# phpman > man > POE::Kernel(3pm)

## NAME
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) - an event-based application kernel in Perl

## SYNOPSIS
      use POE; # auto-includes [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) and [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub { $_[KERNEL]->yield("next") },
          next   => sub {
            print "tick...\n";
            $_[KERNEL]->delay(next => 1);
          },
        },
      );

      [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)->run();
      exit;

    In the spirit of Perl, there are a lot of other ways to use POE.

## DESCRIPTION
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is the heart of POE. It provides the lowest-level features: non-blocking multiplexed
    I/O, timers, and signal watchers are the most significant. Everything else is built upon this
    foundation.

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is not an event loop in itself. For that it uses one of several available [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown)
    interface modules. See CPAN for modules in the [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) namespace.

    POE's documentation assumes the reader understands the @_ offset constants (KERNEL, HEAP, ARG0,
    etc.). The curious or confused reader will find more detailed explanation in [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown).

## USING POE
### Literally Using POE
    POE.pm is little more than a class loader. It implements some magic to cut down on the setup
    work.

    Parameters to "use POE" are not treated as normal imports. Rather, they're abbreviated modules
    to be included along with POE.

      use POE qw([Component::Client::TCP](https://www.chedong.com/phpMan.php/perldoc/Component%3A%3AClient%3A%3ATCP/markdown)).

    As you can see, the leading "POE::" can be omitted this way.

    POE.pm also includes [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) and [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) by default. These two modules are used by
    nearly all POE-based programs. So the above example is actually the equivalent of:

      use POE;
      use [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown);
      use [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown);
      use [POE::Component::Client::TCP](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AComponent%3A%3AClient%3A%3ATCP/markdown);

### Using [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) needs to know which event loop you want to use. This is supported in three different
    ways:

    The first way is to use an event loop module before using [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) (or POE, which loads
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) for you):

      use Tk; # or one of several others
      use [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown).

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) scans the list of modules already loaded, and it loads an appropriate [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown)
    adapter if it finds a known event loop.

    The next way is to explicitly load the [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) class you want:

      use POE qw([Loop::Gtk](https://www.chedong.com/phpMan.php/perldoc/Loop%3A%3AGtk/markdown));

    Finally [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s "import()" supports more programmer-friendly configuration:

      use [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) { loop => "Gtk" };
      use [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown);

### Anatomy of a POE-Based Application
    Programs using POE work like any other. They load required modules, perform some setup, run some
    code, and eventually exit. Halting Problem notwithstanding.

    A POE-based application loads some modules, sets up one or more sessions, runs the code in those
    sessions, and eventually exits.

      use POE;
      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create( ... map events to code here ... );
      [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)->run();
      exit;

  [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) singleton
    The [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is a singleton object; there can be only one [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) instance within a
    process. This allows many object methods to also be package methods.

### Sessions
    POE implements isolated compartments called *sessions*. Sessions play the role of tasks or
    threads within POE. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) acts as POE's task scheduler, doling out timeslices to each
    session by invoking callbacks within them.

    Callbacks are not preemptive. As long as one is running, no others will be dispatched. This is
    known as *cooperative* multitasking. Each session must cooperate by returning to the central
    dispatching kernel.

    Cooperative multitasking vastly simplifies data sharing, since no two pieces of code may alter
    data at once.

    A session may also take exclusive control of a program's time, if necessary, by simply not
    returning in a timely fashion. It's even possible to write completely blocking programs that use
    POE as a state machine rather than a cooperative dispatcher.

    Every POE-based application needs at least one session. Code cannot run *within POE* without
    being a part of some session. Likewise, a threaded program always has a "thread zero".

    Sessions in [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) should not be confused with [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) even though the two are
    inextricably associated. [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) adapts [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s dispatcher to a particular calling
    convention. Other [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) classes exist on the CPAN. Some radically alter the way event
    handlers are called. <<http://search.cpan.org/search?query=poe>+session>.

### Resources
    Resources are events and things which may create new events, such as timers, I/O watchers, and
    even other sessions.

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) tracks resources on behalf of its active sessions. It generates events corresponding
    to these resources' activity, notifying sessions when it's time to do things.

    The conversation goes something like this:

      Session: Be a dear, Kernel, and let me know when someone clicks on
               this widget.  Thanks so much!

      [TIME PASSES]  [SFX: MOUSE CLICK]

      Kernel: Right, then.  Someone's clicked on your widget.
              Here you go.

    Furthermore, since the Kernel keeps track of everything sessions do, it knows when a session has
    run out of tasks to perform. When this happens, the Kernel emits a "_stop" event at the dead
    session so it can clean up and shutdown.

      Kernel: Please switch off the lights and lock up; it's time to go.

    Likewise, if a session stops on its own and there still are opened resource watchers, the Kernel
    knows about them and cleans them up on the session's behalf. POE excels at long-running services
    because it so meticulously tracks and cleans up resources.

    [POE::Resources](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AResources/markdown) and the [POE::Resource](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AResource/markdown) classes implement each kind of resource, which are
    summarized here and covered in greater detail later.

    Events.
      An event is a message to a sessions. Posting an event keeps both the sender and the receiver
      alive until after the event has been dispatched. This is only guaranteed if both the sender
      and receiver are in the same process. Inter-Kernel message passing add-ons may have other
      guarantees. Please see their documentation for details.

      The rationale is that the event is in play, so the receiver must remain active for it to be
      dispatched. The sender remains alive in case the receiver would like to send back a response.

      Posted events cannot be preemptively canceled. They tend to be short-lived in practice, so
      this generally isn't an issue.

    Timers.
      Timers allow an application to send a message to the future. Once set, a timer will keep the
      destination session active until it goes off and the resulting event is dispatched.

    Aliases.
      Session aliases are an application-controlled way of addressing a session. Aliases act as
      passive event watchers. As long as a session has an alias, some other session may send events
      to that session by that name. Aliases keep sessions alive as long as a process has active
      sessions.

      If the only sessions remaining are being kept alive solely by their aliases, [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) will
      send them a terminal "IDLE" signal. In most cases this will terminate the remaining sessions
      and allow the program to exit. If the sessions remain in memory without waking up on the
      "IDLE" signal, [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) sends them a non-maskable "ZOMBIE" signal. They are then forcibly
      removed, and the program will finally exit.

    I/O watchers.
      A session will remain active as long as a session is paying attention to some external data
      source or sink. See select_read and select_write.

    Child sessions.
      A session acting as a parent of one or more other sessions will remain active until all the
      child sessions stop. This may be bypassed by detaching the children from the parent.

    Child processes.
      Child process are watched by sig_child(). The sig_child() watcher will keep the watching
      session active until the child process has been reaped by [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) and the resulting event
      has been dispatched.

      All other signal watchers, including using "sig" to watch for "CHLD", do not keep their
      sessions active. If you need a session to remain active when it's only watching for signals,
      have it set an alias or one of its own public reference counters.

    Public reference counters.
      A session will remain active as long as it has one or more nonzero public (or external)
      reference counter.

### Session Lifespans
    "Session" as a term is somewhat overloaded. There are two related concepts that share the name.
    First there is the class [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown), and objects created with it or related classes. Second
    there is a data structure within [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) that tracks the [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) objects in play and
    the various resources owned by each.

    The way POE's garbage collector works is that a session object gives itself to [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) at
    creation time. The Kernel then holds onto that object as long as resources exist that require
    the session to remain alive. When all of these resources are destroyed or released, the session
    object has nothing left to trigger activity. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) notifies the object it's through, and
    cleans up its internal session context. The session object is released, and self-destructs in
    the normal Perlish fashion.

    Sessions may be stopped even if they have active resources. For example, a session may fail to
    handle a terminal signal. In this case, [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) forces the session to stop, and all
    resources associated with the session are preemptively released.

### Events
    An event is a message that is sent from one part of the POE application to another. An event
    consists of the event's name, optional event-specific parameters and OOB information. An event
    may be sent from the kernel, from a wheel or from a session.

    An application creates an event with "post", "yield", "call" or even "signal". [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
    creates events in response external stimulus (signals, select, etc).

   Event Handlers
    An event is handled by a function called an *event handler*, which is some code that is
    designated to be called when a particular event is dispatched. See "Event Handler Management"
    and [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown).

    The term *state* is often used in place of *event handler*, especially when treating sessions as
    event driven state machines.

    Handlers are always called in scalar context for asynchronous events (i.e. via post()).
    Synchronous events, invoked with call(), are handled in the same context that call() was called.

    Event handlers may not directly return references to objects in the "POE" namespace. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
    will stringify these references to prevent timing issues with certain objects' destruction. For
    example, this error handler would cause errors because a deleted wheel would not be destructed
    when one might think:

      sub handle_error {
        warn "Got an error";
        delete $_[HEAP]{wheel};
      }

    The delete() call returns the deleted wheel member, which is then returned implicitly by
### handle_error

### Using POE with Other Event Loops
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) supports any number of event loops. Two are included in the base distribution.
    Historically, POE included other loops but they were moved into a separate distribution. You can
    find them and other loops on the CPAN.

    POE's public interfaces remain the same regardless of the event loop being used. Since most
    graphical toolkits include some form of event loop, back-end code should be portable to all of
    them.

    POE's cooperation with other event loops lets POE be embedded into other software. The common
    underlying event loop drives both the application and POE. For example, by using
    [POE::Loop::Glib](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AGlib/markdown), one can embed POE into Vim, irssi, and so on. Application scripts can then take
    advantage of [POE::Component::Client::HTTP](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AComponent%3A%3AClient%3A%3AHTTP/markdown) (and everything else) to do large-scale work without
    blocking the rest of the program.

    Because this is Perl, there are multiple ways to load an alternate event loop. The simplest way
    is to load the event loop before loading [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown).

      use Gtk;
      use POE;

    Remember that POE loads [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) internally.

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) examines the modules loaded before it and detects that Gtk has been loaded. If
    [POE::Loop::Gtk](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AGtk/markdown) is available, POE loads and hooks it into [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) automatically.

