNG_INFO_IDAT

       For a more compact example of reading a PNG image, see the file example.c.


   Reading PNG files progressively
       The progressive reader is slightly different from the  non-progressive  reader.   Instead  of
       calling   png_read_info(),   png_read_rows(),  and  png_read_end(),  you  make  one  call  to
       png_process_data(), which calls callbacks when it has the info, a row, or the end of the  im‐
       age.  You set up these callbacks with png_set_progressive_read_fn().  You don't have to worry
       about  the  input/output functions of libpng, as you are giving the library the data directly
       in png_process_data().  I will assume that you have read the section  on  reading  PNG  files
       above, so I will only highlight the differences (although I will show all of the code).

       png_structp png_ptr; png_infop info_ptr;

        /*  An example code fragment of how you would
            initialize the progressive reader in your
            application. */
        int
        initialize_png_reader()
        {
           png_ptr = png_create_read_struct
               (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
                user_error_fn, user_warning_fn);

           if (!png_ptr)
               return ERROR;

           info_ptr = png_create_info_struct(png_ptr);

           if (!info_ptr)
           {
              png_destroy_read_struct(&png_ptr, NULL, NULL);
              return ERROR;
           }

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
              return ERROR;
           }

           /* This one's new.  You can provide functions
              to be called when the header info is valid,
              when each row is completed, and when the image
              is finished.  If you aren't using all functions,
              you can specify NULL parameters.  Even when all
              three functions are NULL, you need to call
              png_set_progressive_read_fn().  You can use
              any struct as the user_ptr (cast to a void pointer
              for the function call), and retrieve the pointer
              from inside the callbacks using the function

                 png_get_progressive_ptr(png_ptr);

              which will return a void pointer, which you have
              to cast appropriately.
            */
           png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
               info_callback, row_callback, end_callback);

           return 0;
        }

        /* A code fragment that you call as you receive blocks
          of data */
        int
        process_data(png_bytep buffer, png_uint_32 length)
        {
           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
              return ERROR;
           }

           /* This one's new also.  Simply give it a chunk
              of data from the file stream (in order, of
              course).  On machines with segmented memory
              models machines, don't give it any more than
              64K.  The library seems to run fine with sizes
              of 4K. Although you can give it much less if
              necessary (I assume you can give it chunks of
              1 byte, I haven't tried less than 256 bytes
              yet).  When this function returns, you may
              want to display any rows that were generated
              in the row callback if you don't already do
              so there.
            */
           png_process_data(png_ptr, info_ptr, buffer, length);

           /* At this point you can call png_process_data_skip if
              you want to handle data the library will skip yourself;
              it simply returns the number of bytes to skip (and stops
              libpng skipping that number of bytes on the next
              png_process_data call).
           return 0;
        }

        /* This function is called (as set by
           png_set_progressive_read_fn() above) when enough data
           has been supplied so all of the header has been
           read.
        */
        void
        info_callback(png_structp png_ptr, png_infop info)
        {
           /* Do any setup here, including setting any of
              the transformations mentioned in the Reading
              PNG files section.  For now, you _must_ call
              either png_start_read_image() or
              png_read_update_info() after all the
              transformations are set (even if you don't set
              any).  You may start getting rows before
              png_process_data() returns, so this is your
              last chance to prepare for that.

              This is where you turn on interlace handling,
              assuming you don't want to do it yourself.

              If you need to you can stop the processing of
              your original input data at this point by calling
              png_process_data_pause.  This returns the number
              of unprocessed bytes from the last png_process_data
              call - it is up to you to ensure that the next call
              sees these bytes again.  If you don't want to bother
              with this you can get libpng to cache the unread
              bytes by setting the 'save' parameter (see png.h) but
              then libpng will have to copy the data internally.
            */
        }

        /* This function is called when each row of image
           data is complete */
        void
        row_callback(png_structp png_ptr, png_bytep new_row,
           png_uint_32 row_num, int pass)
        {
           /* If the image is interlaced, and you turned
              on the interlace handler, this function will
              be called for every row in every pass.  Some
              of these rows will not be changed from the
              previous pass.  When the row is not changed,
              the new_row variable will be NULL.  The rows
              and passes are called in order, so you don't
              really need the row_num and pass, but I'm
              supplying them because it may make your life
              easier.

              If you did not turn on interlace handling then
              the callback is called for each row of each
              sub-image when the image is interlaced.  In this
              case 'row_num' is the row in the sub-image, not
              the row in the output image as it is in all other
              cases.

              For the non-NULL rows of interlaced images when
              you have switched on libpng interlace handling,
              you must call png_progressive_combine_row()
              passing in the row and the old row.  You can
              call this function for NULL rows (it will just
              return) and for non-interlaced images (it just
              does the memcpy for you) if it will make the
              code easier.  Thus, you can just do this for
              all cases if you switch on interlace handling;
            */

               png_progressive_combine_row(png_ptr, old_row,
                 new_row);

           /* where old_row is what was displayed
              previously for the row.  Note that the first
              pass (pass == 0, really) will completely cover
              the old row, so the rows do not have to be
              initialized.  After the first pass (and only
              for interlaced images), you will have to pass
              the current row, and the function will combine
              the old row and the new row.

              You can also call png_process_data_pause in this
              callback - see above.
           */
        }

        void
        end_callback(png_structp png_ptr, png_infop info)
        {
           /* This function is called after the whole image
              has been read, including any chunks after the
              image (up to and including the IEND).  You
              will usually have the same info chunk as you
              had in the header, although some data may have
              been added to the comments and time fields.

              Most people won't do much here, perhaps setting
              a flag that marks the image as finished.
            */
        }




IV. Writing
       Much of this is very similar to reading.  However, everything of importance is repeated here,
       so you won't have to constantly look back up in the reading section to understand writing.


   Setup
       You will want to do the I/O initialization before you get into libpng, so if it doesn't work,
       you  don't  have  anything to undo. If you are not using the standard I/O functions, you will
       need to replace them with custom writing functions.  See  the  discussion  under  Customizing
       libpng.

           FILE *fp = fopen(file_name, "wb");

           if (!fp)
              return ERROR;

       Next,  png_struct  and  png_info  need to be allocated and initialized.  As these can be both
       relatively large, you may not want to store these on the stack, unless you have  stack  space
       to  spare.   Of course, you will want to check if they return NULL.  If you are also reading,
       you won't want to name your read structure and your write structure both "png_ptr";  you  can
       call  them anything you like, such as "read_ptr" and "write_ptr".  Look at pngtest.c, for ex‐
       ample.

           png_structp png_ptr = png_create_write_struct
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn);

           if (!png_ptr)
              return ERROR;

           png_infop info_ptr = png_create_info_struct(png_ptr);
           if (!info_ptr)
           {
              png_destroy_write_struct(&png_ptr, NULL);
              return ERROR;
           }

       If you want to use your own memory allocation routines, define PNG_USER_MEM_SUPPORTED and use
       png_create_write_struct_2() instead of png_create_write_struct():

           png_structp png_ptr = png_create_write_struct_2
              (PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
               user_error_fn, user_warning_fn, (png_voidp)
               user_mem_ptr, user_malloc_fn, user_free_fn);

       After you have these structures, you will need to set up the error handling.  When libpng en‐
       counters an error, it expects to longjmp() back to your routine.  Therefore, you will need to
       call setjmp() and pass the png_jmpbuf(png_ptr).  If you write the file  from  different  rou‐
       tines,  you  will  need  to update the png_jmpbuf(png_ptr) every time you enter a new routine
       that will call a png_*() function.  See your documentation of setjmp/longjmp  for  your  com‐
       piler for more information on setjmp/longjmp.  See the discussion on libpng error handling in
       the Customizing Libpng section below for more information on the libpng error handling.

           if (setjmp(png_jmpbuf(png_ptr)))
           {
              png_destroy_write_struct(&png_ptr, &info_ptr);
              fclose(fp);
              return ERROR;
           }
           ...
           return;

       If  you  would  rather  avoid the complexity of setjmp/longjmp issues, you can compile libpng
       with PNG_NO_SETJMP, in which case errors will result in a call to PNG_ABORT() which  defaults
       to abort().

       You  can  #define  PNG_ABORT() to a function that does something more useful than abort(), as
       long as your function does not return.

       Checking for invalid palette index on write was added at libpng 1.5.10.  If a pixel  contains
       an invalid (out-of-range) index libpng issues a benign error.  This is enabled by default be‐
       cause  this  condition is an error according to the PNG specification, Clause 11.3.2, but the
       error can be ignored in each png_ptr with

          png_set_check_for_invalid_index(png_ptr, 0);

       If the error is ignored, or if png_benign_error() treats it as a warning, any invalid  pixels
       are  written as-is by the encoder, resulting in an invalid PNG datastream as output.  In this
       case the application is responsible for ensuring that the pixel indexes are in range when  it
       writes a PLTE chunk with fewer entries than the bit depth would allow.

       Now  you  need  to  set  up the output code.  The default for libpng is to use the C function
       fwrite().  If you use  this,  you  will  need  to  pass  a  valid  FILE  *  in  the  function
       png_init_io().  Be sure that the file is opened in binary mode.  Again, if you wish to handle
       writing  data  in  another  way, see the discussion on libpng I/O handling in the Customizing
       Libpng section below.

           png_init_io(png_ptr, fp);

       If you are embedding your PNG into a datastream such as MNG, and don't want libpng  to  write
       the 8-byte signature, or if you have already written the signature in your application, use

           png_set_sig_bytes(png_ptr, 8);

       to inform libpng that it should not write a signature.


   Write callbacks
       At this point, you can set up a callback function that will be called after each row has been
       written,  which  you  can  use to control a progress meter or the like.  It's demonstrated in
       pngtest.c.  You must supply a function

           void write_row_callback(png_structp png_ptr, png_uint_32 row,
              int pass)
           {
              /* put your code here */
           }

       (You can give it another name that you like instead of "write_row_callback")

       To inform libpng about your function, use

           png_set_write_status_fn(png_ptr, write_row_callback);

       When this function is called the row has already been completely processed and  it  has  also
       been written out.  The 'row' and 'pass' refer to the next row to be handled.  For the non-in‐
       terlaced case the row that was just handled is simply one less than the passed in row number,
       and  pass will always be 0.  For the interlaced case the same applies unless the row value is
       0, in which case the row just handled was the last one from one of the preceding passes.  Be‐
       cause interlacing may skip a pass you  cannot  be  sure  that  the  preceding  pass  is  just
       'pass-1',  if  you really need to know what the last pass is record (row,pass) from the call‐
       back and use the last recorded value each time.

       As with the user transform you can find the output row using the PNG_ROW_FROM_PASS_ROW macro.

       You now have the option of modifying how the compression library  will  run.   The  following
       functions  are mainly for testing, but may be useful in some cases, like if you need to write
       PNG files extremely fast and are willing to give up some compression, or if you want  to  get
       the  maximum  possible  compression at the expense of slower writing.  If you have no special
       needs in this area, let the library do what it wants by not calling this function at all,  as
       it  has  been  tuned  to  deliver  a  good  speed/compression  ratio. The second parameter to
       png_set_filter() is the filter method, for which the only valid values are 0 (as of the  July
       1999 PNG specification, version 1.2) or 64 (if you are writing a PNG datastream that is to be
       embedded  in  a  MNG  datastream).  The third parameter is a flag that indicates which filter
       type(s) are to be tested for each scanline.  See the PNG specification  for  details  on  the
       specific filter types.


           /* turn on or off filtering, and/or choose
              specific filters.  You can use either a single
              PNG_FILTER_VALUE_NAME or the bitwise OR of one
              or more PNG_FILTER_NAME masks.
            */
           png_set_filter(png_ptr, 0,
              PNG_FILTER_NONE  | PNG_FILTER_VALUE_NONE |
              PNG_FILTER_SUB   | PNG_FILTER_VALUE_SUB  |
              PNG_FILTER_UP    | PNG_FILTER_VALUE_UP   |
              PNG_FILTER_AVG   | PNG_FILTER_VALUE_AVG  |
              PNG_FILTER_PAETH | PNG_FILTER_VALUE_PAETH|
              PNG_ALL_FILTERS  | PNG_FAST_FILTERS);

       If  an  application  wants  to start and stop using particular filters during compression, it
       should start out with all of the filters (to ensure that the previous row of pixels  will  be
       stored  in  case it's needed later), and then add and remove them after the start of compres‐
       sion.

       If you are writing a PNG datastream that is to be embedded in a MNG  datastream,  the  second
       parameter can be either 0 or 64.

       The  png_set_compression_*()  functions interface to the zlib compression library, and should
       mostly be ignored unless you really know what you are doing.  The only generally useful  call
       is  png_set_compression_level() which changes how much time zlib spends on trying to compress
       the image data.  See the Compression Library  (zlib.h  and  algorithm.txt,  distributed  with
       zlib) for details on the compression levels.

           #include zlib.h

           /* Set the zlib compression level */
           png_set_compression_level(png_ptr,
               Z_BEST_COMPRESSION);

           /* Set other zlib parameters for compressing IDAT */
           png_set_compression_mem_level(png_ptr, 8);
           png_set_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_compression_window_bits(png_ptr, 15);
           png_set_compression_method(png_ptr, 8);
           png_set_compression_buffer_size(png_ptr, 8192)

           /* Set zlib parameters for text compression
            * If you don't call these, the parameters
            * fall back on those defined for IDAT chunks
            */
           png_set_text_compression_mem_level(png_ptr, 8);
           png_set_text_compression_strategy(png_ptr,
               Z_DEFAULT_STRATEGY);
           png_set_text_compression_window_bits(png_ptr, 15);
           png_set_text_compression_method(png_ptr, 8);


   Setting the contents of info for output
       You now need to fill in the png_info structure with all the data you wish to write before the
       actual  image.  Note that the only thing you are allowed to write after the image is the text
       chunks and the time chunk (as of PNG Specification 1.2, anyway).  See png_write_end() and the
       latest PNG specification for more information on that.  If you wish to write them before  the
       image,  fill them in now, and flag that data as being valid.  If you want to wait until after
       the data, don't fill them until png_write_end().  For all the fields in  png_info  and  their
       data  types,  see png.h.  For explanations of what the fields contain, see the PNG specifica‐
       tion.

