# PERLPACKTUT - tutorial on "pack" and "unpack" - man(1) - [phpMan]

[_PERLPACKTUT_(1)](https://www.chedong.com/phpMan.php/man/PERLPACKTUT/1/markdown)                    Perl Programmers Reference Guide                    [_PERLPACKTUT_(1)](https://www.chedong.com/phpMan.php/man/PERLPACKTUT/1/markdown)

## NAME
       perlpacktut - tutorial on "pack" and "unpack"

## DESCRIPTION
       "pack" and "unpack" are two functions for transforming data according to a user-defined
       template, between the guarded way Perl stores values and some well-defined representation as
       might be required in the environment of a Perl program. Unfortunately, they're also two of
       the most misunderstood and most often overlooked functions that Perl provides. This tutorial
       will demystify them for you.

## The Basic Principle
       Most programming languages don't shelter the memory where variables are stored. In C, for
       instance, you can take the address of some variable, and the "sizeof" operator tells you how
       many bytes are allocated to the variable. Using the address and the size, you may access the
       storage to your heart's content.

       In Perl, you just can't access memory at random, but the structural and representational
       conversion provided by "pack" and "unpack" is an excellent alternative. The "pack" function
       converts values to a byte sequence containing representations according to a given
       specification, the so-called "template" argument. "unpack" is the reverse process, deriving
       some values from the contents of a string of bytes. (Be cautioned, however, that not all that
       has been packed together can be neatly unpacked - a very common experience as seasoned
       travellers are likely to confirm.)

       Why, you may ask, would you need a chunk of memory containing some values in binary
       representation? One good reason is input and output accessing some file, a device, or a
       network connection, whereby this binary representation is either forced on you or will give
       you some benefit in processing. Another cause is passing data to some system call that is not
       available as a Perl function: "syscall" requires you to provide parameters stored in the way
       it happens in a C program. Even text processing (as shown in the next section) may be
       simplified with judicious usage of these two functions.

       To see how (un)packing works, we'll start with a simple template code where the conversion is
       in low gear: between the contents of a byte sequence and a string of hexadecimal digits.
       Let's use "unpack", since this is likely to remind you of a dump program, or some desperate
       last message unfortunate programs are wont to throw at you before they expire into the wild
       blue yonder. Assuming that the variable $mem holds a sequence of bytes that we'd like to
       inspect without assuming anything about its meaning, we can write

          my( $hex ) = unpack( 'H*', $mem );
          print "$hex\n";

       whereupon we might see something like this, with each pair of hex digits corresponding to a
       byte:

          41204d414e204120504c414e20412043414e414c2050414e414d41

       What was in this chunk of memory? Numbers, characters, or a mixture of both? Assuming that
       we're on a computer where ASCII (or some similar) encoding is used: hexadecimal values in the
       range 0x40 - 0x5A indicate an uppercase letter, and 0x20 encodes a space. So we might assume
       it is a piece of text, which some are able to read like a tabloid; but others will have to
       get hold of an ASCII table and relive that firstgrader feeling. Not caring too much about
       which way to read this, we note that "unpack" with the template code "H" converts the
       contents of a sequence of bytes into the customary hexadecimal notation. Since "a sequence
       of" is a pretty vague indication of quantity, "H" has been defined to convert just a single
       hexadecimal digit unless it is followed by a repeat count. An asterisk for the repeat count
       means to use whatever remains.

       The inverse operation - packing byte contents from a string of hexadecimal digits - is just
       as easily written. For instance:

          my $s = pack( 'H2' x 10, 30..39 );
          print "$s\n";

       Since we feed a list of ten 2-digit hexadecimal strings to "pack", the pack template should
       contain ten pack codes. If this is run on a computer with ASCII character coding, it will
       print 0123456789.

## Packing Text
       Let's suppose you've got to read in a data file like this:

           Date      |Description                | Income|Expenditure
           01/24/2001 Zed's Camel Emporium                    1147.99
           01/28/2001 Flea spray                                24.99
           01/29/2001 Camel rides to tourists      235.00

       How do we do it? You might think first to use "split"; however, since "split" collapses blank
       fields, you'll never know whether a record was income or expenditure. Oops. Well, you could
       always use "substr":

           while (<>) {
               my $date   = substr($_,  0, 11);
               my $desc   = substr($_, 12, 27);
               my $income = substr($_, 40,  7);
               my $expend = substr($_, 52,  7);
               ...
           }

       It's not really a barrel of laughs, is it? In fact, it's worse than it may seem; the eagle-
       eyed may notice that the first field should only be 10 characters wide, and the error has
       propagated right through the other numbers - which we've had to count by hand. So it's error-
       prone as well as horribly unfriendly.

       Or maybe we could use regular expressions:

           while (<>) {
               my($date, $desc, $income, $expend) =
                   m|(\d\d/\d\d/\d{4}) (.{27}) (.{7})(.*)|;
               ...
           }

       Urgh. Well, it's a bit better, but - well, would you want to maintain that?

       Hey, isn't Perl supposed to make this sort of thing easy? Well, it does, if you use the right
       tools. "pack" and "unpack" are designed to help you out when dealing with fixed-width data
       like the above. Let's have a look at a solution with "unpack":

           while (<>) {
               my($date, $desc, $income, $expend) = unpack("A10xA27xA7A*", $_);
               ...
           }

       That looks a bit nicer; but we've got to take apart that weird template.  Where did I pull
       that out of?

       OK, let's have a look at some of our data again; in fact, we'll include the headers, and a
       handy ruler so we can keep track of where we are.

                    1         2         3         4         5
           1234567890123456789012345678901234567890123456789012345678
           Date      |Description                | Income|Expenditure
           01/28/2001 Flea spray                                24.99
           01/29/2001 Camel rides to tourists      235.00

       From this, we can see that the date column stretches from column 1 to column 10 - ten
       characters wide. The "pack"-ese for "character" is "A", and ten of them are "A10". So if we
       just wanted to extract the dates, we could say this:

           my($date) = unpack("A10", $_);

       OK, what's next? Between the date and the description is a blank column; we want to skip over
       that. The "x" template means "skip forward", so we want one of those. Next, we have another
       batch of characters, from 12 to 38. That's 27 more characters, hence "A27". (Don't make the
       fencepost error - there are 27 characters between 12 and 38, not 26. Count 'em!)