    It's less mysterious to load the appropriate [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) class directly. Their names follow the
    format "[POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown)::$loop_module_name", where $loop_module_name is the name of the event loop
    module after each "::" has been substituted with an underscore. It can be abbreviated using
    POE's loader magic.

      use POE qw( [Loop::Event_Lib](https://www.chedong.com/phpMan.php/perldoc/Loop%3A%3AEventLib/markdown) );

    POE also recognizes XS loops, they reside in the "[POE::XS::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop/markdown)::$loop_module_name" namespace.
    Using them may give you a performance improvement on your platform, as the eventloop are some of
    the hottest code in the system. As always, benchmark your application against various loops to
    see which one is best for your workload and platform.

      use POE qw( [XS::Loop::EPoll](https://www.chedong.com/phpMan.php/perldoc/XS%3A%3ALoop%3A%3AEPoll/markdown) );

    Please don't load the loop modules directly, because POE will not have a chance to initialize
    it's internal structures yet. Code written like this will throw errors on startup. It might look
    like a bug in POE, but it's just the way POE is designed.

      use [POE::Loop::IO_Poll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AIOPoll/markdown);
      use POE;

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) also supports configuration directives on its own "use" line. A loop explicitly
    specified this way will override the search logic.

      use [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) { loop => "Glib" };

    Finally, one may specify the loop class by setting the [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) or [POE::XS](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS/markdown):Loop class name in
    the POE_EVENT_LOOP environment variable. This mechanism was added for tests that need to specify
    the loop from a distance.

      BEGIN { $ENV{POE_EVENT_LOOP} = "[POE::XS::Loop::Poll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop%3A%3APoll/markdown)" }
      use POE;

    Of course this may also be set from your shell:

      % export POE_EVENT_LOOP='[POE::XS::Loop::Poll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop%3A%3APoll/markdown)'
      % make test

    Many external event loops support their own callback mechanisms. [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)'s "postback()" and
    "callback()" methods return plain Perl code references that will generate POE events when
    called. Applications can pass these code references to event loops for use as callbacks.

    POE's distribution includes two event loop interfaces. CPAN holds several more:

   [POE::Loop::Select](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3ASelect/markdown) (bundled)
    By default POE uses its select() based loop to drive its event system. This is perhaps the least
    efficient loop, but it is also the most portable. POE optimizes for correctness above all.

   [POE::Loop::IO_Poll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AIOPoll/markdown) (bundled)
    The [IO::Poll](https://www.chedong.com/phpMan.php/perldoc/IO%3A%3APoll/markdown) event loop provides an alternative that theoretically scales better than select().

   [POE::Loop::Event](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AEvent/markdown) (separate distribution)
    This event loop provides interoperability with other modules that use Event. It may also provide
    a performance boost because Event is written in a compiled language. Unfortunately, this makes
    Event less portable than Perl's built-in select().

   [POE::Loop::Gtk](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AGtk/markdown) (separate distribution)
    This event loop allows programs to work under the Gtk graphical toolkit.

   [POE::Loop::Tk](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3ATk/markdown) (separate distribution)
    This event loop allows programs to work under the Tk graphical toolkit. Tk has some restrictions
    that require POE to behave oddly.

    Tk's event loop will not run unless one or more widgets are created. POE must therefore create
    such a widget before it can run. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) exports $poe_main_window so that the application
    developer may use the widget (which is a MainWindow), since POE doesn't need it other than for
    dispatching events.

    Creating and using a different MainWindow often has an undesired outcome.

   [POE::Loop::EV](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AEV/markdown) (separate distribution)
    [POE::Loop::EV](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AEV/markdown) allows POE-based programs to use the EV event library with little or no change.

   [POE::Loop::Glib](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AGlib/markdown) (separate distribution)
    [POE::Loop::Glib](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AGlib/markdown) allows POE-based programs to use Glib with little or no change. It also supports
    embedding POE-based programs into applications that already use Glib. For example, we have heard
    that POE has successfully embedded into vim, irssi and xchat via this loop.

   [POE::Loop::Kqueue](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AKqueue/markdown) (separate distribution)
    [POE::Loop::Kqueue](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AKqueue/markdown) allows POE-based programs to transparently use the BSD kqueue event library on
    operating systems that support it.

   [POE::Loop::Prima](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3APrima/markdown) (separate distribution)
    [POE::Loop::Prima](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3APrima/markdown) allows POE-based programs to use Prima's event loop with little or no change.
    It allows POE libraries to be used within Prima applications.

   [POE::Loop::Wx](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AWx/markdown) (separate distribution)
    [POE::Loop::Wx](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3AWx/markdown) allows POE-based programs to use Wx's event loop with little or no change. It
    allows POE libraries to be used within Wx applications, such as Padre.

   [POE::XS::Loop::EPoll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop%3A%3AEPoll/markdown) (separate distribution)
    [POE::XS::Loop::EPoll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop%3A%3AEPoll/markdown) allows POE components to transparently use the EPoll event library on
    operating systems that support it.

   [POE::XS::Loop::Poll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop%3A%3APoll/markdown) (separate distribution)
    [POE::XS::Loop::Poll](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AXS%3A%3ALoop%3A%3APoll/markdown) is a higher-performance C-based libpoll event loop. It replaces some of
    POE's hot Perl code with C for better performance.

   Other Event Loops (separate distributions)
    POE may be extended to handle other event loops. Developers are invited to work with us to
    support their favorite loops.

## PUBLIC METHODS
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) encapsulates a lot of features. The documentation for each set of features is
    grouped by purpose.

### Kernel Management and Accessors
   ID
    ID() currently returns [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s unique identifier. Every Kernel instance is assigned a
    globally unique ID at birth. has_forked() alters the ID so that each forked process has a unique
    one, too.

      % perl -wl -MPOE -e 'print $poe_kernel->ID'
      macbookpoe.local-4d5305de-0000e6b8-00000001

    The content of these IDs may change from time to time. Your code should not depend upon the
    current format.

    Deprecation Warning 2011-02-09

    Your code should not depend upon ID() remaining unique. The uniqueness will be removed in a
    future release of POE. If you require unique IDs, please see one of the fine GUID and/or UUID
    modules on the CPAN:

      <http://search.cpan.org/search?query=GUID&mode=dist>
      <http://search.cpan.org/search?query=UUID&mode=dist>

    POE doesn't require globally or universally unique kernel IDs. The creation and maintenance of
    these IDs adds overhead to [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s has_forked() method. Other modules do it better, upon
    demand, without incurring overhead for those who don't need them.

   run
### run
### run

      use POE;
      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create( ... ); # one or more
      [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)->run();          # set them all running
      exit;

    POE implements the Reactor pattern at its core. Events are dispatched to functions and methods
    through callbacks. The code behind run() waits for and dispatches events.

### run
    while run() was running.

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) will print a strong message if a program creates sessions but fails to call run().
    Prior to this warning, we received tons of bug reports along the lines of "my POE program isn't
    doing anything". It turned out that people forgot to start an event dispatcher, so events were
    never dispatched.

    If the lack of a run() call is deliberate, perhaps because some other event loop already has
    control, you can avoid the message by calling it before creating a session. run() at that point
    will initialize POE and return immediately. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) will be satisfied that run() was called,
    although POE will not have actually taken control of the event loop.

      use POE;
      [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)->run(); # silence the warning
      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create( ... );
      exit;

    Note, however, that this varies from one event loop to another. If a particular [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown)
    implementation doesn't support it, that's probably a bug. Please file a bug report with the
    owner of the relevant [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) module.

   run_one_timeslice
### run_one_timeslice
    timers that are due, asynchronous messages that need to be delivered, signals that require
    handling, and notifications for files with pending I/O. Do not rely too much on event ordering.
### run_one_timeslice

### run

      run_one_timeslice() while $session_count > 0;

### run_one_timeslice
    blocking behavior. The pattern is implemented with a flag that is set when some asynchronous
    event occurs. A loop calls run_one_timeslice() until that flag is set. For example:

      my $done = 0;

      sub handle_some_event {
        $done = 1;
      }

      $kernel->run_one_timeslice() while not $done;

    Do be careful. The above example will spin if [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is done but $done is never set. The
    loop will never be done, even though there's nothing left that will set $done.

   run_while SCALAR_REF
### run_while
    are no more active sessions, or the value of the referenced scalar becomes false.

    Here's a version of the run_one_timeslice() example using run_while() instead:

      my $job_count = 3;

      sub handle_some_event {
        $job_count--;
      }

      $kernel->run_while(\$job_count);

   has_forked
        my $pid = fork();
        die "Unable to fork" unless defined $pid;
        unless( $pid ) {
            $poe_kernel->has_forked;
        }

    Inform the kernel that it is now running in a new process. This allows the kernel to reset some
    internal data to adjust to the new situation.

### has_forked
    you want the child process to have new kernel, you must call "stop" instead.

    Note: POE's internals will detect if a fork occurred before "run()" and will call "has_forked()"
    automatically. If you are unsure whether you need to call it or not, please enable
    "ASSERT_USAGE" and POE will emit a warning if it's necessary.

   stop
### stop
    freeing all used resources, and stopping every active session. stop() is not meant to be used
    lightly. Proceed with caution.

    Caveats:

    The session that calls stop() will not be fully DESTROYed until it returns. Invoking an event
    handler in the session requires a reference to that session, and weak references are prohibited
    in POE for backward compatibility reasons, so it makes sense that the last session won't be
    garbage collected right away.

    Sessions are not notified about their destruction. If anything relies on _stop being delivered,
    it will break and/or leak memory.

### stop
    [POE::Wheel::Run](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AWheel%3A%3ARun/markdown). If it proves unfixably problematic, it will be removed without much notice.

### stop
    its source.

    See "Running [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) in the Child" in [POE::Wheel::Run](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AWheel%3A%3ARun/markdown) for an example of how to use this
    facility.