       Some of the more important parts of the png_info are:

           png_set_IHDR(png_ptr, info_ptr, width, height,
              bit_depth, color_type, interlace_type,
              compression_type, filter_method)

           width          - holds the width of the image
                            in pixels (up to 2^31).

           height         - holds the height of the image
                            in pixels (up to 2^31).

           bit_depth      - holds the bit depth of one of the
                            image channels.
                            (valid values are 1, 2, 4, 8, 16
                            and depend also on the
                            color_type.  See also significant
                            bits (sBIT) below).

           color_type     - describes which color/alpha
                            channels are present.
                            PNG_COLOR_TYPE_GRAY
                               (bit depths 1, 2, 4, 8, 16)
                            PNG_COLOR_TYPE_GRAY_ALPHA
                               (bit depths 8, 16)
                            PNG_COLOR_TYPE_PALETTE
                               (bit depths 1, 2, 4, 8)
                            PNG_COLOR_TYPE_RGB
                               (bit_depths 8, 16)
                            PNG_COLOR_TYPE_RGB_ALPHA
                               (bit_depths 8, 16)

                            PNG_COLOR_MASK_PALETTE
                            PNG_COLOR_MASK_COLOR
                            PNG_COLOR_MASK_ALPHA

           interlace_type - PNG_INTERLACE_NONE or
                            PNG_INTERLACE_ADAM7

           compression_type - (must be
                            PNG_COMPRESSION_TYPE_DEFAULT)

           filter_method  - (must be PNG_FILTER_TYPE_DEFAULT
                            or, if you are writing a PNG to
                            be embedded in a MNG datastream,
                            can also be
                            PNG_INTRAPIXEL_DIFFERENCING)

       If you call png_set_IHDR(), the call must appear before any of the  other  png_set_*()  func‐
       tions,  because  they  might  require  access  to  some  of the IHDR settings.  The remaining
       png_set_*() functions can be called in any order.

       If you wish, you can reset the compression_type, interlace_type, or  filter_method  later  by
       calling  png_set_IHDR()  again;  if you do this, the width, height, bit_depth, and color_type
       must be the same in each call.

           png_set_PLTE(png_ptr, info_ptr, palette,
              num_palette);

           palette        - the palette for the file
                            (array of png_color)
           num_palette    - number of entries in the palette


           png_set_gAMA(png_ptr, info_ptr, file_gamma);
           png_set_gAMA_fixed(png_ptr, info_ptr, int_file_gamma);

           file_gamma     - the gamma at which the image was
                            created (PNG_INFO_gAMA)

           int_file_gamma - 100,000 times the gamma at which
                            the image was created

           png_set_cHRM(png_ptr, info_ptr,  white_x, white_y, red_x, red_y,
                            green_x, green_y, blue_x, blue_y)
           png_set_cHRM_XYZ(png_ptr, info_ptr, red_X, red_Y, red_Z, green_X,
                            green_Y, green_Z, blue_X, blue_Y, blue_Z)
           png_set_cHRM_fixed(png_ptr, info_ptr, int_white_x, int_white_y,
                            int_red_x, int_red_y, int_green_x, int_green_y,
                            int_blue_x, int_blue_y)
           png_set_cHRM_XYZ_fixed(png_ptr, info_ptr, int_red_X, int_red_Y,
                            int_red_Z, int_green_X, int_green_Y, int_green_Z,
                            int_blue_X, int_blue_Y, int_blue_Z)

           {white,red,green,blue}_{x,y}
                            A color space encoding specified using the chromaticities
                            of the end points and the white point.

           {red,green,blue}_{X,Y,Z}
                            A color space encoding specified using the encoding end
                            points - the CIE tristimulus specification of the intended
                            color of the red, green and blue channels in the PNG RGB
                            data.  The white point is simply the sum of the three end
                            points.

           png_set_sRGB(png_ptr, info_ptr, srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of
                            the sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This chunk also implies specific
                            values of gAMA and cHRM.  Rendering
                            intent is the CSS-1 property that
                            has been defined by the International
                            Color Consortium
                            (http://www.color.org).
                            It can be one of
                            PNG_sRGB_INTENT_SATURATION,
                            PNG_sRGB_INTENT_PERCEPTUAL,
                            PNG_sRGB_INTENT_ABSOLUTE, or
                            PNG_sRGB_INTENT_RELATIVE.


           png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
              srgb_intent);

           srgb_intent    - the rendering intent
                            (PNG_INFO_sRGB) The presence of the
                            sRGB chunk means that the pixel
                            data is in the sRGB color space.
                            This function also causes gAMA and
                            cHRM chunks with the specific values
                            that are consistent with sRGB to be
                            written.

           png_set_iCCP(png_ptr, info_ptr, name, compression_type,
                              profile, proflen);

           name             - The profile name.

           compression_type - The compression type; always
                              PNG_COMPRESSION_TYPE_BASE for PNG 1.0.
                              You may give NULL to this argument to
                              ignore it.

           profile          - International Color Consortium color
                              profile data. May contain NULs.

           proflen          - length of profile data in bytes.

           png_set_sBIT(png_ptr, info_ptr, sig_bit);

           sig_bit        - the number of significant bits for
                            (PNG_INFO_sBIT) each of the gray, red,
                            green, and blue channels, whichever are
                            appropriate for the given color type
                            (png_color_16)

           png_set_tRNS(png_ptr, info_ptr, trans_alpha,
              num_trans, trans_color);

           trans_alpha    - array of alpha (transparency)
                            entries for palette (PNG_INFO_tRNS)

           num_trans      - number of transparent entries
                            (PNG_INFO_tRNS)

           trans_color    - graylevel or color sample values
                            (in order red, green, blue) of the
                            single transparent color for
                            non-paletted images (PNG_INFO_tRNS)

           png_set_eXIf_1(png_ptr, info_ptr, num_exif, exif);

           exif           - Exif profile (array of png_byte)
                            (PNG_INFO_eXIf)

           png_set_hIST(png_ptr, info_ptr, hist);

           hist           - histogram of palette (array of
                            png_uint_16) (PNG_INFO_hIST)

           png_set_tIME(png_ptr, info_ptr, mod_time);

           mod_time       - time image was last modified
                            (PNG_INFO_tIME)

           png_set_bKGD(png_ptr, info_ptr, background);

           background     - background color (of type
                            png_color_16p) (PNG_INFO_bKGD)

           png_set_text(png_ptr, info_ptr, text_ptr, num_text);

           text_ptr       - array of png_text holding image
                            comments

           text_ptr[i].compression - type of compression used
                        on "text" PNG_TEXT_COMPRESSION_NONE
                                  PNG_TEXT_COMPRESSION_zTXt
                                  PNG_ITXT_COMPRESSION_NONE
                                  PNG_ITXT_COMPRESSION_zTXt
           text_ptr[i].key   - keyword for comment.  Must contain
                        1-79 characters.
           text_ptr[i].text  - text comments for current
                                keyword.  Can be NULL or empty.
           text_ptr[i].text_length - length of text string,
                        after decompression, 0 for iTXt
           text_ptr[i].itxt_length - length of itxt string,
                        after decompression, 0 for tEXt/zTXt
           text_ptr[i].lang  - language of comment (NULL or
                                empty for unknown).
           text_ptr[i].translated_keyword  - keyword in UTF-8 (NULL
                                or empty for unknown).

           Note that the itxt_length, lang, and lang_key
           members of the text_ptr structure only exist when the
           library is built with iTXt chunk support.  Prior to
           libpng-1.4.0 the library was built by default without
           iTXt support. Also note that when iTXt is supported,
           they contain NULL pointers when the "compression"
           field contains PNG_TEXT_COMPRESSION_NONE or
           PNG_TEXT_COMPRESSION_zTXt.

           num_text       - number of comments

           png_set_sPLT(png_ptr, info_ptr, &palette_ptr,
              num_spalettes);

           palette_ptr    - array of png_sPLT_struct structures
                            to be added to the list of palettes
                            in the info structure.
           num_spalettes  - number of palette structures to be
                            added.

           png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
               unit_type);

           offset_x  - positive offset from the left
                            edge of the screen

           offset_y  - positive offset from the top
                            edge of the screen

           unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER

           png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
               unit_type);

           res_x       - pixels/unit physical resolution
                         in x direction

           res_y       - pixels/unit physical resolution
                         in y direction

           unit_type   - PNG_RESOLUTION_UNKNOWN,
                         PNG_RESOLUTION_METER

           png_set_sCAL(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units

           height      - height of a pixel in physical scale units
                         (width and height are doubles)

           png_set_sCAL_s(png_ptr, info_ptr, unit, width, height)

           unit        - physical scale units (an integer)

           width       - width of a pixel in physical scale units
                         expressed as a string

           height      - height of a pixel in physical scale units
                        (width and height are strings like "2.54")

           png_set_unknown_chunks(png_ptr, info_ptr, &unknowns,
              num_unknowns)

           unknowns          - array of png_unknown_chunk
                               structures holding unknown chunks
           unknowns[i].name  - name of unknown chunk
           unknowns[i].data  - data of unknown chunk
           unknowns[i].size  - size of unknown chunk's data
           unknowns[i].location - position to write chunk in file
                                  0: do not write chunk
                                  PNG_HAVE_IHDR: before PLTE
                                  PNG_HAVE_PLTE: before IDAT
                                  PNG_AFTER_IDAT: after IDAT

       The "location" member is set automatically according to what part of the output file has  al‐
       ready  been  written.   You  can  change  its value after calling png_set_unknown_chunks() as
       demonstrated in pngtest.c.  Within each of the "locations", the chunks are sequenced  accord‐
       ing  to  their  position  in  the structure (that is, the value of "i", which is the order in
       which the chunk was either read from the input file or defined with png_set_unknown_chunks).

       A quick word about text and num_text.  text is an array of png_text structures.  num_text  is
       the  number of valid structures in the array.  Each png_text structure holds a language code,
       a keyword, a text value, and a compression type.

       The compression types have the same valid numbers as the compression types of the image data.
       Currently, the only valid number is zero.  However, you can store text either  compressed  or
       uncompressed,  unlike  images,  which always have to be compressed.  So if you don't want the
       text compressed, set the compression type to  PNG_TEXT_COMPRESSION_NONE.   Because  tEXt  and
       zTXt  chunks  don't  have  a  language  field,  if  you  specify PNG_TEXT_COMPRESSION_NONE or
       PNG_TEXT_COMPRESSION_zTXt any language code or translated keyword will not be written out.

       Until text gets around a few hundred bytes, it is not worth compressing it.  After  the  text
       has been written out to the file, the compression type is set to PNG_TEXT_COMPRESSION_NONE_WR
       or  PNG_TEXT_COMPRESSION_zTXt_WR,  so that it isn't written out again at the end (in case you
       are calling png_write_end() with the same struct).

       The keywords that are given in the PNG Specification are:

           Title            Short (one line) title or
                            caption for image

           Author           Name of image's creator

           Description      Description of image (possibly long)

           Copyright        Copyright notice

           Creation Time    Time of original image creation
                            (usually RFC 1123 format, see below)

           Software         Software used to create the image

           Disclaimer       Legal disclaimer

           Warning          Warning of nature of content

           Source           Device used to create the image

           Comment          Miscellaneous comment; conversion
                            from other image format

       The keyword-text pairs work like this.  Keywords should be short simple descriptions of  what
       the  comment  is about.  Some typical keywords are found in the PNG specification, as is some
       recommendations on keywords.  You can repeat keywords in a file.  You  can  even  write  some
       text  before the image and some after.  For example, you may want to put a description of the
       image before the image, but leave the disclaimer until after, so viewers working  over  modem
       connections don't have to wait for the disclaimer to go over the modem before they start see‐
       ing the image.  Finally, keywords should be full words, not abbreviations.  Keywords and text
       are  in the ISO 8859-1 (Latin-1) character set (a superset of regular ASCII) and can not con‐
       tain NUL characters, and should not contain control or other unprintable characters.  To make
       the comments widely readable, stick with basic ASCII, and avoid  machine  specific  character
       set extensions like the IBM-PC character set.  The keyword must be present, but you can leave
       off  the  text  string on non-compressed pairs.  Compressed pairs must have a text string, as
       only the text string is compressed anyway, so the compression would be meaningless.

       PNG supports modification time via the png_time structure.  Two conversion routines are  pro‐
       vided,  png_convert_from_time_t()  for time_t and png_convert_from_struct_tm() for struct tm.
       The time_t routine uses gmtime().  You don't have to use either of these, but if you wish  to
       fill  in the png_time structure directly, you should provide the time in universal time (GMT)
       if possible instead of your local time.  Note that the year number is  the  full  year  (e.g.
       1998, rather than 98 - PNG is year 2000 compliant!), and that months start with 1.

       If  you  want  to  store the time of the original image creation, you should use a plain tEXt
       chunk with the "Creation Time" keyword.  This is necessary because the "creation time"  of  a
       PNG  image  is somewhat vague, depending on whether you mean the PNG file, the time the image
       was created in a non-PNG format, a still photo from which the image was scanned, or  possibly
       the  subject matter itself.  In order to facilitate machine-readable dates, it is recommended
       that the "Creation Time" tEXt chunk use RFC 1123 format dates (e.g.  "22  May  1997  18:07:10
       GMT"),  although  this  isn't a requirement.  Unlike the tIME chunk, the "Creation Time" tEXt
       chunk is not expected to be automatically changed by the software.  To facilitate the use  of
       RFC  1123  dates,  a function png_convert_to_rfc1123_buffer(buffer, png_timep) is provided to
       convert from PNG time to an RFC 1123 format string.  The  caller  must  provide  a  writeable
       buffer of at least 29 bytes.


   Writing unknown chunks
       You  can use the png_set_unknown_chunks function to queue up private chunks for writing.  You
       give it a chunk name, location, raw data, and a size.  You  also  must  use  png_set_keep_un‐
       known_chunks()  to  ensure  that  libpng  will  handle them.  That's all there is to it.  The
       chunks will be written by the next following png_write_info_before_PLTE,  png_write_info,  or
       png_write_end  function,  depending  upon the specified location.  Any chunks previously read
       into the info structure's unknown-chunk list will also be written out in a sequence that sat‐
       isfies the PNG specification's ordering rules.

       Here is an example of writing two private chunks, prVt and miNE:

           #ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
           /* Set unknown chunk data */
           png_unknown_chunk unk_chunk[2];
           strcpy((char *) unk_chunk[0].name, "prVt";
           unk_chunk[0].data = (unsigned char *) "PRIVATE DATA";
           unk_chunk[0].size = strlen(unk_chunk[0].data)+1;
           unk_chunk[0].location = PNG_HAVE_IHDR;
           strcpy((char *) unk_chunk[1].name, "miNE";
           unk_chunk[1].data = (unsigned char *) "MY CHUNK DATA";
           unk_chunk[1].size = strlen(unk_chunk[0].data)+1;
           unk_chunk[1].location = PNG_AFTER_IDAT;
           png_set_unknown_chunks(write_ptr, write_info_ptr,
               unk_chunk, 2);
           /* Needed because miNE is not safe-to-copy */
           png_set_keep_unknown_chunks(png, PNG_HANDLE_CHUNK_ALWAYS,
              (png_bytep) "miNE", 1);
           # if PNG_LIBPNG_VER < 10600
             /* Deal with unknown chunk location bug in 1.5.x and earlier */
             png_set_unknown_chunk_location(png, info, 0, PNG_HAVE_IHDR);
             png_set_unknown_chunk_location(png, info, 1, PNG_AFTER_IDAT);
           # endif
           # if PNG_LIBPNG_VER < 10500
             /* PNG_AFTER_IDAT writes two copies of the chunk prior to libpng-1.5.0,
              * one before IDAT and another after IDAT, so don't use it; only use
              * PNG_HAVE_IHDR location.  This call resets the location previously
              * set by assignment and png_set_unknown_chunk_location() for chunk 1.
              */
             png_set_unknown_chunk_location(png, info, 1, PNG_HAVE_IHDR);
           # endif
           #endif


   The high-level write interface
       At this point there are two ways to proceed;  through  the  high-level  write  interface,  or
       through  a  sequence  of low-level write operations.  You can use the high-level interface if
       your image data is present in the info structure.  All  defined  output  transformations  are
       permitted, enabled by the following masks.

