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KEYMAPS(5)                                                          KEYMAPS(5)



NAME
       keymaps - keyboard table descriptions for loadkeys and dumpkeys

DESCRIPTION
       These  files  are  used by loadkeys(1) to modify the translation tables used by the
       kernel keyboard driver and generated by dumpkeys(1) from those translation  tables.

       The  format  of  these  files is vaguely similar to the one accepted by xmodmap(1).
       The file consists of charset or key or string definition  lines  interspersed  with
       comments.

       Comments  are  introduced  with  !   or # characters and continue to the end of the
       line. Anything following one of these characters on that line is ignored. Note that
       comments need not begin from column one as with xmodmap(1).

       The  syntax  of  keymap files is line oriented; a complete definition must fit on a
       single logical line. Logical lines can, however, be split  into  multiple  physical
       lines by ending each subline with the backslash character (\).

INCLUDE FILES
       A keymap can include other keymaps using the syntax

              include "pathname"


CHARSET DEFINITIONS
       A character set definition line is of the form:

              charset "iso-8859-x"

       It defines how following keysyms are to be interpreted.  For example, in iso-8859-1
       the symbol mu (or micro) has code 0265, while in iso-8859-7 the letter mu has  code
       0354.

COMPLETE KEYCODE DEFINITIONS
       Each complete key definition line is of the form:

              keycode keynumber = keysym keysym keysym...

       keynumber  is  the internal identification number of the key, roughly equivalent to
       the scan code of it.  keynumber can be given in decimal, octal or hexadecimal nota-
       tion.  Octal is denoted by a leading zero and hexadecimal by the prefix 0x.

       Each  of the keysyms represent keyboard actions, of which up to 256 can be bound to
       a single key. The actions available include outputting character codes or character
       sequences,  switching  consoles  or keymaps, booting the machine etc. (The complete
       list can be obtained from dumpkeys(1) by saying  dumpkeys -l .)

       Each keysym may be prefixed by a ’+’ (plus sign),  in  wich  case  this  keysym  is
       treated  as  a "letter" and therefore affected by the "CapsLock" the same way as by
       "Shift" (to be correct, the CapsLock inverts the Shift state).  The  ASCII  letters
       (’a’-’z’  and ’A’-’Z’) are made CapsLock’able by default.  If Shift+CapsLock should
       not produce a lower case symbol, put lines like

              keycode 30 = +a  A

       in the map file.

       Which of the actions bound to a given key is taken when it is  pressed  depends  on
       what  modifiers are in effect at that moment.  The keyboard driver supports 8 modi-
       fiers. These modifiers are labeled (completely arbitrarily) Shift, AltGr,  Control,
       Alt,  ShiftL,  ShiftR,  CtrlL and CtrlR.  Each of these modifiers has an associated
       weight of power of two according to the following table:


              modifier                weight

              Shift                     1
              AltGr                     2
              Control                   4
              Alt                       8
              ShiftL                   16
              ShiftR                   32
              CtrlL                    64
              CtrlR                   128

       The effective action of a key is found out by adding up the weights of all the mod-
       ifiers  in  effect.  By default, no modifiers are in effect, so action number zero,
       i.e. the one in the first column in a key definition line, is taken when the key is
       pressed or released. When e.g. Shift and Alt modifiers are in effect, action number
       nine (from the 10th column) is the effective one.

       Changing the state of what modifiers are in  effect  can  be  achieved  by  binding
       appropriate key actions to desired keys. For example, binding the symbol Shift to a
       key sets the Shift modifier in effect when that key  is  pressed  and  cancels  the
       effect  of that modifier when the key is released. Binding AltGr_Lock to a key sets
       AltGr in effect when the key is pressed and cancels the  effect  when  the  key  is
       pressed  again.   (By  default  Shift, AltGr, Control and Alt are bound to the keys
       that bear a similar label; AltGr may denote the right Alt key.)