  Asynchronous Messages (FIFO Events)
    Asynchronous messages are events that are dispatched in the order in which they were enqueued
    (the first one in is the first one out, otherwise known as first-in/first-out, or FIFO order).
    These methods enqueue new messages for delivery. The act of enqueuing a message keeps the sender
    alive at least until the message is delivered.

   post DESTINATION, EVENT_NAME [, PARAMETER_LIST]
### post
    be handled by the code associated with EVENT_NAME. If a PARAMETER_LIST is included, its values
    will also be passed along.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->post( $_[SESSION], "event_name", 0 );
          },
          event_name => sub {
            print "$_[ARG0]\n";
            $_[KERNEL]->post( $_[SESSION], "event_name", $_[ARG0] + 1 );
          },
        }
      );

### post
### post

    ESRCH ("No such process") - The DESTINATION session did not exist at the time post() was called.

   yield EVENT_NAME [, PARAMETER_LIST]
    yield() is a shortcut for post() where the destination session is the same as the sender. This
    example is equivalent to the one for post():

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->yield( "event_name", 0 );
          },
          event_name => sub {
            print "$_[ARG0]\n";
            $_[KERNEL]->yield( "event_name", $_[ARG0] + 1 );
          },
        }
      );

    As with post(), yield() returns right away, and the enqueued EVENT_NAME is dispatched later.
    This may be confusing if you're already familiar with threading.

    yield() should always succeed, so it does not return a meaningful value.

### Synchronous Messages
    It is sometimes necessary for code to be invoked right away. For example, some resources must be
    serviced right away, or they'll faithfully continue reporting their readiness. These reports
    would appear as a stream of duplicate events. Synchronous events can also prevent data from
    going stale between the time an event is enqueued and the time it's delivered.

    Synchronous event handlers preempt POE's event queue, so they should perform simple tasks of
    limited duration. Synchronous events that need to do more than just service a resource should
    pass the resource's information to an asynchronous handler. Otherwise synchronous operations
    will occur out of order in relation to asynchronous events. It's very easy to have race
    conditions or break causality this way, so try to avoid it unless you're okay with the
    consequences.

    POE provides these ways to call message handlers right away.

   call DESTINATION, EVENT_NAME [, PARAMETER_LIST]
### call
    associated with an EVENT_NAME. An optional PARAMETER_LIST will be passed along to the message's
    handler. The difference, however, is that the handler will be invoked immediately, even before
### call

### call
    is invoked before call() returns. call() can therefore be used as an accessor, although there
    are better ways to accomplish simple accessor behavior.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            print "Got: ", $_[KERNEL]->call($_[SESSION], "do_now"), "\n";
          },
          do_now => sub {
            return "some value";
          }
        }
      );

    The [POE::Wheel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AWheel/markdown) classes uses call() to synchronously deliver I/O notifications. This avoids a
    host of race conditions.

### call
    some nonzero value indicating why. Since call() may return undef as a matter of course, it's
    recommended that $! be checked for the error condition as well as the explanation.

    ESRCH ("No such process") - The DESTINATION session did not exist at the time post() was called.

  Timer Events (Delayed Messages)
    It's often useful to wait for a certain time or until a certain amount of time has passed. POE
    supports this with events that are deferred until either an absolute time ("alarms") or until a
    certain duration of time has elapsed ("delays").

    Timer interfaces are further divided into two groups. One group identifies timers by the names
    of their associated events. Another group identifies timers by a unique identifier returned by
    the timer constructors. Technically, the two are both name-based, but the "identifier-based"
    timers provide a second, more specific handle to identify individual timers.

    Timers may only be set up for the current session. This design was modeled after alarm() and
    SIGALRM, which only affect the current UNIX process. Each session has a separate namespace for
    timer names. Timer methods called in one session cannot affect the timers in another. As you may
    have noticed, quite a lot of POE's API is designed to prevent sessions from interfering with
    each other.

    The best way to simulate deferred inter-session messages is to send an immediate message that
    causes the destination to set a timer. The destination's timer then defers the action requested
    of it. This way is preferred because the time spent communicating the request between sessions
    may not be trivial, especially if the sessions are separated by a network. The destination can
    determine how much time remains on the requested timer and adjust its wait time accordingly.

   Name-Based Timers
    Name-based timers are identified by the event names used to set them. It is possible for
    different sessions to use the same timer event names, since each session is a separate
    compartment with its own timer namespace. It is possible for a session to have multiple timers
    for a given event, but results may be surprising. Be careful to use the right timer methods.

    The name-based timer methods are alarm(), alarm_add(), delay(), and delay_add().

   alarm EVENT_NAME [, EPOCH_TIME [, PARAMETER_LIST] ]
### alarm
    a new timer, named EVENT_NAME, that will fire EVENT_NAME at the current session when EPOCH_TIME
    has been reached. An optional PARAMETER_LIST may be passed along to the timer's handler.

    Omitting the EPOCH_TIME and subsequent parameters causes alarm() to clear the EVENT_NAME timers
    in the current session without setting a new one.

    EPOCH_TIME is the UNIX epoch time. You know, seconds since midnight, 1970-01-01. POE uses
    [Time::HiRes::time](https://www.chedong.com/phpMan.php/perldoc/Time%3A%3AHiRes%3A%3Atime/markdown)(), which allows EPOCH_TIME to be (or include) fractional seconds.

    POE supports fractional seconds, but accuracy falls off steeply after 1/100 second. Mileage will
    vary depending on your CPU speed and your OS time resolution.

    Be sure to use [Time::HiRes::time](https://www.chedong.com/phpMan.php/perldoc/Time%3A%3AHiRes%3A%3Atime/markdown)() rather than Perl's built-in time() if sub-second accuracy
    matters at all. The built-in time() returns floor([Time::HiRes::time](https://www.chedong.com/phpMan.php/perldoc/Time%3A%3AHiRes%3A%3Atime/markdown)()), which is nearly always
    some fraction of a second in the past. For example the high-resolution time might be
    1200941422.89996. At that same instant, time() would be 1200941422. An alarm for time() + 0.5
    would be 0.39996 seconds in the past, so it would be dispatched immediately (if not sooner).

    POE's event queue is time-ordered, so a timer due before time() will be delivered ahead of other
    events but not before timers with even earlier due times. Therefore an alarm() with an
    EPOCH_TIME before time() jumps ahead of the queue.

    All timers are implemented identically internally, regardless of how they are set. alarm() will
    therefore blithely clear timers set by other means.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->alarm( tick => time() + 1, 0 );
          },
          tick => sub {
            print "tick $_[ARG0]\n";
            $_[KERNEL]->alarm( tock => time() + 1, $_[ARG0] + 1 );
          },
          tock => sub {
            print "tock $_[ARG0]\n";
            $_[KERNEL]->alarm( tick => time() + 1, $_[ARG0] + 1 );
          },
        }
      );

### alarm
    parameter, such as an undefined EVENT_NAME.

   alarm_add EVENT_NAME, EPOCH_TIME [, PARAMETER_LIST]
### alarm_add
    EPOCH_TIME is a required parameter. Otherwise the semantics are identical to alarm().

    A program may use alarm_add() without first using alarm().

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->alarm_add( tick => time() + 1.0, 1_000_000 );
            $_[KERNEL]->alarm_add( tick => time() + 1.5, 2_000_000 );
          },
          tick => sub {
            print "tick $_[ARG0]\n";
            $_[KERNEL]->alarm_add( tock => time() + 1, $_[ARG0] + 1 );
          },
          tock => sub {
            print "tock $_[ARG0]\n";
            $_[KERNEL]->alarm_add( tick => time() + 1, $_[ARG0] + 1 );
          },
        }
      );

### alarm_add

   delay EVENT_NAME [, DURATION_SECONDS [, PARAMETER_LIST] ]
### delay
    a new timer, named EVENT_NAME, that will fire EVENT_NAME at the current session when
    DURATION_SECONDS have elapsed from "now". An optional PARAMETER_LIST may be passed along to the
    timer's handler.

    Omitting the DURATION_SECONDS and subsequent parameters causes delay() to clear the EVENT_NAME
    timers in the current session without setting a new one.

    DURATION_SECONDS may be or include fractional seconds. As with all of POE's timers, accuracy
    falls off steeply after 1/100 second. Mileage will vary depending on your CPU speed and your OS
    time resolution.

    POE's event queue is time-ordered, so a timer due before time() will be delivered ahead of other
    events but not before timers with even earlier due times. Therefore a delay () with a zero or
    negative DURATION_SECONDS jumps ahead of the queue.

### delay
    timing issues. This code is roughly equivalent to the alarm() example.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->delay( tick => 1, 0 );
          },
          tick => sub {
            print "tick $_[ARG0]\n";
            $_[KERNEL]->delay( tock => 1, $_[ARG0] + 1 );
          },
          tock => sub {
            print "tock $_[ARG0]\n";
            $_[KERNEL]->delay( tick => 1, $_[ARG0] + 1 );
          },
        }
      );

### delay

   delay_add EVENT_NAME, DURATION_SECONDS [, PARAMETER_LIST]
### delay_add
    DURATION_SECONDS is a required parameter. Otherwise the semantics are identical to delay().

    A program may use delay_add() without first using delay().

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->delay_add( tick => 1.0, 1_000_000 );
            $_[KERNEL]->delay_add( tick => 1.5, 2_000_000 );
          },
          tick => sub {
            print "tick $_[ARG0]\n";
            $_[KERNEL]->delay_add( tock => 1, $_[ARG0] + 1 );
          },
          tock => sub {
            print "tock $_[ARG0]\n";
            $_[KERNEL]->delay_add( tick => 1, $_[ARG0] + 1 );
          },
        }
      );

### delay_add

   Identifier-Based Timers
    A second way to manage timers is through identifiers. Setting an alarm or delay with the
    "identifier" methods allows a program to manipulate several timers with the same name in the
    same session. As covered in alarm() and delay() however, it's possible to mix named and
    identified timer calls, but the consequences may not always be expected.

   alarm_set EVENT_NAME, EPOCH_TIME [, PARAMETER_LIST]
### alarm_set
    the alarm later. Unlike alarm(), it does not first clear existing timers with the same
    EVENT_NAME. Otherwise the semantics are identical to alarm().

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[HEAP]{alarm_id} = $_[KERNEL]->alarm_set(
              party => time() + 1999
            );
            $_[KERNEL]->delay(raid => 1);
          },
          raid => sub {
            $_[KERNEL]->alarm_remove( delete $_[HEAP]{alarm_id} );
          },
        }
      );

### alarm_set
    EVENT_NAME or TIME is undefined.

   alarm_adjust ALARM_ID, DELTA_SECONDS
### alarm_adjust
    negative. It may even be zero, but that's not as useful. On success, it returns the timer's new
    due time since the start of the UNIX epoch.