           PNG_TRANSFORM_IDENTITY      No transformation
           PNG_TRANSFORM_PACKING       Pack 1, 2 and 4-bit samples
           PNG_TRANSFORM_PACKSWAP      Change order of packed
                                       pixels to LSB first
           PNG_TRANSFORM_INVERT_MONO   Invert monochrome images
           PNG_TRANSFORM_SHIFT         Normalize pixels to the
                                       sBIT depth
           PNG_TRANSFORM_BGR           Flip RGB to BGR, RGBA
                                       to BGRA
           PNG_TRANSFORM_SWAP_ALPHA    Flip RGBA to ARGB or GA
                                       to AG
           PNG_TRANSFORM_INVERT_ALPHA  Change alpha from opacity
                                       to transparency
           PNG_TRANSFORM_SWAP_ENDIAN   Byte-swap 16-bit samples
           PNG_TRANSFORM_STRIP_FILLER        Strip out filler
                                             bytes (deprecated).
           PNG_TRANSFORM_STRIP_FILLER_BEFORE Strip out leading
                                             filler bytes
           PNG_TRANSFORM_STRIP_FILLER_AFTER  Strip out trailing
                                             filler bytes

       If  you  have valid image data in the info structure (you can use png_set_rows() to put image
       data in the info structure), simply do this:

           png_write_png(png_ptr, info_ptr, png_transforms, NULL)

       where png_transforms is an integer containing the bitwise OR of some  set  of  transformation
       flags.   This call is equivalent to png_write_info(), followed the set of transformations in‐
       dicated by the transform mask, then png_write_image(), and finally png_write_end().

       (The final parameter of this call is not yet used.  Someday it might point to  transformation
       parameters required by some future output transform.)

       You  must  use  png_transforms  and  not  call any png_set_transform() functions when you use
       png_write_png().


   The low-level write interface
       If you are going the low-level route instead, you are now ready to write all the file  infor‐
       mation up to the actual image data.  You do this with a call to png_write_info().

           png_write_info(png_ptr, info_ptr);

       Note  that  there  is  one transformation you may need to do before png_write_info().  In PNG
       files, the alpha channel in an image is the level of opacity.  If your data is supplied as  a
       level  of  transparency,  you  can invert the alpha channel before you write it, so that 0 is
       fully transparent and 255 (in 8-bit or paletted images) or 65535 (in 16-bit images) is  fully
       opaque, with

           png_set_invert_alpha(png_ptr);

       This  must appear before png_write_info() instead of later with the other transformations be‐
       cause in the case of paletted images the tRNS chunk data has to be inverted before  the  tRNS
       chunk  is written.  If your image is not a paletted image, the tRNS data (which in such cases
       represents a single color to be rendered as transparent) won't need to be  changed,  and  you
       can safely do this transformation after your png_write_info() call.

       If  you need to write a private chunk that you want to appear before the PLTE chunk when PLTE
       is present, you can write the PNG info in two steps, and insert code to write your own  chunk
       between them:

           png_write_info_before_PLTE(png_ptr, info_ptr);
           png_set_unknown_chunks(png_ptr, info_ptr, ...);
           png_write_info(png_ptr, info_ptr);

       After  you've  written the file information, you can set up the library to handle any special
       transformations of the image data.  The various ways to transform the data will be  described
       in  the  order  that they should occur.  This is important, as some of these change the color
       type and/or bit depth of the data, and some others only work on certain color types  and  bit
       depths.   Even  though  each transformation checks to see if it has data that it can do some‐
       thing with, you should make sure to only enable a transformation if it will be valid for  the
       data.  For example, don't swap red and blue on grayscale data.

       PNG  files  store  RGB pixels packed into 3 or 6 bytes.  This code tells the library to strip
       input data that has 4 or 8 bytes per pixel down to 3  or  6  bytes  (or  strip  2  or  4-byte
       grayscale+filler data to 1 or 2 bytes per pixel).

           png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);

       where  the 0 is unused, and the location is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, de‐
       pending upon whether the filler byte in the pixel is stored XRGB or RGBX.

       PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as  they  can,  resulting
       in,  for  example, 8 pixels per byte for 1 bit files.  If the data is supplied at 1 pixel per
       byte, use this code, which will correctly pack the pixels into a single byte:

           png_set_packing(png_ptr);

       PNG files reduce possible bit depths to 1, 2, 4, 8, and 16.  If your data is of  another  bit
       depth,  you  can  write an sBIT chunk into the file so that decoders can recover the original
       data if desired.

           /* Set the true bit depth of the image data */
           if (color_type & PNG_COLOR_MASK_COLOR)
           {
              sig_bit.red = true_bit_depth;
              sig_bit.green = true_bit_depth;
              sig_bit.blue = true_bit_depth;
           }

           else
           {
              sig_bit.gray = true_bit_depth;
           }

           if (color_type & PNG_COLOR_MASK_ALPHA)
           {
              sig_bit.alpha = true_bit_depth;
           }

           png_set_sBIT(png_ptr, info_ptr, &sig_bit);

       If the data is stored in the row buffer in a bit depth other than one supported by PNG  (e.g.
       3  bit data in the range 0-7 for a 4-bit PNG), this will scale the values to appear to be the
       correct bit depth as is required by PNG.

           png_set_shift(png_ptr, &sig_bit);

       PNG files store 16-bit pixels in network byte order (big-endian, ie.  most  significant  bits
       first).   This  code  would  be  used if they are supplied the other way (little-endian, i.e.
       least significant bits first, the way PCs store them):

           if (bit_depth > 8)
              png_set_swap(png_ptr);

       If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you need to change the  or‐
       der the pixels are packed into bytes, you can use:

           if (bit_depth < 8)
              png_set_packswap(png_ptr);

       PNG  files  store  3 color pixels in red, green, blue order.  This code would be used if they
       are supplied as blue, green, red:

           png_set_bgr(png_ptr);

       PNG files describe monochrome as black being zero and white being one.  This  code  would  be
       used if the pixels are supplied with this reversed (black being one and white being zero):

           png_set_invert_mono(png_ptr);

       Finally,  you  can  write your own transformation function if none of the existing ones meets
       your needs.  This is done by setting a callback with

           png_set_write_user_transform_fn(png_ptr,
              write_transform_fn);

       You must supply the function

           void write_transform_fn(png_structp png_ptr, png_row_infop
              row_info, png_bytep data)

       See pngtest.c for a working example.  Your function will be called before any  of  the  other
       transformations are processed.  If supported libpng also supplies an information routine that
       may be called from your callback:

          png_get_current_row_number(png_ptr);
          png_get_current_pass_number(png_ptr);

       This  returns  the current row passed to the transform.  With interlaced images the value re‐
       turned is the row in the input sub-image image.   Use  PNG_ROW_FROM_PASS_ROW(row,  pass)  and
       PNG_COL_FROM_PASS_COL(col, pass) to find the output pixel (x,y) given an interlaced sub-image
       pixel (row,col,pass).

       The discussion of interlace handling above contains more information on how to use these val‐
       ues.

       You can also set up a pointer to a user structure for use by your callback function.

           png_set_user_transform_info(png_ptr, user_ptr, 0, 0);

       The  user_channels  and  user_depth parameters of this function are ignored when writing; you
       can set them to zero as shown.

       You can retrieve the pointer via the function png_get_user_transform_ptr().  For example:

           voidp write_user_transform_ptr =
              png_get_user_transform_ptr(png_ptr);

       It is possible to have libpng flush any pending output, either manually, or automatically af‐
       ter a certain number of lines have been written.  To flush the output stream  a  single  time
       call:

           png_write_flush(png_ptr);

       and  to  have libpng flush the output stream periodically after a certain number of scanlines
       have been written, call:

           png_set_flush(png_ptr, nrows);

       Note that the distance between rows is from the last time png_write_flush()  was  called,  or
       the  first  row of the image if it has never been called.  So if you write 50 lines, and then
       png_set_flush 25, it will flush the output on the next scanline, and every  25  lines  there‐
       after,  unless  png_write_flush() is called before 25 more lines have been written.  If nrows
       is too small (less than about 10 lines for a 640 pixel wide RGB image) the image  compression
       may decrease noticeably (although this may be acceptable for real-time applications).  Infre‐
       quent  flushing  will  only  degrade the compression performance by a few percent over images
       that do not use flushing.


   Writing the image data
       That's it for the transformations.  Now you can write the image data.  The simplest way to do
       this is in one function call.  If you have the whole image  in  memory,  you  can  just  call
       png_write_image()  and  libpng  will  write  the image.  You will need to pass in an array of
       pointers to each row.  This function automatically handles interlacing, so you don't need  to
       call  png_set_interlace_handling() or call this function multiple times, or any of that other
       stuff necessary with png_write_rows().

           png_write_image(png_ptr, row_pointers);

       where row_pointers is:

           png_byte *row_pointers[height];

       You can point to void or char or whatever you use for pixels.

       If you don't want to write the whole image at once, you can use png_write_rows() instead.  If
       the file is not interlaced, this is simple:

           png_write_rows(png_ptr, row_pointers,
              number_of_rows);

       row_pointers is the same as in the png_write_image() call.

       If you are just writing one row at a time, you can do this with a single row_pointer  instead
       of an array of row_pointers:

           png_bytep row_pointer = row;

           png_write_row(png_ptr, row_pointer);

       When the file is interlaced, things can get a good deal more complicated.  The only currently
       (as of the PNG Specification version 1.2, dated July 1999) defined interlacing scheme for PNG
       files is the "Adam7" interlace scheme, that breaks down an image into seven smaller images of
       varying  size.   libpng will build these images for you, or you can do them yourself.  If you
       want to build them yourself, see the PNG specification for details of which pixels  to  write
       when.

       If  you  don't want libpng to handle the interlacing details, just use png_set_interlace_han‐
       dling() and call png_write_rows() the correct number of times to  write  all  the  sub-images
       (png_set_interlace_handling() returns the number of sub-images.)

       If you want libpng to build the sub-images, call this before you start writing any rows:

           number_of_passes = png_set_interlace_handling(png_ptr);

       This  will  return  the number of passes needed.  Currently, this is seven, but may change if
       another interlace type is added.

       Then write the complete image number_of_passes times.

           png_write_rows(png_ptr, row_pointers, number_of_rows);

       Think carefully before you write an interlaced image.  Typically code that reads such  images
       reads  all  the image data into memory, uncompressed, before doing any processing.  Only code
       that can display an image on the fly can take advantage of the interlacing and even then  the
       image  has to be exactly the correct size for the output device, because scaling an image re‐
       quires adjacent pixels and these are not available until all the passes have been read.

       If you do write an interlaced image you will hardly ever need to handle the interlacing your‐
       self.  Call png_set_interlace_handling() and use the approach described above.

       The only time it is conceivable that you will really need to write an interlaced image  pass-
       by-pass is when you have read one pass by pass and made some pixel-by-pixel transformation to
       it,  as  described  in  the  read  code  above.   In  this  case  use  the  PNG_PASS_ROWS and
       PNG_PASS_COLS macros to determine the size of each sub-image in turn  and  simply  write  the
       rows you obtained from the read code.


   Finishing a sequential write
       After you are finished writing the image, you should finish writing the file.  If you are in‐
       terested  in  writing  comments  or  time,  you  should pass an appropriately filled png_info
       pointer.  If you are not interested, you can pass NULL.

           png_write_end(png_ptr, info_ptr);

       When you are done, you can free all memory used by libpng like this:

           png_destroy_write_struct(&png_ptr, &info_ptr);

       It is also possible to individually free the info_ptr members that point to  libpng-allocated
       storage with the following function:

           png_free_data(png_ptr, info_ptr, mask, seq)

           mask  - identifies data to be freed, a mask
                   containing the bitwise OR of one or
                   more of
                     PNG_FREE_PLTE, PNG_FREE_TRNS,
                     PNG_FREE_HIST, PNG_FREE_ICCP,
                     PNG_FREE_PCAL, PNG_FREE_ROWS,
                     PNG_FREE_SCAL, PNG_FREE_SPLT,
                     PNG_FREE_TEXT, PNG_FREE_UNKN,
                   or simply PNG_FREE_ALL

           seq   - sequence number of item to be freed
                   (-1 for all items)

       This  function  may be safely called when the relevant storage has already been freed, or has
       not yet been allocated, or was allocated by the user  and not by libpng,  and will  in  those
       cases do nothing.  The "seq" parameter is ignored if only one item of the selected data type,
       such  as  PLTE,  is allowed.  If "seq" is not -1, and multiple items are allowed for the data
       type identified in the mask, such as text or sPLT, only the n'th item  in  the  structure  is
       freed, where n is "seq".

       If you allocated data such as a palette that you passed in to libpng with png_set_*, you must
       not free it until just before the call to png_destroy_write_struct().

       The  default behavior is only to free data that was allocated internally by libpng.  This can
       be changed, so that libpng will not free the data, or so that it will free data that was  al‐
       located  by  the user with png_malloc() or png_calloc() and passed in via a png_set_*() func‐
       tion, with

           png_data_freer(png_ptr, info_ptr, freer, mask)

           freer  - one of
                      PNG_DESTROY_WILL_FREE_DATA
                      PNG_SET_WILL_FREE_DATA
                      PNG_USER_WILL_FREE_DATA

           mask   - which data elements are affected
                    same choices as in png_free_data()

       For example, to transfer responsibility for some data from a read structure to a write struc‐
       ture, you could use

           png_data_freer(read_ptr, read_info_ptr,
              PNG_USER_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

           png_data_freer(write_ptr, write_info_ptr,
              PNG_DESTROY_WILL_FREE_DATA,
              PNG_FREE_PLTE|PNG_FREE_tRNS|PNG_FREE_hIST)

       thereby briefly reassigning responsibility for freeing to the user but immediately afterwards
       reassigning it once more to the write_destroy function.  Having done this, it would  then  be
       safe  to  destroy the read structure and continue to use the PLTE, tRNS, and hIST data in the
       write structure.