       Note that you should be very careful when binding the modifier keys, otherwise  you
       can  end  up  with an unusable keyboard mapping. If you for example define a key to
       have Control in its first column and leave the rest of the columns to  be  VoidSym-
       bols,  you’re in trouble. This is because pressing the key puts Control modifier in
       effect and the following actions are looked up from the fifth column (see the table
       above). So, when you release the key, the action from the fifth column is taken. It
       has VoidSymbol in it, so nothing happens. This means that the Control  modifier  is
       still in effect, although you have released the key.  Re-pressing and releasing the
       key has no effect. To avoid this, you should always define all the columns to  have
       the same modifier symbol. There is a handy short-hand notation for this, see below.

       keysyms can be given in decimal, octal, hexadecimal, unicode or symbolic  notation.
       The  numeric  notations use the same format as with keynumber.  Unicode notation is
       "U+" followed by four hexadecimal digits.  The  symbolic  notation  resembles  that
       used  by  xmodmap(1).  Notable differences are the number symbols. The numeric sym-
       bols ’0’, ..., ’9’ of xmodmap(1) are replaced with the corresponding words  ’zero’,
       ’one’, ... ’nine’ to avoid confusion with the numeric notation.

       It should be noted that using numeric notation for the keysyms is highly unportable
       as the key action numbers may vary from one kernel version to another and  the  use
       of  numeric  notations  is  thus strongly discouraged. They are intended to be used
       only when you know there is a supported keyboard action in your  kernel  for  which
       your current version of loadkeys(1) has no symbolic name.

       There is a number of short-hand notations to add readability and reduce typing work
       and the probability of typing-errors.

       First of all, you can give a map specification line, of the form

              keymaps 0-2,4-5,8,12

       to indicate that the lines of the keymap will not specify all 256 columns, but only
       the  indicated  ones.  (In the example: only the plain, Shift, AltGr, Control, Con-
       trol+Shift, Alt and Control+Alt maps, that is, 7 columns instead of 256.)  When  no
       such  line is given, the keymaps 0-M will be defined, where M+1 is the maximum num-
       ber of entries found in any definition line.

       Next, you can leave off any trailing VoidSymbol entries from a key definition line.
       VoidSymbol  denotes  a  keyboard  action  which produces no output and has no other
       effects either. For example, to define key number 30 to output ’a’  unshifted,  ’A’
       when  pressed with Shift and do nothing when pressed with AltGr or other modifiers,
       you can write

              keycode  30 = a     A

       instead of the more verbose

              keycode  30 = a     A    VoidSymbol     VoidSymbol \
                        VoidSymbol VoidSymbol VoidSymbol ...

       For added convenience, you can usually get off with still more  terse  definitions.
       If  you enter a key definition line with only and exactly one action code after the
       equals sign, it has a special meaning. If the code (numeric or symbolic) is not  an
       ASCII  letter, it means the code is implicitly replicated through all columns being
       defined.  If, on the other hand, the action code is an ASCII character in the range
       ’a’, ..., ’z’ or ’A’, ..., ’Z’ in the ASCII collating sequence, the following defi-
       nitions are made for the different modifier combinations, provided these are  actu-
       ally  being  defined.   (The  table lists the two possible cases: either the single
       action code is a lower case letter, denoted by ’x’ or an upper case letter, denoted
       by ’Y’.)


           modifier                symbol

           none                    x              Y
           Shift                   X              y
           AltGr                   x              Y
           Shift+AltGr             X              y
           Control                 Control_x      Control_y
           Shift+Control           Control_x      Control_y
           AltGr+Control           Control_x      Control_y
           Shift+AltGr+Control     Control_x      Control_y
           Alt                     Meta_x         Meta_Y
           Shift+Alt               Meta_X         Meta_y
           AltGr+Alt               Meta_x         Meta_Y
           Shift+AltGr+Alt         Meta_X         Meta_y
           Control+Alt             Meta_Control_x Meta_Control_y
           Shift+Control+Alt       Meta_Control_x Meta_Control_y
           AltGr+Control+Alt       Meta_Control_x Meta_Control_y
           Shift+AltGr+Control+Alt Meta_Control_x Meta_Control_y