    It's possible to alarm_adjust() timers created by delay_set() as well as alarm_set().

    This example moves an alarm's due time ten seconds earlier.

      use POSIX qw(strftime);

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[HEAP]{alarm_id} = $_[KERNEL]->alarm_set(
              party => time() + 1999
            );
            $_[KERNEL]->delay(postpone => 1);
          },
          postpone => sub {
            my $new_time = $_[KERNEL]->alarm_adjust(
              $_[HEAP]{alarm_id}, -10
            );
            print(
              "Now we're gonna party like it's ",
              strftime("%F %T", gmtime($new_time)), "\n"
            );
          },
        }
      );

### alarm_adjust
    if ALARM_ID or DELTA_SECONDS are undefined. It may be ESRCH if ALARM_ID no longer refers to a
    pending timer. $! may also contain EPERM if ALARM_ID is valid but belongs to a different
    session.

   alarm_remove ALARM_ID
### alarm_remove
### alarm_set

    Upon success, alarm_remove() returns something true based on its context. In a list context, it
    returns three things: The removed alarm's event name, the UNIX time it was due to go off, and a
    reference to the PARAMETER_LIST (if any) assigned to the timer when it was created. If
    necessary, the timer can be re-set with this information.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[HEAP]{alarm_id} = $_[KERNEL]->alarm_set(
              party => time() + 1999
            );
            $_[KERNEL]->delay(raid => 1);
          },
          raid => sub {
            my ($name, $time, $param) = $_[KERNEL]->alarm_remove(
              $_[HEAP]{alarm_id}
            );
            print(
              "Removed alarm for event $name due at $time with @$param\n"
            );

            # Or reset it, if you'd like.  Possibly after modification.
            $_[KERNEL]->alarm_set($name, $time, @$param);
          },
        }
      );

    In a scalar context, it returns a reference to a list of the three things above.

      # Remove and reset an alarm.
      my $alarm_info = $_[KERNEL]->alarm_remove( $alarm_id );
      my $new_id = $_[KERNEL]->alarm_set(
        $alarm_info[0], $alarm_info[1], @{$alarm_info[2]}
      );

    Upon failure, however, alarm_remove() returns a Boolean false value and sets $! with the reason
    why the call failed:

    EINVAL ("Invalid argument") indicates a problem with one or more parameters, usually an
    undefined ALARM_ID.

    ESRCH ("No such process") indicates that ALARM_ID did not refer to a pending alarm.

    EPERM ("Operation not permitted"). A session cannot remove an alarm it does not own.

   alarm_remove_all
### alarm_remove_all
    creation method or type. This method takes no arguments. It returns information about the alarms
    that were removed, either as a list of alarms or a list reference depending whether
### alarm_remove_all

    Each removed alarm's information is identical to the format explained in alarm_remove().

      sub some_event_handler {
        my @removed_alarms = $_[KERNEL]->alarm_remove_all();
        foreach my $alarm (@removed_alarms) {
          my ($name, $time, $param) = @$alarm;
          ...;
        }
      }

   delay_set EVENT_NAME, DURATION_SECONDS [, PARAMETER_LIST]
### delay_set
    code associated with EVENT_NAME in the current session. An optional PARAMETER_LIST will be
    passed through to the handler. It returns the same sort of things that alarm_set() does.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->delay_set("later", 5, "hello", "world");
          },
          later => sub {
            print "@_[ARG0..#$_]\n";
          }
        }
      );

   delay_adjust ALARM_ID, SECONDS_FROM_NOW
### delay_adjust
    watchdog- or timeout-style timers. On success it returns the new absolute UNIX time the timer
    will be due.

    It's possible for delay_adjust() to adjust timers created by alarm_set() as well as delay_set().

      use POSIX qw(strftime);

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          # Setup.
          # ... omitted.

          got_input => sub {
            my $new_time = $_[KERNEL]->delay_adjust(
              $_[HEAP]{input_timeout}, 60
            );
            print(
              "Refreshed the input timeout.  Next may occur at ",
              strftime("%F %T", gmtime($new_time)), "\n"
            );
          },
        }
      );

    On failure it returns Boolean false and sets $! to a reason for the failure. See the explanation
    of $! for alarm_adjust().

   delay_remove is not needed
    There is no delay_remove(). Timers are all identical internally, so alarm_remove() will work
    with timer IDs returned by delay_set().

   delay_remove_all is not needed
    There is no delay_remove_all(). Timers are all identical internally, so alarm_remove_all()
    clears them all regardless how they were created.

   Comparison
    Below is a table to help compare the various delayed message-sending methods

      +-----------+------------------+---------------------+------------+
      |           | time argument    | clears other events | returns on |
      | method    | passed to method | of the same name    | success    |
      +-----------+------------------+---------------------+------------+
      | delay_set | seconds from now | N                   | alarm_id   |
      | delay     | seconds from now | Y                   | 0 (false)  |
      | alarm_set | unix epoch time  | N                   | alarm_id   |
      | alarm     | unix epoch time  | Y                   | 0 (false)  |
      +-----------+------------------+---------------------+------------+

  Session Identifiers (IDs and Aliases)
    A session may be referred to by its object references (either blessed or stringified), a session
    ID, or one or more symbolic names we call aliases.

    Every session is represented by an object, so session references are fairly straightforward.
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) may reference these objects. For instance, post() may use $_[SENDER] as a
    destination:

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub { $_[KERNEL]->alias_set("echoer") },
          ping => sub {
            $_[KERNEL]->post( $_[SENDER], "pong", @_[ARG0..$#_] );
          }
        }
      );

    POE also recognized stringified Session objects for convenience and as a form of weak reference.
    Here $_[SENDER] is wrapped in quotes to stringify it:

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub { $_[KERNEL]->alias_set("echoer") },
          ping => sub {
            $_[KERNEL]->post( "$_[SENDER]", "pong", @_[ARG0..$#_] );
          }
        }
      );

    Every session is assigned a unique ID at creation time. No two active sessions will have the
    same ID, but IDs may be reused over time. The combination of a kernel ID and a session ID should
    be sufficient as a global unique identifier.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub { $_[KERNEL]->alias_set("echoer") },
          ping => sub {
            $_[KERNEL]->delay(
              pong_later => [rand(5)](https://www.chedong.com/phpMan.php/man/rand/5/markdown), $_[SENDER]->ID, @_[ARG0..$#_]
            );
          },
          pong_later => sub {
            $_[KERNEL]->post( $_[ARG0], "pong", @_[ARG1..$#_] );
          }
        }
      );

    Kernels also maintain a global session namespace or dictionary from which may be used to map a
    symbolic aliases to a session. Once an alias is mapping has been created, that alias may be used
    to refer to the session wherever a session may be specified.

    In the previous examples, each echoer service has set an "echoer" alias. Another session can
    post a ping request to the echoer session by using that alias rather than a session object or
    ID. For example:

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub { $_[KERNEL]->post(echoer => ping => "whee!" ) },
          pong => sub { print "@_[ARG0..$#_]\n" }
        }
      );

    A session with an alias will not stop until all other activity has stopped. Aliases are treated
    as a kind of event watcher. Events come from active sessions. Aliases therefore become useless
    when there are no active sessions left. Rather than leaving the program running in a "zombie"
    state, POE detects this deadlock condition and triggers a cleanup. See "Signal Classes" for more
    information.

   alias_set ALIAS
### alias_set
    be used nearly everywhere a session reference, stringified reference, or ID is expected.

    Sessions may have more than one alias. Each alias must be defined in a separate alias_set()
    call. A single alias may not refer to more than one session.

    Multiple alias examples are above.

### alias_set
    indicates that the alias is already assigned to to a different session.

   alias_remove ALIAS
### alias_remove
    will no longer refer to the current session. This does not negatively affect events already
    posted to POE's queue. Alias resolution occurs at post() time, not at delivery time.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[KERNEL]->alias_set("short_window");
            $_[KERNEL]->delay(close_window => 1);
          },
          close_window => {
            $_[KERNEL]->alias_remove("short_window");
          }
        }
      );

### alias_remove
    indicates that the ALIAS is not currently in [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s dictionary. EPERM ("Operation not
    permitted") means that the current session may not remove the ALIAS because it is in use by some
    other session.

   alias_resolve ALIAS
### alias_resolve
    may be a stringified session reference, a session ID, or an alias previously registered by
### alias_set

    One use for alias_resolve() is to detect whether another session has gone away:

      unless (defined $_[KERNEL]->alias_resolve("Elvis")) {
        print "Elvis has left the building.\n";
      }

    As previously mentioned, alias_resolve() returns a session reference or undef on failure.
    Failure also sets $! to ESRCH ("No such process") when the ALIAS is not currently in
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s.

   alias_list [SESSION_REFERENCE]
### alias_list
    session if SESSION is omitted. alias_list() returns an empty list if the requested SESSION has
    no aliases.

    SESSION may be a session reference (blessed or stringified), a session ID, or a session alias.

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          $_[KERNEL]->alias_set("mi");
          print(
            "The names I call myself: ",
            join(", ", $_[KERNEL]->alias_list()),
            "\n"
          );
        }
      );

   ID_id_to_session SESSION_ID
    ID_id_to_session() translates a session ID into a session reference. It's a special-purpose
    subset of alias_resolve(), so it's a little faster and somewhat less flexible.

      unless (defined $_[KERNEL]->ID_id_to_session($session_id)) {
        print "Session $session_id doesn't exist.\n";
      }

    ID_id_to_session() returns undef if a lookup failed. $! will be set to ESRCH ("No such
    process").

   ID_session_to_id SESSION_REFERENCE
    ID_session_to_id() converts a blessed or stringified SESSION_REFERENCE into a session ID. It's
    more practical for stringified references, as programs can call the [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) ID() method on
    the blessed ones. These statements are equivalent:

      $id = $_[SENDER]->ID();
      $id = $_[KERNEL]->ID_session_to_id($_[SENDER]);
      $id = $_[KERNEL]->ID_session_to_id("$_[SENDER]");

    As with other [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) lookup methods, ID_session_to_id() returns undef on failure, setting
    $! to ESRCH ("No such process").