       This function only affects data that has already been allocated.  You can call this  function
       before calling after the png_set_*() functions to control whether the user or png_destroy_*()
       is  supposed  to  free  the  data.  When the user assumes responsibility for libpng-allocated
       data, the application must use png_free() to free it, and when the user  transfers  responsi‐
       bility  to  libpng for data that the user has allocated, the user must have used png_malloc()
       or png_calloc() to allocate it.

       If you allocated text_ptr.text, text_ptr.lang, and text_ptr.translated_keyword separately, do
       not transfer responsibility for freeing text_ptr to  libpng,  because  when  libpng  fills  a
       png_text  structure  it  combines these members with the key member, and png_free_data() will
       free only text_ptr.key.  Similarly, if you transfer responsibility for free'ing text_ptr from
       libpng to your application, your application must not separately free those members.   For  a
       more compact example of writing a PNG image, see the file example.c.


V. Simplified API
       The  simplified API, which became available in libpng-1.6.0, hides the details of both libpng
       and the PNG file format itself.  It allows PNG files to be read into a very limited number of
       in-memory bitmap formats or to be written from the same formats.  If these formats do not ac‐
       commodate your needs then you can, and should, use the more sophisticated APIs above -  these
       support  a  wide variety of in-memory formats and a wide variety of sophisticated transforma‐
       tions to those formats as well as a wide variety of APIs to manipulate ancillary information.

       To read a PNG file using the simplified API:

         1) Declare a 'png_image' structure (see below) on the stack, set the
            version field to PNG_IMAGE_VERSION and the 'opaque' pointer to NULL
            (this is REQUIRED, your program may crash if you don't do it.)

         2) Call the appropriate png_image_begin_read... function.

         3) Set the png_image 'format' member to the required sample format.

         4) Allocate a buffer for the image and, if required, the color-map.

         5) Call png_image_finish_read to read the image and, if required, the
            color-map into your buffers.

       There are no restrictions on the format of the PNG input itself; all valid color  types,  bit
       depths, and interlace methods are acceptable, and the input image is transformed as necessary
       to  the  requested in-memory format during the png_image_finish_read() step.  The only caveat
       is that if you request a color-mapped image from a PNG that is full-color  or  makes  complex
       use  of an alpha channel the transformation is extremely lossy and the result may look terri‐
       ble.

       To write a PNG file using the simplified API:

         1) Declare a 'png_image' structure on the stack and memset()
            it to all zero.

         2) Initialize the members of the structure that describe the
            image, setting the 'format' member to the format of the
            image samples.

         3) Call the appropriate png_image_write... function with a
            pointer to the image and, if necessary, the color-map to write
            the PNG data.

       png_image is a structure that describes the in-memory format of an image  when  it  is  being
       read  or  defines  the  in-memory format of an image that you need to write.  The "png_image"
       structure contains the following members:

          png_controlp opaque  Initialize to NULL, free with png_image_free
          png_uint_32  version Set to PNG_IMAGE_VERSION
          png_uint_32  width   Image width in pixels (columns)
          png_uint_32  height  Image height in pixels (rows)
          png_uint_32  format  Image format as defined below
          png_uint_32  flags   A bit mask containing informational flags
          png_uint_32  colormap_entries; Number of entries in the color-map
          png_uint_32  warning_or_error;
          char         message[64];

       In the event of an error or warning the "warning_or_error" field will be set  to  a  non-zero
       value  and  the 'message' field will contain a ' ' terminated string with the libpng error or
       warning message.  If both warnings and an error were encountered, only the error is recorded.
       If there are multiple warnings, only the first one is recorded.

       The upper 30 bits of the "warning_or_error" value are reserved; the low two  bits  contain  a
       two bit code such that a value more than 1 indicates a failure in the API just called:

          0 - no warning or error
          1 - warning
          2 - error
          3 - error preceded by warning

       The  pixels  (samples)  of the image have one to four channels whose components have original
       values in the range 0 to 1.0:

         1: A single gray or luminance channel (G).
         2: A gray/luminance channel and an alpha channel (GA).
         3: Three red, green, blue color channels (RGB).
         4: Three color channels and an alpha channel (RGBA).

       The channels are encoded in one of two ways:

         a) As a small integer, value 0..255, contained in a single byte.  For the alpha channel the
       original value is simply value/255.  For the color or luminance channels the value is encoded
       according to the sRGB specification and matches the 8-bit format expected by typical  display
       devices.

       The color/gray channels are not scaled (pre-multiplied) by the alpha channel and are suitable
       for passing to color management software.

         b)  As a value in the range 0..65535, contained in a 2-byte integer, in the native byte or‐
       der of the platform on which the application is running.  All channels can  be  converted  to
       the original value by dividing by 65535; all channels are linear.  Color channels use the RGB
       encoding  (RGB  end-points)  of  the  sRGB specification.  This encoding is identified by the
       PNG_FORMAT_FLAG_LINEAR flag below.

       When the simplified API needs to convert between sRGB and linear colorspaces, the actual sRGB
       transfer   curve   defined   in   the   sRGB    specification    (see    the    article    at
       https://en.wikipedia.org/wiki/SRGB) is used, not the gamma=1/2.2 approximation used elsewhere
       in libpng.

       When  an alpha channel is present it is expected to denote pixel coverage of the color or lu‐
       minance channels and is returned as an associated alpha channel: the color/gray channels  are
       scaled (pre-multiplied) by the alpha value.

       The  samples are either contained directly in the image data, between 1 and 8 bytes per pixel
       according to the encoding, or are held in a color-map indexed by bytes in the image data.  In
       the case of a color-map the color-map entries are individual samples, encoded as  above,  and
       the image data has one byte per pixel to select the relevant sample from the color-map.

       PNG_FORMAT_*

       The #defines to be used in png_image::format.  Each #define identifies a particular layout of
       channel  data  and, if present, alpha values.  There are separate defines for each of the two
       component encodings.

       A format is built up using single bit flag values.  All combinations are valid.  Formats  can
       be  built  up  from  the flag values or you can use one of the predefined values below.  When
       testing formats always use the FORMAT_FLAG macros to test for individual  features  -  future
       versions of the library may add new flags.

       When reading or writing color-mapped images the format should be set to the format of the en‐
       tries  in  the  color-map  then  png_image_{read,write}_colormap  called to read or write the
       color-map and set the format  correctly  for  the  image  data.   Do  not  set  the  PNG_FOR‐
       MAT_FLAG_COLORMAP bit directly!

       NOTE:  libpng  can be built with particular features disabled. If you see compiler errors be‐
       cause the definition of one of the following flags has been compiled out it is because libpng
       does not have the required support.  It is possible, however, for the libpng configuration to
       enable the format on just read or just write; in that case you may see an error at run  time.
       You  can  guard  against  this by checking for the definition of the appropriate "_SUPPORTED"
       macro, one of:

          PNG_SIMPLIFIED_{READ,WRITE}_{BGR,AFIRST}_SUPPORTED

          PNG_FORMAT_FLAG_ALPHA    format with an alpha channel
          PNG_FORMAT_FLAG_COLOR    color format: otherwise grayscale
          PNG_FORMAT_FLAG_LINEAR   2-byte channels else 1-byte
          PNG_FORMAT_FLAG_COLORMAP image data is color-mapped
          PNG_FORMAT_FLAG_BGR      BGR colors, else order is RGB
          PNG_FORMAT_FLAG_AFIRST   alpha channel comes first

       Supported formats are as follows.  Future versions of libpng may support  more  formats;  for
       compatibility  with  older versions simply check if the format macro is defined using #ifdef.
       These defines describe the in-memory layout of the components of the pixels of the image.

       First the single byte (sRGB) formats:

          PNG_FORMAT_GRAY
          PNG_FORMAT_GA
          PNG_FORMAT_AG
          PNG_FORMAT_RGB
          PNG_FORMAT_BGR
          PNG_FORMAT_RGBA
          PNG_FORMAT_ARGB
          PNG_FORMAT_BGRA
          PNG_FORMAT_ABGR

       Then the linear 2-byte formats.  When naming these "Y" is used to indicate a luminance (gray)
       channel.  The component order within the pixel is always the same - there is no provision for
       swapping the order of the components in the linear format.  The components are  16-bit  inte‐
       gers  in  the native byte order for your platform, and there is no provision for swapping the
       bytes to a different endian condition.

          PNG_FORMAT_LINEAR_Y
          PNG_FORMAT_LINEAR_Y_ALPHA
          PNG_FORMAT_LINEAR_RGB
          PNG_FORMAT_LINEAR_RGB_ALPHA

       With color-mapped formats the image data is one byte for each pixel. The  byte  is  an  index
       into the color-map which is formatted as above.  To obtain a color-mapped format it is suffi‐
       cient just to add the PNG_FOMAT_FLAG_COLORMAP to one of the above definitions, or you can use
       one of the definitions below.

          PNG_FORMAT_RGB_COLORMAP
          PNG_FORMAT_BGR_COLORMAP
          PNG_FORMAT_RGBA_COLORMAP
          PNG_FORMAT_ARGB_COLORMAP
          PNG_FORMAT_BGRA_COLORMAP
          PNG_FORMAT_ABGR_COLORMAP

       PNG_IMAGE macros

       These  are  convenience macros to derive information from a png_image structure.  The PNG_IM‐
       AGE_SAMPLE_ macros return values appropriate to the actual image sample values -  either  the
       entries in the color-map or the pixels in the image.  The PNG_IMAGE_PIXEL_ macros return cor‐
       responding  values for the pixels and will always return 1 for color-mapped formats.  The re‐
       maining macros return information about the rows in the image and the complete image.

       NOTE: All the macros that take a png_image::format parameter are compile  time  constants  if
       the format parameter is, itself, a constant.  Therefore these macros can be used in array de‐
       clarations  and case labels where required.  Similarly the macros are also pre-processor con‐
       stants (sizeof is not used) so they can be used in #if tests.

         PNG_IMAGE_SAMPLE_CHANNELS(fmt)
           Returns the total number of channels in a given format: 1..4

         PNG_IMAGE_SAMPLE_COMPONENT_SIZE(fmt)
           Returns the size in bytes of a single component of a pixel or color-map
           entry (as appropriate) in the image: 1 or 2.

         PNG_IMAGE_SAMPLE_SIZE(fmt)
           This is the size of the sample data for one sample.  If the image is
           color-mapped it is the size of one color-map entry (and image pixels are
           one byte in size), otherwise it is the size of one image pixel.

         PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(fmt)
           The maximum size of the color-map required by the format expressed in a
           count of components.  This can be used to compile-time allocate a
           color-map:

           png_uint_16 colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(linear_fmt)];

           png_byte colormap[PNG_IMAGE_MAXIMUM_COLORMAP_COMPONENTS(sRGB_fmt)];

           Alternatively use the PNG_IMAGE_COLORMAP_SIZE macro below to use the
           information from one of the png_image_begin_read_ APIs and dynamically
           allocate the required memory.

         PNG_IMAGE_COLORMAP_SIZE(fmt)
          The size of the color-map required by the format; this is the size of the
          color-map buffer passed to the png_image_{read,write}_colormap APIs. It is
          a fixed number determined by the format so can easily be allocated on the
          stack if necessary.

       Corresponding information about the pixels

         PNG_IMAGE_PIXEL_CHANNELS(fmt)
          The number of separate channels (components) in a pixel; 1 for a
          color-mapped image.

         PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)   The size, in bytes, of each component in a  pixel;  1
       for a color-mapped
          image.

         PNG_IMAGE_PIXEL_SIZE(fmt)
          The size, in bytes, of a complete pixel; 1 for a color-mapped image.

       Information about the whole row, or whole image

         PNG_IMAGE_ROW_STRIDE(image)
          Returns the total number of components in a single row of the image; this
          is the minimum 'row stride', the minimum count of components between each
          row.  For a color-mapped image this is the minimum number of bytes in a
          row.

          If you need the stride measured in bytes, row_stride_bytes is
          PNG_IMAGE_ROW_STRIDE(image) * PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)
          plus any padding bytes that your application might need, for example
          to start the next row on a 4-byte boundary.

         PNG_IMAGE_BUFFER_SIZE(image, row_stride)
          Return the size, in bytes, of an image buffer given a png_image and a row
          stride - the number of components to leave space for in each row.

         PNG_IMAGE_SIZE(image)
          Return the size, in bytes, of the image in memory given just a png_image;
          the row stride is the minimum stride required for the image.

         PNG_IMAGE_COLORMAP_SIZE(image)
          Return the size, in bytes, of the color-map of this image.  If the image
          format is not a color-map format this will return a size sufficient for
          256 entries in the given format; check PNG_FORMAT_FLAG_COLORMAP if
          you don't want to allocate a color-map in this case.

       PNG_IMAGE_FLAG_*

       Flags  containing  additional  information  about  the image are held in the 'flags' field of
       png_image.

         PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB == 0x01
           This indicates that the RGB values of the in-memory bitmap do not
           correspond to the red, green and blue end-points defined by sRGB.

         PNG_IMAGE_FLAG_FAST == 0x02
          On write emphasise speed over compression; the resultant PNG file will be
          larger but will be produced significantly faster, particular for large
          images.  Do not use this option for images which will be distributed, only
          used it when producing intermediate files that will be read back in
          repeatedly.  For a typical 24-bit image the option will double the read
          speed at the cost of increasing the image size by 25%, however for many
          more compressible images the PNG file can be 10 times larger with only a
          slight speed gain.

         PNG_IMAGE_FLAG_16BIT_sRGB == 0x04
           On read if the image is a 16-bit per component image and there is no gAMA
           or sRGB chunk assume that the components are sRGB encoded.  Notice that
           images output by the simplified API always have gamma information; setting
           this flag only affects the interpretation of 16-bit images from an
           external source.  It is recommended that the application expose this flag
           to the user; the user can normally easily recognize the difference between
           linear and sRGB encoding.  This flag has no effect on write - the data
           passed to the write APIs must have the correct encoding (as defined
           above.)

           If the flag is not set (the default) input 16-bit per component data is
           assumed to be linear.

           NOTE: the flag can only be set after the png_image_begin_read_ call,
           because that call initializes the 'flags' field.

       READ APIs

          The png_image passed to the read APIs must have been initialized by setting
          the png_controlp field 'opaque' to NULL (or, better, memset the whole thing.)

          int png_image_begin_read_from_file( png_imagep image,
            const char *file_name)

            The named file is opened for read and the image header
            is filled in from the PNG header in the file.

          int png_image_begin_read_from_stdio (png_imagep image,
            FILE* file)

             The PNG header is read from the stdio FILE object.

          int png_image_begin_read_from_memory(png_imagep image,
             png_const_voidp memory, size_t size)

             The PNG header is read from the given memory buffer.

          int png_image_finish_read(png_imagep image,
             png_colorp background, void *buffer,
             png_int_32 row_stride, void *colormap));

             Finish reading the image into the supplied buffer and
             clean up the png_image structure.

             row_stride is the step, in png_byte or png_uint_16 units
             as appropriate, between adjacent rows.  A positive stride
             indicates that the top-most row is first in the buffer -
             the normal top-down arrangement.  A negative stride
             indicates that the bottom-most row is first in the buffer.

             background need only be supplied if an alpha channel must
             be removed from a png_byte format and the removal is to be
             done by compositing on a solid color; otherwise it may be
             NULL and any composition will be done directly onto the
             buffer.  The value is an sRGB color to use for the
             background, for grayscale output the green channel is used.