       Now we skip another character and pick up the next 7 characters:

           my($date,$description,$income) = unpack("A10xA27xA7", $_);

       Now comes the clever bit. Lines in our ledger which are just income and not expenditure might
       end at column 46. Hence, we don't want to tell our "unpack" pattern that we **need **to find
       another 12 characters; we'll just say "if there's anything left, take it". As you might guess
       from regular expressions, that's what the "*" means: "use everything remaining".

       •  Be warned, though, that unlike regular expressions, if the "unpack" template doesn't match
          the incoming data, Perl will scream and die.

       Hence, putting it all together:

           my ($date, $description, $income, $expend) =
               unpack("A10xA27xA7xA*", $_);

       Now,  that's  our  data parsed. I suppose what we might want to do now is total up our income
       and expenditure, and add another line to the end of our ledger - in the same format -  saying
       how much we've brought in and how much we've spent:

           while (<>) {
               my ($date, $desc, $income, $expend) =
                   unpack("A10xA27xA7xA*", $_);
               $tot_income += $income;
               $tot_expend += $expend;
           }

           $tot_income = sprintf("%.2f", $tot_income); # Get them into
           $tot_expend = sprintf("%.2f", $tot_expend); # "financial" format

           $date = [POSIX::strftime](https://www.chedong.com/phpMan.php/perldoc/POSIX%3A%3Astrftime/markdown)("%m/%d/%Y", localtime);

           # OK, let's go:

           print pack("A10xA27xA7xA*", $date, "Totals",
               $tot_income, $tot_expend);

       Oh, hmm. That didn't quite work. Let's see what happened:

           01/24/2001 Zed's Camel Emporium                     1147.99
           01/28/2001 Flea spray                                 24.99
           01/29/2001 Camel rides to tourists     1235.00
           03/23/2001Totals                     1235.001172.98

       OK,  it's  a start, but what happened to the spaces? We put "x", didn't we? Shouldn't it skip
       forward? Let's look at what "pack" in perlfunc says:

           x   A null byte.

       Urgh. No wonder. There's a big difference between "a  null  byte",  character  zero,  and  "a
       space",  character  32.  Perl's  put  something  between  the  date and the description - but
       unfortunately, we can't see it!

       What we actually need to do is expand the width of the fields. The "A" format pads  any  non-
       existent  characters  with spaces, so we can use the additional spaces to line up our fields,
       like this:

           print pack("A11 A28 A8 A*", $date, "Totals",
               $tot_income, $tot_expend);

       (Note that you can put spaces in the template to  make  it  more  readable,  but  they  don't
       translate to spaces in the output.) Here's what we got this time:

           01/24/2001 Zed's Camel Emporium                     1147.99
           01/28/2001 Flea spray                                 24.99
           01/29/2001 Camel rides to tourists     1235.00
           03/23/2001 Totals                      1235.00 1172.98

       That's a bit better, but we still have that last column which needs to be moved further over.
       There's  an  easy way to fix this up: unfortunately, we can't get "pack" to right-justify our
       fields, but we can get "sprintf" to do it:

           $tot_income = sprintf("%.2f", $tot_income);
           $tot_expend = sprintf("%12.2f", $tot_expend);
           $date = [POSIX::strftime](https://www.chedong.com/phpMan.php/perldoc/POSIX%3A%3Astrftime/markdown)("%m/%d/%Y", localtime);
           print pack("A11 A28 A8 A*", $date, "Totals",
               $tot_income, $tot_expend);

       This time we get the right answer:

           01/28/2001 Flea spray                                 24.99
           01/29/2001 Camel rides to tourists     1235.00
           03/23/2001 Totals                      1235.00      1172.98

       So that's how we consume and produce fixed-width data. Let's recap what we've seen of  "pack"
       and "unpack" so far:

       •  Use  "pack"  to go from several pieces of data to one fixed-width version; use "unpack" to
          turn a fixed-width-format string into several pieces of data.

       •  The pack format "A" means "any character"; if you're  "pack"ing  and  you've  run  out  of
          things to pack, "pack" will fill the rest up with spaces.

       •  "x" means "skip a byte" when "unpack"ing; when "pack"ing, it means "introduce a null byte"
          - that's probably not what you mean if you're dealing with plain text.

       •  You  can  follow the formats with numbers to say how many characters should be affected by
          that format: "A12" means "take 12 characters"; "x6" means "skip 6 bytes" or "character  0,
          6 times".

       •  Instead of a number, you can use "*" to mean "consume everything else left".

          **Warning**:  when packing multiple pieces of data, "*" only means "consume all of the current
          piece of data". That's to say

              pack("A*A*", $one, $two)

          packs all of $one into the first "A*" and then all of $two into  the  second.  This  is  a
          general principle: each format character corresponds to one piece of data to be "pack"ed.

## Packing Numbers
       So  much  for  textual data. Let's get onto the meaty stuff that "pack" and "unpack" are best
       at: handling binary formats for numbers. There is, of course, not just one binary  format   -
       life would be too simple - but Perl will do all the finicky labor for you.

### Integers
       Packing   and  unpacking  numbers  implies  conversion  to  and  from  some  _specific_  binary
       representation. Leaving floating point numbers aside for the moment, the  salient  properties
       of any such representation are:

       •   the number of bytes used for storing the integer,

       •   whether the contents are interpreted as a signed or unsigned number,

       •   the  byte  ordering:  whether  the  first byte is the least or most significant byte (or:
           little-endian or big-endian, respectively).

       So, for instance, to pack 20302 to a signed 16 bit integer in your computer's  representation
       you write

          my $ps = pack( 's', 20302 );

       Again,  the  result  is a string, now containing 2 bytes. If you print this string (which is,
       generally, not recommended) you might see "ON" or  "NO"  (depending  on  your  system's  byte
       ordering)  -  or  something  entirely  different if your computer doesn't use ASCII character
       encoding.  Unpacking $ps with the same template returns the original integer value:

          my( $s ) = unpack( 's', $ps );

       This is true for all numeric template codes. But don't expect miracles: if the  packed  value
       exceeds  the  allotted  byte  capacity,  high  order  bits are silently discarded, and unpack
       certainly won't be able to pull them back out of some magic hat. And, when you pack  using  a
       signed template code such as "s", an excess value may result in the sign bit getting set, and
       unpacking this will smartly return a negative value.