  I/O Watchers (Selects)
    No event system would be complete without the ability to asynchronously watch for I/O events.
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) implements the lowest level watchers, which are called "selects" because they were
    historically implemented using Perl's built-in [select(2)](https://www.chedong.com/phpMan.php/man/select/2/markdown) function.

    Applications handle I/O readiness events by performing some activity on the underlying
    filehandle. Read-readiness might be handled by reading from the handle. Write-readiness by
    writing to it.

    All I/O watcher events include two parameters. "ARG0" contains the handle that is ready for
    work. "ARG1" contains an integer describing what's ready.

      sub handle_io {
        my ($handle, $mode) = @_[ARG0, ARG1];
        print "File $handle is ready for ";
        if ($mode == 0) {
          print "reading";
        }
        elsif ($mode == 1) {
          print "writing";
        }
        elsif ($mode == 2) {
          print "out-of-band reading";
        }
        else {
          die "unknown mode $mode";
        }
        print "\n";
        # ... do something here
      }

    The remaining parameters, @_[ARG2..$%_], contain additional parameters that were passed to the
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) method that created the watcher.

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) conditions filehandles to be 8-bit clean and non-blocking. Programs that need them
    conditioned differently should set them up after starting POE I/O watchers. If you are running a
    Perl older than 5.8.1 and is using tied filehandles, you need to set non-blocking mode yourself
    as [IO::Handle](https://www.chedong.com/phpMan.php/perldoc/IO%3A%3AHandle/markdown) does not work well. See <<https://rt.cpan.org/Ticket/Display.html?id=67545>> for
    more info.

    I/O watchers will prevent sessions from stopping.

   select_read FILE_HANDLE [, EVENT_NAME [, ADDITIONAL_PARAMETERS] ]
### select_read
    FILE_HANDLE. The watcher is started if EVENT_NAME is specified, or stopped if it's not.
    ADDITIONAL_PARAMETERS, if specified, will be passed to the EVENT_NAME handler as @_[ARG2..$#_].

      [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
        inline_states => {
          _start => sub {
            $_[HEAP]{socket} = [IO::Socket::INET](https://www.chedong.com/phpMan.php/perldoc/IO%3A%3ASocket%3A%3AINET/markdown)->new(
              PeerAddr => "localhost",
              PeerPort => 25,
            );
            $_[KERNEL]->select_read( $_[HEAP]{socket}, "got_input" );
            $_[KERNEL]->delay(timed_out => 1);
          },
          got_input => sub {
            my $socket = $_[ARG0];
            while (sysread($socket, my $buf = "", 8192)) {
              print $buf;
            }
          },
          timed_out => sub {
            $_[KERNEL]->select_read( delete $_[HEAP]{socket} );
          },
        }
      );

### select_read

   select_write FILE_HANDLE [, EVENT_NAME [, ADDITIONAL_PARAMETERS] ]
### select_write
    that looks for write-readiness. That is, when EVENT_NAME is delivered, it means that FILE_HANDLE
    is ready to be written to.

### select_write

   select_expedite FILE_HANDLE [, EVENT_NAME [, ADDITIONAL_PARAMETERS] ]
### select_expedite
    watches a FILE_HANDLE for out-of-band data ready to be input from a FILE_HANDLE. Hardly anybody
    uses this, but it exists for completeness' sake.

    An EVENT_NAME event will be delivered whenever the FILE_HANDLE can be read from out-of-band.
    Out-of-band data is considered "expedited" because it is often ahead of a socket's normal data.

### select_expedite

   select_pause_read FILE_HANDLE
### select_pause_read
    all the bookkeeping of a select_read(). It's used with select_resume_read() to implement input
    flow control.

    Input that occurs on FILE_HANDLE will backlog in the operating system buffers until
### select_resume_read

    A side effect of bypassing the select_read() bookkeeping is that a paused FILE_HANDLE will not
    prematurely stop the current session.

### select_pause_read

   select_resume_read FILE_HANDLE
### select_resume_read
### select_pause_read
    control.

    Data backlogged in the operating system due to a select_pause_read() call will become available
    after select_resume_read() is called.

### select_resume_read

   select_pause_write FILE_HANDLE
### select_pause_write
    for input. Please see select_pause_read() for further discussion.

   select_resume_write FILE_HANDLE
### select_resume_write
### select_resume_read

   select FILE_HANDLE [, EV_READ [, EV_WRITE [, EV_EXPEDITE [, ARGS] ] ] ]
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s select() method sets or clears a FILE_HANDLE's read, write and expedite watchers
    at once. It's a little more expensive than calling select_read(), select_write() and
### select_expedite

    Defined event names enable their corresponding watchers, and undefined event names disable them.
    This turns off all the watchers for a FILE_HANDLE:

      sub stop_io {
        $_[KERNEL]->select( $_[HEAP]{file_handle} );
      }

    This statement:

      $_[KERNEL]->select( $file_handle, undef, "write_event", undef, @stuff );

    is equivalent to:

      $_[KERNEL]->select_read( $file_handle );
      $_[KERNEL]->select_write( $file_handle, "write_event", @stuff );
      $_[KERNEL]->select_expedite( $file_handle );

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s select() should not be confused with Perl's built-in select() function.

    As with the other I/O watcher methods, select() does not return a meaningful value.

### Session Management
    Sessions are dynamic. They may be created and destroyed during a program's lifespan. When a
    session is created, it becomes the "child" of the current session. The creator -- the current
    session -- becomes its "parent" session. This is loosely modeled after UNIX processes.

    The most common session management is done by creating new sessions and allowing them to
    eventually stop.

    Every session has a parent, even the very first session created. Sessions without obvious
    parents are children of the program's [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) instance.

    Child sessions will keep their parents active. See "Session Lifespans" for more about why
    sessions stay alive.

    The parent/child relationship tree also governs the way many signals are dispatched. See "Common
    Signal Dispatching" for more information on that.

   Session Management Events (_start, _stop, _parent, _child)
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) provides four session management events: _start, _stop, _parent and _child. They are
    invoked synchronously whenever a session is newly created or just about to be destroyed.

    _start
      _start should be familiar by now. POE dispatches the _start event to initialize a session
      after it has been registered under [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown). What is not readily apparent, however, is that
      it is invoked before the [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) constructor returns.

      Within the _start handler, the event's sender is the session that created the new session.
      Otherwise known as the new session's *parent*. Sessions created before [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)->run() is
      called will be descendents of the program's [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) singleton.

      The _start handler's return value is passed to the parent session in a _child event, along
      with the notification that the parent's new child was created successfully. See the discussion
      of _child for more details.

        [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)->create(
          inline_states => { _start=> \&_start },
          args => [ $some, $args ]
        );

        sub _start {
          my ( $some, $args ) = @_[ ARG0, ARG1 ];
          # ....
        }

    _stop
      _stop is a little more mysterious. POE calls a _stop handler when a session is irrevocably
      about to be destroyed. Part of session destruction is the forcible reclamation of its
      resources (events, timers, message events, etc.) so it's not possible to post() a message from
      _stop's handler. A program is free to try, but the event will be destroyed before it has a
      chance to be dispatched.

      the _stop handler's return value is passed to the parent's _child event. See _child for more
      details.

      _stop is usually invoked when a session has no further reason to live, although signals may
      cause them to stop sooner.

      The corresponding _child handler is invoked synchronously just after _stop returns.

    _parent
      _parent is used to notify a child session when its parent has changed. This usually happens
      when a session is first created. It can also happen when a child session is detached from its
      parent. See detach_child and "detach_myself".

      _parent's ARG0 contains the session's previous parent, and ARG1 contains its new parent.

        sub _parent {
          my ( $old_parent, $new_parent ) = @_[ ARG0, ARG1 ];
          print(
            "Session ", $_[SESSION]->ID,
            " parent changed from session ", $old_parent->ID,
            " to session ", $new_parent->ID,
            "\n"
          );
        }

    _child
      _child notifies one session when a child session has been created, destroyed, or reassigned to
      or from another parent. It's usually dispatched when sessions are created or destroyed. It can
      also happen when a session is detached from its parent.

      _child includes some information in the "arguments" portion of @_. Typically ARG0, ARG1 and
      ARG2, but these may be overridden by a different [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) class:

      ARG0 contains a string describing what has happened to the child. The string may be 'create'
      (the child session has been created), 'gain' (the child has been given by another session), or
      'lose' (the child session has stopped or been given away).

      In all cases, ARG1 contains a reference to the child session.

      In the 'create' case, ARG2 holds the value returned by the child session's _start handler.
      Likewise, ARG2 holds the _stop handler's return value for the 'lose' case.

        sub _child {
          my( $reason, $child ) = @_[ ARG0, ARG1 ];
          if( $reason eq 'create' ) {
            my $retval = $_[ ARG2 ];
          }
          # ...
        }

    The events are delivered in specific orders.

   When a new session is created:
    1   The session's constructor is called.

    2   The session is put into play. That is, [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) enters the session into its bookkeeping.

    3   The new session receives _start.

    4   The parent session receives _child ('create'), the new session reference, and the new
        session's _start's return value.

    5   The session's constructor returns.

   When an old session stops:
    1   If the session has children of its own, they are given to the session's parent. This
        triggers one or more _child ('gain') events in the parent, and a _parent in each child.

    2   Once divested of its children, the stopping session receives a _stop event.

    3   The stopped session's parent receives a _child ('lose') event with the departing child's
        reference and _stop handler's return value.

    4   The stopped session is removed from play, as are all its remaining resources.

    5   The parent session is checked for idleness. If so, garbage collection will commence on it,
        and it too will be stopped

   When a session is detached from its parent:
    1   The parent session of the session being detached is notified with a _child ('lose') event.
        The _stop handler's return value is undef since the child is not actually stopping.

    2   The detached session is notified with a _parent event that its new parent is [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
        itself.

    3   [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s bookkeeping data is adjusted to reflect the change of parentage.

    4   The old parent session is checked for idleness. If so, garbage collection will commence on
        it, and it too will be stopped

   Session Management Methods
    These methods allow sessions to be detached from their parents in the rare cases where the
    parent/child relationship gets in the way.

   detach_child CHILD_SESSION
### detach_child
    CHILD_SESSION will become a child of the [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) instance, and detach_child() will return
    true. On failure however, detach_child() returns false and sets $! to explain the nature of the
    failure:

    ESRCH ("No such process").
        The CHILD_SESSION is not a valid session.