             For linear output removing the alpha channel is always done
             by compositing on black.

          void png_image_free(png_imagep image)

             Free any data allocated by libpng in image->opaque,
             setting the pointer to NULL.  May be called at any time
             after the structure is initialized.

       When the simplified API needs to convert between sRGB and linear colorspaces, the actual sRGB
       transfer   curve   defined   in   the   sRGB    specification    (see    the    article    at
       https://en.wikipedia.org/wiki/SRGB) is used, not the gamma=1/2.2 approximation used elsewhere
       in libpng.

       WRITE APIS

       For write you must initialize a png_image structure to describe the image to be written:

          version: must be set to PNG_IMAGE_VERSION
          opaque: must be initialized to NULL
          width: image width in pixels
          height: image height in rows
          format: the format of the data you wish to write
          flags: set to 0 unless one of the defined flags applies; set
             PNG_IMAGE_FLAG_COLORSPACE_NOT_sRGB for color format images
             where the RGB values do not correspond to the colors in sRGB.
          colormap_entries: set to the number of entries in the color-map (0 to 256)

          int png_image_write_to_file, (png_imagep image,
             const char *file, int convert_to_8bit, const void *buffer,
             png_int_32 row_stride, const void *colormap));

             Write the image to the named file.

          int png_image_write_to_memory (png_imagep image, void *memory,
             png_alloc_size_t * PNG_RESTRICT memory_bytes,
             int convert_to_8_bit, const void *buffer, ptrdiff_t row_stride,
             const void *colormap));

             Write the image to memory.

          int png_image_write_to_stdio(png_imagep image, FILE *file,
             int convert_to_8_bit, const void *buffer,
             png_int_32 row_stride, const void *colormap)

             Write the image to the given (FILE*).

       With  all  write  APIs  if image is in one of the linear formats with (png_uint_16) data then
       setting convert_to_8_bit will cause the output to be a (png_byte) PNG gamma encoded according
       to the sRGB specification, otherwise a 16-bit linear encoded PNG file is written.

       With all APIs row_stride is handled as in the read APIs - it is the spacing from one  row  to
       the next in component sized units (float) and if negative indicates a bottom-up row layout in
       the  buffer.   If  you pass zero, libpng will calculate the row_stride for you from the width
       and number of channels.

       Note that the write API does not support interlacing, sub-8-bit  pixels,  indexed  (paletted)
       images, or most ancillary chunks.


VI. Modifying/Customizing libpng
       There are two issues here.  The first is changing how libpng does standard things like memory
       allocation,  input/output, and error handling.  The second deals with more complicated things
       like adding new chunks, adding new transformations, and generally changing how libpng  works.
       Both of those are compile-time issues; that is, they are generally determined at the time the
       code  is  written,  and  there  is rarely a need to provide the user with a means of changing
       them.

       Memory allocation, input/output, and error handling

       All of the memory allocation, input/output, and error handling in libpng goes  through  call‐
       backs  that are user-settable.  The default routines are in pngmem.c, pngrio.c, pngwio.c, and
       pngerror.c, respectively.  To change these functions,  call  the  appropriate  png_set_*_fn()
       function.

       Memory  allocation  is done through the functions png_malloc(), png_calloc(), and png_free().
       The png_malloc() and png_free() functions currently just call the standard  C  functions  and
       png_calloc() calls png_malloc() and then clears the newly allocated memory to zero; note that
       png_calloc(png_ptr,  size)  is  not the same as the calloc(number, size) function provided by
       stdlib.h.  There is limited support for certain systems with segmented  memory  architectures
       and  the  types  of  pointers  declared by png.h match this; you will have to use appropriate
       pointers in your application.  If you prefer to use a  different  method  of  allocating  and
       freeing data, you can use png_create_read_struct_2() or png_create_write_struct_2() to regis‐
       ter  your own functions as described above.  These functions also provide a void pointer that
       can be retrieved via

           mem_ptr = png_get_mem_ptr(png_ptr);

       Your replacement memory functions must have prototypes as follows:

           png_voidp malloc_fn(png_structp png_ptr,
              png_alloc_size_t size);

           void free_fn(png_structp png_ptr, png_voidp ptr);

       Your malloc_fn() must return NULL in case of failure.  The png_malloc()  function  will  nor‐
       mally  call  png_error()  if it receives a NULL from the system memory allocator or from your
       replacement malloc_fn().

       Your free_fn() will never be called with a NULL ptr, since  libpng's  png_free()  checks  for
       NULL before calling free_fn().

       Input/Output  in libpng is done through png_read() and png_write(), which currently just call
       fread()  and  fwrite().   The  FILE  *  is  stored  in  png_struct  and  is  initialized  via
       png_init_io().   If you wish to change the method of I/O, the library supplies callbacks that
       you can set through the function png_set_read_fn() and png_set_write_fn() at  run  time,  in‐
       stead  of  calling  the  png_init_io() function.  These functions also provide a void pointer
       that can be retrieved via the function png_get_io_ptr().  For example:

           png_set_read_fn(png_structp read_ptr,
               voidp read_io_ptr, png_rw_ptr read_data_fn)

           png_set_write_fn(png_structp write_ptr,
               voidp write_io_ptr, png_rw_ptr write_data_fn,
               png_flush_ptr output_flush_fn);

           voidp read_io_ptr = png_get_io_ptr(read_ptr);
           voidp write_io_ptr = png_get_io_ptr(write_ptr);

       The replacement I/O functions must have prototypes as follows:

           void user_read_data(png_structp png_ptr,
               png_bytep data, size_t length);

           void user_write_data(png_structp png_ptr,
               png_bytep data, size_t length);

           void user_flush_data(png_structp png_ptr);

       The user_read_data() function is responsible for detecting and handling end-of-data errors.

       Supplying NULL for the read, write, or flush functions sets them back to using the default  C
       stream  functions,  which  expect  the  io_ptr to point to a standard *FILE structure.  It is
       probably a mistake to use NULL for one of write_data_fn and output_flush_fn but not  both  of
       them,  unless  you have built libpng with PNG_NO_WRITE_FLUSH defined.  It is an error to read
       from a write stream, and vice versa.

       Error handling in libpng is done  through  png_error()  and  png_warning().   Errors  handled
       through  png_error()  are  fatal, meaning that png_error() should never return to its caller.
       Currently, this is handled via setjmp() and longjmp() (unless you have compiled  libpng  with
       PNG_NO_SETJMP,  in which case it is handled via PNG_ABORT()), but you could change this to do
       things like exit() if you should wish, as long as your function does not return.

       On non-fatal errors, png_warning() is called to print a warning message, and then control re‐
       turns to the calling code.  By default png_error()  and  png_warning()  print  a  message  on
       stderr  via  fprintf() unless the library is compiled with PNG_NO_CONSOLE_IO defined (because
       you don't want the messages) or PNG_NO_STDIO defined (because fprintf() isn't available).  If
       you wish to change the behavior of the error functions, you will need to set up your own mes‐
       sage callbacks.  These functions are normally supplied at the time  that  the  png_struct  is
       created.   It  is also possible to redirect errors and warnings to your own replacement func‐
       tions after png_create_*_struct() has been called by calling:

           png_set_error_fn(png_structp png_ptr,
               png_voidp error_ptr, png_error_ptr error_fn,
               png_error_ptr warning_fn);

       If NULL is supplied for either error_fn or warning_fn, then the libpng default function  will
       be used, calling fprintf() and/or longjmp() if a problem is encountered.  The replacement er‐
       ror functions should have parameters as follows:

           void user_error_fn(png_structp png_ptr,
               png_const_charp error_msg);

           void user_warning_fn(png_structp png_ptr,
               png_const_charp warning_msg);

       Then,  within  your  user_error_fn  or user_warning_fn, you can retrieve the error_ptr if you
       need it, by calling

           png_voidp error_ptr = png_get_error_ptr(png_ptr);

       The motivation behind using setjmp() and longjmp() is the C++ throw and catch exception  han‐
       dling  methods.  This makes the code much easier to write, as there is no need to check every
       return code of every function call.  However, there are some uncertainties about  the  status
       of  local  variables after a longjmp, so the user may want to be careful about doing anything
       after setjmp returns non-zero besides returning itself.  Consult your compiler  documentation
       for  more  details.   For an alternative approach, you may wish to use the "cexcept" facility
       (see https://cexcept.sourceforge.io/), which is illustrated in pngvalid.c and in  contrib/vi‐
       supng.

       Beginning  in  libpng-1.4.0,  the  png_set_benign_errors() API became available.  You can use
       this to handle certain errors (normally handled as errors) as warnings.

           png_set_benign_errors (png_ptr, int allowed);

           allowed: 0: treat png_benign_error() as an error.
                    1: treat png_benign_error() as a warning.

       As of libpng-1.6.0, the default condition is to treat benign errors as warnings while reading
       and as errors while writing.


   Custom chunks
       If you need to read or write custom chunks, you may need to get deeper into the libpng  code.
       The  library  now has mechanisms for storing and writing chunks of unknown type; you can even
       declare callbacks for custom chunks.  However, this may not be good  enough  if  the  library
       code  itself  needs  to  know  about interactions between your chunk and existing `intrinsic'
       chunks.

       If you need to write a new intrinsic chunk, first read the PNG specification. Acquire a first
       level of understanding of how it works.  Pay particular attention to the  sections  that  de‐
       scribe  chunk  names,  and look at how other chunks were designed, so you can do things simi‐
       larly.  Second, check out the sections of libpng that read and write chunks.  Try to  find  a
       chunk  that  is  similar to yours and use it as a template.  More details can be found in the
       comments inside the code.  It is best to handle  private  or  unknown  chunks  in  a  generic
       method, via callback functions, instead of by modifying libpng functions. This is illustrated
       in  pngtest.c,  which  uses  a callback function to handle a private "vpAg" chunk and the new
       "sTER" chunk, which are both unknown to libpng.

       If you wish to write your own transformation for the data, look through the part of the  code
       that  does  the transformations, and check out some of the simpler ones to get an idea of how
       they work.  Try to find a similar transformation to the one you want to add and copy  off  of
       it.  More details can be found in the comments inside the code itself.


   Configuring for gui/windowing platforms:
       You  will  need  to  write new error and warning functions that use the GUI interface, as de‐
       scribed previously, and set them to be the error and  warning  functions  at  the  time  that
       png_create_*_struct()  is  called,  in order to have them available during the structure ini‐
       tialization.  They can be changed later via png_set_error_fn().  On some compilers,  you  may
       also have to change the memory allocators (png_malloc, etc.).


   Configuring zlib:
       There  are  special  functions  to  configure  the  compression.  Perhaps the most useful one
       changes the compression level, which currently uses input compression values in the range 0 -
       9.  The library normally uses the default  compression  level  (Z_DEFAULT_COMPRESSION  =  6).
       Tests  have  shown  that  for a large majority of images, compression values in the range 3-6
       compress nearly as well as higher levels, and do so much faster.  For online applications  it
       may  be  desirable  to  have  maximum  speed (Z_BEST_SPEED = 1).  With versions of zlib after
       v0.99, you can also specify no compression (Z_NO_COMPRESSION =  0),  but  this  would  create
       files  larger  than  just  storing  the raw bitmap.  You can specify the compression level by
       calling:

           #include zlib.h
           png_set_compression_level(png_ptr, level);

       Another useful one is to reduce the memory level used by the library.  The memory  level  de‐
       faults  to  8,  but  it  can be lowered if you are short on memory (running DOS, for example,
       where you only have 640K).  Note that the memory level does have an  effect  on  compression;
       among other things, lower levels will result in sections of incompressible data being emitted
       in smaller stored blocks, with a correspondingly larger relative overhead of up to 15% in the
       worst case.

           #include zlib.h
           png_set_compression_mem_level(png_ptr, level);

       The  other  functions  are for configuring zlib.  They are not recommended for normal use and
       may result in writing an invalid PNG file.  See zlib.h for more  information  on  what  these
       mean.

           #include zlib.h
           png_set_compression_strategy(png_ptr,
               strategy);

           png_set_compression_window_bits(png_ptr,
               window_bits);

           png_set_compression_method(png_ptr, method);

       This controls the size of the IDAT chunks (default 8192):

           png_set_compression_buffer_size(png_ptr, size);

       As of libpng version 1.5.4, additional APIs became available to set these separately for non-
       IDAT compressed chunks such as zTXt, iTXt, and iCCP:

           #include zlib.h
           #if PNG_LIBPNG_VER >= 10504
           png_set_text_compression_level(png_ptr, level);

           png_set_text_compression_mem_level(png_ptr, level);

           png_set_text_compression_strategy(png_ptr,
               strategy);

           png_set_text_compression_window_bits(png_ptr,
               window_bits);

           png_set_text_compression_method(png_ptr, method);
           #endif


   Controlling row filtering
       If  you want to control whether libpng uses filtering or not, which filters are used, and how
       it goes about picking row filters, you can call one of these functions.   The  selection  and
       configuration of row filters can have a significant impact on the size and encoding speed and
       a  somewhat lesser impact on the decoding speed of an image.  Filtering is enabled by default
       for RGB and grayscale images (with and without alpha), but not for paletted  images  nor  for
       any images with bit depths less than 8 bits/pixel.

       The 'method' parameter sets the main filtering method, which is currently only '0' in the PNG
       1.2  specification.  The 'filters' parameter sets which filter(s), if any, should be used for
       each scanline.  Possible values are PNG_ALL_FILTERS, PNG_NO_FILTERS, or  PNG_FAST_FILTERS  to
       turn  filtering  on  and off, or to turn on just the fast-decoding subset of filters, respec‐
       tively.

       Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,  PNG_FILTER_UP,  PNG_FILTER_AVG,
       PNG_FILTER_PAETH,  which can be bitwise ORed together with '|' to specify one or more filters
       to use.  These filters are described in more detail in the PNG specification.  If you  intend
       to change the filter type during the course of writing the image, you should start with flags
       set  for  all  of  the  filters  you intend to use so that libpng can initialize its internal
       structures appropriately for all of the filter types.  (Note that this means  the  first  row
       must  always  be  adaptively  filtered, because libpng currently does not allocate the filter
       buffers until png_write_row() is called for the first time.)

           filters = PNG_NO_FILTERS;
           filters = PNG_ALL_FILTERS;
           filters = PNG_FAST_FILTERS;

           or

           filters = PNG_FILTER_NONE | PNG_FILTER_SUB |
                     PNG_FILTER_UP | PNG_FILTER_AVG |
                     PNG_FILTER_PAETH;

           png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
              filters);

                     The second parameter can also be
                     PNG_INTRAPIXEL_DIFFERENCING if you are
                     writing a PNG to be embedded in a MNG
                     datastream.  This parameter must be the
                     same as the value of filter_method used
                     in png_set_IHDR().