       16 bits won't get you too far with integers, but there is "l" and "L" for signed and unsigned
       32-bit  integers.  And if this is not enough and your system supports 64 bit integers you can
       push the limits much closer to infinity with pack codes "q" and "Q". A notable  exception  is
       provided  by  pack  codes  "i" and "I" for signed and unsigned integers of the "local custom"
       variety: Such an integer will take up as many  bytes  as  a  local  C  compiler  returns  for
       sizeof(int), but it'll use _at_ _least_ 32 bits.

       Each  of  the integer pack codes "sSlLqQ" results in a fixed number of bytes, no matter where
       you execute your program. This may be useful for some applications, but it does  not  provide
       for  a portable way to pass data structures between Perl and C programs (bound to happen when
       you call XS extensions or the Perl function "syscall"), or when  you  read  or  write  binary
       files.  What  you'll  need  in  this case are template codes that depend on what your local C
       compiler compiles when you code "short" or "unsigned long", for  instance.  These  codes  and
       their  corresponding  byte lengths are shown in the table below.  Since the C standard leaves
       much leeway with respect to the relative sizes of these data types, actual values  may  vary,
       and  that's  why  the  values  are  given as expressions in C and Perl. (If you'd like to use
       values from %Config in your program you have to import it with "use Config".)

          signed unsigned  byte length in C   byte length in Perl
            s!     S!      sizeof(short)      $Config{shortsize}
            i!     I!      sizeof(int)        $Config{intsize}
            l!     L!      sizeof(long)       $Config{longsize}
            q!     Q!      sizeof(long long)  $Config{longlongsize}

       The "i!" and  "I!"  codes  aren't  different  from  "i"  and  "I";  they  are  tolerated  for
       completeness' sake.

### Unpacking a Stack Frame
       Requesting  a particular byte ordering may be necessary when you work with binary data coming
       from some specific architecture whereas your program could run on a totally different system.
       As an example, assume you have 24 bytes containing a stack frame as it happens  on  an  Intel
       8086:

             +---------+        +----+----+               +---------+
        TOS: |   IP    |  TOS+4:| FL | FH | FLAGS  TOS+14:|   SI    |
             +---------+        +----+----+               +---------+
             |   CS    |        | AL | AH | AX            |   DI    |
             +---------+        +----+----+               +---------+
                                | BL | BH | BX            |   BP    |
                                +----+----+               +---------+
                                | CL | CH | CX            |   DS    |
                                +----+----+               +---------+
                                | DL | DH | DX            |   ES    |
                                +----+----+               +---------+

       First, we note that this time-honored 16-bit CPU uses little-endian order, and that's why the
       low  order  byte is stored at the lower address. To unpack such a (unsigned) short we'll have
       to use code "v". A repeat count unpacks all 12 shorts:

          my( $ip, $cs, $flags, $ax, $bx, $cx, $dx, $si, $di, $bp, $ds, $es ) =
            unpack( 'v12', $frame );

       Alternatively, we could have used "C" to unpack the individually  accessible  byte  registers
       FL, FH, AL, AH, etc.:

          my( $fl, $fh, $al, $ah, $bl, $bh, $cl, $ch, $dl, $dh ) =
            unpack( 'C10', substr( $frame, 4, 10 ) );

       It would be nice if we could do this in one fell swoop: unpack a short, back up a little, and
       then  unpack  2  bytes.  Since Perl _is_ nice, it proffers the template code "X" to back up one
       byte. Putting this all together, we may now write:

          my( $ip, $cs,
              $flags,$fl,$fh,
              $ax,$al,$ah, $bx,$bl,$bh, $cx,$cl,$ch, $dx,$dl,$dh,
              $si, $di, $bp, $ds, $es ) =
          unpack( 'v2' . ('vXXCC' x 5) . 'v5', $frame );

       (The clumsy construction of the template can be avoided - just read on!)

       We've taken some pains to construct the template so that it matches the contents of our frame
       buffer. Otherwise we'd either get undefined values, or "unpack"  could  not  unpack  all.  If
       "pack" runs out of items, it will supply null strings (which are coerced into zeroes whenever
       the pack code says so).

### How to Eat an Egg on a Net
       The  pack  code  for big-endian (high order byte at the lowest address) is "n" for 16 bit and
       "N" for 32 bit integers. You use these codes  if  you  know  that  your  data  comes  from  a
       compliant architecture, but, surprisingly enough, you should also use these pack codes if you
       exchange  binary  data,  across  the  network, with some system that you know next to nothing
       about. The simple reason is that this order has been chosen as the  _network_  _order_,  and  all
       standard-fearing  programs  ought  to  follow  this  convention. (This is, of course, a stern
       backing for one of the Lilliputian parties and may well influence the  political  development
       there.)  So,  if  the  protocol  expects  you  to send a message by sending the length first,
       followed by just so many bytes, you could write:

          my $buf = pack( 'N', length( $msg ) ) . $msg;

       or even:

          my $buf = pack( 'NA*', length( $msg ), $msg );

       and pass $buf to your send routine. Some protocols demand that the count should  include  the
       length  of  the  count  itself:  then  just  add 4 to the data length. (But make sure to read
       "Lengths and Widths" before you really code this!)

### Byte-order modifiers
       In the previous sections we've learned how to use "n", "N", "v" and "V" to  pack  and  unpack
       integers  with  big-  or  little-endian  byte-order.   While  this is nice, it's still rather
       limited because it leaves out all kinds of signed integers as well as  64-bit  integers.  For
       example,  if  you  wanted  to  unpack  a  sequence  of signed big-endian 16-bit integers in a
       platform-independent way, you would have to write:

          my @data = unpack 's*', pack 'S*', unpack 'n*', $buf;

       This is ugly. As of Perl 5.9.2, there's a much nicer way to express your desire for a certain
       byte-order: the ">" and "<" modifiers.  ">" is the big-endian  modifier,  while  "<"  is  the
       little-endian modifier. Using them, we could rewrite the above code as:

          my @data = unpack 's>*', $buf;

       As  you  can see, the "big end" of the arrow touches the "s", which is a nice way to remember
       that ">" is the big-endian modifier. The same obviously works for "<", where the "little end"
       touches the code.

       You will probably find these modifiers even more useful if you have  to  deal  with  big-  or
       little-endian  C structures. Be sure to read "Packing and Unpacking C Structures" for more on
       that.

