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RECV(2)                    Linux Programmer’s Manual                   RECV(2)



NAME
       recv, recvfrom, recvmsg - receive a message from a socket

SYNOPSIS
       #include <sys/types.h>
       #include <sys/socket.h>

       ssize_t recv(int s, void *buf, size_t len, int flags);

       ssize_t  recvfrom(int  s,  void *buf, size_t len, int flags, struct sockaddr *from,
       socklen_t *fromlen);

       ssize_t recvmsg(int s, struct msghdr *msg, int flags);

DESCRIPTION
       The recvfrom and recvmsg calls are used to receive messages from a socket, and  may
       be used to receive data on a socket whether or not it is connection-oriented.

       If  from is not NULL, and the underlying protocol provides the source address, this
       source address is filled in.  The argument fromlen  is  a  value-result  parameter,
       initialized  to the size of the buffer associated with from, and modified on return
       to indicate the actual size of the address stored there.

       The recv call is normally used only on a connected socket (see connect(2))  and  is
       identical to recvfrom with a NULL from parameter.

       All three routines return the length of the message on successful completion.  If a
       message is too long to fit in the supplied buffer, excess bytes  may  be  discarded
       depending on the type of socket the message is received from (see socket(2)).

       If no messages are available at the socket, the receive calls wait for a message to
       arrive, unless the socket is nonblocking (see fcntl(2)) in which case the value  -1
       is  returned and the external variable errno set to EAGAIN.  The receive calls nor-
       mally return any data available, up to the requested amount,  rather  than  waiting
       for receipt of the full amount requested.

       The select(2) or poll(2) call may be used to determine when more data arrives.

       The  flags argument to a recv call is formed by OR’ing one or more of the following
       values:

       MSG_OOB
              This flag requests receipt of out-of-band data that would not be received in
              the  normal data stream.  Some protocols place expedited data at the head of
              the normal data queue, and thus this flag cannot be used  with  such  proto-
              cols.

       MSG_PEEK
              This  flag causes the receive operation to return data from the beginning of
              the receive queue without removing that data from the queue.  Thus, a subse-
              quent receive call will return the same data.

       MSG_WAITALL
              This flag requests that the operation block until the full request is satis-
              fied.  However, the call may still return less data than requested if a sig-
              nal  is  caught,  an  error  or  disconnect  occurs,  or the next data to be
              received is of a different type than that returned.

       MSG_TRUNC
              Return the real length of the packet, even  when  it  was  longer  than  the
              passed buffer. Only valid for packet sockets.

       MSG_ERRQUEUE
              This  flag  specifies  that queued errors should be received from the socket
              error queue.  The error is passed in an ancillary message with a type depen-
              dent on the protocol (for IPv4 IP_RECVERR).  The user should supply a buffer
              of sufficient size. See cmsg(3) and ip(7) for more information.  The payload
              of  the  original  packet that caused the error is passed as normal data via
              msg_iovec.  The original destination address of the datagram that caused the
              error is supplied via msg_name.

              For  local  errors,  no  address  is  passed  (this  can be checked with the
              cmsg_len member of the cmsghdr).  For error receives,  the  MSG_ERRQUEUE  is
              set in the msghdr.  After an error has been passed, the pending socket error
              is regenerated based on the next queued error and will be passed on the next
              socket operation.

              The error is supplied in a sock_extended_err structure:

              #define SO_EE_ORIGIN_NONE       0
              #define SO_EE_ORIGIN_LOCAL      1
              #define SO_EE_ORIGIN_ICMP       2
              #define SO_EE_ORIGIN_ICMP6      3

              struct sock_extended_err
              {
                  u_int32_t       ee_errno;   /* error number */
                  u_int8_t        ee_origin;  /* where the error originated */
                  u_int8_t        ee_type;    /* type */
                  u_int8_t        ee_code;    /* code */
                  u_int8_t        ee_pad;
                  u_int32_t       ee_info;    /* additional information */
                  u_int32_t       ee_data;    /* other data */
                  /* More data may follow */
              };

              struct sockaddr *SO_EE_OFFENDER(struct sock_extended_err *);

              ee_errno  contains  the  errno number of the queued error.  ee_origin is the
              origin code of where the error originated.  The other  fields  are  protocol
              specific. The macro SOCK_EE_OFFENDER returns a pointer to the address of the
              network object where the error originated from given a pointer to the ancil-
              lary  message.   If  this  address is not known, the sa_family member of the
              sockaddr contains AF_UNSPEC and the other fields of the sockaddr  are  unde-
              fined.  The  payload of the packet that caused the error is passed as normal
              data.

              For local errors, no address  is  passed  (this  can  be  checked  with  the
              cmsg_len  member  of  the cmsghdr).  For error receives, the MSG_ERRQUEUE is
              set in the msghdr.  After an error has been passed, the pending socket error
              is regenerated based on the next queued error and will be passed on the next
              socket operation.