   Requesting debug printout
       The macro definition PNG_DEBUG can be used to request debugging printout.  Set it to an inte‐
       ger value in the range 0 to 3.  Higher numbers result in increasing amounts of debugging  in‐
       formation.   The  information  is  printed  to the "stderr" file, unless another file name is
       specified in the PNG_DEBUG_FILE macro definition.

       When PNG_DEBUG > 0, the following functions (macros) become available:

          png_debug(level, message)
          png_debug1(level, message, p1)
          png_debug2(level, message, p1, p2)

       in which "level" is compared to PNG_DEBUG to decide whether to print the  message,  "message"
       is  the  formatted string to be printed, and p1 and p2 are parameters that are to be embedded
       in the string according to printf-style formatting directives.  For example,

          png_debug1(2, "foo=%d", foo);

       is expanded to

          if (PNG_DEBUG > 2)
             fprintf(PNG_DEBUG_FILE, "foo=%d\n", foo);

       When PNG_DEBUG is defined but is zero, the macros aren't  defined,  but  you  can  still  use
       PNG_DEBUG to control your own debugging:

          #ifdef PNG_DEBUG
              fprintf(stderr, ...);
          #endif

       When  PNG_DEBUG  =  1, the macros are defined, but only png_debug statements having level = 0
       will be printed.  There aren't any such statements in this version of libpng, but if you  in‐
       sert some they will be printed.


VII. MNG support
       The  MNG specification (available at http://www.libpng.org/pub/mng) allows certain extensions
       to PNG for PNG images that are embedded in MNG datastreams.  Libpng can support some of these
       extensions.  To enable them, use the png_permit_mng_features() function:

          feature_set = png_permit_mng_features(png_ptr, mask)

          mask is a png_uint_32 containing the bitwise OR of the
               features you want to enable.  These include
               PNG_FLAG_MNG_EMPTY_PLTE
               PNG_FLAG_MNG_FILTER_64
               PNG_ALL_MNG_FEATURES

          feature_set is a png_uint_32 that is the bitwise AND of
             your mask with the set of MNG features that is
             supported by the version of libpng that you are using.

       It is an error to use this function when reading or writing a standalone PNG  file  with  the
       PNG 8-byte signature.  The PNG datastream must be wrapped in a MNG datastream.  As a minimum,
       it  must have the MNG 8-byte signature and the MHDR and MEND chunks.  Libpng does not provide
       support for these or any other MNG chunks; your application must provide its own support  for
       them.  You may wish to consider using libmng (available at https://www.libmng.com/) instead.


VIII. Changes to Libpng from version 0.88
       It  should be noted that versions of libpng later than 0.96 are not distributed by the origi‐
       nal libpng author, Guy Schalnat, nor by Andreas Dilger, who had taken over  from  Guy  during
       1996  and  1997,  and distributed versions 0.89 through 0.96, but rather by another member of
       the original PNG Group, Glenn Randers-Pehrson.  Guy and Andreas are still alive and well, but
       they have moved on to other things.

       The old libpng functions  png_read_init(),  png_write_init(),  png_info_init(),  png_read_de‐
       stroy(),  and png_write_destroy() have been moved to PNG_INTERNAL in version 0.95 to discour‐
       age their use.  These functions will be removed from libpng version 1.4.0.

       The preferred method of creating and initializing the libpng structures is via  the  png_cre‐
       ate_read_struct(),  png_create_write_struct(), and png_create_info_struct() because they iso‐
       late the size of the structures from the application, allow version error checking, and  also
       allow  the  use  of  custom  error handling routines during the initialization, which the old
       functions do not.  The functions png_read_destroy() and png_write_destroy() do  not  actually
       free  the memory that libpng allocated for these structs, but just reset the data structures,
       so they can be used instead of png_destroy_read_struct()  and  png_destroy_write_struct()  if
       you feel there is too much system overhead allocating and freeing the png_struct for each im‐
       age read.

       Setting  the error callbacks via png_set_message_fn() before png_read_init() as was suggested
       in libpng-0.88 is no longer supported because this caused applications that do not use custom
       error functions to fail if the png_ptr was not initialized to zero.  It is still possible  to
       set  the  error  callbacks  AFTER png_read_init(), or to change them with png_set_error_fn(),
       which is essentially the same function, but with a new name to force compilation errors  with
       applications that try to use the old method.

       Support  for  the  sCAL, iCCP, iTXt, and sPLT chunks was added at libpng-1.0.6; however, iTXt
       support was not enabled by default.

       Starting with version 1.0.7, you can find out which version of the library you are  using  at
       run-time:

          png_uint_32 libpng_vn = png_access_version_number();

       The  number libpng_vn is constructed from the major version, minor version with leading zero,
       and release number with leading zero, (e.g., libpng_vn for version 1.0.7 is 10007).

       Note that this function does not take a png_ptr, so you can call  it  before  you've  created
       one.

       You can also check which version of png.h you used when compiling your application:

          png_uint_32 application_vn = PNG_LIBPNG_VER;


IX. Changes to Libpng from version 1.0.x to 1.2.x
       Support for user memory management was enabled by default.  To accomplish this, the functions
       png_create_read_struct_2(), png_create_write_struct_2(), png_set_mem_fn(), png_get_mem_ptr(),
       png_malloc_default(), and png_free_default() were added.

       Support for the iTXt chunk has been enabled by default as of version 1.2.41.

       Support for certain MNG features was enabled.

       Support for numbered error messages was added.  However, we never got around to actually num‐
       bering  the  error messages.  The function png_set_strip_error_numbers() was added (Note: the
       prototype for this function was inadvertently removed  from  png.h  in  PNG_NO_ASSEMBLER_CODE
       builds of libpng-1.2.15.  It was restored in libpng-1.2.36).

       The  png_malloc_warn() function was added at libpng-1.2.3.  This issues a png_warning and re‐
       turns NULL instead of aborting when it fails to acquire the requested memory allocation.

       Support for setting user limits on image width and height was enabled by default.  The  func‐
       tions  png_set_user_limits(),  png_get_user_width_max(),  and  png_get_user_height_max() were
       added at libpng-1.2.6.

       The png_set_add_alpha() function was added at libpng-1.2.7.

       The  function   png_set_expand_gray_1_2_4_to_8()   was   added   at   libpng-1.2.9.    Unlike
       png_set_gray_1_2_4_to_8(),  the  new  function  does  not expand the tRNS chunk to alpha. The
       png_set_gray_1_2_4_to_8() function is deprecated.

       A number of macro definitions in support of runtime selection of assembler code features (es‐
       pecially Intel MMX code support) were added at libpng-1.2.0:

           PNG_ASM_FLAG_MMX_SUPPORT_COMPILED
           PNG_ASM_FLAG_MMX_SUPPORT_IN_CPU
           PNG_ASM_FLAG_MMX_READ_COMBINE_ROW
           PNG_ASM_FLAG_MMX_READ_INTERLACE
           PNG_ASM_FLAG_MMX_READ_FILTER_SUB
           PNG_ASM_FLAG_MMX_READ_FILTER_UP
           PNG_ASM_FLAG_MMX_READ_FILTER_AVG
           PNG_ASM_FLAG_MMX_READ_FILTER_PAETH
           PNG_ASM_FLAGS_INITIALIZED
           PNG_MMX_READ_FLAGS
           PNG_MMX_FLAGS
           PNG_MMX_WRITE_FLAGS
           PNG_MMX_FLAGS

       We added the following functions in support of runtime selection of assembler code features:

           png_get_mmx_flagmask()
           png_set_mmx_thresholds()
           png_get_asm_flags()
           png_get_mmx_bitdepth_threshold()
           png_get_mmx_rowbytes_threshold()
           png_set_asm_flags()

       We replaced all of these functions with simple stubs in libpng-1.2.20, when the Intel  assem‐
       bler code was removed due to a licensing issue.

       These macros are deprecated:

           PNG_READ_TRANSFORMS_NOT_SUPPORTED
           PNG_PROGRESSIVE_READ_NOT_SUPPORTED
           PNG_NO_SEQUENTIAL_READ_SUPPORTED
           PNG_WRITE_TRANSFORMS_NOT_SUPPORTED
           PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED
           PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED

       They have been replaced, respectively, by:

           PNG_NO_READ_TRANSFORMS
           PNG_NO_PROGRESSIVE_READ
           PNG_NO_SEQUENTIAL_READ
           PNG_NO_WRITE_TRANSFORMS
           PNG_NO_READ_ANCILLARY_CHUNKS
           PNG_NO_WRITE_ANCILLARY_CHUNKS

       PNG_MAX_UINT  was  replaced with PNG_UINT_31_MAX.  It has been deprecated since libpng-1.0.16
       and libpng-1.2.6.

       The function
           png_check_sig(sig, num) was replaced with
           png_sig_cmp(sig, 0, num) == 0 It has been deprecated since libpng-0.90.

       The function
           png_set_gray_1_2_4_to_8() which also expands tRNS to alpha was replaced with
           png_set_expand_gray_1_2_4_to_8()  which  does  not.  It   has   been   deprecated   since
       libpng-1.0.18 and 1.2.9.


X. Changes to Libpng from version 1.0.x/1.2.x to 1.4.x
       Private  libpng  prototypes  and macro definitions were moved from png.h and pngconf.h into a
       new pngpriv.h header file.

       Functions  png_set_benign_errors(),  png_benign_error(),  and  png_chunk_benign_error()  were
       added.

       Support for setting the maximum amount of memory that the application will allocate for read‐
       ing  chunks  was  added,  as a security measure.  The functions png_set_chunk_cache_max() and
       png_get_chunk_cache_max() were added to the library.

       We implemented support for I/O  states  by  adding  png_ptr  member  io_state  and  functions
       png_get_io_chunk_name() and png_get_io_state() in pngget.c

       We added PNG_TRANSFORM_GRAY_TO_RGB to the available high-level input transforms.

       Checking for and reporting of errors in the IHDR chunk is more thorough.

       Support for global arrays was removed, to improve thread safety.

       Some obsolete/deprecated macros and functions have been removed.

       Typecasted NULL definitions such as
          #define  png_voidp_NULL             (png_voidp)NULL were eliminated.  If you used these in
       your application, just use NULL instead.

       The png_struct and info_struct members "trans" and "trans_values" were changed to  "trans_al‐
       pha" and "trans_color", respectively.

       The obsolete, unused pnggccrd.c and pngvcrd.c files and related makefiles were removed.

       The PNG_1_0_X and PNG_1_2_X macros were eliminated.

       The PNG_LEGACY_SUPPORTED macro was eliminated.

       Many WIN32_WCE #ifdefs were removed.

       The  functions  png_read_init(info_ptr),  png_write_init(info_ptr),  png_info_init(info_ptr),
       png_read_destroy(), and png_write_destroy() have been removed.   They  have  been  deprecated
       since libpng-0.95.

       The  png_permit_empty_plte()  was  removed.  It  has been deprecated since libpng-1.0.9.  Use
       png_permit_mng_features() instead.

       We removed the  obsolete  stub  functions  png_get_mmx_flagmask(),  png_set_mmx_thresholds(),
       png_get_asm_flags(),    png_get_mmx_bitdepth_threshold(),   png_get_mmx_rowbytes_threshold(),
       png_set_asm_flags(), and png_mmx_supported()

       We removed the obsolete png_check_sig(),  png_memcpy_check(),  and  png_memset_check()  func‐
       tions.  Instead use png_sig_cmp() == 0, memcpy(), and memset(), respectively.

       The   function   png_set_gray_1_2_4_to_8()   was   removed.  It  has  been  deprecated  since
       libpng-1.0.18 and 1.2.9, when it was replaced with  png_set_expand_gray_1_2_4_to_8()  because
       the former function also expanded any tRNS chunk to an alpha channel.

       Macros  for  png_get_uint_16,  png_get_uint_32, and png_get_int_32 were added and are used by
       default instead of the corresponding functions. Unfortunately, from libpng-1.4.0 until 1.4.4,
       the png_get_uint_16 macro (but not  the  function)  incorrectly  returned  a  value  of  type
       png_uint_32.

       We changed the prototype for png_malloc() from
           png_malloc(png_structp png_ptr, png_uint_32 size) to
           png_malloc(png_structp png_ptr, png_alloc_size_t size)

       This also applies to the prototype for the user replacement malloc_fn().

       The  png_calloc() function was added and is used in place of of "png_malloc(); memset();" ex‐
       cept in the case in png_read_png() where the array consists of pointers; in this case a "for"
       loop is used after the png_malloc() to set the pointers to NULL, to give robust.  behavior in
       case the application runs out of memory part-way through the process.

       We  changed  the  prototypes  of   png_get_compression_buffer_size()   and   png_set_compres‐
       sion_buffer_size() to work with size_t instead of png_uint_32.

       Support  for numbered error messages was removed by default, since we never got around to ac‐
       tually numbering the error messages. The function png_set_strip_error_numbers()  was  removed
       from the library by default.

       The png_zalloc() and png_zfree() functions are no longer exported.  The png_zalloc() function
       no  longer  zeroes  out  the  memory  that  it  allocates.  Applications that called png_zal‐
       loc(png_ptr, number, size) can call png_calloc(png_ptr, number*size) instead,  and  can  call
       png_free() instead of png_zfree().

       Support  for  dithering was disabled by default in libpng-1.4.0, because it has not been well
       tested and doesn't actually "dither".  The code was not removed, however, and  could  be  en‐
       abled  by building libpng with PNG_READ_DITHER_SUPPORTED defined.  In libpng-1.4.2, this sup‐
       port was re-enabled, but the function was renamed png_set_quantize() to  reflect  more  accu‐
       rately  what it actually does.  At the same time, the PNG_DITHER_[RED,GREEN_BLUE]_BITS macros
       were also renamed to PNG_QUANTIZE_[RED,GREEN,BLUE]_BITS,  and  PNG_READ_DITHER_SUPPORTED  was
       renamed to PNG_READ_QUANTIZE_SUPPORTED.

       We removed the trailing '.' from the warning and error messages.


XI. Changes to Libpng from version 1.4.x to 1.5.x
       From  libpng-1.4.0  until 1.4.4, the png_get_uint_16 macro (but not the function) incorrectly
       returned a value of type png_uint_32.  The incorrect macro was removed from libpng-1.4.5.

       Checking for invalid palette index on write was added at libpng 1.5.10.  If a pixel  contains
       an invalid (out-of-range) index libpng issues a benign error.  This is enabled by default be‐
       cause  this  condition is an error according to the PNG specification, Clause 11.3.2, but the
       error can be ignored in each png_ptr with

          png_set_check_for_invalid_index(png_ptr, allowed);

             allowed  - one of
                        0: disable benign error (accept the
                           invalid data without warning).
                        1: enable benign error (treat the
                           invalid data as an error or a
                           warning).