### Floating point Numbers
       For packing floating point numbers you have the choice between the pack codes "f",  "d",  "F"
       and  "D".  "f"  and  "d"  pack  into  (or  unpack  from) single-precision or double-precision
       representation as it is provided by your system. If your systems supports it, "D" can be used
       to pack and unpack ("long double") values, which can offer even more resolution than  "f"  or
       "d".  **Note that there are different long double formats.**

       "F" packs an "NV", which is the floating point type used by Perl internally.

       There  is  no  such  thing as a network representation for reals, so if you want to send your
       real numbers across computer boundaries, you'd better stick to text representation,  possibly
       using  the  hexadecimal  float  format  (avoiding the decimal conversion loss), unless you're
       absolutely sure what's on the other end of the line. For the even more adventuresome, you can
       use the byte-order modifiers from the previous section also on floating point codes.

## Exotic Templates
### Bit Strings
       Bits are the atoms in the memory world. Access to individual bits may have to be used  either
       as  a  last  resort  or because it is the most convenient way to handle your data. Bit string
       (un)packing converts between strings containing a series of 0 and 1 characters and a sequence
       of bytes each containing a group of 8 bits. This is almost as simple  as  it  sounds,  except
       that  there  are two ways the contents of a byte may be written as a bit string. Let's have a
       look at an annotated byte:

            7 6 5 4 3 2 1 0
          +-----------------+
          | 1 0 0 0 1 1 0 0 |
          +-----------------+
           MSB           LSB

       It's egg-eating all over again: Some think that as  a  bit  string  this  should  be  written
       "10001100"  i.e.  beginning with the most significant bit, others insist on "00110001". Well,
       Perl isn't biased, so that's why we have two bit string codes:

          $byte = pack( 'B8', '10001100' ); # start with MSB
          $byte = pack( 'b8', '00110001' ); # start with LSB

       It is not possible to pack or unpack bit fields - just integral bytes.  "pack" always  starts
       at  the  next  byte boundary and "rounds up" to the next multiple of 8 by adding zero bits as
       required. (If you do want bit fields, there is "vec" in perlfunc. Or you could implement  bit
       field  handling  at  the  character  string  level, using split, substr, and concatenation on
       unpacked bit strings.)

       To illustrate unpacking for bit strings, we'll decompose a  simple  status  register  (a  "-"
       stands for a "reserved" bit):

          +-----------------+-----------------+
          | S Z - A - P - C | - - - - O D I T |
          +-----------------+-----------------+
           MSB           LSB MSB           LSB

       Converting  these two bytes to a string can be done with the unpack template 'b16'. To obtain
       the individual bit values from the bit string we  use  "split"  with  the  "empty"  separator
       pattern  which  dissects into individual characters. Bit values from the "reserved" positions
       are simply assigned to "undef", a convenient notation for "I don't care where this goes".

          ($carry, undef, $parity, undef, $auxcarry, undef, $zero, $sign,
           $trace, $interrupt, $direction, $overflow) =
             split( //, unpack( 'b16', $status ) );

       We could have used an unpack template 'b12' just as well,  since  the  last  4  bits  can  be
       ignored anyway.

### Uuencoding
       Another  odd-man-out in the template alphabet is "u", which packs a "uuencoded string". ("uu"
       is short for Unix-to-Unix.) Chances are that you won't  ever  need  this  encoding  technique
       which was invented to overcome the shortcomings of old-fashioned transmission mediums that do
       not  support  other than simple ASCII data. The essential recipe is simple: Take three bytes,
       or 24 bits. Split them into 4 six-packs, adding a space (0x20) to each. Repeat until  all  of
       the  data is blended. Fold groups of 4 bytes into lines no longer than 60 and garnish them in
       front with the original byte count (incremented by 0x20) and a "\n" at the end. - The  "pack"
       chef will prepare this for you, a la minute, when you select pack code "u" on the menu:

          my $uubuf = pack( 'u', $bindat );

       A repeat count after "u" sets the number of bytes to put into an uuencoded line, which is the
       maximum  of  45  by  default,  but  could be set to some (smaller) integer multiple of three.
       "unpack" simply ignores the repeat count.

### Doing Sums
       An even stranger template code is "%"<_number_>. First, because it's used as a prefix  to  some
       other  template  code.  Second,  because  it  cannot  be used in "pack" at all, and third, in
       "unpack", doesn't return the data as defined by the template code it precedes. Instead  it'll
       give  you  an  integer of _number_ bits that is computed from the data value by doing sums. For
       numeric unpack codes, no big feat is achieved:

           my $buf = pack( 'iii', 100, 20, 3 );
           print unpack( '%32i3', $buf ), "\n";  # prints 123

       For string values, "%" returns the sum of the byte values saving you the  trouble  of  a  sum
       loop with "substr" and "ord":

           print unpack( '%32A*', "\x01\x10" ), "\n";  # prints 17

       Although  the  "%" code is documented as returning a "checksum": don't put your trust in such
       values! Even when applied to a small number of  bytes,  they  won't  guarantee  a  noticeable
       Hamming distance.

       In connection with "b" or "B", "%" simply adds bits, and this can be put to good use to count
       set bits efficiently:

           my $bitcount = unpack( '%32b*', $mask );

       And an even parity bit can be determined like this:

           my $evenparity = unpack( '%1b*', $mask );

### Unicode
       Unicode  is  a  character  set  that  can  represent  most  characters in most of the world's
       languages, providing room for over one million different characters.  Unicode  3.1  specifies
       94,140  characters:  The  Basic  Latin  characters  are  assigned to the numbers 0 - 127. The
       Latin-1 Supplement with characters that are used in several European languages is in the next
       range, up to 255. After some more Latin extensions we find the character sets from  languages
       using  non-Roman  alphabets,  interspersed  with  a  variety  of symbol sets such as currency
       symbols, Zapf Dingbats or Braille.  (You might want to visit <<https://www.unicode.org/>> for a
       look at some of them - my personal favourites are Telugu and Kannada.)

       The Unicode character sets associates characters with integers. Encoding these numbers in  an
       equal  number  of  bytes would more than double the requirements for storing texts written in
       Latin alphabets.  The UTF-8 encoding avoids this by storing the most common (from  a  western
       point  of  view)  characters  in a single byte while encoding the rarer ones in three or more
       bytes.

       Perl uses UTF-8, internally, for most Unicode strings.