    EPERM ("Operation not permitted").
        The CHILD_SESSION exists, but it is not a child of the current session.

### detach_child
    Session Management Events for a detailed explanation of these events. See above for the order
    the events are generated.

   detach_myself
### detach_myself
    running [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) instance. It returns true on success. On failure it returns false and sets
    $! to explain the nature of the failure:

    EPERM ("Operation not permitted").
        The current session is already a child of [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown), so it may not be detached.

### detach_child
    Session Management Events for a detailed explanation of these events. See above for the order
    the events are generated.

### Signals
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) provides methods through which a program can register interest in signals that come
    along, can deliver its own signals without resorting to system calls, and can indicate that
    signals have been handled so that default behaviors are not necessary.

    Signals are *action at a distance* by nature, and their implementation requires widespread
    synchronization between sessions (and reentrancy in the dispatcher, but that's an implementation
    detail). Perfecting the semantics has proven difficult, but POE tries to do the Right Thing
    whenever possible.

    POE does not register %SIG handlers for signals until sig() is called to watch for them.
    Therefore a signal's default behavior occurs for unhandled signals. That is, SIGINT will
    gracelessly stop a program, SIGWINCH will do nothing, SIGTSTP will pause a program, and so on.

   Signal Classes
    There are three signal classes. Each class defines a default behavior for the signal and whether
    the default can be overridden. They are:

   Benign, advisory, or informative signals
    These are three names for the same signal class. Signals in this class notify a session of an
    event but do not terminate the session if they are not handled.

    It is possible for an application to create its own benign signals. See "signal" below.

   Terminal signals
    Terminal signals will kill sessions if they are not handled by a "sig_handled"() call. The OS
    signals that usually kill or dump a process are considered terminal in POE, but they never
    trigger a coredump. These are: HUP, INT, QUIT and TERM.

    There are two terminal signals created by and used within POE:

    DIE "DIE" notifies sessions that a Perl exception has occurred. See "Exception Handling" for
        details.

    IDLE
        The "IDLE" signal is used to notify leftover sessions that a program has run out of things
        to do.

   Nonmaskable signals
    Nonmaskable signals are terminal regardless whether sig_handled() is called. The term comes from
    "NMI", the non-maskable CPU interrupt usually generated by an unrecoverable hardware exception.

    Sessions that receive a non-maskable signal will unavoidably stop. POE implements two
    non-maskable signals:

    ZOMBIE
        This non-maskable signal is fired if a program has received an "IDLE" signal but neither
        restarted nor exited. The program has become a zombie (that is, it's neither dead nor alive,
        and only exists to consume braaaains ...er... memory). The "ZOMBIE" signal acts like a
        cricket bat to the head, bringing the zombie down, for good.

    UIDESTROY
        This non-maskable signal indicates that a program's user interface has been closed, and the
        program should take the user's hint and buzz off as well. It's usually generated when a
        particular GUI widget is closed.

   Common Signal Dispatching
    Most signals are not dispatched to a single session. POE's session lineage (parents and
    children) form a sort of family tree. When a signal is sent to a session, it first passes
    through any children (and grandchildren, and so on) that are also interested in the signal.

    In the case of terminal signals, if any of the sessions a signal passes through calls
    "sig_handled"(), then the signal is considered taken care of. However if none of them do, then
    the entire session tree rooted at the destination session is terminated. For example, consider
    this tree of sessions:

      [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
        Session 2
          Session 4
          Session 5
        Session 3
          Session 6
          Session 7

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is the parent of sessions 2 and 3. Session 2 is the parent of sessions 4 and 5. And
    session 3 is the parent of 6 and 7.

    A signal sent to Session 2 may also be dispatched to session 4 and 5 because they are 2's
    children. Sessions 4 and 5 will only receive the signal if they have registered the appropriate
    watcher. If the signal is terminal, and none of the signal watchers in sessions 2, 4 and 5
    called "sig_handled()", all 3 sessions will be terminated.

    The program's [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) instance is considered to be a session for the purpose of signal
    dispatch. So any signal sent to [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) will propagate through every interested session in
    the entire program. This is in fact how OS signals are handled: A global signal handler is
    registered to forward the signal to [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown).

   Signal Semantics
    All signals come with the signal name in ARG0. The signal name is as it appears in %SIG, with
    one exception: Child process signals are always "CHLD" even if the current operating system
    recognizes them as "CLD".

    Certain signals have special semantics:

   SIGCHLD
   SIGCLD
    Both "SIGCHLD" and "SIGCLD" indicate that a child process has exited or been terminated by some
    signal. The actual signal name varies between operating systems, but POE uses "CHLD" regardless.

    Interest in "SIGCHLD" is registered using the "sig_child" method. The "sig"() method also works,
    but it's not as nice.

    The "SIGCHLD" event includes three parameters:

    ARG0
        "ARG0" contains the string 'CHLD' (even if the OS calls it SIGCLD, SIGMONKEY, or something
        else).

    ARG1
        "ARG1" contains the process ID of the finished child process.

    ARG2
        And "ARG2" holds the value of $? for the finished process.

    Example:

      sub sig_CHLD {
        my( $name, $PID, $exit_val ) = @_[ ARG0, ARG1, ARG2 ];
        # ...
      }

   SIGPIPE
    SIGPIPE is rarely used since POE provides events that do the same thing. Nevertheless SIGPIPE is
    supported if you need it. Unlike most events, however, SIGPIPE is dispatched directly to the
    active session when it's caught. Barring race conditions, the active session should be the one
    that caused the OS to send the signal in the first place.

    The SIGPIPE signal will still propagate to child sessions.

    ARG0 is "PIPE". There is no other information associated with this signal.

   SIGWINCH
    Window resizes can generate a large number of signals very quickly. This may not be a problem
    when using perl 5.8.0 or later, but earlier versions may not take kindly to such abuse. You have
    been warned.

    ARG0 is "WINCH". There is no other information associated with this signal.

   Exception Handling
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) provides only one form of exception handling: the "DIE" signal.

    When exception handling is enabled (the default), [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) wraps state invocation in
    "eval{}". If the event handler raises an exception, generally with "die", [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) will
    dispatch a "DIE" signal to the event's destination session.

    "ARG0" is the signal name, "DIE".

    "ARG1" is a hashref describing the exception:

    error_str
        The text of the exception. In other words, $@.

    dest_session
        Session object of the state that the raised the exception. In other words, $_[SESSION] in
        the function that died.

    event
        Name of the event that died.

    source_session
        Session object that sent the original event. That is, $_[SENDER] in the function that died.

    from_state
        State from which the original event was sent. That is, $_[CALLER_STATE] in the function that
        died.

    file
        Name of the file the event was sent from. That is, $_[CALLER_FILE] in the function that
        died.

    line
        Line number the event was sent from. That is, $_[CALLER_LINE] in the function that died.

    *Note that the preceding discussion assumes you are using [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)'s call semantics.*

    Note that the "DIE" signal is sent to the session that raised the exception, not the session
    that sent the event that caused the exception to be raised.

      sub _start {
        $poe_kernel->sig( DIE => 'sig_DIE' );
        $poe_kernel->yield( 'some_event' );
      }

      sub some_event {
        die "I didn't like that!";
      }

      sub sig_DIE {
        my( $sig, $ex ) = @_[ ARG0, ARG1 ];
        # $sig is 'DIE'
        # $ex is the exception hash
        warn "$$: error in $ex->{event}: $ex->{error_str}";
        $poe_kernel->sig_handled();

        # Send the signal to session that sent the original event.
        if( $ex->{source_session} ne $_[SESSION] ) {
          $poe_kernel->signal( $ex->{source_session}, 'DIE', $sig, $ex );
        }
      }

    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s built-in exception handling can be disabled by setting the
    "[POE::Kernel::CATCH_EXCEPTIONS](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3ACATCHEXCEPTIONS/markdown)" constant to zero. As with other compile-time configuration
    constants, it must be set before [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is compiled:

      BEGIN {
        package [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown);
        use constant CATCH_EXCEPTIONS => 0;
      }
      use POE;

    or

      sub [POE::Kernel::CATCH_EXCEPTIONS](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3ACATCHEXCEPTIONS/markdown) () { 0 }
      use POE;

### Signal Watcher Methods
    And finally the methods themselves.

   sig SIGNAL_NAME [, EVENT_NAME [, LIST] ]
### sig
    optional LIST of parameters that will be passed to the signal's handler---after any data that
    comes wit the signal.

    If EVENT_NAME is defined, the signal handler is registered. Otherwise it's unregistered.

    Each session can register only one handler per SIGNAL_NAME. Subsequent registrations will
    replace previous ones. Multiple sessions may however watch the same signal.

    SIGNAL_NAMEs are generally the same as members of %SIG, with two exceptions. First, "CLD" is an
    alias for "CHLD" (although see "sig_child"). And second, it's possible to send and handle
    signals created by the application and have no basis in the operating system.

      sub handle_start {
        $_[KERNEL]->sig( INT => "event_ui_shutdown" );
        $_[KERNEL]->sig( bat => "holy_searchlight_batman" );
        $_[KERNEL]->sig( signal => "main_screen_turn_on" );
      }

    The operating system may never be able to generate the last two signals, but a POE session can
    by using [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s "signal"() method.

    Later on the session may decide not to handle the signals:

      sub handle_ui_shutdown {
        $_[KERNEL]->sig( "INT" );
        $_[KERNEL]->sig( "bat" );
        $_[KERNEL]->sig( "signal" );
      }

    More than one session may register interest in the same signal, and a session may clear its own
    signal watchers without affecting those in other sessions.

### sig

   sig_child PROCESS_ID [, EVENT_NAME [, LIST] ]
### sig_child
    exited. An optional LIST of parameters will be passed to the signal handler after the waitpid()
    information.

    The watcher can be cleared at any time by calling sig_child() with just the PROCESS_ID.

    A session may register as many sig_child() handlers as necessary, but a session may only have
    one per PROCESS_ID.

### sig_child
    has been delivered. There's no point in continuing to watch for a signal that will never come
    again. Other signal handlers persist until they are cleared.