       If the error is ignored, or if png_benign_error() treats it as a warning, any invalid  pixels
       are decoded as opaque black by the decoder and written as-is by the encoder.

       Retrieving  the  maximum palette index found was added at libpng-1.5.15.  This statement must
       appear after png_read_png() or png_read_image() while reading, and after  png_write_png()  or
       png_write_image() while writing.

          int max_palette = png_get_palette_max(png_ptr, info_ptr);

       This will return the maximum palette index found in the image, or "-1" if the palette was not
       checked, or "0" if no palette was found.  Note that this does not account for any palette in‐
       dex  used  by ancillary chunks such as the bKGD chunk; you must check those separately to de‐
       termine the maximum palette index actually used.

       There are no substantial API changes between the non-deprecated parts of the  1.4.5  API  and
       the  1.5.0  API;  however,  the ability to directly access members of the main libpng control
       structures, png_struct and png_info, deprecated in earlier versions of libpng, has been  com‐
       pletely removed from libpng 1.5, and new private "pngstruct.h", "pnginfo.h", and "pngdebug.h"
       header files were created.

       We  no  longer include zlib.h in png.h.  The include statement has been moved to pngstruct.h,
       where it is not accessible by applications. Applications that need access to  information  in
       zlib.h  will  need to add the '#include "zlib.h"' directive.  It does not matter whether this
       is placed prior to or after the '"#include png.h"' directive.

       The png_sprintf(), png_strcpy(), and png_strncpy() macros are no longer  used  and  were  re‐
       moved.

       We moved the png_strlen(), png_memcpy(), png_memset(), and png_memcmp() macros into a private
       header file (pngpriv.h) that is not accessible to applications.

       In  png_get_iCCP,  the  type  of  "profile" was changed from png_charpp to png_bytepp, and in
       png_set_iCCP, from png_charp to png_const_bytep.

       There are changes of form in png.h, including new and changed macros to declare parts of  the
       API.   Some  API  functions  with arguments that are pointers to data not modified within the
       function have been corrected to declare these arguments with const.

       Much of the internal use of C macros to control the library build has also changed  and  some
       of  this  is visible in the exported header files, in particular the use of macros to control
       data and API elements visible during application compilation may require significant revision
       to application code.  (It is extremely rare for an application to do this.)

       Any program that compiled against libpng 1.4 and did not use deprecated  features  or  access
       internal library structures should compile and work against libpng 1.5, except for the change
       in the prototype for png_get_iCCP() and png_set_iCCP() API functions mentioned above.

       libpng  1.5.0  adds PNG_ PASS macros to help in the reading and writing of interlaced images.
       The macros return the number of rows and columns in each pass and  information  that  can  be
       used to de-interlace and (if absolutely necessary) interlace an image.

       libpng  1.5.0  adds  an API png_longjmp(png_ptr, value).  This API calls the application-pro‐
       vided png_longjmp_ptr on the internal, but application initialized, longjmp  buffer.   It  is
       provided as a convenience to avoid the need to use the png_jmpbuf macro, which had the unnec‐
       essary side effect of resetting the internal png_longjmp_ptr value.

       libpng  1.5.0 includes a complete fixed point API.  By default this is present along with the
       corresponding floating point API.  In general the fixed point API is faster and smaller  than
       the  floating  point  one  because  the PNG file format used fixed point, not floating point.
       This applies even if the library uses floating point in internal calculations.  A new  macro,
       PNG_FLOATING_ARITHMETIC_SUPPORTED, reveals whether the library uses floating point arithmetic
       (the default) or fixed point arithmetic internally for performance critical calculations such
       as  gamma  correction.   In some cases, the gamma calculations may produce slightly different
       results.   This  has  changed  the  results  in  png_rgb_to_gray  and  in  alpha  composition
       (png_set_background  for example). This applies even if the original image was already linear
       (gamma == 1.0) and, therefore, it is not necessary to linearize the image.  This  is  because
       libpng has *not* been changed to optimize that case correctly, yet.

       Fixed point support for the sCAL chunk comes with an important caveat; the sCAL specification
       uses  a  decimal encoding of floating point values and the accuracy of PNG fixed point values
       is  insufficient  for  representation  of  these  values.   Consequently   a   "string"   API
       (png_get_sCAL_s and png_set_sCAL_s) is the only reliable way of reading arbitrary sCAL chunks
       in  the  absence  of  either  the floating point API or internal floating point calculations.
       Starting with libpng-1.5.0, both of these functions are present  when  PNG_sCAL_SUPPORTED  is
       defined.   Prior to libpng-1.5.0, their presence also depended upon PNG_FIXED_POINT_SUPPORTED
       being defined and PNG_FLOATING_POINT_SUPPORTED not being defined.

       Applications no longer need to include the optional distribution header file pngusr.h or  de‐
       fine the corresponding macros during application build in order to see the correct variant of
       the  libpng  API.   From  1.5.0  application  code can check for the corresponding _SUPPORTED
       macro:

       #ifdef PNG_INCH_CONVERSIONS_SUPPORTED
          /* code that uses the inch conversion APIs. */ #endif

       This macro will only be defined if the inch conversion  functions  have  been  compiled  into
       libpng.   The full set of macros, and whether or not support has been compiled in, are avail‐
       able in the header file pnglibconf.h.  This header file is specific to the libpng build.  No‐
       tice that prior to 1.5.0 the _SUPPORTED macros would always have the default  definition  un‐
       less  reset by pngusr.h or by explicit settings on the compiler command line.  These settings
       may produce compiler warnings or errors in 1.5.0 because of macro redefinition.

       Applications can now choose whether to use these macros or to call the corresponding function
       by defining PNG_USE_READ_MACROS or PNG_NO_USE_READ_MACROS  before  including  png.h.   Notice
       that  this  is only supported from 1.5.0; defining PNG_NO_USE_READ_MACROS prior to 1.5.0 will
       lead to a link failure.

       Prior to libpng-1.5.4, the zlib compressor used the same set of parameters  when  compressing
       the  IDAT  data and textual data such as zTXt and iCCP.  In libpng-1.5.4 we reinitialized the
       zlib stream for each type of data.  We added five png_set_text_*() functions for setting  the
       parameters to use with textual data.

       Prior  to  libpng-1.5.4,  the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED option was off by de‐
       fault, and slightly inaccurate scaling occurred.  This option can no longer  be  turned  off,
       and   the   choice   of   accurate  or  inaccurate  16-to-8  scaling  is  by  using  the  new
       png_set_scale_16_to_8() API for accurate scaling or the old png_set_strip_16_to_8()  API  for
       simple chopping.  In libpng-1.5.4, the PNG_READ_16_TO_8_ACCURATE_SCALE_SUPPORTED macro became
       PNG_READ_SCALE_16_TO_8_SUPPORTED,      and      the     PNG_READ_16_TO_8     macro     became
       PNG_READ_STRIP_16_TO_8_SUPPORTED, to enable the two png_set_*_16_to_8() functions separately.

       Prior to libpng-1.5.4, the png_set_user_limits() function could only be used  to  reduce  the
       width  and  height  limits  from the value of PNG_USER_WIDTH_MAX and PNG_USER_HEIGHT_MAX, al‐
       though this document said that it could be used to override them.  Now this function will re‐
       duce or increase the limits.

       Starting in libpng-1.5.22, default user limits were established. These can be  overridden  by
       application    calls   to   png_set_user_limits(),   png_set_user_chunk_cache_max(),   and/or
       png_set_user_malloc_max().  The limits are now
                                    max possible  default
          png_user_width_max        0x7fffffff    1,000,000
          png_user_height_max       0x7fffffff    1,000,000
          png_user_chunk_cache_max  0 (unlimited) 1000
          png_user_chunk_malloc_max 0 (unlimited) 8,000,000

       The png_set_option() function (and the "options" member of  the  png  struct)  was  added  to
       libpng-1.5.15, with option PNG_ARM_NEON.

       The  library  now supports a complete fixed point implementation and can thus be used on sys‐
       tems that have no floating point support or very limited or slow support.   Previously  gamma
       correction,  an  essential  part  of  complete PNG support, required reasonably fast floating
       point.

       As part of this the choice of internal implementation has been made independent of the choice
       of fixed versus floating point APIs and all the missing fixed point  APIs  have  been  imple‐
       mented.

       The  exact mechanism used to control attributes of API functions has changed, as described in
       the INSTALL file.

       A new test program, pngvalid, is provided in addition to  pngtest.   pngvalid  validates  the
       arithmetic accuracy of the gamma correction calculations and includes a number of validations
       of the file format.  A subset of the full range of tests is run when "make check" is done (in
       the  'configure'  build.)   pngvalid also allows total allocated memory usage to be evaluated
       and performs additional memory overwrite validation.

       Many changes to individual feature macros have been made. The following are the changes  most
       likely to be noticed by library builders who configure libpng:

       1) All feature macros now have consistent naming:

       #define  PNG_NO_feature turns the feature off #define PNG_feature_SUPPORTED turns the feature
       on

       pnglibconf.h contains one line for each feature macro which is either:

       #define PNG_feature_SUPPORTED

       if the feature is supported or:

       /*#undef PNG_feature_SUPPORTED*/

       if it is not.  Library code consistently checks for the 'SUPPORTED' macro.  It does not,  and
       libpng  applications  should not, check for the 'NO' macro which will not normally be defined
       even if the feature is not supported.  The 'NO' macros are only used internally  for  setting
       or not setting the corresponding 'SUPPORTED' macros.

       Compatibility with the old names is provided as follows:

       PNG_INCH_CONVERSIONS turns on PNG_INCH_CONVERSIONS_SUPPORTED

       And the following definitions disable the corresponding feature:

       PNG_SETJMP_NOT_SUPPORTED    disables    SETJMP   PNG_READ_TRANSFORMS_NOT_SUPPORTED   disables
       READ_TRANSFORMS PNG_NO_READ_COMPOSITED_NODIV disables  READ_COMPOSITE_NODIV  PNG_WRITE_TRANS‐
       FORMS_NOT_SUPPORTED  disables  WRITE_TRANSFORMS  PNG_READ_ANCILLARY_CHUNKS_NOT_SUPPORTED dis‐
       ables READ_ANCILLARY_CHUNKS  PNG_WRITE_ANCILLARY_CHUNKS_NOT_SUPPORTED  disables  WRITE_ANCIL‐
       LARY_CHUNKS

       Library builders should remove use of the above, inconsistent, names.

       2)  Warning and error message formatting was previously conditional on the STDIO feature. The
       library has been changed to use the CONSOLE_IO feature instead. This means that if CONSOLE_IO
       is disabled the library no longer uses the  printf(3)  functions,  even  though  the  default
       read/write implementations use (FILE) style stdio.h functions.

       3) Three feature macros now control the fixed/floating point decisions:

       PNG_FLOATING_POINT_SUPPORTED enables the floating point APIs

       PNG_FIXED_POINT_SUPPORTED  enables  the fixed point APIs; however, in practice these are nor‐
       mally required internally anyway (because the PNG file format is fixed point),  therefore  in
       most cases PNG_NO_FIXED_POINT merely stops the function from being exported.

       PNG_FLOATING_ARITHMETIC_SUPPORTED  chooses between the internal floating point implementation
       or the fixed point one.  Typically the fixed point implementation is larger and  slower  than
       the  floating  point implementation on a system that supports floating point; however, it may
       be faster on a system which lacks floating point hardware and therefore uses a software  emu‐
       lation.

       4)  Added  PNG_{READ,WRITE}_INT_FUNCTIONS_SUPPORTED.   This  allows the functions to read and
       write ints to be disabled independently of PNG_USE_READ_MACROS, which  allows  libpng  to  be
       built  with the functions even though the default is to use the macros - this allows applica‐
       tions to choose at app buildtime whether or not to use macros (previously impossible  because
       the functions weren't in the default build.)


XII. Changes to Libpng from version 1.5.x to 1.6.x
       A  "simplified  API"  has been added (see documentation in png.h and a simple example in con‐
       trib/examples/pngtopng.c).  The new publicly visible API includes the following:

          macros:
            PNG_FORMAT_*
            PNG_IMAGE_*
          structures:
            png_control
            png_image
          read functions
            png_image_begin_read_from_file()
            png_image_begin_read_from_stdio()
            png_image_begin_read_from_memory()
            png_image_finish_read()
            png_image_free()
          write functions
            png_image_write_to_file()
            png_image_write_to_memory()
            png_image_write_to_stdio()

       Starting with libpng-1.6.0, you can configure libpng to prefix all  exported  symbols,  using
       the PNG_PREFIX macro.

       We  no  longer include string.h in png.h.  The include statement has been moved to pngpriv.h,
       where it is not accessible by applications.  Applications that need access to information  in
       string.h  must  add  an  '#include <string.h>' directive.  It does not matter whether this is
       placed prior to or after the '#include "png.h"' directive.

       The following API are now DEPRECATED:
          png_info_init_3()
          png_convert_to_rfc1123() which has been replaced
            with png_convert_to_rfc1123_buffer()
          png_malloc_default()
          png_free_default()
          png_reset_zstream()

       The following have been removed:
          png_get_io_chunk_name(), which has been replaced
            with png_get_io_chunk_type().  The new
            function returns a 32-bit integer instead of
            a string.
          The png_sizeof(), png_strlen(), png_memcpy(), png_memcmp(), and
            png_memset() macros are no longer used in the libpng sources and
            have been removed.  These had already been made invisible to applications
            (i.e., defined in the private pngpriv.h header file) since libpng-1.5.0.

       The signatures of many exported functions were changed, such that
          png_structp became png_structrp or png_const_structrp
          png_infop became  png_inforp  or  png_const_inforp  where  "rp"  indicates  a  "restricted
       pointer".

       Dropped  support  for 16-bit platforms. The support for FAR/far types has been eliminated and
       the definition of png_alloc_size_t is now controlled by a flag so that 'small size_t' systems
       can select it if necessary.

       Error detection in some chunks has improved; in particular the iCCP  chunk  reader  now  does
       pretty  complete  validation of the basic format.  Some bad profiles that were previously ac‐
       cepted are now accepted with a warning or rejected,  depending  upon  the  png_set_benign_er‐
       rors()  setting,  in  particular  the  very  old  broken Microsoft/HP 3144-byte sRGB profile.
       Starting with libpng-1.6.11, recognizing and checking sRGB profiles can be avoided  by  means
       of

           #if defined(PNG_SKIP_sRGB_CHECK_PROFILE) &&         defined(PNG_SET_OPTION_SUPPORTED)
              png_set_option(png_ptr, PNG_SKIP_sRGB_CHECK_PROFILE,
                  PNG_OPTION_ON);
           #endif

       It's not a good idea to do this if you are using the "simplified API", which needs to be able
       to recognize sRGB profiles conveyed via the iCCP chunk.