       So what has this got to do with "pack"? Well, if you want to compose a Unicode  string  (that
       is  internally  encoded  as  UTF-8), you can do so by using template code "U". As an example,
       let's produce the Euro currency symbol (code number 0x20AC):

          $UTF8{Euro} = pack( 'U', 0x20AC );
          # Equivalent to: $UTF8{Euro} = "\x{20ac}";

       Inspecting $UTF8{Euro} shows that it contains 3 bytes: "\xe2\x82\xac". However,  it  contains
       only 1 character, number 0x20AC.  The round trip can be completed with "unpack":

          $Unicode{Euro} = unpack( 'U', $UTF8{Euro} );

       Unpacking using the "U" template code also works on UTF-8 encoded byte strings.

       Usually you'll want to pack or unpack UTF-8 strings:

          # pack and unpack the Hebrew alphabet
          my $alefbet = pack( 'U*', 0x05d0..0x05ea );
          my @hebrew = unpack( 'U*', $utf );

       Please  note: in the general case, you're better off using "[Encode::decode](https://www.chedong.com/phpMan.php/perldoc/Encode%3A%3Adecode/markdown)('UTF-8', $utf)" to
       decode a UTF-8 encoded byte string to a Perl  Unicode  string,  and  "[Encode::encode](https://www.chedong.com/phpMan.php/perldoc/Encode%3A%3Aencode/markdown)('UTF-8',
       $str)"  to  encode  a  Perl  Unicode  string to UTF-8 bytes. These functions provide means of
       handling invalid byte sequences and generally have a friendlier interface.

### Another Portable Binary Encoding
       The pack code "w" has been added to support a portable binary data encoding scheme that  goes
       way       beyond      simple      integers.      (Details      can      be      found      at
       <<https://github.com/mworks-project/mw_scarab/blob/master/Scarab-0.1.00d19/doc/binary-serialization.txt>>,
       the Scarab project.)  A BER  (Binary  Encoded  Representation)  compressed  unsigned  integer
       stores  base  128  digits, most significant digit first, with as few digits as possible.  Bit
       eight (the high bit) is set on each byte except the last. There  is  no  size  limit  to  BER
       encoding, but Perl won't go to extremes.

          my $berbuf = pack( 'w*', 1, 128, 128+1, 128*128+127 );

       A  hex  dump of $berbuf, with spaces inserted at the right places, shows 01 8100 8101 81807F.
       Since the last byte is always less than 128, "unpack" knows where to stop.

## Template Grouping
       Prior to Perl 5.8, repetitions of templates had to be made by "x"-multiplication of  template
       strings.  Now  there is a better way as we may use the pack codes "(" and ")" combined with a
       repeat count.  The "unpack" template from the Stack Frame example can simply be written  like
       this:

          unpack( 'v2 (vXXCC)5 v5', $frame )

       Let's explore this feature a little more. We'll begin with the equivalent of

          join( '', map( substr( $_, 0, 1 ), @str ) )

       which  returns  a  string consisting of the first character from each string.  Using pack, we
       can write

          pack( '(A)'.@str, @str )

       or, because a repeat count "*" means "repeat as often as required", simply

          pack( '(A)*', @str )

       (Note that the template "A*" would only have packed $str[0] in full length.)

       To pack dates stored as triplets ( day, month, year ) in an array @dates into a  sequence  of
       byte, byte, short integer we can write

          $pd = pack( '(CCS)*', map( @$_, @dates ) );

       To  swap pairs of characters in a string (with even length) one could use several techniques.
       First, let's use "x" and "X" to skip forward and back:

          $s = pack( '(A)*', unpack( '(xAXXAx)*', $s ) );

       We can also use "@" to jump to an offset, with 0 being the position where we  were  when  the
       last "(" was encountered:

          $s = pack( '(A)*', unpack( '(@1A @0A @2)*', $s ) );

       Finally,  there  is  also  an  entirely different approach by unpacking big endian shorts and
       packing them in the reverse byte order:

          $s = pack( '(v)*', unpack( '(n)*', $s );

## Lengths and Widths
### String Lengths
       In the previous section we've seen a network message that was constructed  by  prefixing  the
       binary message length to the actual message. You'll find that packing a length followed by so
       many  bytes  of  data is a frequently used recipe since appending a null byte won't work if a
       null byte may be part of the data. Here is an example where both techniques are  used:  after
       two null terminated strings with source and destination address, a Short Message (to a mobile
       phone) is sent after a length byte:

          my $msg = pack( 'Z*Z*CA*', $src, $dst, length( $sm ), $sm );

       Unpacking this message can be done with the same template:

          ( $src, $dst, $len, $sm ) = unpack( 'Z*Z*CA*', $msg );

       There's a subtle trap lurking in the offing: Adding another field after the Short Message (in
       variable $sm) is all right when packing, but this cannot be unpacked naively:

          # pack a message
          my $msg = pack( 'Z*Z*CA*C', $src, $dst, length( $sm ), $sm, $prio );

          # unpack fails - $prio remains undefined!
          ( $src, $dst, $len, $sm, $prio ) = unpack( 'Z*Z*CA*C', $msg );

       The pack code "A*" gobbles up all remaining bytes, and $prio remains undefined! Before we let
       disappointment  dampen  the  morale: Perl's got the trump card to make this trick too, just a
       little further up the sleeve.  Watch this:

          # pack a message: ASCIIZ, ASCIIZ, length/string, byte
          my $msg = pack( 'Z* Z* C/A* C', $src, $dst, $sm, $prio );

          # unpack
          ( $src, $dst, $sm, $prio ) = unpack( 'Z* Z* C/A* C', $msg );

       Combining two pack codes with a slash ("/") associates them with  a  single  value  from  the
       argument  list.  In  "pack",  the length of the argument is taken and packed according to the
       first code while the argument itself is added after being converted with  the  template  code
       after  the  slash.   This  saves  us the trouble of inserting the "length" call, but it is in
       "unpack" where we really score: The value of the length byte marks the end of the  string  to
       be  taken  from  the buffer. Since this combination doesn't make sense except when the second
       pack code isn't "a*", "A*" or "Z*", Perl won't let you.