       The recvmsg call uses a msghdr structure to minimize the number  of  directly  sup-
       plied   parameters.    This  structure  has  the  following  form,  as  defined  in
       <sys/socket.h>:

              struct msghdr {
                  void         * msg_name;     /* optional address */
                  socklen_t    msg_namelen;    /* size of address */
                  struct iovec * msg_iov;      /* scatter/gather array */
                  size_t       msg_iovlen;     /* # elements in msg_iov */
                  void         * msg_control;  /* ancillary data, see below */
                  socklen_t    msg_controllen; /* ancillary data buffer len */
                  int          msg_flags;      /* flags on received message */
              };

       Here msg_name  and  msg_namelen  specify  the  source  address  if  the  socket  is
       unconnected;  msg_name  may  be  given as a null pointer if no names are desired or
       required.  The fields msg_iov and msg_iovlen describe scatter-gather locations,  as
       discussed  in  readv(2).   The  field msg_control, which has length msg_controllen,
       points to a buffer for other protocol control  related  messages  or  miscellaneous
       ancillary data. When recvmsg is called, msg_controllen should contain the length of
       the available buffer in msg_control; upon return from a  successful  call  it  will
       contain the length of the control message sequence.

       The messages are of the form:

              struct cmsghdr {
                  socklen_t   cmsg_len;   /* data byte count, including hdr */
                  int         cmsg_level; /* originating protocol */
                  int         cmsg_type;  /* protocol-specific type */
              /* followed by
                  u_char      cmsg_data[]; */
              };

       Ancillary data should only be accessed by the macros defined in cmsg(3).

       As an example, Linux uses this auxiliary data mechanism to pass extended errors, IP
       options or file descriptors over Unix sockets.

       The msg_flags field in the msghdr is set on return of recvmsg().   It  can  contain
       several flags:

       MSG_EOR
              indicates  end-of-record;  the  data  returned completed a record (generally
              used with sockets of type SOCK_SEQPACKET).

       MSG_TRUNC
              indicates that the trailing portion of a datagram was discarded because  the
              datagram was larger than the buffer supplied.

       MSG_CTRUNC
              indicates  that some control data were discarded due to lack of space in the
              buffer for ancillary data.

       MSG_OOB
              is returned to indicate that expedited or out-of-band data were received.

       MSG_ERRQUEUE
              indicates that no data was received but an extended error  from  the  socket
              error queue.

       MSG_DONTWAIT
              Enables  non-blocking  operation;  if  the  operation would block, EAGAIN is
              returned (this can also be enabled using the  O_NONBLOCK  with  the  F_SETFL
              fcntl(2)).

RETURN VALUE
       These  calls  return  the number of bytes received, or -1 if an error occurred. The
       return value will be 0 when the peer has performed an orderly shutdown.

ERRORS
       These are some standard errors generated by the socket layer. Additional errors may
       be  generated  and  returned from the underlying protocol modules; see their manual
       pages.

       EBADF  The argument s is an invalid descriptor.

       ECONNREFUSED
              A remote host refused to allow the network connection (typically because  it
              is not running the requested service).

       ENOTCONN
              The  socket  is  associated  with a connection-oriented protocol and has not
              been connected (see connect(2) and accept(2)).

       ENOTSOCK
              The argument s does not refer to a socket.

       EAGAIN The socket is marked non-blocking and the receive operation would block,  or
              a  receive  timeout  had  been  set  and the timeout expired before data was
              received.

       EINTR  The receive was interrupted by delivery of a signal  before  any  data  were
              available.

       EFAULT The receive buffer pointer(s) point outside the process’s address space.

       EINVAL Invalid argument passed.

       ENOMEM Could not allocate memory for recvmsg.

CONFORMING TO
       4.4BSD (these function calls first appeared in 4.2BSD), POSIX 1003.1-2001.

       POSIX only describes the MSG_OOB, MSG_PEEK, and MSG_WAITALL flags.

NOTE
       The  prototypes  given  above follow glibc2.  The Single Unix Specification agrees,
       except that it has return values of type ‘ssize_t’ (while BSD  4.*  and  libc4  and
       libc5  all have ‘int’).  The flags argument is ‘int’ in BSD 4.*, but ‘unsigned int’
       in libc4 and libc5.  The len argument is ‘int’ in BSD 4.*, but  ‘size_t’  in  libc4
       and  libc5.   The  fromlen  argument  is  ‘int *’ in BSD 4.*, libc4 and libc5.  The
       present  ‘socklen_t *’ was invented by POSIX.  See also accept(2).

SEE ALSO
       fcntl(2), read(2), select(2), getsockopt(2), socket(2), cmsg(3)



Linux Man Page                    2002-12-31                           RECV(2)

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