### sig_child
    POE's signal watchers.

    Programs that wish to reliably reap child processes should be sure to call sig_child() before
    returning from the event handler that forked the process. Otherwise [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) may have an
    opportunity to call waitpid() before an appropriate event watcher has been registered.

    Programs that reap processes with waitpid() must clear POE's watchers for the same process IDs,
    otherwise POE will wait indefinitely for processes that never send signals.

### sig_child

      sub forked_parent {
        my( $heap, $pid, $details ) = @_[ HEAP, ARG0, ARG1 ];
        $poe_kernel->sig_child( $pid, 'sig_child', $details );
      }

      sub sig_child {
        my( $heap, $sig, $pid, $exit_val, $details ) = @_[ HEAP, ARG0..ARG3 ];
        my $details = delete $heap->{ $pid };
        warn "$$: Child $pid exited"
        # .... also, $details has been passed from forked_parent()
        # through sig_child()
      }

   sig_handled
### sig_handled
    currently active session. If the signal is terminal, the sig_handled() call prevents [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
    from stopping the sessions that received the signal.

    A single signal may be dispatched to several sessions. Only one needs to call sig_handled() to
    prevent the entire group from being stopped. If none of them call it, however, then they are all
    stopped together.

### sig_handled

      sub _start {
        $_[KERNEL]->sig( INT => 'sig_INT' );
      }

      sub sig_INT {
        warn "$$ SIGINT";
        $_[KERNEL]->sig_handled();
      }

   signal SESSION, SIGNAL_NAME [, ARGS_LIST]
### signal
    be passed to every interested handler. As mentioned elsewhere, the signal may be delivered to
    SESSION's children, grandchildren, and so on. And if SESSION is the [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) itself, then all
    interested sessions will receive the signal.

    It is possible to send a signal in POE that doesn't exist in the operating system. signal()
    places the signal directly into POE's event queue as if they came from the operating system, but
    they are not limited to signals recognized by kill(). POE uses a few of these fictitious signals
    for its own global notifications.

    For example:

      sub some_event_handler {
        # Turn on all main screens.
        $_[KERNEL]->signal( $_[KERNEL], "signal" );
      }

### signal
    nature of the failure:

    ESRCH ("No such process")
        The SESSION does not exist.

    Because all sessions are a child of [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown), sending a signal to the kernel will propagate
    the signal to all sessions. This is a cheap form of *multicast*.

      $_[KERNEL]->signal( $_[KERNEL], 'shutdown' );

   signal_ui_destroy WIDGET_OBJECT
### signal_ui_destroy
    destruction of the program's user interface. When the WIDGET_OBJECT destructs, [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)
    issues the non-maskable UIDESTROY signal, which quickly triggers mass destruction of all active
    sessions. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)->run() returns shortly thereafter.

      sub setup_ui {
        $_[HEAP]{main_widget} = Gtk->new("toplevel");
        # ... populate the main widget here ...
        $_[KERNEL]->signal_ui_destroy( $_[HEAP]{main_widget} );
      }

    Detecting widget destruction is specific to each toolkit.

### Event Handler Management
    Event handler management methods let sessions hot swap their event handlers at run time. For
    example, the [POE::Wheel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AWheel/markdown) objects use state() to dynamically mix their own event handlers into the
    sessions that create them.

    These methods only affect the current session; it would be rude to change another session's
    handlers.

    There is only one method in this group. Since it may be called in several different ways, it may
    be easier to understand if each is documented separately.

   state EVENT_NAME [, CODE_REFERNCE]
### state
    to by CODE_REFERENCE will be called whenever EVENT_NAME events are dispatched to the current
    session. If CODE_REFERENCE is omitted, the handler for EVENT_NAME will be removed.

    A session may only have one handler for a given EVENT_NAME. Subsequent attempts to set an
    EVENT_NAME handler will replace earlier handlers with the same name.

      # Stop paying attention to input.  Say goodbye, and
      # trigger a socket close when the message is sent.
      sub send_final_response {
        $_[HEAP]{wheel}->put("KTHXBYE");
        $_[KERNEL]->state( 'on_client_input' );
        $_[KERNEL]->state( on_flush => \&close_connection );
      }

   state EVENT_NAME [, OBJECT_REFERENCE [, OBJECT_METHOD_NAME] ]
    Set or remove a handler for EVENT_NAME in the current session. If an OBJECT_REFERENCE is given,
    that object will handle the event. An optional OBJECT_METHOD_NAME may be provided. If the method
    name is not given, POE will look for a method matching the EVENT_NAME instead. If the
    OBJECT_REFERENCE is omitted, the handler for EVENT_NAME will be removed.

    A session may only have one handler for a given EVENT_NAME. Subsequent attempts to set an
    EVENT_NAME handler will replace earlier handlers with the same name.

      $_[KERNEL]->state( 'some_event', $self );
      $_[KERNEL]->state( 'other_event', $self, 'other_method' );

   state EVENT_NAME [, CLASS_NAME [, CLASS_METHOD_NAME] ]
    This form of state() call is virtually identical to that of the object form.

    Set or remove a handler for EVENT_NAME in the current session. If an CLASS_NAME is given, that
    class will handle the event. An optional CLASS_METHOD_NAME may be provided. If the method name
    is not given, POE will look for a method matching the EVENT_NAME instead. If the CLASS_NAME is
    omitted, the handler for EVENT_NAME will be removed.

    A session may only have one handler for a given EVENT_NAME. Subsequent attempts to set an
    EVENT_NAME handler will replace earlier handlers with the same name.

      $_[KERNEL]->state( 'some_event', __PACKAGE__ );
      $_[KERNEL]->state( 'other_event', __PACKAGE__, 'other_method' );

### Public Reference Counters
    The methods in this section manipulate reference counters on the current session or another
    session.

    Each session has a namespace for user-manipulated reference counters. These namespaces are
    associated with the target SESSION_ID for the reference counter methods, not the caller. Nothing
    currently prevents one session from decrementing a reference counter that was incremented by
    another, but this behavior is not guaranteed to remain. For now, it's up to the users of these
    methods to choose obscure counter names to avoid conflicts.

    Reference counting is a big part of POE's magic. Various objects (mainly event watchers and
    components) hold references to the sessions that own them. "Session Lifespans" explains the
    concept in more detail.

    The ability to keep a session alive is sometimes useful in an application or library. For
    example, a component may hold a public reference to another session while it processes a request
    from that session. In doing so, the component guarantees that the requester is still around when
    a response is eventually ready. Keeping a reference to the session's object is not enough.
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) has its own internal reference counting mechanism.

   refcount_increment SESSION_ID, COUNTER_NAME
### refcount_increment
    identified by a SESSION_ID. To discourage the use of session references, the
### refcount_increment

    The target session will not stop until the value of any and all of its COUNTER_NAME reference
    counters are zero. (Actually, it may stop in some cases, such as failing to handle a terminal
    signal.)

    Negative reference counters are legal. They still must be incremented back to zero before a
    session is eligible for stopping.

      sub handle_request {
        # Among other things, hold a reference count on the sender.
        $_[KERNEL]->refcount_increment( $_[SENDER]->ID, "pending request");
        $_[HEAP]{requesters}{$request_id} = $_[SENDER]->ID;
      }

    For this to work, the session needs a way to remember the $_[SENDER]->ID for a given request.
    Customarily the session generates a request ID and uses that to track the request until it is
    fulfilled.

### refcount_increment
    failure, it returns undef and sets $! to be the reason for the error.

    ESRCH: The SESSION_ID does not refer to a currently active session.

   refcount_decrement SESSION_ID, COUNTER_NAME
### refcount_decrement
    identified by a SESSION_ID. It is the counterpoint for refcount_increment(). Please see
### refcount_increment

      sub finally_send_response {
        # Among other things, release the reference count for the
        # requester.
        my $requester_id = delete $_[HEAP]{requesters}{$request_id};
        $_[KERNEL]->refcount_decrement( $requester_id, "pending request");
      }

    The requester's $_[SENDER]->ID is remembered and removed from the heap (lest there be memory
    leaks). It's used to decrement the reference counter that was incremented at the start of the
    request.

### refcount_decrement
    failure, it returns undef, and $! will be set to the reason for the failure:

    ESRCH: The SESSION_ID does not refer to a currently active session.

    It is not possible to discover currently active public references. See [POE::API::Peek](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AAPI%3A%3APeek/markdown).

### Kernel State Accessors
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) provides a few accessors into its massive brain so that library developers may have
    convenient access to necessary data without relying on their callers to provide it.

    These accessors expose ways to break session encapsulation. Please use them sparingly and
    carefully.

   get_active_session
### get_active_session
    reference to the program's [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) instance if no session is running at that moment. The
    value is equivalent to [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)'s $_[SESSION].

    This method was added for libraries that need $_[SESSION] but don't want to include it as a
    parameter in their APIs.

      sub some_housekeeping {
        my( $self ) = @_;
        my $session = $poe_kernel->get_active_session;
        # do some housekeeping on $session
      }

   get_active_event
### get_active_event
    string when called outside event dispatch. The value is equivalent to [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)'s $_[STATE].

      sub waypoint {
        my( $message ) = @_;
        my $event = $poe_kernel->get_active_event;
        print STDERR "$$:$event:$mesage\n";
      }

   get_event_count
### get_event_count
    [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) class authors. It may be deprecated in the future.

   get_next_event_time
### get_next_event_time
### time

   poe_kernel_loop
### poe_kernel_loop
    events.

### Session Helper Methods
    The methods in this group expose features for [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) class authors.

   session_alloc SESSION_OBJECT [, START_ARGS]
### session_alloc
    SESSION_OBJECT. A list of optional START_ARGS will be passed to the session as part of the
    "_start" event.

    The SESSION_OBJECT is expected to follow a subset of [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown)'s interface.

    There is no session_free(). [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) determines when the session should stop and performs the
    necessary cleanup after dispatching _stop to the session.

### Miscellaneous Methods
    We don't know where to classify the methods in this section.

   new
    It is not necessary to call [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s new() method. Doing so will return the program's
    singleton [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) object, however.

## PUBLIC EXPORTED VARIABLES
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) exports two variables for your coding enjoyment: $poe_kernel and $poe_main_window.
    [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is implicitly used by POE itself, so using POE gets you [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) (and its
    exports) for free.