       The pack code preceding "/" may be anything that's fit to represent a number: All the numeric
       binary pack codes, and even text codes such as "A4" or "Z*":

          # pack/unpack a string preceded by its length in ASCII
          my $buf = pack( 'A4/A*', "Humpty-Dumpty" );
          # unpack $buf: '13  Humpty-Dumpty'
          my $txt = unpack( 'A4/A*', $buf );

       "/" is not implemented in Perls before 5.6, so if your code is required to  work  on  ancient
       Perls you'll need to "unpack( 'Z* Z* C')" to get the length, then use it to make a new unpack
       string. For example

          # pack a message: ASCIIZ, ASCIIZ, length, string, byte
          # (5.005 compatible)
          my $msg = pack( 'Z* Z* C A* C', $src, $dst, length $sm, $sm, $prio );

          # unpack
          ( undef, undef, $len) = unpack( 'Z* Z* C', $msg );
          ($src, $dst, $sm, $prio) = unpack ( "Z* Z* x A$len C", $msg );

       But  that  second  "unpack"  is rushing ahead. It isn't using a simple literal string for the
       template. So maybe we should introduce...

### Dynamic Templates
       So far, we've seen literals used as templates. If the list of pack items doesn't  have  fixed
       length, an expression constructing the template is required (whenever, for some reason, "()*"
       cannot  be  used).   Here's  an  example:  To  store named string values in a way that can be
       conveniently parsed by a C program, we create a sequence of names and null  terminated  ASCII
       strings,  with  "=" between the name and the value, followed by an additional delimiting null
       byte. Here's how:

          my $env = pack( '(A*A*Z*)' . keys( %Env ) . 'C',
                          map( { ( $_, '=', $Env{$_} ) } keys( %Env ) ), 0 );

       Let's examine the cogs of this byte mill, one by one. There's the "map"  call,  creating  the
       items  we intend to stuff into the $env buffer: to each key (in $_) it adds the "=" separator
       and the hash entry value.  Each triplet is packed with the template  code  sequence  "A*A*Z*"
       that  is  repeated  according  to  the  number of keys. (Yes, that's what the "keys" function
       returns in scalar context.) To get the very last null byte, we add a 0  at  the  end  of  the
       "pack"  list,  to be packed with "C".  (Attentive readers may have noticed that we could have
       omitted the 0.)

       For the reverse operation, we'll have to determine the number of items in the  buffer  before
       we can let "unpack" rip it apart:

          my $n = $env =~ tr/\0// - 1;
          my %env = map( split( /=/, $_ ), unpack( "(Z*)$n", $env ) );

       The  "tr" counts the null bytes. The "unpack" call returns a list of name-value pairs each of
       which is taken apart in the "map" block.

### Counting Repetitions
       Rather than storing a sentinel at the end of a data item (or  a  list  of  items),  we  could
       precede  the data with a count. Again, we pack keys and values of a hash, preceding each with
       an unsigned short length count, and up front we store the number of pairs:

          my $env = pack( 'S(S/A* S/A*)*', scalar keys( %Env ), %Env );

       This simplifies the reverse operation as the number of repetitions can be unpacked  with  the
       "/" code:

          my %env = unpack( 'S/(S/A* S/A*)', $env );

       Note that this is one of the rare cases where you cannot use the same template for "pack" and
       "unpack" because "pack" can't determine a repeat count for a "()"-group.

### Intel HEX
       Intel  HEX  is  a  file  format  for representing binary data, mostly for programming various
       chips, as a text file. (See <<https://en.wikipedia.org/wiki/.hex>> for a detailed  description,
       and  <<https://en.wikipedia.org/wiki/SREC_>(file_format)>  for  the  Motorola  S-record format,
       which can be unravelled using the same technique.)  Each line begins with a colon  (':')  and
       is  followed  by  a sequence of hexadecimal characters, specifying a byte count _n_ (8 bit), an
       address (16 bit, big endian), a record type (8 bit), _n_ data bytes  and  a  checksum  (8  bit)
       computed  as  the  least significant byte of the two's complement sum of the preceding bytes.
       Example: ":0300300002337A1E".

       The first step of processing such a line is the conversion, to  binary,  of  the  hexadecimal
       data,  to  obtain the four fields, while checking the checksum. No surprise here: we'll start
       with a simple "pack" call to convert everything to binary:

          my $binrec = pack( 'H*', substr( $hexrec, 1 ) );

       The resulting byte sequence is most convenient for checking the checksum.   Don't  slow  your
       program  down  with  a for loop adding the "ord" values of this string's bytes - the "unpack"
       code "%" is the thing to use for computing the 8-bit sum of all bytes, which must be equal to
       zero:

          die unless unpack( "%8C*", $binrec ) == 0;

       Finally, let's get those four fields. By now, you shouldn't have any problems with the  first
       three  fields  - but how can we use the byte count of the data in the first field as a length
       for the data field? Here the codes "x" and "X" come to the rescue,  as  they  permit  jumping
       back and forth in the string to unpack.

          my( $addr, $type, $data ) = unpack( "x n C X4 C x3 /a", $bin );

       Code  "x"  skips a byte, since we don't need the count yet. Code "n" takes care of the 16-bit
       big-endian integer address, and "C" unpacks the record type. Being at  offset  4,  where  the
       data  begins,  we  need  the  count.  "X4" brings us back to square one, which is the byte at
       offset 0.  Now we pick up the count, and zoom forth to offset  4,  where  we  are  now  fully
       furnished  to  extract  the  exact  number  of data bytes, leaving the trailing checksum byte
       alone.

## Packing and Unpacking C Structures
       In previous sections we have seen how to pack numbers and character strings. If it  were  not
       for  a couple of snags we could conclude this section right away with the terse remark that C
       structures don't contain anything else, and therefore you already know all there  is  to  it.
       Sorry, no: read on, please.

       If  you  have  to  deal  with a lot of C structures, and don't want to hack all your template
       strings  manually,  you'll  probably   want   to   have   a   look   at   the   CPAN   module
       "[Convert::Binary::C](https://www.chedong.com/phpMan.php/perldoc/Convert%3A%3ABinary%3A%3AC/markdown)".  Not only can it parse your C source directly, but it also has built-in
       support for all the odds and ends described further on in this section.

### The Alignment Pit
       In the consideration of speed against memory requirements the  balance  has  been  tilted  in
       favor  of  faster  execution.  This  has  influenced  the way C compilers allocate memory for
       structures: On architectures where a 16-bit or 32-bit operand can  be  moved  faster  between
       places  in  memory, or to or from a CPU register, if it is aligned at an even or multiple-of-
       four or even at a multiple-of eight address, a C compiler will give you this speed benefit by
       stuffing extra bytes into structures.  If you don't cross the C shoreline this is not  likely
       to  cause  you  any grief (although you should care when you design large data structures, or
       you want your code to be portable between architectures (you do want that, don't you?)).