SINGLE MODIFIER DEFINITIONS
       All  the  previous forms of key definition lines always define all the M+1 possible
       modifier combinations being defined, whether the line actually contains  that  many
       action  codes  or not.  There is, however, a variation of the definition syntax for
       defining only single actions to a particular modifier combination of a key. This is
       especially useful, if you load a keymap which doesn’t match your needs in only some
       modifier combinations, like AltGr+function keys. You can then make  a  small  local
       file  redefining  only  those  modifier  combinations and loading it after the main
       file.  The syntax of this form is:

       { plain | <modifier sequence> } keycode keynumber = keysym

       , e.g.,
              plain keycode 14 = BackSpace
              control alt keycode 83 = Boot
              alt keycode 105 = Decr_Console
              alt keycode 106 = Incr_Console
       Using "plain" will define only the base entry of a key (i.e. the one with no  modi-
       fiers  in  effect) without affecting the bindings of other modifier combinations of
       that key.

STRING DEFINITIONS
       In addition to comments and key definition lines, a keymap can contain string defi-
       nitions.  These  are  used  to define what each function key action code sends. The
       syntax of string definitions is:

              string keysym = "text"

       text can contain literal characters, octal character codes in the format  of  back-
       slash  followed by up to three octal digits, and the three escape sequences \n, \\,
       and \", for newline, backslash and quote, respectively.

COMPOSE DEFINITIONS
       Then there may also be compose definitions. They have syntax

              compose â€â€™charâ€â€™ â€â€™charâ€â€™ to â€â€™charâ€â€™
       and describe how two bytes are combined to form a third one (when a dead accent  or
       compose key is used).  This is used to get accented letters and the like on a stan-
       dard keyboard.

ABBREVIATIONS
       Various abbreviations can be used with kbd-0.96 and later.

       strings as usual
              Defines the usual values of the strings (but not the  keys  they  are  bound
              to).

       compose as usual for "iso-8859-1"
              Defines the usual compose combinations.

       To find out what keysyms there are available for use in keymaps, use the command

              dumpkeys --long-info

       Unfortunately,  there  is currently no description of what each symbol does. It has
       to be guessed from the name or figured out from the kernel sources.


EXAMPLES
       (Be careful to use a keymaps line, like the first line of ‘dumpkeys‘,  or  "keymaps
       0-15" or so.)

       The  following  entry  exchanges  the left Control key and the Caps Lock key on the
       keyboard:

              keycode  58 = Control
              keycode  29 = Caps_Lock

       Key number 58 is normally the Caps Lock key, and key number 29 is normally the Con-
       trol key.

       The  following  entry sets the Shift and Caps Lock keys to behave more nicely, like
       in older typewriters. That is, pressing Caps Lock key once or more  sets  the  key-
       board in CapsLock state and pressing either of the Shift keys releases it.

              keycode  42 = Uncaps_Shift
              keycode  54 = Uncaps_Shift
              keycode  58 = Caps_On

       The  following entry sets the layout of the edit pad in the enhanced keyboard to be
       more like that in the VT200 series terminals:

              keycode 102 = Insert
              keycode 104 = Remove
              keycode 107 = Prior
              shift keycode 107 = Scroll_Backward
              keycode 110 = Find
              keycode 111 = Select
              control alt   keycode 111 = Boot
              control altgr keycode 111 = Boot

       Here’s an example to bind the string "du\ndf\n" to the  key  AltGr-D.  We  use  the
       "spare" action code F100 not normally bound to any key.

              altgr keycode 32 = F100
              string F100 = "du\ndf\n"


SEE ALSO
       loadkeys(1), dumpkeys(1), showkey(1), xmodmap(1)



                                 24 April 1998                      KEYMAPS(5)

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