    In more detail:

  $poe_kernel
    $poe_kernel contains a reference to the process' [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) singleton instance. It's mainly
    used for accessing [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) methods from places where $_[KERNEL] is not available. It's most
    commonly used in helper libraries.

  $poe_main_window
    $poe_main_window is used by graphical toolkits that require at least one widget to be created
    before their event loops are usable. This is currently only Tk.

    [POE::Loop::Tk](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop%3A%3ATk/markdown) creates a main window to satisfy Tk's event loop. The window is given to the
    application since POE has no other use for it.

    $poe_main_window is undefined in toolkits that don't require a widget to dispatch events.

    On a related note, POE will shut down if the widget in $poe_main_window is destroyed. This can
    be changed with [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s "signal_ui_destroy" method.

## DEBUGGING POE AND PROGRAMS USING IT
    POE includes quite a lot of debugging code, in the form of both fatal assertions and run-time
    traces. They may be enabled at compile time, but there is no way to toggle them at run-time.
    This was done to avoid run-time penalties in programs where debugging is not necessary. That is,
    in most production cases.

    Traces are verbose reminders of what's going on within POE. Each is prefixed with a
    four-character field describing the POE subsystem that generated it.

    Assertions (asserts) are quiet but deadly, both in performance (they cause a significant
    run-time performance hit) and because they cause fatal errors when triggered.

    The assertions and traces are useful for developing programs with POE, but they were originally
    added to debug POE itself.

    Each assertion and tracing group is enabled by setting a constant in the [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) namespace
    to a true value.

      BEGIN {
        package [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown);
        use constant ASSERT_DEFAULT => 1;
      }
      use POE;

    Or the old-fashioned (and more concise) "constant subroutine" method. This doesn't need the
    "BEGIN{}" block since subroutine definitions are done at compile time.

      sub [POE::Kernel::ASSERT_DEFAULT](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3AASSERTDEFAULT/markdown) () { 1 }
      use POE;

    The switches must be defined as constants before [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) is first loaded. Otherwise Perl's
    compiler will not see the constants when first compiling [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown), and the features will not
    be properly enabled.

    Assertions and traces may also be enabled by setting shell environment variables. The
    environment variables are named after the [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) constants with a "POE_" prefix.

      POE_ASSERT_DEFAULT=1 POE_TRACE_DEFAULT=1 ./my_poe_program

    In alphabetical order:

  ASSERT_DATA
    ASSERT_DATA enables run-time data integrity checks within [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) and the classes that mix
    into it. [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) tracks a lot of cross-referenced data, and this group of assertions ensures
    that it's consistent.

    Prefix: <dt>

    Environment variable: POE_ASSERT_DATA

  ASSERT_DEFAULT
    ASSERT_DEFAULT specifies the default value for assertions that are not explicitly enabled or
    disabled. This is a quick and reliable way to make sure all assertions are on.

    No assertion uses ASSERT_DEFAULT directly, and this assertion flag has no corresponding output
    prefix.

    Turn on all assertions except ASSERT_EVENTS:

      sub [POE::Kernel::ASSERT_DEFAULT](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3AASSERTDEFAULT/markdown) () { 1 }
      sub [POE::Kernel::ASSERT_EVENTS](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3AASSERTEVENTS/markdown)  () { 0 }
      use [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown);

    Prefix: (none)

    Environment variable: POE_ASSERT_DEFAULT

  ASSERT_EVENTS
    ASSERT_EVENTS mainly checks for attempts to dispatch events to sessions that don't exist. This
    assertion can assist in the debugging of strange, silent cases where event handlers are not
    called.

    Prefix: <ev>

    Environment variable: POE_ASSERT_EVENTS

  ASSERT_FILES
    ASSERT_FILES enables some run-time checks in POE's filehandle watchers and the code that manages
    them.

    Prefix: <fh>

    Environment variable: POE_ASSERT_FILES

  ASSERT_RETVALS
    ASSERT_RETVALS upgrades failure codes from [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s methods from advisory return values to
    fatal errors. Most programmers don't check the values these methods return, so ASSERT_RETVALS is
    a quick way to validate one's assumption that all is correct.

    Prefix: <rv>

    Environment variable: POE_ASSERT_RETVALS

  ASSERT_USAGE
    ASSERT_USAGE is the counterpoint to ASSERT_RETVALS. It enables run-time checks that the
    parameters to [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown)'s methods are correct. It's a quick (but not foolproof) way to verify
    a program's use of POE.

    Prefix: <us>

    Environment variable: POE_ASSERT_USAGE

  TRACE_DEFAULT
    TRACE_DEFAULT specifies the default value for traces that are not explicitly enabled or
    disabled. This is a quick and reliable way to ensure your program generates copious output on
    the file named in TRACE_FILENAME or STDERR by default.

    To enable all traces except a few noisier ones:

      sub [POE::Kernel::TRACE_DEFAULT](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3ATRACEDEFAULT/markdown) () { 1 }
      sub [POE::Kernel::TRACE_EVENTS](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel%3A%3ATRACEEVENTS/markdown)  () { 0 }
      use [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown);

    Prefix: (none)

    Environment variable: POE_TRACE_DEFAULT

  TRACE_DESTROY
    TRACE_DESTROY causes every [POE::Session](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ASession/markdown) object to dump the contents of its $_[HEAP] when Perl
    destroys it. This trace was added to help developers find memory leaks in their programs.

    Prefix: A line that reads "----- Session $self Leak Check -----".

    Environment variable: POE_TRACE_DESTROY

  TRACE_EVENTS
    TRACE_EVENTS enables messages pertaining to POE's event queue's activities: when events are
    enqueued, dispatched or discarded, and more. It's great for determining where events go and
    when. Understandably this is one of POE's more verbose traces.

    Prefix: <ev>

    Environment variable: POE_TRACE_EVENTS

  TRACE_FILENAME
    TRACE_FILENAME specifies the name of a file where POE's tracing and assertion messages should
    go. It's useful if you want the messages but have other plans for STDERR, which is where the
    messages go by default.

    POE's tests use this so the trace and assertion code can be instrumented during testing without
    spewing all over the terminal.

    Prefix: (none)

    Environment variable: POE_TRACE_FILENAME

  TRACE_FILES
    TRACE_FILES enables or disables traces in POE's filehandle watchers and the [POE::Loop](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3ALoop/markdown) class that
    implements the lowest-level filehandle multiplexing. This may be useful when tracking down
    strange behavior related to filehandles.

    Prefix: <fh>

    Environment variable: POE_TRACE_FILES

  TRACE_REFCNT
    TRACE_REFCNT governs whether [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) will trace sessions' reference counts. As discussed in
    "Session Lifespans", POE does a lot of reference counting, and the current state of a session's
    reference counts determines whether the session lives or dies. It's common for developers to
    wonder why a session stops too early or remains active too long. TRACE_REFCNT can help explain
    why.

    Prefix: <rc>

    Environment variable: POE_TRACE_REFCNT

  TRACE_RETVALS
    TRACE_RETVALS can enable carping whenever a [POE::Kernel](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3AKernel/markdown) method is about to fail. It's a
    non-fatal but noisier form of ASSERT_RETVALS.

    Prefix: <rv>

    Environment variable: POE_TRACE_RETVALS

  TRACE_SESSIONS
    TRACE_SESSIONS enables trace messages that pertain to session management. Notice will be given
    when sessions are created or destroyed, and when the parent or child status of a session
    changes.

    Prefix: <ss>

    Environment variable: POE_TRACE_SESSIONS

  TRACE_SIGNALS
    TRACE_SIGNALS turns on (or off) traces in POE's signal handling subsystem. Signal dispatch is
    one of POE's more complex parts, and the trace messages may help application developers
    understand signal propagation and timing.

    Prefix: <sg>

    Environment variable: POE_TRACE_SIGNALS

  USE_SIGCHLD
    Whether to use $SIG{CHLD} or to poll at an interval.

    This flag is enabled by default on Perl >= 5.8.1 as it has support for "safe signals". Please
    see perlipc for the gory details.

    You might want to disable this if you are running a version of Perl that is known to have bad
    signal handling, or if anything hijacks $SIG{CHLD}. One module that is known to do this is
    Apache.

    Enabling this flag will cause child reaping to happen almost immediately, as opposed to once per
    "CHILD_POLLING_INTERVAL".

  CHILD_POLLING_INTERVAL
    The interval at which "wait" is called to determine if child processes need to be reaped and the
    "CHLD" signal emulated.

    Defaults to 1 second.

  USE_SIGNAL_PIPE
    The only safe way to handle signals is to implement a shared-nothing model. POE builds a *signal
    pipe* that communicates between the signal handlers and the POE kernel loop in a safe and atomic
    manner. The signal pipe is implemented with [POE::Pipe::OneWay](https://www.chedong.com/phpMan.php/perldoc/POE%3A%3APipe%3A%3AOneWay/markdown), using a "pipe" conduit on Unix.
    Unfortunately, the signal pipe is not compatible with Windows and is not used on that platform.

    If you wish to revert to the previous unsafe signal behaviour, you must set "USE_SIGNAL_PIPE" to
    0, or the environment variable "POE_USE_SIGNAL_PIPE".

  CATCH_EXCEPTIONS
    Whether or not POE should run event handler code in an eval { } and deliver the "DIE" signal on
    errors.

    See "Exception Handling".

## ENVIRONMENT VARIABLES FOR TESTING
    POE's tests are lovely, dark and deep. These environment variables allow testers to take roads
    less traveled.

  POE_DANTIC
    Windows and Perls built for it tend to be poor at doing UNIXy things, although they do try. POE
    being very UNIXy itself must skip a lot of Windows tests. The POE_DANTIC environment variable
    will, when true, enable all these tests. It's intended to be used from time to time to see
    whether Windows has improved in some area.

## SEE ALSO
    The SEE ALSO section in POE contains a table of contents covering the entire POE distribution.

## BUGS
    *   There is no mechanism in place to prevent external reference count names from clashing.

    *   There is no mechanism to catch exceptions generated in another session.

AUTHORS & COPYRIGHTS
    Please see POE for more information about authors and contributors.