       To see how this affects "pack" and "unpack", we'll compare these two C structures:

          typedef struct {
            char     c1;
            short    s;
            char     c2;
            long     l;
          } gappy_t;

          typedef struct {
            long     l;
            short    s;
            char     c1;
            char     c2;
          } dense_t;

       Typically, a C compiler allocates 12 bytes to a "gappy_t" variable, but requires only 8 bytes
       for a "dense_t". After investigating this further, we can draw memory maps, showing where the
       extra 4 bytes are hidden:

          0           +4          +8          +12
          +--+--+--+--+--+--+--+--+--+--+--+--+
          |c1|xx|  s  |c2|xx|xx|xx|     l     |    xx = fill byte
          +--+--+--+--+--+--+--+--+--+--+--+--+
          gappy_t

          0           +4          +8
          +--+--+--+--+--+--+--+--+
          |     l     |  h  |c1|c2|
          +--+--+--+--+--+--+--+--+
          dense_t

       And that's where the first quirk strikes: "pack" and "unpack" templates have  to  be  stuffed
       with "x" codes to get those extra fill bytes.

       The  natural question: "Why can't Perl compensate for the gaps?" warrants an answer. One good
       reason is that C compilers might provide (non-ANSI) extensions permitting all sorts of  fancy
       control  over  the  way  structures are aligned, even at the level of an individual structure
       field. And, if this were not enough, there is an insidious thing  called  "union"  where  the
       amount of fill bytes cannot be derived from the alignment of the next item alone.

       OK, so let's bite the bullet. Here's one way to get the alignment right by inserting template
       codes "x", which don't take a corresponding item from the list:

         my $gappy = pack( 'cxs cxxx l!', $c1, $s, $c2, $l );

       Note the "!" after "l": We want to make sure that we pack a long integer as it is compiled by
       our  C  compiler. And even now, it will only work for the platforms where the compiler aligns
       things as above.  And somebody somewhere has a platform where it doesn't.  [Probably a  Cray,
       where "short"s, "int"s and "long"s are all 8 bytes. :-)]

       Counting  bytes  and  watching  alignments in lengthy structures is bound to be a drag. Isn't
       there a way we can create the template with a simple program? Here's a C  program  that  does
       the trick:

          #include <stdio.h>
          #include <stddef.h>

          typedef struct {
            char     fc1;
            short    fs;
            char     fc2;
            long     fl;
          } gappy_t;

          #define Pt(struct,field,tchar) \
            printf( "@%d%s ", offsetof(struct,field), # tchar );

          int main() {
            Pt( gappy_t, fc1, c  );
            Pt( gappy_t, fs,  s! );
            Pt( gappy_t, fc2, c  );
            Pt( gappy_t, fl,  l! );
            printf( "\n" );
          }

       The output line can be used as a template in a "pack" or "unpack" call:

         my $gappy = pack( '@0c @2s! @4c @8l!', $c1, $s, $c2, $l );

       Gee, yet another template code - as if we hadn't plenty. But "@" saves our day by enabling us
       to  specify  the  offset from the beginning of the pack buffer to the next item: This is just
       the value the "offsetof" macro (defined in "<stddef.h>") returns when given a  "struct"  type
       and one of its field names ("member-designator" in C standardese).

       Neither  using  offsets  nor  adding "x"'s to bridge the gaps is satisfactory.  (Just imagine
       what happens if the structure changes.) What we really need is a way of saying "skip as  many
       bytes  as  required to the next multiple of N".  In fluent templates, you say this with "x!N"
       where N is replaced by  the  appropriate  value.  Here's  the  next  version  of  our  struct
       packaging:

         my $gappy = pack( 'c x!2 s c x!4 l!', $c1, $s, $c2, $l );

       That's  certainly  better,  but  we  still  have  to  know how long all the integers are, and
       portability is far away. Rather than 2, for instance, we want to say "however  long  a  short
       is".  But  this  can  be  done by enclosing the appropriate pack code in brackets: "[s]". So,
       here's the very best we can do:

         my $gappy = pack( 'c x![s] s c x![l!] l!', $c1, $s, $c2, $l );

### Dealing with Endian-ness
       Now, imagine that we want to pack the data for a machine with a different byte-order.  First,
       we'll  have  to  figure  out  how  big the data types on the target machine really are. Let's
       assume that the longs are 32 bits wide and the shorts are 16 bits wide. You can then  rewrite
       the template as:

         my $gappy = pack( 'c x![s] s c x![l] l', $c1, $s, $c2, $l );

       If the target machine is little-endian, we could write:

         my $gappy = pack( 'c x![s] s< c x![l] l<', $c1, $s, $c2, $l );

       This forces the short and the long members to be little-endian, and is just fine if you don't
       have  too  many  struct members. But we could also use the byte-order modifier on a group and
       write the following:

         my $gappy = pack( '( c x![s] s c x![l] l )<', $c1, $s, $c2, $l );

       This is not as short as before, but it makes it more obvious that we intend to  have  little-
       endian  byte-order  for a whole group, not only for individual template codes. It can also be
       more readable and easier to maintain.

### Alignment, Take 2
       I'm afraid that we're not quite through with  the  alignment  catch  yet.  The  hydra  raises
       another ugly head when you pack arrays of structures:

          typedef struct {
            short    count;
            char     glyph;
          } cell_t;

          typedef cell_t buffer_t[BUFLEN];

       Where's  the  catch?  Padding is neither required before the first field "count", nor between
       this and the next field "glyph", so why can't we simply pack like this:

          # something goes wrong here:
          pack( 's!a' x @buffer,
                map{ ( $_->{count}, $_->{glyph} ) } @buffer );

       This packs "3*@buffer" bytes, but it turns out that the size  of  "buffer_t"  is  four  times
       "BUFLEN"!  The  moral  of the story is that the required alignment of a structure or array is
       propagated to the next higher level where we have to consider padding  _at_  _the_  _end_  of  each
       component as well. Thus the correct template is:

          pack( 's!ax' x @buffer,
                map{ ( $_->{count}, $_->{glyph} ) } @buffer );

### Alignment, Take 3
       And even if you take all the above into account, ANSI still lets this:

          typedef struct {
            char     foo[2];
          } foo_t;

       vary  in  size.  The  alignment  constraint  of  the structure can be greater than any of its
       elements. [And if you think that this doesn't affect  anything  common,  dismember  the  next
       cellphone  that  you  see.  Many  have  ARM  cores,  and the ARM structure rules make "sizeof
       (foo_t)" == 4]

### Pointers for How to Use Them
       The title of this section indicates the second problem you may run into sooner or later  when
       you pack C structures. If the function you intend to call expects a, say, "void *" value, you
       _cannot_ simply take a reference to a Perl variable. (Although that value certainly is a memory
       address, it's not the address where the variable's contents are stored.)