       The  PNG spec requirement that only grayscale profiles may appear in images with color type 0
       or 4 and that even if the image only contains gray pixels, only RGB profiles  may  appear  in
       images  with  color type 2, 3, or 6, is now enforced.  The sRGB chunk is allowed to appear in
       images with any color type and is interpreted by libpng to  convey  a  one-tracer-curve  gray
       profile or a three-tracer-curve RGB profile as appropriate.

       Libpng  1.5.x erroneously used /MD for Debug DLL builds; if you used the debug builds in your
       app and you changed your app to use /MD you will need to change it back to  /MDd  for  libpng
       1.6.x.

       Prior to libpng-1.6.0 a warning would be issued if the iTXt chunk contained an empty language
       field or an empty translated keyword.  Both of these are allowed by the PNG specification, so
       these warnings are no longer issued.

       The library now issues an error if the application attempts to set a transform after it calls
       png_read_update_info()   or   if   it   attempts  to  call  both  png_read_update_info()  and
       png_start_read_image() or to call either of them more than once.

       The default condition for benign_errors is now to treat benign errors as warnings while read‐
       ing and as errors while writing.

       The library now issues a warning if both background processing and RGB to gray are used  when
       gamma  correction  happens.  As with previous versions of the library the results are numeri‐
       cally very incorrect in this case.

       There are some minor arithmetic changes in some transforms such as png_set_background(), that
       might be detected by certain regression tests.

       Unknown chunk handling has been improved internally, without any API change.  This adds  more
       correct  option  control  of the unknown handling, corrects a pre-existing bug where the per-
       chunk 'keep' setting is ignored, and makes it possible to skip IDAT chunks in the  sequential
       reader.

       The  machine-generated  configure files are no longer included in branches libpng16 and later
       of the GIT repository.  They continue to be included in the tarball releases, however.

       Libpng-1.6.0 through 1.6.2 used the CMF bytes at the beginning of the IDAT stream to set  the
       size  of  the sliding window for reading instead of using the default 32-kbyte sliding window
       size.  It was discovered that there are hundreds of PNG files in the wild that have incorrect
       CMF bytes that caused zlib to issue the "invalid distance too far back" error and reject  the
       file.  Libpng-1.6.3 and later calculate their own safe CMF from the image dimensions, provide
       a  way  to  revert  to the libpng-1.5.x behavior (ignoring the CMF bytes and using a 32-kbyte
       sliding window), by using

           png_set_option(png_ptr, PNG_MAXIMUM_INFLATE_WINDOW,
               PNG_OPTION_ON);

       and provide a tool (contrib/tools/pngfix) for rewriting a PNG file while optimizing  the  CMF
       bytes in its IDAT chunk correctly.

       Libpng-1.6.0 and libpng-1.6.1 wrote uncompressed iTXt chunks with the wrong length, which re‐
       sulted  in  PNG files that cannot be read beyond the bad iTXt chunk.  This error was fixed in
       libpng-1.6.3, and a tool (called contrib/tools/png-fix-itxt) has been  added  to  the  libpng
       distribution.

       Starting  with  libpng-1.6.17,  the  PNG_SAFE_LIMITS macro was eliminated and safe limits are
       used by default (users who need larger limits can still override them at compile time or  run
       time, as described above).

       The new limits are
                                       default   spec limit
          png_user_width_max         1,000,000  2,147,483,647
          png_user_height_max        1,000,000  2,147,483,647
          png_user_chunk_cache_max         128  unlimited
          png_user_chunk_malloc_max  8,000,000  unlimited

       Starting  with  libpng-1.6.18,  a  PNG_RELEASE_BUILD  macro  was  added, which allows library
       builders to control compilation for an installed system (a release build).  It can be set for
       testing debug or beta builds to ensure that they will compile when the build type is switched
       to RC or STABLE. In essence this overrides the PNG_LIBPNG_BUILD_BASE_TYPE definition which is
       not directly user controllable.

       Starting with libpng-1.6.19, attempting to set an over-length PLTE chunk is an error.  Previ‐
       ously  this requirement of the PNG specification was not enforced, and the palette was always
       limited to 256 entries. An over-length PLTE chunk found in an input  PNG  is  silently  trun‐
       cated.

       Starting  with  libpng-1.6.31, the eXIf chunk is supported. Libpng does not attempt to decode
       the Exif profile; it simply returns a byte array containing the profile to the calling appli‐
       cation which must do its own decoding.


XIII. Detecting libpng
       The png_get_io_ptr() function has been present since libpng-0.88, has never changed,  and  is
       unaffected  by  conditional  compilation  macros.  It is the best choice for use in configure
       scripts for detecting the presence of any libpng version since 0.88.  In an autoconf "config‐
       ure.in" you could use

           AC_CHECK_LIB(png, png_get_io_ptr, ...)


XV. Source code repository
       Since about February 2009, version 1.2.34, libpng has been under "git" source  control.   The
       git  repository was built from old libpng-x.y.z.tar.gz files going back to version 0.70.  You
       can access the git repository (read only) at

           https://github.com/pnggroup/libpng or
           https://git.code.sf.net/p/libpng/code.git

       or you can browse it with a web browser at

           https://github.com/pnggroup/libpng or
           https://sourceforge.net/p/libpng/code/ci/libpng16/tree/

       Patches can be sent to png-mng-implement at lists.sourceforge.net or uploaded to  the  libpng
       bug tracker at

           https://libpng.sourceforge.io/

       or as a "pull request" to

           https://github.com/pnggroup/libpng/pulls

       We  also  accept  patches built from the tar or zip distributions, and simple verbal descrip‐
       tions of bug fixes, reported either to the SourceForge bug tracker, to the  png-mng-implement
       at lists.sf.net mailing list, as github issues.


XV. Coding style
       Our  coding  style  is  similar  to the "Allman" style (See https://en.wikipedia.org/wiki/In‐
       dent_style#Allman_style), with curly braces on separate lines:

           if (condition)
           {
              action;
           }

           else if (another condition)
           {
              another action;
           }

       The braces can be omitted from simple one-line actions:

           if (condition)
              return 0;

       We use 3-space indentation, except for continued statements which are  usually  indented  the
       same as the first line of the statement plus four more spaces.

       For macro definitions we use 2-space indentation, always leaving the "#" in the first column.

           #ifndef PNG_NO_FEATURE
           #  ifndef PNG_FEATURE_SUPPORTED
           #    define PNG_FEATURE_SUPPORTED
           #  endif
           #endif

       Comments  appear  with the leading "/*" at the same indentation as the statement that follows
       the comment:

           /* Single-line comment */
           statement;

           /* This is a multiple-line
            * comment.
            */
           statement;

       Very short comments can be placed after the end of the statement to which they pertain:

           statement;    /* comment */

       We don't use C++ style ("//") comments. We have, however, used them in the past in some  now-
       abandoned MMX assembler code.

       Functions and their curly braces are not indented, and exported functions are marked with PN‐
       GAPI:

        /* This is a public function that is visible to
         * application programmers. It does thus-and-so.
         */
        void PNGAPI
        png_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The  return type and decorations are placed on a separate line ahead of the function name, as
       illustrated above.

       The prototypes for all exported functions appear in png.h, above the comment that says

           /* Maintainer: Put new public prototypes here ... */

       We mark all non-exported functions with "/* PRIVATE */"":

        void /* PRIVATE */
        png_non_exported_function(png_ptr, png_info, foo)
        {
           body;
        }

       The prototypes for non-exported functions (except for those in pngtest) appear  in  pngpriv.h
       above the comment that says

         /* Maintainer: Put new private prototypes here ^ */

       To  avoid  polluting  the global namespace, the names of all exported functions and variables
       begin with "png_", and all publicly visible C preprocessor macros begin with "PNG".   We  re‐
       quest  that  applications that use libpng *not* begin any of their own symbols with either of
       these strings.

       We put a space after the "sizeof" operator and we omit the optional  parentheses  around  its
       argument  when  the  argument  is  an  expression, not a type name, and we always enclose the
       sizeof operator, with its argument, in parentheses:

         (sizeof (png_uint_32))
         (sizeof array)

       Prior to libpng-1.6.0 we used a "png_sizeof()" macro, formatted as though it were a function.

       Control keywords if, for, while, and switch are always followed by  a  space  to  distinguish
       them from function calls, which have no trailing space.

       We  put  a  space  after  each comma and after each semicolon in "for" statements, and we put
       spaces before and after each C binary operator and after "for" or "while",  and  before  "?".
       We  don't put a space between a typecast and the expression being cast, nor do we put one be‐
       tween a function name and the left parenthesis that follows it:

           for (i = 2; i > 0; --i)
              y[i] = a(x) + (int)b;

       We prefer #ifdef and #ifndef to #if defined() and #if !defined() when there is only one macro
       being tested.  We always use parentheses with "defined".

       We express integer constants that are used as bit masks in hex format, with an even number of
       lower-case hex digits, and to make them unsigned (e.g., 0x00U, 0xffU, 0x0100U)  and  long  if
       they are greater than 0x7fff (e.g., 0xffffUL).

       We prefer to use underscores rather than camelCase in names, except for a few type names that
       we inherit from zlib.h.

       We  prefer  "if  (something  !=  0)"  and  "if (something == 0)" over "if (something)" and if
       "(!something)", respectively, and for pointers we prefer "if (some_pointer != NULL)"  or  "if
       (some_pointer == NULL)".

       We do not use the TAB character for indentation in the C sources.

       Lines do not exceed 80 characters.

       Other rules can be inferred by inspecting the libpng source.


NOTE
       Note about libpng version numbers:

       Due  to  various  miscommunications, unforeseen code incompatibilities and occasional factors
       outside the authors' control, version numbering on the library has not always been consistent
       and straightforward.  The following table summarizes matters since version 0.89c,  which  was
       the first widely used release:

        source               png.h    png.h  shared-lib
        version              string   int    version
        -------              ------   -----  ----------
        0.89c "1.0 beta 3"     0.89      89  1.0.89
        0.90  "1.0 beta 4"     0.90      90  0.90  [should have been 2.0.90]
        0.95  "1.0 beta 5"     0.95      95  0.95  [should have been 2.0.95]
        0.96  "1.0 beta 6"     0.96      96  0.96  [should have been 2.0.96]
        0.97b "1.00.97 beta 7" 1.00.97   97  1.0.1 [should have been 2.0.97]
        0.97c                  0.97      97  2.0.97
        0.98                   0.98      98  2.0.98
        0.99                   0.99      98  2.0.99
        0.99a-m                0.99      99  2.0.99
        1.00                   1.00     100  2.1.0 [100 should be 10000]
        1.0.0      (from here on, the   100  2.1.0 [100 should be 10000]
        1.0.1       png.h string is   10001  2.1.0
        1.0.1a-e    identical to the  10002  from here on, the shared library
        1.0.2       source version)   10002  is 2.V where V is the source code
        1.0.2a-b                      10003  version, except as noted.
        1.0.3                         10003
        1.0.3a-d                      10004
        1.0.4                         10004
        1.0.4a-f                      10005
        1.0.5 (+ 2 patches)           10005
        1.0.5a-d                      10006
        1.0.5e-r                      10100 (not source compatible)
        1.0.5s-v                      10006 (not binary compatible)
        1.0.6 (+ 3 patches)           10006 (still binary incompatible)
        1.0.6d-f                      10007 (still binary incompatible)
        1.0.6g                        10007
        1.0.6h                        10007  10.6h (testing xy.z so-numbering)
        1.0.6i                        10007  10.6i
        1.0.6j                        10007  2.1.0.6j (incompatible with 1.0.0)
        1.0.7beta11-14        DLLNUM  10007  2.1.0.7beta11-14 (binary compatible)
        1.0.7beta15-18           1    10007  2.1.0.7beta15-18 (binary compatible)
        1.0.7rc1-2               1    10007  2.1.0.7rc1-2 (binary compatible)
        1.0.7                    1    10007  (still compatible)
        ...
        1.0.69                  10    10069  10.so.0.69[.0]
        ...
        1.2.59                  13    10259  12.so.0.59[.0]
        ...
        1.4.20                  14    10420  14.so.0.20[.0]
        ...
        1.5.30                  15    10530  15.so.15.30[.0]
        ...
        1.6.35                  16    10635  16.so.16.35[.0]

       Henceforth  the  source  version  will  match the shared-library minor and patch numbers; the
       shared-library major version number will be used for changes in backward compatibility, as it
       is intended.  The PNG_PNGLIB_VER macro, which is not used within libpng but is available  for
       applications,  is  an  unsigned integer of the form XYYZZ corresponding to the source version
       X.Y.Z (leading zeros in Y and Z).  Beta versions were given the previous public release  num‐
       ber plus a letter, until version 1.0.6j; from then on they were given the upcoming public re‐
       lease number plus "betaNN" or "rcNN".


SEE ALSO
       png(5)

              The PNG (Portable Network Graphics) format specification.

       libpng

              http://www.libpng.org/pub/png/libpng.html (canonical home page)
              https://github.com/pnggroup/libpng (canonical Git repository)
              https://libpng.sourceforge.io (downloadable archives)

       zlib

              https://zlib.net (canonical home page)
              https://github.com/madler/zlib (canonical Git repository)
              A copy of zlib may also be found at the same location as libpng.

       In the case of any inconsistency between the PNG specification and this library, the specifi‐
       cation takes precedence.


AUTHORS
       This man page: Initially created by Glenn Randers-Pehrson.  Maintained by Cosmin Truta.

       The  contributing  authors  would like to thank all those who helped with testing, bug fixes,
       and patience.  This wouldn't have been possible without all of you.

       Thanks to Frank J. T. Wojcik for helping with the documentation.

       Libpng: Initially created in 1995 by Guy Eric Schalnat, then of Group 42, Inc.  Maintained by
       Cosmin Truta.

       Supported by the PNG development group.
       png-mng-implement   at    lists.sourceforge.net.    (Subscription    is    required;    visit
       https://lists.sourceforge.net/lists/listinfo/png-mng-implement to subscribe.)


                                          February 23, 2024                                LIBPNG(3)
libpng(3) □✕
NAME SYNOPSIS
#include png_uint_32 png_access_version_number (void);
DESCRIPTION
Types Configuration Setup Setting up callback code Unknown-chunk handling User limits Information about your system The high-level read interface The low-level read interface Querying the info structure Input transformations Reading image data Finishing a sequential read Reading PNG files progressively Setup Write callbacks Setting the contents of info for output Writing unknown chunks The high-level write interface The low-level write interface Writing the image data Finishing a sequential write Custom chunks Configuring for gui/windowing platforms: Configuring zlib: Controlling row filtering Requesting debug printout
NOTE SEE ALSO
libpng zlib
AUTHORS

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