       Template  code "P" promises to pack a "pointer to a fixed length string".  Isn't this what we
       want? Let's try:

           # allocate some storage and pack a pointer to it
           my $memory = "\x00" x $size;
           my $memptr = pack( 'P', $memory );

       But wait: doesn't "pack" just return a sequence of bytes? How can  we  pass  this  string  of
       bytes  to  some  C  code  expecting  a pointer which is, after all, nothing but a number? The
       answer is simple: We have to obtain the numeric address from the bytes returned by "pack".

           my $ptr = unpack( 'L!', $memptr );

       Obviously this assumes that it is possible to typecast a pointer to an unsigned long and vice
       versa, which frequently works but should not be taken as a universal law. - Now that we  have
       this  pointer  the  next question is: How can we put it to good use? We need a call to some C
       function where a pointer is expected. The [**read**(2)](https://www.chedong.com/phpMan.php/man/read/2/markdown) system call comes to mind:

           ssize_t read(int fd, void *buf, size_t count);

       After reading perlfunc explaining how to use  "syscall"  we  can  write  this  Perl  function
       copying a file to standard output:

           require 'syscall.ph'; # run h2ph to generate this file
           sub cat($){
               my $path = shift();
               my $size = -s $path;
               my $memory = "\x00" x $size;  # allocate some memory
               my $ptr = unpack( 'L', pack( 'P', $memory ) );
               open( F, $path ) || die( "$path: cannot open ($!)\n" );
               my $fd = fileno(F);
               my $res = syscall( &SYS_read, fileno(F), $ptr, $size );
               print $memory;
               close( F );
           }

       This  is neither a specimen of simplicity nor a paragon of portability but it illustrates the
       point: We are able to sneak behind  the  scenes  and  access  Perl's  otherwise  well-guarded
       memory!  (Important note: Perl's "syscall" does _not_ require you to construct pointers in this
       roundabout way. You simply pass a string variable, and Perl forwards the address.)

       How does "unpack" with "P" work? Imagine some pointer in the buffer about to be unpacked:  If
       it  isn't  the  null  pointer  (which will smartly produce the "undef" value) we have a start
       address - but then what?  Perl has no way of knowing how long this "fixed length string"  is,
       so it's up to you to specify the actual size as an explicit length after "P".

          my $mem = "abcdefghijklmn";
          print unpack( 'P5', pack( 'P', $mem ) ); # prints "abcde"

       As a consequence, "pack" ignores any number or "*" after "P".

       Now  that  we  have  seen  "P"  at work, we might as well give "p" a whirl.  Why do we need a
       second template code for packing pointers at all? The answer lies behind the simple fact that
       an "unpack" with "p" promises a null-terminated string starting at the address taken from the
       buffer, and that implies a length for the data item to be returned:

          my $buf = pack( 'p', "abc\x00efhijklmn" );
          print unpack( 'p', $buf );    # prints "abc"

       Albeit this is apt to be confusing: As a consequence of  the  length  being  implied  by  the
       string's length, a number after pack code "p" is a repeat count, not a length as after "P".

       Using  "pack(..., $x)" with "P" or "p" to get the address where $x is actually stored must be
       used with circumspection. Perl's internal machinery considers the relation between a variable
       and that address as its very own private matter and doesn't really care that we have obtained
       a copy. Therefore:

       •   Do not use "pack" with "p" or "P" to obtain the address of variable that's  bound  to  go
           out  of  scope (and thereby freeing its memory) before you are done with using the memory
           at that address.

       •   Be very careful with Perl operations that change the value  of  the  variable.  Appending
           something  to  the  variable,  for  instance,  might require reallocation of its storage,
           leaving you with a pointer into no-man's land.

       •   Don't think that you can get the address of a Perl variable  when  it  is  stored  as  an
           integer   or   double   number!  "pack('P',  $x)"  will  force  the  variable's  internal
           representation to string, just as if you had written something like "$x .= ''".

       It's safe, however, to P- or p-pack a  string  literal,  because  Perl  simply  allocates  an
       anonymous variable.

## Pack Recipes
       Here are a collection of (possibly) useful canned recipes for "pack" and "unpack":

           # Convert IP address for socket functions
           pack( "C4", split /\./, "123.4.5.6" );

           # Count the bits in a chunk of memory (e.g. a select vector)
           unpack( '%32b*', $mask );

           # Determine the endianness of your system
           $is_little_endian = unpack( 'c', pack( 's', 1 ) );
           $is_big_endian = unpack( 'xc', pack( 's', 1 ) );

           # Determine the number of bits in a native integer
           $bits = unpack( '%32I!', ~0 );

           # Prepare argument for the nanosleep system call
           my $timespec = pack( 'L!L!', $secs, $nanosecs );

       For  a simple memory dump we unpack some bytes into just as many pairs of hex digits, and use
       "map" to handle the traditional spacing - 16 bytes to a line:

           my $i;
           print map( ++$i % 16 ? "$_ " : "$_\n",
                      unpack( 'H2' x length( $mem ), $mem ) ),
                 length( $mem ) % 16 ? "\n" : '';

## Funnies Section
           # Pulling digits out of nowhere...
           print unpack( 'C', pack( 'x' ) ),
                 unpack( '%B*', pack( 'A' ) ),
                 unpack( 'H', pack( 'A' ) ),
                 unpack( 'A', unpack( 'C', pack( 'A' ) ) ), "\n";

           # One for the road ;-)
           my $advice = pack( 'all u can in a van' );

## Authors
       Simon Cozens and Wolfgang Laun.

perl v5.38.2                                 2026-08-18                               [_PERLPACKTUT_(1)](https://www.chedong.com/phpMan.php/man/PERLPACKTUT/1/markdown)
